Hinook Posted March 27, 2010 Share Posted March 27, 2010 So uhh, I just got started in GTA modding, so I was wondering: 1 Is there any way to make it so when you hit a wall at ~200 km/h, you do not jump out, do 6-17 flips and land somewhere far away from your car? 2 I kind of love to blow stuff up, especially police vehicles, so I want to make them one-hittable (via the Handling.dat) but I dont know the names of those vehicles, I mean, I know the first cars, but when you get 4 stars, new cars show up, then there are the black trucks with marines in them.... Can anyone tell me their names, so I can mod them? 3 Is there any way to make bullets with a physic force of ~100k bend cars they hit? it would be awesome if used with the MP5 Link to comment Share on other sites More sharing options...
Hinook Posted March 29, 2010 Author Share Posted March 29, 2010 Its been 2 days now, any chance I get an opinion? =/ Link to comment Share on other sites More sharing options...
Hinook Posted March 30, 2010 Author Share Posted March 30, 2010 Guess people just dont reply to topics Link to comment Share on other sites More sharing options...
Erem Posted March 30, 2010 Share Posted March 30, 2010 Guess people just dont reply to topics Well, I don't usually reply if I don't have anything helpful to add, and I can't answer your 2nd or 3rd question. But as that's such a sad-looking smilie I'll have a go at your first one: 1 Is there any way to make it so when you hit a wall at ~200 km/h, you do not jump out, do 6-17 flips and land somewhere far away from your car? It depends what kind of modding you are doing. If you're editting text files such as handling.dat, then I don't think there is. If you're scripting using Alice or one of the scripthooks then you can call the native function SET_CHAR_WILL_FLY_THROUGH_WINDSCREEN with the player character's handle and the value 0. That's about as much as I know. Sorry. Link to comment Share on other sites More sharing options...
jackass2009 Posted April 2, 2010 Share Posted April 2, 2010 I think for number 3 you could just edit a file called weaponinfo.xml i think the line you want to edit is something like physical_force. But beware, if you edit it, you can't get multiplayer even with Alexander Blade's filecheckfix. Link to comment Share on other sites More sharing options...
Shaunr Posted April 3, 2010 Share Posted April 3, 2010 there is a trainer where you can make it so ragdoll is always on. maybe that will help. and i think most trainers have that feature Link to comment Share on other sites More sharing options...
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