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hbx84

[REL/WIP|IV/EFLC] World Trade Center Mod 0.3

Recommended Posts

Limiter

Of course the if you add water in the fountain the game would crash...But since then, we have found a solution, in fact, I told Stilldre this once on one of his mod thread.

 

I posted the reason why water crashes somewhere in the GIMS thread as well... Let me go and find it.

 

EDIT, Here are the things you need to consider (TWO THINGS)

 

1: Someone on the GIMS Thread posted the solution to water crashing. The water system in GTA IV works like GTA SA. Meaning the corners of water for X and Y must be EVEN and ROUNDED. Eg. 6.0 is good, but 5.2 is bad. Also 3.0 is bad. Z coordinates have no rules. If you refuse to follow this, game will crash if you approach the water.

 

 

2: This other thing is something I found and it is posted in the GIMS thread... Please read...

 

 

 

 

I hate to double post, but I have completely something different to announce.

 

About water.dat and the amount of water planes it can handle

 

There seems to be a limit in water.dat for GTA IV in the amount of water planes the game can handle. From what I have tested, you are only allowed to export 412 water planes without the game crashing. Past that, GTA IV will crash while loading your save game or when loading into the game itself.

 

 

 

Basically if you refuse to follow this second rule, the game will crash when loading into the game itself.

 

If you follow by this, your GTA IV will have working waters and game will NOT crash.

 

Hope I solved you that problem. smile.gif

Edited by Limiter

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weidncol

 

Of course the if you add water in the fountain the game would crash...But since then, we have found a solution, in fact, I told Stilldre this once on one of his mod thread.

 

I posted the reason why water crashes somewhere in the GIMS thread as well... Let me go and find it.

 

EDIT, Here are the things you need to consider (TWO THINGS)

 

1: Someone on the GIMS Thread posted the solution to water crashing. The water system in GTA IV works like GTA SA. Meaning the corners of water  for X and Y must be EVEN and ROUNDED. Eg. 6.0 is good, but 5.2 is bad. Also 3.0 is bad. Z coordinates have no rules.  If you refuse to follow this, game will crash if you approach the water.

 

 

2: This other thing is something I found and it is posted in the GIMS thread... Please read...

 

 

 

 

I hate to double post, but I have completely something different to announce.

 

About water.dat and the amount of water planes it can handle

 

There seems to be a limit in water.dat for GTA IV in the amount of water planes the game can handle. From what I have tested, you are only allowed to export 412 water planes without the game crashing. Past that, GTA IV will crash while loading your save game or when loading into the game itself.

 

 

 

Basically if you refuse to follow this second rule, the game will crash when loading into the game itself.

 

If you follow by this, your GTA IV will have working waters and game will NOT crash.

 

Hope I solved you that problem. smile.gif

Wow this is awesome info for the sphere fountain! Thanks Limiter!

 

EDIT: Do you think we could get the update out on September 11 or maybe even before? smile.gif I know last year you tried, but you know...

Edited by weidncol

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pr94

 

I know that someone posted a bug list a while back... Those are pretty much the major bugs. Once I find the bug list, I'll quote it..

 

EDIT: Don't feel like going through 300 pages to find it lol.gif

Yup, that was me. :-D

I'll find my old bug report (V0.2 but mostly implies to V0.3)

 

EDIT: Here it is. A two years old letter to Hbx84... :-)

 

Main Plaza bugs, and bug-like things:

 

1. The main fountain's statue isn't static (you can walk trhrough it (weird :-O :-D )

2. At the statue between WTC 4, and 5: Sometimes the roots of the trees come out at the pavement's side (very little bug, eh? :-D )

3. There isn't enough place around the WTC 4, 5, 6 for the pavement... (Actually not a bug...)

4. On the place at the end of the South Bridge, just at the corner of WTC 2, are people standing at a wall, which isn't there... (Maybe the original wall, which was removed, but the peds are programmed to do so there...)

 

WTC 1, 2 bugs, and bug-like things:

 

1. The first two etages were mechanical floors, without nightlights.

2. Gap between the floors on the nightlights should be bigger.

3. In the lobby, the pillars have a texture problem.(Picture. Booth towers have this bug)

4. Sometimes, the leaves of the trees at the WTC 1 come through the glass..

5. Doors have some prolbem, you can see through above them... And now, in v0.3, you can see through between the pillar, and the wall (Picture (Note: picture is from v0.2, but the bug remains in v0.3))

6. Some texture bugs... (Picture #1, Picture #2. On picture #1, the floor's texture isn't correct, on #2, the wall's texture has an other texture on the left side, after the door.)

