Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Super GT: Aston Martin DB9 •Author: Stiopa •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 473Ko / 660Ko •WTD size (original/mod): 117Ko / 374Ko •Polycount (original/mod): 13051 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 3/2 •Licence plate: generic (NYC 85) •Handling: Modified by Rob.zombie SUPERGT 1500 0.4 85 0.0 0 -0.4 0.0 6 0.23 1.0 260 0.65 0.70 0.7 34 1.4 1.2 17 0.06 0.43 2.1 1.4 1.4 0.1 -0.05 0.0 0.5 1.0 1.0 2.2 2.5 0.0 100000 440010 1 1 •Carcol.dat: Modified by Tomux7 supergt, 12,12,18, 50,50,50, 46,46,27, 58,58,59, 27,27,27, 71,71,112, 0,0,112, 15,15,133, 20,20,133, 62,62,62, 72,72,112, 104,104,107, 1,1,50, 51,51,51, 68,68,69, •Vehicle.ide: supergt, supergt, car, SUPERGT, SUPER, [email protected], [email protected]_LE2_RI2, 1, 999, 0.2780, 0.2790, 0, 5, 1.0 ,0, - •Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: Ok-camera: Ok -damages: Ok -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No •comments: Nothing to say, the car is perfect. (just missing a unique licence plate) And look at the files size ! PERMISSION TO MOD GIVEN BY STIOPA Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Sultan RS: Toyota Supra MKIV TRD •Author: Neos7 •locked WTD: Yes •Permission to mod: No •WFT size (original/mod): 482Ko / 3285Ko •WTD size (original/mod): 125Ko / 416Ko •Polycount (original/mod): 11687 / ? •3D model: Modified •Textures: Modified + Mod by Gus •Number of doors/seats: 3/2 •Licence plate: unique (FC 815) •Handling: Modified by Rob.zombie SULTANRS 1450 0.4 85 0.0 0.00 -0.3 0.0 6 0.33 1.0 285 0.72 0.65 0.9 36 1.7 1.5 25 0.12 0.47 1.5 0.8 0.8 0.12 -0.09 0.0 0.5 1.0 1.0 2.2 2.5 0.0 65000 400010 1004 1 •Carcol.dat: Modified (Warning: 3 colors instead of 4) Sultanrs, 0,0,4, 12,12,4, 19,19,4, 28,28,4, 56,56,4, 69,69,4, 74,74,4, 44,44,4, 127,127,4, 83,83,4 •Vehicle.ide: Original sultanrs, sultanrs, car, SULTANRS, SULTANRS, [email protected], [email protected]_LE2_RI2, 100, 999, 0.2391, 0.2391, 0, 5, 1.0 ,1, ext_strong •Extras: -Extra 1: none-Extra 2: none -Extra 3: none -Extra 4: none -Extra 5: none -Extra 6: none -Extra 7: none -Extra 8: none -Extra 9: none •Bug test: -Shooting from car: a little bit too low-camera: Ok -damages: Ok -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No •comments: Very hard to find a good replacement for the mythic sultan RS! This supra is a very good mod, but if you have a better car to propose I will try it. texture have been optimized, third brake light redone, licence plate redone. TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW NEOS7, PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Sultan:Lexus IS300 •Author: CHI47 •locked WTD: Yes •Permission to mod: No •WFT size (original/mod): 485Ko / 2515Ko •WTD size (original/mod): 121Ko / 318Ko •Polycount (original/mod): 13204 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 5/4 •Licence plate: generic (NYC 85) •Handling: Modified SULTAN 1450.0 5.5 85 0.0 0.0 0.0 0.0 6 0.19 1.0 160.0 0.20 0.66 0.7 40.0 1.30 1.00 13.0 0.15 0.47 1.55 0.9 1.0 0.14 -0.18 0.0 0.5 1.0 1.0 0.8 1.5 0.0 20000 440000 0 0 •Carcol.dat: Modified sultan, 0,28,0,0, 127,0,3,8, 0,28,8,8, 37,0,131,0, 90,33,133,0, 133,33,133,0, 13,0,22,14, 133,0,22,14, 16,0,22,14, 133,0,1,133, 5,28,12,0, 120,28,133,24, 38,30,35,1, 11,28,79,133, 85,0,74,133, 0,28,128,8, 0,125,132,133, 123,28,128,133, 36,0,131,8, 1,0,7,8, 74,28,133,133, 15,28,133,2, 0,28,18,0, 1,0,7,8, 10,0,10,8, 33,33,27,8, 45,0,30,8, 49,49,50,8, 64,64,63,8, 2,2,63,8, •Vehicle.ide: Modified sultan, sultan, car, SULTAN, SULTAN, [email