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_Rob_

Grand Theft Auto: Vice City HD

Recommended Posts

riquenunes

@quechus: Oh crap, I forgot about this little detail suicidal.gif

@EvilRaptor: Yeah, but he also advices us to install a big mod, like SRT3. Installing it would make GTA3.img bigger than 1gb, that's why he tell us to install srt3.

Edited by H3NR1QU3

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vans123

so? im right wink.gif

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riquenunes

Congratulations?

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_Rob_

Anyways moving no now thats sorted, thanks all smile.gif, tommy's new apartment, this is a cheap one that I would guess as your first on the last island, sort of on a par with the scumhole shack. It goes in the apartments that I completed before (the ones with the garage) anyways here's a taster screenie, the poster is a modified version of microsnakey's smile.gif

 

user posted image

 

And in case any one was wondering the bed sheet took a while to look right but i think the effect was worth it smile.gif

Edited by bammargera

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ALMOST610

Fantastic, but where do you get the HD textures from as i would like to use better versions of the Vice Textures for roads and what not in my mods but i dont know where or how to get them. Just PM me as i might forget about this post.

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_Rob_

i won't PM you as I am not getting them from anywhere almost all of them are being expertly created from scratch by microsnakey smile.gif

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Ats.

The apartment looks nice, very detailed. biggrin.gif

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Timske

Those trees sucks.. I got an idea for the circus:

 

Make 2 elephants like this:

user posted image

 

Then let them rotate in the Dff or something like this:

user posted image

 

Maybe an idea? tounge.gif

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_Rob_

Would be great, but i wouldn't call it number one priority atm tounge.gif

 

 

Also has anyone ever managed to import a gta model into 3ds, then export to Sketchup? because at the moment I am textureing each polygon at a time in 3ds and then exporting, this takes up alot of time, the upside is that the model is textured in sketchup but cutting out the max textureing stage would save about 30mins on each model, any help?

Edited by bammargera

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peter120

 

QUOTE ( bammargera

@ Feb 21 2010, 19:24 )

Edited onepiece's Taxi

 

user posted image

the texture is great but used another model of taxi

the Caufman is rounder

but = this very well continue well are doing a good job biggrin.gif

Edited by peter120

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Timske
Would be great, but i wouldn't call it number one priority atm tounge.gif

 

 

Also has anyone ever managed to import a gta model into 3ds, then export to Sketchup? because at the moment I am textureing each polygon at a time in 3ds and then exporting, this takes up alot of time, the upside is that the model is textured in sketchup but cutting out the max textureing stage would save about 30mins on each model, any help?

I know a program and that rigs models into 3ds from a game.. Then you can export the models to Sketchup...

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_Rob_

OK but are they textured when they get into Sketchup?

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808
user posted image

 

Apartment my ass, this is a sh*thole!

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EvilRaptor

Dammit, txdeditor beat me and 808 too it, but jesus, he's right <333333

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SeraphimSoldier

"The woman who left the kitchen." Lol.

Edited by SeraphimSoldier

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Elvis.

I can convert all Tommy skins from VC to SA smile.gif

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_Rob_
I can convert all Tommy skins from VC to SA smile.gif

In HD?

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Timske
I can convert all Tommy skins from VC to SA smile.gif

In HD?

If i have gta vc i could convert peds + weps + cars... sarcasm.gif

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_Rob_

yeah but it's not straigt converting that needs doing, it's making higher poly and making HD textures and then converting

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_Rob_

not a map update but a gooden, Basically i rigged the CS MR Vercetti from VC, retextured it with Coingod/vajooka's texture and my own, so I present to you...

 

Mr V HD

 

user posted image

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GTAdedan

You should add some shading to the suit, it looks a bit plain right now. Looking nice so far though icon14.gif

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_Rob_

Yeha sure I'l experinmanet some more, I'm making the shirt better atm

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:twitch:

Would be great to smooth the model

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Elvis.
I can convert all Tommy skins from VC to SA smile.gif

In HD?

Well, no. Only rigging.

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vakooja

user posted image

 

Here's the pinstripe suit I made, however no shoes or shirt. Free for use by anyone. Be sure to scale this down to fit the overall texture size, it was never as if resolutions like this were necessary for a game of the VC era, it was more of an experiment with rendering a lifelike representation of a rather cartoony character.

 

BTW no one could be bothered to ask for permission?

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GTAdedan

Looks really nice Vakooja, I agree about thoe resolution size, VC isn't capable of rendering those high resolution which results in too "sharp" looking textures.

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Braindawg

well well well, vakooja is back! good to see you here man!

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_Rob_
user posted image

 

Here's the pinstripe suit I made, however no shoes or shirt. Free for use by anyone. Be sure to scale this down to fit the overall texture size, it was never as if resolutions like this were necessary for a game of the VC era, it was more of an experiment with rendering a lifelike representation of a rather cartoony character.

 

BTW no one could be bothered to ask for permission?

Sorry mate, i assumed as you hadn't posted in a long time that as Coingod hd asked permission to use it with his HD model that I could use it, but mas your back

 

Can we have permission smile.gif

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