Hey there,   today I've reinstalled gta san andreas on my computer and while a freeroam all over sa I discovered something interesting for 3d modders, a kind of alpha blending texture on a surface in the country area its not exactly alpha blending for me its more a vertex alpha technique, so I imported the dff in 3dsmax to see how the f*** R* did that and I see an overlay over the ground so it's definetly a sort of vertex alpha applied on the edges it's pretty awesome and we should use that o