protected], [email protected]_RI1_LO1, 100, 999, 0.2637, 0.2637, 0, 5, 1.0 ,0, ext_gang+ext_all+ext_strong •Extras: -Extra 1: front plate + logo-Extra 2: Rear logos -Extra 3: Exhaust 1 -Extra 4: None -Extra 5: Exhaust 2 -Extra 6: Classic spoiler -Extra 7: Tuning spoiler -Extra 8: Stickers 1 (removed) -Extra 9: Stickers 2 (removed) •Bug test: -Shooting from car: too low-camera: Ok -damages: Ok -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: No, always spawn in stock version -Reflections: Ok -Wheel don't touch the ground: No -LOD bug: LOD has no wheels, but it's far enought -Other bug: No •comments: Perfect replacement for the sultan. textures have been optimized. I just need to understand how vehicle.ide works to have the extra spawning. PERMISSION TO MOD GIVEN BY CHI47 Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Turismo: Ferrari F430 scuderia spyder •Author: Stiopa •locked WTD: Yes •Permission to mod: No •WFT size (original/mod): 422Ko / 1956Ko •WTD size (original/mod): 162Ko / 770Ko •Polycount (original/mod): 10875 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 3/2 •Licence plate: generic (YNC 85) •Handling: Modified TURISMO 1560.0 0.85 85 0.0 -0.06 -0.27 0.08 6 0.224 1.8 190.0 0.31 0.57 0.7 30.0 1.56 1.27 13.5 0.12 0.4825 2.5 1.7 1.8 0.04 -0.08 0.008 0.53 1.0 1.0 0.7 1.5 0.0 110000 440010 1 1 •Carcol.dat: Original turismo, 0,0,1, 35,35,127, 1,1,3, 17,17,34, 21,21,21, 31,31,33, 38,38,30, 52,52,50, 69,69,63, 72,72,63, 81,81,63, 89,89,89, 95,95,90, •Vehicle.ide: modified turismo, turismo, car, TURISMO, TURISMO, [email protected], [email protected]_LE1_RI1, 50, 999, 0.2700, 0.2700, 0, 5, 1.0 ,0, noboot+sports+ext_gang+ext_rare •Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: -camera: -damages: -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No •comments: superb! TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW STIOPA, PLEASE CONTACT HIM ! Edited May 17, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Dukes: Dodge Charger 1969 •Author: Stiopa •locked WTD: Yes •Permission to mod: No •WFT size (original/mod): 366ko / 584Ko •WTD size (original/mod): 144Ko / 320Ko •Polycount (original/mod): 10290 / ? •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 3/2 •Licence plate: generic (YNC 85) •Handling: Modified by Rob.zombie DUKES 1700.0 0.5 85 0.0 0.0 -0.35 0.0 4 0.25 1.0 190.0 0.47 0.65 0.7 32.0 1.5 1.35 30 0.15 0.49 1.3 0.6 0.6 0.1 -0.1 0.0 0.5 1.0 1.0 2.2 2.5 0.0 17000 440000 0 0 •Carcol.dat: Original dukes, 0,133,32, 0,133,62, 0,0,0, 1,133,1, 5,133,8, 11,133,8, 31,133,30, 36,133,27, 52,133,50, 62,133,53, 82,133,63, 80,133,65, 65,133,65, 61,133,61, 93,133,93, 104,133,103, 132,0,131 •Vehicle.ide: Modified dukes, dukes, car, DUKES, DUKES, [email protected], [email protected]_HI3_HI3, 70, 999, 0.2094, 0.2094, 0, 2, 1.0 ,2, ext_gang+ext_all •Extras: -Extra 1: front bumper + plate-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: front skirt -Extra 6: Sticker (back stripe) -Extra 7: front bumper -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: Ok -camera: Ok -damages: Ok -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: No, always spawn with extra 1 -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: Ok -Other bug: No •comments: Not much too say, model is good and very light. I've replaced the NFS tyres from vehicle share caus I think it's not realistic. Just have to understand the extra spawning problem. The only thing this car is missing is an extra part with a supercharged motor. PEMISSION TO MOD GIVEN BY STIOPA Edited May 17, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 (edited) Vigero (Rusty): Dodge Charger (Rusty) •Author: Defuse and van2zzz •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 543Ko / 3362Ko •WTD size (original/mod): 430Ko / 1176Ko •Polycount (original/mod): 16335 / ? •3D model: Modified •Textures: Modified + Mod by Gus •Number of doors/seats: 3/2 •Licence plate: None •Handling: Modified by Zykix VIGERO2 1700.0 8.0 85 0.0 0.0 -0.20 0.0 4 0.17 1.0 135.0 0.15 0.65 0.7 25.0 1.10 0.80 17.0 0.15 0.47 1.3 0.6 0.6 0.15 -0.19 0.0 0.5 1.0 1.0 0.8 1.5 0.0 18000 00440000 00000000 1 •Carcol.dat: Modified by Gus vigero2, 20,20,1, 50,50,1, 59,59,1, 89,89,1, 90,90,1, 91,91,1, 94,94,1, 103,103,1, 105,105,1, 110,110,1, 10,10,0, 11,11,0, 12,12,0, 13,13,0, 15,15,0, •Vehicle.ide: Original vigero2, vigero2, car, VIGERO2, VIGERO2, [email protected], [email protected]_HI2_HI2, 30, 999, 0.2237, 0.2237, 0.5, 5, 1.0 ,1, ext_requi+livery+bangerexhaustfx •Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: Spoiler -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: No, always spawn with extra 5 -Reflections: Ok, but should be disabled -Wheel don't touch the ground: Wheels are in the ground -Other bug: Niko's position is not good •comments: I would be nice if we could remove ENB reflections, because the car seems too clean with them. The cars seem too big, when placed near to stiopa's model. WDT contain lots of unused/useless textures. TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW DEFUSE OR VAN2ZZZ, PLEASE CONTACT THEM ! Edited April 27, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 first page updated. Sport car section updated, each car link direct to it's own car test. test will be updated in a few hours. Link to post Share on other sites
Gus-84 1 Posted March 23, 2010 Author Share Posted March 23, 2010 I can just change carcols, maybe vahicles.ide of cars. And ofcourse beta test it you're welcome! As I update the car test you will be able to take a look at each carcol.dat. If you can do better color it woul be very appreciated. Link to post Share on other sites
Gus-84 1 Posted March 24, 2010 Author Share Posted March 24, 2010 Sport car part almost finished. I need to take a look at lod model and it will be good. Car list updated with a few new cars. I'm thinking about the Ford GT to replace the sabre GT, instead of this shelby GT500. Link to post Share on other sites
tomux7 0 Posted March 24, 2010 Share Posted March 24, 2010 I think Sabre GT must be old muscle car.Good replacement is Chevrolet Chevelle SS Link: http://www.gtainside.com/en/download.php?d...=24010&orderBy= Link to post Share on other sites
Gus-84 1 Posted March 24, 2010 Author Share Posted March 24, 2010 You're right, but this one haven'got any licence plate and I don't like that! Have you got something else to propose? Link to post Share on other sites
SLAYERMAGGOT 13 Posted March 24, 2010 Share Posted March 24, 2010 Dude, i just want to tell you my opinion about your so called "mod". However i would just call it mod collection, since you doesn't made those cars. And i just see you don't have permission for mostly any car, you know that when you release it without permission you'll run into big trouble, do you? Also i don't see what is so good about those car packs, do you do it for lazy people or noobs which can't even install a mod? I won't get any of those car packs, for the reason i like to decide which cars i want to install and i do tweak them on my own if needable. However if you came across some bugs in a car mod, you should tell it the author by writing a comment on his mod pages. Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 Dude, i just want to tell you my opinion about your so called "mod".However i would just call it mod collection, since you doesn't made those cars. And i just see you don't have permission for mostly any car, you know that when you release it without permission you'll run into big trouble, do you? Your opinion is welcomed, Yes I know I need permission from the author to release this pack, and I will not realease without it. I have great respect for the modder's work. For sur I haven' done this car but I put a lot of time in searching and testing them. I also make so few modification on some cars, like texture, carcol or handling optimization. And to finish, I've made some texture by myself, like forklift, trashmaster, ambulance... Also i don't see what is so good about those car packs, do you do it for lazy people or noobs which can't even install a mod? I'm like you, I don't see what's good about those allready existing car pack. Every car pack I've seen are full of stupid car like monstertruck, buggy or kart... when it's not the batmobile or the goshtbuster car! Most of them only include high end sport car everywhere, with stupid handling that make all the car driving like hell. I'm doing this pack for my pleasure and for my friend, and because I like to test cars, and If I have all the permission I will realease it. Personnaly I would be happy to find a pack like this, and you know, people can add the car they really want after installing the pack. However if you came across some bugs in a car mod, you should tell it the author by writing a comment on his mod pages. I do. Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Blista Compact: Honda Crx •Author: Allcash •locked WFT: No •Permission to mod: No •WFT size (original/mod): 412Ko / 982Ko •WTD size (original/mod): 126Ko / 473Ko •Polycount (original/mod): 11731 / 37828 •3D model: Modified •Textures: Modified •Number of doors/seats: 3/2 •Licence plate: generic (NYC 85) •Handling: Modified BLISTA 970.0 1.6 85 0.0 0.472 -0.3 1.0 5 0.18 1.0 226.8 0.3 0.65 0.7 37.22 1.50 1.20 14.0 0.12 0.47 1.6 1.4 1.4 0.08 -0.08 0.0 0.6 1.0 1.0 0.5 1.5 0.0 15000 80440010 01000001 0 •Carcol.dat: Modified blista, 0,0,50, 1,1,8, 11,11,92, 13,13,98, 33,33,89, 34,34,27, 49,49,53, 53,53,58, 57,57,60, 113,35,113, 74,74,63, 80,80,84, 2,2,63, 21,21,72, 22,22,72, 13,13,91, 19,19,93, •Vehicle.ide: Modified blista, blista, car, BLISTA, BLISTA, [email protected], [email protected]_LE1_RI1, 100, 999, 0.2272, 0.2272, 0, 5, 1.0 ,0, sports •Extras: -Extra 1: Antenna closed-Extra 2: Antenna opened -Extra 3: Exhaust 1 + antenna opened -Extra 4: Exhaust 2 -Extra 5: Front licence plate -Extra 6: Spoiler 1 -Extra 7: Spoiler 2 -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: -camera: -damages: -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: Yes, one inch from the ground -LOD bug: No -Other bug: Something strange on the left mirror (3 stripes) •comments: Perfect replacement for the blista compact, we must fix the little bugs and keep this car. extra part are spawning Ok, but I would like the extra 5 to be always present, is it possible? NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW ALLCASH, PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Futo: Toyota Corolla GT-S AE86 Trueno •Author: P.A.S.H.A. •locked WFT: No •Permission to mod: No •WFT size (original/mod): 476Ko / 2567Ko •WTD size (original/mod): 148Ko / 772Ko •Polycount (original/mod): 12976 / 62588 •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 3/2 •Licence plate: generic (NYC 85) •Handling: Modified FUTO 1019.0 8.0 85 0.0 0.1 -0.1 0.0 5 0.19 1.0 140.0 0.23 0.70 0.7 35.0 1.20 1.15 13.5 0.15 0.50 2.0 1.7 1.5 0.15 -0.14 0.0 0.5 1.0 1.0 0.9 1.5 0.0 14000 440000 0 0 •Carcol.dat: Modified by Gus futo, 79,0,0,0, 89,0,0,0, 91,0,0,0, 103,0,0,0, 131,0,0,0, 0,0,0,0, 0,0,2,0, 3,3,2,3, 29,29,1,29, 34,34,29,34, 73,73,74,73, 90,90,89,90, 91,91,89,91, 95,95,130,95, 85,85,2,85, 118,118,0,118, 0,133,0,133, 133,0,0,0, 4,29,29,29, 29,4,29,4, 131,130,123,130, •Vehicle.ide: futo, futo, car, FUTO, FUTO, [email protected], [email protected]_XX_RI2, 100, 999, 0.2391, 0.2391, 0.3, 2, 1.0 ,0, - •Extras: -Extra 1: Carbon hood-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: -camera: -damages: -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: Ok -Other bug: No •comments: very good car that perfectly match the futo. I've removed the carbon texture and want to prevent extra1 from spawning. I dont understand why the car is so "glossy" And it would be cool to have a "classic rims" version NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW P.A.S.H.A., PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Fortune: Nissan 200SX •Author: Tom2 •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 403Ko / 2292Ko •WTD size (original/mod): 149Ko / 1205Ko •Polycount (original/mod): 10724 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 3/2 •Licence plate: generic (NYC 85) •Handling: Modified FORTUNE 1205.0 0.4 85 0.0 0.03 -0.22 0.13 4 0.205 1.0 160.0 0.57 0.625 0.26 35.0 1.15 0.95 13.0 0.15 0.4835 1.6 0.7 0.7 0.15 -0.21 0.0 0.5 1.0 0.6 1.1 1.5 0.0 20000 440000 0 0 •Carcol.dat: Modified fortune, 3,1,8, 4,1,8, 11,11,12, 20,1,12, 22,6,12, 31,34,31, 34,34,34, 39,39,39, 49,49,50, 52,52,50, 57,52,50, 68,64,63, 69,69,63, 72,72,72, 95,1,90, 98,98,98 •Vehicle.ide: modified (original from sabre) fortune, fortune, car, FORTUNE, FORTUNE, [email protected], [email protected]_LE1_RI1, 100, 999, 0.2004, 0.2004, 0.5 4, 1.0 ,1, - •Extras: -Extra 1: Spoiler-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: -camera: -damages: -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: Ok -LOD bug: Worst LOD model ever! looks like a destroyed car -Other bug: No •comments: Not so bad, but LOD must be corrected! NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW TOM2, PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) sentinel: BMW M3 E46 Coupe Stock •Author: Stiopa •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 483Ko / 1052Ko •WTD size (original/mod): 134Ko / 519Ko •Polycount (original/mod): 12561 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 3/2 •Licence plate: generic (YNC 85) •Handling: Modified SENTINEL 1700.0 0.56 85 0.0 0.1 -0.3 0.0 5 0.20 1.0 180.0 0.26 0.445 0.5 30.0 1.5 1.25 13.5 0.13 0.48 2.7 1.8 1.9 0.09 -0.13 0.0 0.54 0.8 1.0 0.8 1.5 0.0 25000 440000 0 0 •Carcol.dat: original sentinel, 0,1,50, 0,1,1, 0,133,1, 7,1,12, 12,1,12, 19,133,19, 34,1,45, 31,133,30, 38,133,34, 52,133,56, 68,133,103, 71,133,103, 77,133,77, 85,133,77, 106,103,90, •Vehicle.ide: Modified sentinel, sentinel, car, SENTINEL, SENTINEL, [email protected], [email protected]_LU2_RI2, 100, 999, 0.2770, 0.2770, 0, 5, 1.0 ,0, ext_gang+ext_all+ext_strong •Extras: -Extra 1: Exhaust-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: Exhaust + lateral skirt & M3 logo -Extra 6: Spoiler + M3 back logo -Extra 7: rear skirt -Extra 8: None -Extra 9: None •Bug test: -Shooting from car: -camera: -damages: -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: No -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No •comments: Almost perfect! I just have to understand how I can make the extra spawning NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW STIOPA, PLEASE CONTACT HIM ! Edited May 17, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) • Golf MK2 •Author: AOXSYSTEMS •locked WFT: No •Permission to mod: No •WFT size (original/mod): •WTD size (original/mod): •Polycount (original/mod): •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 3/2 •Licence plate: unique (JD 241) •Handling: copy and paste the handling line here[*/CODE] •Carcol.dat: copy and paste the carcol.dat line here[*/CODE]•Vehicle.ide: [code=auto:0]copy and paste the vehicle.ide line here[*/CODE]•Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: -LOD bug: Yes no licence plate on LOD model -Other bug: No •comments:I know that is not the perfect replacement for the uranus, but I love this car. NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW STIOPA, PLEASE CONTACT HIM ! Edited May 3, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Contender (e109): Dodge Ram 2500 •Author: Simpleunknown •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 553Ko / 3234Ko •WTD size (original/mod): 174Ko / 312Ko •Polycount (original/mod): 15130 / ? •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 2/2 •Licence plate: generic (NYC 85) •Handling: Modified by Zykix CONTENDER 2700.0 4.0 85 0.0 0.0 -0.4 0.5 5 0.16 1.0 140.0 0.2 0.65 0.5 35.0 1.05 0.80 16.5 0.20 0.48 1.3 1.0 1.0 0.15 -0.2 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 00220000 00000001 13 •Carcol.dat: Original e109, 56,56,59, 0,0,0, 20,20,8, 11,11,12, 7,1,12, 1,0,8, 47,47,43, 49,40,43, 57,60,51, 65,64,63, 70,73,75, 85,85,58, 95,94,95, 102,90,106, 2,2,63, 21,21,72, 22,22,72, 13,11,91, 19,19,93, •Vehicle.ide: Modified e109, e109, car, CONTENDER, CONTENDER, [email protected], [email protected]_FO2_FO2, 100, 999, 0.2400, 0.2400, 0.3, 2, 1.0 ,2, ext_strong+ext_requi •Extras: -Extra 1: Coca cola cans-Extra 2: Book and tools -Extra 3: Air intake + rollbar + antenna -Extra 4: Box in the trunk -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: -Other bug: bad texture from vehicleshare applied on wheels and car interior. •comments: I've made a lot of optimisation on the WTD, original one was about 750Ko. Still some minor bug, but only simpleunknow can fix them. Note to the author:It seem your car have a mass center problem, this is why the car roll over if we don't change the handling, plus this is why the camera is too close and too low. Maybe you can try to fix this by reimporting your car or give us an unlocked model,this way someone of the team could do the job. NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW SIMPLEUNKNOW, PLEASE CONTACT HIM ! Edited April 24, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Cavalcade: Cadillac escalade. •Author: P.A.S.H.A. •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 511Ko / 2007Ko •WTD size (original/mod): 129Ko / 1211Ko •Polycount (original/mod): 13744 / ? •3D model: Modified •Textures: Modified •Number of doors/seats: 5/4 •Licence plate: generic (YNC 85) •Handling: Modified CAVCADE 2600.0 0.3 85 0.0 0.0 -0.89 0.5 5 0.2 1.0 200.0 0.9 0.550 0.26 40.0 1.0 1.0 17.0 0.15 0.5 1.2 0.7 0.9 0.15 -0.23 0.0 0.5 1.0 0.6 0.6 1.5 0.0 970000 440010 0 0 •Carcol.dat: Original cavalcade, 34,127,28, 0,133,0, 0,133,4, 1,133,9, 6,133,63, 40,133,27, 57,133,51, 64,133,63, 85,133,118, 88,133,87, 98,133,91, 104,133,103, 2,133,63, 21,133,72, 22,133,72, 13,133,91, 19,133,93, •Vehicle.ide: Modified cavalcade, cavalcade, car, CAVCADE, CAVCADE, [email protected], NULL, 100, 999, 0.3848, 0.3848, 0, 3, 1.5 ,0, ext_gang •Extras: -Extra 1:-Extra 2: -Extra 3: -Extra 4: -Extra 5: -Extra 6: -Extra 7: -Extra 8: -Extra 9: •Bug test: -Flashing rim: No-Invisible Trunk or hood: yes/no -Extra spawning: ok or not -ENB Reflections: Yes, but important bug -Wheel don't touch the ground: -LOD bug: No -Other bug: No •comments: There is a very important bug with ENB series, when looked from behind the car il full of black artefact. need fixing or replacement. I've noticed that depending of ENB setting bug is more/less noticeable. on the picture you cans see the black square on the seat. Edited April 5, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) Landstalker: Toyota Land cruiser 100 •Author: SALAVEY •locked WFT: No •Permission to mod: Yes •WFT size (original/mod): 516Ko / 1270Ko •WTD size (original/mod): 125Ko / 144Ko •Polycount (original/mod): 13706 / 51946 •3D model: Modified •Textures: Modified •Number of doors/seats: 5/4 •Licence plate: Unique (N4$t91) that's the only problem of the car, but I've made a promess! •Handling: Modified LANSTALK 2500.0 0.3 85 0.0 0.0 -0.15 0.35 4 0.180 1.0 150.0 0.20 0.550 0.26 40.0 1.12 0.95 17.0 0.13 0.4869 1.6 1.0 0.8 0.035 -0.20 0.0 0.5 1.0 0.6 1.2 1.5 0.0 55000 440010 0 0 •Carcol.dat: Modified by Gus, need MasterW3 carcol to work landstalker, 0,0,4, 1,1,9, 6,6,63, 40,40,27, 57,57,51, 64,64,63, 85,85,118, 93,93,91, 104,104,103, 16,16,76, 9,9,91, 15,15,93, 13,13,80, 133,133,133, 28,28,27, 124,124,47, 82,82,113, 116,116,116, 85,85,12, 132,132,12, 0,0,132, 59,59,89 •Vehicle.ide: Modified landstalker, landstalker, car, LANSTALK, LANSTALK, [email protected], [email protected]_RI3_LE3, 100, 999, 0.299, 0.299, 0, 4, 1.5 ,0, ext_gang+ext_all •Extras: -Extra 1: lateral bars-Extra 2: Roof bars -Extra 3: Front hook -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No •comments: Awesome car, thanks to Salavey for the works. This car is just PERFECTION! If only every mod wer so optimized... PERMISSION TO RELEASE GIVEN BY SALAVEY. Edited April 7, 2010 by Gus-84 Link to post Share on other sites
Iron Sun 0 Posted March 25, 2010 Share Posted March 25, 2010 You've got the Dukes and Vigero the wrong way around. The Vigero is a 69 Camaro and the Dukes is 69 Charger. Link to post Share on other sites
tomux7 0 Posted March 25, 2010 Share Posted March 25, 2010 In my opinion Rancher and Landstalker have better replacement it's Chevrolet Blazer K5 (maybe bit too old) http://www.gtainside.com/en/download.php?d...=27781&orderBy= and Toyota Land Cruiser 200 (or something like this one because Land cruiser 100 have too big wheels) http://www.gtainside.com/en/download.php?d...=27389&orderBy= Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 You've got the Dukes and Vigero the wrong way around. The Vigero is a 69 Camaro and the Dukes is 69 Charger. I know, but charger has a rusty version for vigero2, camaro doen't exist in rusty version. And that is not so dramatic, cause these cars are all muscle car, don't you think? Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 In my opinion Rancher and Landstalker have better replacement it's Chevrolet Blazer K5 (maybe bit too old) http://www.gtainside.com/en/download.php?d...=27781&orderBy= Chevrolet blazer is allready in the list as a replacement for rancher, the test will come, but the car is far from perfection! and Toyota Land Cruiser 200 (or something like this one because Land cruiser 100 have too big wheels) http://www.gtainside.com/en/download.php?d...=27389&orderBy= This land cruiser 100 has a huge advantage on the other: I'm in contact with his author! Original author is Salavey and I allready have his permission to mod the car. I would ask him a few modification on this car, and the first will be to reduce height/wheel size. I've also tested all other landcruiser and they are not good enought. Link to post Share on other sites
