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Gus-84

[WIP\\REL|IV] Not another crappy car pack...

Recommended Posts

xebat

hey gus i meant the guy that claimed that hes the first one to create a car pack.. sry that i didnt wrote it clear ...

your mod is awesome .. just please contact the german modder KILLATOMATE and ask him if you can use his handling mod to use it with this pack .. and ask him if he can do you a favor and create realistic handlings to this cars ! PLEASE ... ps love your mod

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Gus-84

 

hey gus i meant the guy that claimed that hes the first one to create a car pack.. sry that  i didnt wrote it clear ...

 

Oh, I have understand what you meant!

You are speaking of the "epic fail" thing!

I know that you were speaking about this guy, and it make me laught a lot!

 

 

your mod is awesome .. just please contact the german modder KILLATOMATE and ask him if you can use his handling mod to use it with this pack .. and ask him if he can do you a favor and create realistic handlings to this cars ! PLEASE  ... ps love your mod

I will. wink.gif

Edited by Gus-84

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Gus-84

•Firetruck: E-one New York city firetruck.

 

 

user posted image

 

 

Author: Gus

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

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Gus-84

Ripley: Ripley "American airlines"

 

 

 

user posted image

 

 

Author: Caribou le couillu

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

What's the real english name of this kind of vehicle?

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IVSA_Guy

Gus, I suggest you to add "Polycount converted cars:"

So the people will know how much.

Its also nice to compare.

 

And besides, they will know if this vehicle can run on their machines

by the polycounts.

It saves alot stress instead importing, adding lines in the datafiles,

importing with SparkIV, starting thegame, finding the car.

If its makes game lagg, then yeah.

 

Its only an idea smile.gif

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Gus-84
Gus, I suggest you to add "Polycount converted cars:"

So the people will know how much.

Its also nice to compare.

 

And besides, they will know if this vehicle can run on their machines

by the polycounts.

It saves alot stress instead importing, adding lines in the datafiles,

i[orting with SparkIV, starting thegame, finding the car.

If its makes game lagg, then yeah.

 

Its only an idea smile.gif

I am allready putting this information when it's possible.

when you see:

 

WFT size (original/mod): 495Ko / 1829Ko

WTD size (original/mod): 139Ko / 1062Ko

Polycount (original/mod): 13448 / 46409

 

the first number is the original car and the second number is the modded car. when I put a question mark, it's because the model is locked and i can't see the polycount.

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Gus-84

•Ambulance: Chevrolet New York city ambulance.

 

 

user posted image

 

 

Author: Gus

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

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IVSA_Guy
Gus, I suggest you to add "Polycount converted cars:"

So the people will know how much.

Its also nice to compare.

 

And besides, they will know if this vehicle can run on their machines

by the polycounts.

It saves alot stress instead importing, adding lines in the datafiles,

i[orting with SparkIV, starting thegame, finding the car.

If its makes game lagg, then yeah.

 

Its only an idea smile.gif

I am allready putting this information when it's possible.

when you see:

 

WFT size (original/mod): 495Ko / 1829Ko

WTD size (original/mod): 139Ko / 1062Ko

Polycount (original/mod): 13448 / 46409

 

the first number is the original car and the second number is the modded car. when I put a question mark, it's because the model is locked and i can't see the polycount.

Ow ok, my bad.

I read fast.

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Gus-84

•Trashmaster: New York city sanitation truck.

 

 

user posted image

 

 

Author: Gus

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

Well, i know the picture is in french, but I'm too lazy to remake the screenshot! wink.gif

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Maroc.
I think, Super GT (Dewbauchee) with the Aston Martin DB9 both. It should be nice  smile.gif

It's allready done, look at the car list. wink.gif

 

 

I really like your carpack and really want the Mercedes CL60AMG in it!

As I allready ask, which car do you want to replace with this one?

SuperGT, I mean both cars as SUPERGT

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Gus-84

We can't put two different cars on the superGT slot.

We have to choose and obviously aston martin is the perfect match for the superGT.

 

So we must find an other place to put the mercedes.

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Brian_OConner333

Gus-84, hi, i have an idea to use this handling mod, coz you want to replace all cars with real prototypes and this mod made on real car prototypes and i think that killalomate will give his permition.

