Jur1zz Posted February 20, 2010 Share Posted February 20, 2010 (edited) I'm converting objects from III to SA and put it in map. In map editor (MEd v0.32) its looks ok, but in ingame it is transparent. screens Download for test http://ul.to/ntss4o/LC_beta.zip What I'm doing wrong? Edited February 20, 2010 by Jur1zz Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/ Share on other sites More sharing options...
ALMOST610 Posted February 20, 2010 Share Posted February 20, 2010 What is transparent? Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/#findComment-1059788676 Share on other sites More sharing options...
Jur1zz Posted February 20, 2010 Author Share Posted February 20, 2010 (edited) What is transparent? objects who i converted from III (street) Edited February 20, 2010 by Jur1zz Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/#findComment-1059788696 Share on other sites More sharing options...
_Rob_ Posted February 20, 2010 Share Posted February 20, 2010 Probably the TXD, did you add png's? Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/#findComment-1059788880 Share on other sites More sharing options...
Jur1zz Posted February 20, 2010 Author Share Posted February 20, 2010 Probably the TXD, did you add png's? I think txd is correct http://ul.to/en2iru/lc_generic.txd Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/#findComment-1059788886 Share on other sites More sharing options...
_Rob_ Posted February 20, 2010 Share Posted February 20, 2010 Seems ok, chekc under eahc model, can it be seen from the underneath? Link to comment https://gtaforums.com/topic/441247-qadding-new-objects-to-sa-map/#findComment-1059789049 Share on other sites More sharing options...
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