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exporting from 3d studio max problem game crash


polidoros4433
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polidoros4433

hello guys i started modelling again and i tried to export with the old way from 3d studio max i named the model exported dff added name to col clicked col (strange that the grey globe arround the model didnt appeared when i clicked) and i saved the col too then i added them into gta3.img created ide and ipl with med and put the model in the game so i tried to run the game and crashed on loading confused.gif

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Did you set surface and create boundaries in the COL_2b.ms maxscript window?

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polidoros4433

 

Did you set surface and create boundaries in the COL_2b.ms maxscript window?

well i was always exporting with kam clicking the colition thing and it was creating the globe on the model now it doesnt create it

 

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Edited by polidoros4433
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Spider-Vice

Only the old alpha version of the col maker marked the boundaries. I'll give you a download link: Here. - Thanks to bammargera's tut. tounge.gif

image.png

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polidoros4433
Only the old alpha version of the col maker marked the boundaries. I'll give you a download link: Here. - Thanks to bammargera's tut. tounge.gif

thank you turn.gif

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How the hell do i install the script that lets me import/export dff's??? Plz reply!!!!!!!!!!!!

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Read the "Must_Read.txt" file in the Scripts folder for installation instructions.

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  • 1 year later...
Only the old alpha version of the col maker marked the boundaries. I'll give you a download link: Here. - Thanks to bammargera's tut. tounge.gif

This link doesnt work anymore can someone answer the question of this page? i have the same problem but because the link is not available i have no idea what to do.

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