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Gus-84

thank, but xebat suggested the same thing a few hour ago.

I will try to contact him tonight

 

 

your mod is awesome .. just please contact the german modder KILLATOMATE and ask him if you can use his handling mod to use it with this pack .. and ask him if he can do you a favor and create realistic handlings to this cars ! PLEASE  ... ps love your mod

 

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Murdochthegreat

Police Cruiser: NYPD Chevrolet Impala

 

user posted image

 

 

Author:

locked WFT:

Permission to mod:

WFT size (original/mod): (529/3739)

WTD size (original/mod): (125/(1055)

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats: 4/4

Licence plate:

 

 

Handling:

Carcol.dat:

Vehicle.ide:

Extras:

 

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

Bug test:

 

-Flashing rim: no

-Invisible Trunk or hood:

-Extra spawning:

-ENB Reflections: no test because ENB does not work with latest patch

-Wheel don't touch the ground: no

-LOD bug:

-Other bug:

 

 

comments: I think this Impala is a decent replacement for the Police Cruiser, there is no better one

Edited by Murdochthegreat

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MadcapSmoky22

Holy sh*t, you don't even know how I'm happy that this project is continued

at first I thought it's some stupid noob topic which will die in few days. Good luck guys, i'll download it when it's done.

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Gus-84

 

Police Cruiser: NYPD Chevrolet Impala

.

.

.

.

 

 

Oh my god !!! someone did it !!!

 

Murdochthegreat you are the first here to use the test grid and you are my hero! inlove.gif

Please finish your test (look at mine for the presentation, colors, etc) and put a screenshot.

It is really awesome work you've done.

 

It could seems easy, put it's a pain to do! it's very long to test a car!

 

thank you! thank you! thank you!

 

Now, the bad news: If I'm not wrong I have allready tested this car (but not published the test) I think the car has a major bug: the police computer isn't working!

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Gus-84
Holy sh*t, you don't even know how I'm happy that this project is continued

at first I thought it's some stupid noob topic which will die in few days. Good luck guys, i'll download it when it's done.

Thank you jamaican brother!

 

I'm not a noob and I was allready working on that project month before this post.

 

The project will not die. wink.gif

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Murdochthegreat
Police Cruiser: NYPD Chevrolet Impala

.

.

.

.

 

 

Oh my god !!! someone did it !!!

 

Murdochthegreat you are the first here to use the test grid and you are my hero! inlove.gif

Please finish your test (look at mine for the presentation, colors, etc) and put a screenshot.

It is really awesome work you've done.

 

It could seems easy, put it's a pain to do! it's very long to test a car!

 

thank you! thank you! thank you!

 

Now, the bad news: If I'm not wrong I have allready tested this car (but not published the test) I think the car has a major bug: the police computer isn't working!

Ok, because of some reason, my screens always disappears. Were they to large or what?

 

Whatever, I really like your idea and waited long for such a project. When I mod my GTA 4 I always try sticking to authentic replacements of them but taxi bug destroys all gaming experience.

 

I'll test the Chevy again and see what i can find out.

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ZZCOOL

i don't even get why this fight started if i were you i would just say ok sorry and then mention you but 3 words for you is to much right?

 

you'd rather have this big fight then to just mention me really???

 

and then telling me to kill myself and how sh*t my pack is it is 90% identical copy of your pack the only difference is that i started WAY before you back in august

 

so your calling your own pack sh*t if you call mine

 

the only thing different from yours and mine is that you want to butcher the vehicles for proper graphic and license plates the rest identical

 

oh and btw if your fair you would publish my part of the store from page 14 on page 1 instead of letting it blend in with the rest of the replyes

 

 

Edited by zzcool

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Gus-84

My dear zzcool here you are! inlove.gif

 

 

i don't even get why this fight started if i were you i would just say ok sorry and then mention you but 3 words for you is to much right?

Oh, You don't know why?

read the first page, you will understand.

 

If I were you:

-I would have asked to share our experience.

-I would have bring my work.

-Then I wouldn't have asked for credit because it's obvious that someone who is part of the team will be credited.

-Then I would may have suggested you a name of my choice for the pack.

 

I would have do the thing IN THIS ORDER, that is what we call diplomacy.

