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_Rob_

Grand Theft Auto: Vice City HD

Recommended Posts

Braindawg

awesome work OP.

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quechus13

 

This is the first try im doing this so dont go hard on me XD

 

OLD:

 

user posted image

 

NEW:

 

user posted image

[/color]

 

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l911

ehh rolleyes.gif

somebody believes that the mod will be completed? sleepy.gif

anyway i like hud icon nice work One piece icon14.gif

/\ bilbords look good but i think the palms on second one are badly drawn.

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cocky256
Awesome work quechus13/Onepiece! You work are really good as i said lol.gif Cookies for everyone! cookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gif Sorry for not much cookies my oven broke biggrin.gif

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Arab (CYP)
Edited onepiece's Taxi

 

user posted image

it need a lot of fixing confused.gif:/ and i think that mod would better with a VICE CITY TAXI from 1986

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YuRE$

I make some ped he from original VC and he named bill)

 

here is original and my HD texture

 

user posted image

 

and beta screen)

 

user posted image

 

so what do you think?)

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Narcis_speed6
he looks like he used lipstick smile.gif

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YuRE$
he looks like he used lipstick smile.gif

okey) I fix that) when I finished if admins of vc hd mod want my ped, I give him it)

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txdeditor

I think VC models are f*cked up anyways, they need new ones, he's a cube, shoes are bigger than a head, everything, just lame. they really need new ones.

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MadcapSmoky22
I think VC models are f*cked up anyways, they need new ones, he's a cube, shoes are bigger than a head, everything, just lame. they really need new ones.

I don't think they're f*cked up, but yeah srsly if you're gonna name this mod "GTA VC HD" then you really want to use AT LEAST SA models.

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_Rob_
he looks like he used lipstick  smile.gif

okey) I fix that) when I finished if admins of vc hd mod want my ped, I give him it)

Yeah nice try but the whole point of the mod i HD models as well as textures.

 

@onepiece they are looking lovely and are now in the game smile.gif

 

@quechus: looks nice but make it look more dirty, nothing is perfectly clean wink.gif

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microsnakey
This is the first try im doing this so dont go hard on me XD

Pictures

 

Looks good but make sure that the fonts are right because they are different

Use this in future

Font Checker

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_Rob_

Some sexy prelit Dock containers (even if i do say so myself)

 

user posted image

user posted image

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808

The neck looks a bit weird and doesn't really fit with the head.

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Narcis_speed6

the containers looks great, prelighting seems to be ok

does it have night vertex colors?

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_Rob_

Ignore it, we are replacing the player.img with chopped up parts, the ped version of HD tommy is just a placeholder

 

Narcis yes nihgt vertex is working

Edited by bammargera

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cocky256

Nice and i agree too they do look "sexy" xD

EDIT: How'd u change health colour?

Edited by cocky256

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_Rob_

San Andreas Limit Adjuster

 

Also i have had to remove paths as they were very buggy, if nayone is willing to do paths it would be very muhc appreciated smile.gif

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cocky256

 

San Andreas Limit Adjuster

Ok thanks for saying biggrin.gif If thts what you mean

EDIT: Also what with the radar map?

Edited by cocky256

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microsnakey

user posted image

user posted image

The logo is to much work.

Took me ages

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:twitch:

What about VC sounds & missions? rolleyes.gif

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_Rob_

@Cocky. Dunno XRadar messed up, no idea why

@microsnakey. Looking very nice as always, loving the custom forn too wink.gif

@:twitch: VC sounds are already in production, as for mission it would be nice but it's alot of work even for an excellent coder, plus it requers cutscene animation converting from VC, not that I'm saying it won't happen because i would absoloutley love it too, but at the moment it seems unlikely.

 

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microsnakey
@microsnakey. Looking very nice as always, loving the custom font too wink.gif

 

After I spent all that time creating the shapes for each letter I found at the font

http://www.linotype.com/38/amelia-family.html

Annoying to say the least

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:twitch:

 

@:twitch: VC sounds are already in production, as for mission it would be nice but it's alot of work even for an excellent coder, plus it requers cutscene animation converting from VC, not that I'm saying it won't happen because i would absoloutley love it too, but at the moment it seems unlikely.

ok... at least sounds - that's already kickass smile.gif

 

why the cutscene animations are so hard to make(convert)?

Edited by :twitch:

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_Rob_

Each cutscene in Vice CIty is an IFPP thee type of files are used by both games and can be converted but are normally buggy, then on top of this rigging cutscene models in SA is hard (jaw, eyes etc), and then converting the animation from VC to SA si hard too, SA has more bones . So it would require most likely completely remaking the cutscene animation, and baring in mind the VC ones are motion captured making the new ones sync up to the audio and look realisit is more than chalenging.

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:twitch:

 

Each cutscene in Vice CIty is an IFPP thee type of files are used by both games and can be converted but are normally buggy, then on top of this rigging cutscene models in SA is hard (jaw, eyes etc), and then converting the animation from VC to SA si hard too, SA has more bones . So it would require most likely completely remaking the cutscene animation, and baring in mind the VC ones are motion captured making the new ones sync up to the audio and look realisit is more than chalenging.

Hmmm, how much time it takes to create from scratch a 1 minute VC cutscene in SA, approximately?

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Narcis_speed6
there is no one who created a true cutscene (rockstar style)

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Muffins

Looks damn nice, I must say. (I'm Dalto11 on Facepunch)

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quechus13

 

Fixed the palms and added dirt

 

user posted image

 

 

user posted image

Edited by quechus13

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Slim Shady III

Lil Stuff by me . biggrin.gif

Is my first Map texture . smile.gif

 

user posted imageuser posted image

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