Gus-84 1 Posted March 25, 2010 Author Share Posted March 25, 2010 (edited) •Virgo: Mercury Monterey 2DR •Author: Driver •locked WFT: No •Permission to mod: No •WFT size (original/mod): 445Ko / 1802Ko •WTD size (original/mod): 159Ko / 730Ko •Polycount (original/mod): 12198 / 69784 •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 3/2 •Licence plate: generic (YNC 85) •Handling: Original VIRGO 1700.0 6.0 85 0.0 0.2 -0.24 0.0 5 0.17 1.0 140.0 0.2 0.65 0.5 35.0 1.15 0.90 14.0 0.15 0.46 1.3 0.8 0.8 0.10 -0.21 0.04 0.5 1.0 1.0 0.8 1.5 0.0 18000 40440000 0 0 •Carcol.dat: Modified by Gus, need masterW3 carcol virgo, 0,4,2, 0,31,0, 34,130,35, 85,14,86, 36,2,101, 88,108,48, 91,102,89, 102,91,0, 94,106,94, 97,108,97, 144,2,157, 16,106,76, 9,110,91, 50,115,51, 19,121,93, 13,11,80, •Vehicle.ide: Original virgo, virgo, car, VIRGO, VIRGO, [email protected], [email protected]_LE2_RI2, 100, 999, 0.2005, 0.2005, 0.5 5, 1.0 ,2, - •Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: Yes, but wheels are in the ground -LOD bug: Ugly LOD without wheels -Other bug: No •comments: Perfect replacement for the virgo! The LOD model needs some work and the car will be perfect! TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW DRIVER, PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
Gus-84 1 Posted March 26, 2010 Author Share Posted March 26, 2010 (edited) •[/b] Ford Mercury Comet •Author: Boow •locked WFT: Yes •Permission to mod: No •WFT size (original/mod): 478Ko / 1611Ko •WTD size (original/mod): 161Ko / 573Ko •Polycount (original/mod): 13338 / ? •3D model: Modified •Textures: Modified + mod by Gus •Number of doors/seats: 3/2 •Licence plate: unique (BH 688) •Handling: Modified handling: FACTION 1600.0 0.8 85 0.0 0.0 -0.19 0.07 5 0.20 1.0 185.0 0.19 0.63 0.7 35.0 1.35 1.10 14.5 0.15 0.4841 1.3 1.0 1.0 0.14 -0.15 0.0 0.5 1.0 0.5 1.2 1.5 0.0 18000 440000 0 0 •Carcol.dat: Modified faction, 24,24,24, 113,113,113, 28,28,28, 66,66,66, 93,93,93, 118,118,118, 65,65,65, 2,2,2, 0,0,0 •Vehicle.ide: Modified faction, faction, car, FACTION, FACTION, [email protected], [email protected]_LE1_RI1, 100, 999, 0.1992, 0.1992, 0, 3, 1.0 ,2, livery+bangerexhaustfx+ext_requi •Extras: -Extra 1: None-Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None •Bug test: -Flashing rim: No-Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: Ok -LOD bug: Ok -Other bug: Driver position isn't really good •comments: Nice car, I've optimized a few textures that's all. No major bug, but dirt is not very good on this car, I don't know why. TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW BOOW , PLEASE CONTACT HIM ! Edited May 16, 2010 by Gus-84 Link to post Share on other sites
amd74 0 Posted March 26, 2010 Share Posted March 26, 2010 what is the defference between your models and the original ones? do you make them to be low poly? is it effective to get rid of taxi bug? Link to post Share on other sites
tomux7 0 Posted March 26, 2010 Share Posted March 26, 2010 The replacement for buccaner is perfect but faction should be original one with changed textures because that old ford looks more like marbele ( from gta4) Link to post Share on other sites