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How to check for gang territory


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// get the current coords of the player04C4: store_coords_to 1@ 2@ 3@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0// get the zone name of the coords0843: get_zone_at 1@ 2@ 3@ nameA_to 0@s// get the gang densities076D: get_zone 0@s gang 1 density_to 0@ // ballas density076D: get_zone 0@s gang 2 density_to 1@ // grove street// the gang density info is now stored in 0@ and 1@ - The density is a perentage 0-100.

 

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