 

 

you'd rather have this big fight then to just mention me really???

Yes.

If someone need to make apologies here, it's you.

 

 

and then telling me to kill myself and how sh*t my pack is it is 90% identical copy of your pack the only difference is that i started WAY before you back in august

The "save the planet, kill yourself" is a joke I love, I'm sure you've understand I wasn't literally asking you to kill yourself,no?

Don't try to play on the 90% identical thing, you know that most of the car have only one possible replacement, every pack like yours and mine will be 90% identical, plus this false: look at the blue dot in my car list, do you have this kind of vehicle in your pack?

About your "august obsession" I have noticed in that topic, that there was already released "real car pack" before yours! do you have asked for credit and renaming the pack as you want? you should!

 

 

so your calling your own pack sh*t if you call mine

You can, I don't care. sleepy.gif

But how old are you, seriously?

 

 

oh and btw if your fair you would publish my part of the store from page 14 on page 1 instead of letting it blend in with the rest of the replyes

don't give me temptation! biggrin.gif

 

 

 

 

That was the last time I was answering to your complain, because I'm losing a lot of time with you.

Please don't come here again, or at least unlog from the forum because I see your name every day at the bottom of the page and that's exhausting.

You should go back to your "I-will-answer-every-post-of-the-forum" contest, at least you're doing something nice. lol.gif

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ZZCOOL

You should go back to your "I-will-answer-every-post-of-the-forum" contest, at least you're doing something nice

 

what the hell are you talking about i had free time and decided to help everyone is that a broken rule?

 

your just being childish the way your acting right now the big scarry red warning really?

 

but if you want this "fight" to go on i guess ok

 

as for the real pack it wasn't real at all i don't care if they do random replacements

 

and you say the realcarpack was released before me??

 

 

january

 

but right now your getting credit for something i started over 6 months ago

 

and you don't even have the decency to even mention me

 

now thats NOT nice

Edited by zzcool

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dj jazzy death

okay, word, both of u stop fighting and get back on topic, before the topic gets locked by an admin or MOD okay. There are dozens of real car packs out there and i say the only people who should be givin permission are the people who make the models themselves. Its not like u own the cars a'ight. Now stop this please. This was Gus-84's topic and dont ruin it for him.

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ZZCOOL
okay, word, both of u stop fighting and get back on topic, before the topic gets locked by an admin or MOD okay. There are dozens of real car packs out there and i say the only people who should be givin permission are the people who make the models themselves. Its not like u own the cars a'ight. Now stop this please. This was Gus-84's topic and dont ruin it for him.

what are you talking about he won't even mention me ? all im asking for is to get mentiond but he won't instead he has this big warning sign

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Gus-84

•Mule: Isuzu FTR.

 

 

user posted image

 

 

Author: Gus

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

user posted image

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

I've tried to be accurate on ads replacement, what do you think of that?

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dj jazzy death

 

•Mule: Isuzu FTR.

 

 

user posted image

 

 

Author: Gus

locked WFT:

Permission to mod:

WFT size (original/mod):

WTD size (original/mod):

Polycount (original/mod):

3D model:

Textures:

Number of doors/seats:

Licence plate:

 

 

Handling:

copy and paste the handling line here[*/CODE]

Carcol.dat:

copy and paste the carcol.dat line here[*/CODE]

Vehicle.ide:

[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]

Extras:

-Extra 1:

-Extra 2:

-Extra 3:

-Extra 4:

-Extra 5:

-Extra 6:

-Extra 7:

-Extra 8:

-Extra 9:

 

 

user posted image

 

Bug test:

-Flashing rim: yes/no

-Invisible Trunk or hood: yes/no

-Extra spawning: ok or not

-ENB Reflections: ok or not

-Wheel don't touch the ground:

-LOD bug:

-Other bug:

 

 

comments:

I've tried to be accurate on ads replacement, what do you think of that?

ads are okay, and i think the mistubishi Fuso might be better biggrin.gif .

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GhostStorm

I think that the starbucks logo should be a little smaller as it cuts off at the bottom.

 

 

-ZZCool-

Man, grow up.

 

Your coming into someone elses thread trying your hardest to discredit his work and its not working, go away and play with the rest of your #fail.

 

user posted image

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