polidoros4433 Posted March 31, 2010 Share Posted March 31, 2010 well i have a model here seperated to parts and i want to export it to dff how can i make it as one component to export it? Link to comment Share on other sites More sharing options...
jtr007 Posted March 31, 2010 Share Posted March 31, 2010 have you tryed looking at that synsetic view stuff? im not sure about 3Ds max. i only use it for maps do you have a picture of it? Link to comment Share on other sites More sharing options...
_Rob_ Posted March 31, 2010 Share Posted March 31, 2010 Go to one of the objects, choose editable mesh in the modify menu and then go to vertex mod, scroll down, or in the right hand side, depending on your screen res and click attach, then point to another part to attach, keep doing this until everything is attached as one, save and export Link to comment Share on other sites More sharing options...
polidoros4433 Posted March 31, 2010 Author Share Posted March 31, 2010 Go to one of the objects, choose editable mesh in the modify menu and then go to vertex mod, scroll down, or in the right hand side, depending on your screen res and click attach, then point to another part to attach, keep doing this until everything is attached as one, save and export ok thx Link to comment Share on other sites More sharing options...
DexX Posted March 31, 2010 Share Posted March 31, 2010 Although not strictly necessary, it also helps to reset the pivot point, so your object has a logical center (especially helpful for map objects). Select the object, go to the "Hierarchy" tab, choose "Affect Pivot Only" and then "Center to Object". Whenever you modify the pivot point, you should reset the XForm. Utilities tab (last one, hammer pic), "Reset XForm" (may be under "More" if you don't see the button initially), "Reset Selected", then collapse the stack on your object. Link to comment Share on other sites More sharing options...
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