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[GTAEFLC|REL|BETA] graphic modification


P1ch3
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I've Made Another Major Discover for EnbSeries EFLC

 

I've been Able to Use:

 

UseOriginalPostProcessing=false

ForceMinMaxValues=true

 

This Mean that Bloom,SkyLighting and Everything From EnbSeries SORA Work at 100% even External Files and Effect.txt for HDR and Sharpen Filter work

 

I'm so F*cking Happy

 

The Only Thing I Need To Fix is the Shadow Issue.

I'm Trying to modify EFLC to Use Option from GTA 1.0.0.4.

 

With EnbSeries using DKT70 Sharpen Filter

user posted image

 

Original

user posted image

 

Earth Moon Texture in EFLC

user posted image

 

Star Junctions

user posted image

 

user posted image

user posted image

user posted image

Edited by P1ch3
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Does the sky still change back to normal sky when you look at the sun? also, where can i get that effect.txt file at?

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Does the sky still change back to normal sky when you look at the sun? also, where can i get that effect.txt file at?

nervous.gif I Found a Bug with My Shaders. suicidal.gif

 

Everytime I go in the Subway the Game Crash

 

Some Issue with Clouds only on one Angle.

 

Now I'm searching for Shaders from All Patch That RockStar Released.

I need Someone that will Upload it.

 

Read all post from DTK70 to Download is Effect.txt Files

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I see some of you guys have different cars in the game. I downloaded a car pack but 90% of the traffic is taxis and all the parked vehicles in certain areas are the same. Is there any settings I need to change? I know there is an ultimate car pack but I cant find a download link for it.

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SCARFACE1991
I've Made Another Major Discover for EnbSeries EFLC

 

I've been Able to Use:

 

UseOriginalPostProcessing=false

ForceMinMaxValues=true

 

This Mean that Bloom,SkyLighting and Everything From EnbSeries SORA Work at 100% even External Files and Effect.txt for HDR and Sharpen Filter work

 

I'm so F*cking Happy

 

The Only Thing I Need To Fix is the Shadow Issue.

I'm Trying to modify EFLC to Use Option from GTA 1.0.0.4.

 

 

Oh man thats so awesome that you can use effect.txt I can`t wait for the new release. You make an really awesome work P1ch3. Keep it up.

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Hi all

I use shaders from P1ch3 but i have problem with precise reflections (squares) i try -reflectionquality 4 -reflectionresolution 2048 in commandline but do nothing, i have ReflectionsForceHighPrecision=true & ReflectionsExtremePrecision=true how can i make clean it ? thx

 

Have another question, is Boris working on new update ENB for EFLC yes ? how long it might be ready ? i wait long time for this make me crazy since patch 1.0.6.0 on GTA 4, my game was modded enb customs vehicles etc with patch 1.0.4.0 running very good, since 1.0.6.0 losing all my content with reinstall this make me angry mad.gif

Look my game before R* break it :

Edited by phil10
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Why you guys dont help other members? I need help. I cant active this enb mod. I copied all files. What's wrong? Nothing happen when I press Shift+F12 ?
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Pich3 waiting for the pack u used for those screenies wink.gif

my pack contains the shaders and files you are looking for. only difference is his enb settings which u can get from the other enb IV post.

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Pich3 waiting for the pack u used for those screenies wink.gif

my pack contains the shaders and files you are looking for. only difference is his enb settings which u can get from the other enb IV post.

ur pack doesnt work

 

we have to wait for

P1ch3 update

 

@P1ch3

do u upload today your new files SORA?

Edited by DACK 23
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Why you guys dont help other members? I need help. I cant active this enb mod. I copied all files. What's wrong? Nothing happen when I press Shift+F12 ?

some things happen but you dont see it that fast because with the latest pack ...with shadows... only the treas and the reflections work try look at the trees and press shift f12

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Is there anyway to set enb to automaticly come on when the game is on... So I don't have to keep pressing shift + f12?

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Extortionate

There is an issue with the tree but it's in vanilla as well. They're transparent with a say 80% opacity and you can see the buildings behind them.

 

Also, is there any way you can not do Ambient Occlusion on the leafs of the trees? It seems to take a terrible performance hit, especially around the Central Park area.

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@DACK 23

 

I Can't Release the Pack that I'm Working.

There's too many Major Issue in It.

Can't go in Subway.

SORA Clouds Bug with one particular Angle.

 

I'm Trying to Undestand how to Modify Shaders .fxc Files but there's not so much information About those type of files on the Web.

I still don't know how to Read and Modify those files.

 

@Rich246

 

UseEffect=true

 

@Extortionate

 

Use Trees .wtd from GTAIV 1.0.4.0 and Trees shaders from 1.0.4.0 , you will have 100% of Opacity

Edited by P1ch3
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I got it work on my Q6600 and ATI 5770 but I am having major performance problems. The games slows down to a crawl and I am pretty sure it's because of shadows. Even if I set it to LOW or OFF it slows down at times. Any fixes for this? What am I doing wrong? Please help!

 

I forgot to mention I have the original game but I am using Razor 1911 crack.

 

Awesome work BTW. Can't wait for the next updates.

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Extortionate

 

I got it work on my Q6600 and ATI 5770 but I am having major performance problems. The games slows down to a crawl and I am pretty sure it's because of shadows. Even if I set it to LOW or OFF it slows down at times. Any fixes for this? What am I doing wrong? Please help!

 

I forgot to mention I have the original game but I am using Razor 1911 crack.

 

Awesome work BTW. Can't wait for the next updates.

Make sure you have Ambient Occlusion off.Other than that, I'm not sure.

 

Also please don't mention "crack" in threads or you'll get your post deleted or the thread locked.

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Hi all

I use shaders from P1ch3 but i have problem with precise reflections (squares) i try -reflectionquality 4 -reflectionresolution 2048 in commandline but do nothing, i have ReflectionsForceHighPrecision=true & ReflectionsExtremePrecision=true how can i make clean it ? thx

 

plz is there a solution ?

when in play i see glass reflections are clean and precise, but not metal parts of car, why ? is this from material ? how can i fix it ? dont understand why someone get clean and other not from same shaders..

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EncryptedReality

Dont really see the point of these ENB topics why dont some of you guys concentrate on mapping IV , you can get PhotoReal GFX afterwards cmon pls

 

its as if only ENB exists and ppl only care bout it -.-

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user posted image

user posted imageuser posted image

user posted imageuser posted image

user posted imageuser posted image

 

Many Bugs with Those Shaders (WIP) Again but It Look so Sharp and Nice

 

Edited by P1ch3
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Extortionate

Nice!

 

How do I avoid the washed out lighting? Is there any ideal lighting settings?

 

I keep experimenting but I think not having shadows doesn't help with the washed out lighting and textures. Also 0.77b shaders only work for me but with no shadows.

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GTAIV ENBseries 079 SORA settings ko6a4ok

GTAIV ENBseries 079 SORA settings ko6a4ok

GTAIV ENBseries 079 SORA settings ko6a4ok

 

 

 

 

http://www.sendspace.com/file/uk1xb6

 

----------------------------------------------------------------------

 

 

 

-----------------------------------------------------------------------

user posted imageuser posted image

Nice pics, but wrong thread. You should have posted it in the GTA IV ENB thread.

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