7. Lightpoles on the top of the North Building aren't solid. (Picture. Ouch! :-D )

8. Little bug: you cannot come down through the stairs from the antenna. The last choice is to jump... (Picture)

9. W.O.W. Restaurant: The seats at the windows have a vertical mirror line. In the mod, just the place of the mirror is there, the mirror is missing (sorry, no picture, but I'll make one shortly..)

10. You cannot shoot, jump, blah blah blah... The most faimous bug :-)

11. You can see the floor from outside (perforation... No picture, I'll make it, if I'm not too busy :-) )

12. If you choose the eastern elevator to come down from the observation deck, the queston stays on the screen after teleportation, and need to press Enter (other teleport messages disappear automatically..)

 

South Bridge:

 

Actually no bugs, but found an interesting thing: No place between the fence and the stairs. (You can pass through, but it's not perfect...) (Picture)

 

Whole WTC mod bugs / need to be improved:

 

Night lights for WTC 4, 5, 6.

Underground places (Mall, Subway, parking lot, etc..)

More interriors (Marryhot hotel, WTC 2 observation deck (the 107th floor), some office floors, etc...)

Ped walkpath, carpath fixes

Improve the lights of the South Bridge

Make all stair to act as a stair (to get the stair-walking effect from peds and the player)

Spawn a helicopter on the South Building helipad

Make an American flag for the buildings ;-)

Moving escalators

 

 

The links are still working. Fine. :-D

 

EDIT (again) : I will look for bugs in V0.3.5, but I have to download and install the mod. It takes about a day to get just the installer. (The net is really sh*tty at this Hotel which I am currently staying at... Ping is higher in ms than the number of floors in One WTC..)

Edited by pr94

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RomerJon17
I know that someone posted a bug list a while back... Those are pretty much the major bugs. Once I find the bug list, I'll quote it..

 

EDIT: Don't feel like going through 300 pages to find it lol.gif

Yup, that was me. :-D

I'll find my old bug report (V0.2 but mostly implies to V0.3)

 

EDIT: Here it is. A two years old letter to Hbx84... :-)

 

Main Plaza bugs, and bug-like things:

 

1. The main fountain's statue isn't static (you can walk trhrough it (weird :-O :-D )

2. At the statue between WTC 4, and 5: Sometimes the roots of the trees come out at the pavement's side (very little bug, eh? :-D )

3. There isn't enough place around the WTC 4, 5, 6 for the pavement... (Actually not a bug...)

4. On the place at the end of the South Bridge, just at the corner of WTC 2, are people standing at a wall, which isn't there... (Maybe the original wall, which was removed, but the peds are programmed to do so there...)

 

WTC 1, 2 bugs, and bug-like things:

 

1. The first two etages were mechanical floors, without nightlights.

2. Gap between the floors on the nightlights should be bigger.

3. In the lobby, the pillars have a texture problem.(Picture. Booth towers have this bug)

4. Sometimes, the leaves of the trees at the WTC 1 come through the glass..

5. Doors have some prolbem, you can see through above them... And now, in v0.3, you can see through between the pillar, and the wall (Picture (Note: picture is from v0.2, but the bug remains in v0.3))

6. Some texture bugs... (Picture #1, Picture #2. On picture #1, the floor's texture isn't correct, on #2, the wall's texture has an other texture on the left side, after the door.)

7. Lightpoles on the top of the North Building aren't solid. (Picture. Ouch! :-D )

8. Little bug: you cannot come down through the stairs from the antenna. The last choice is to jump... (Picture)

9. W.O.W. Restaurant: The seats at the windows have a vertical mirror line. In the mod, just the place of the mirror is there, the mirror is missing (sorry, no picture, but I'll make one shortly..)

10. You cannot shoot, jump, blah blah blah... The most faimous bug :-)

11. You can see the floor from outside (perforation... No picture, I'll make it, if I'm not too busy :-) )

12. If you choose the eastern elevator to come down from the observation deck, the queston stays on the screen after teleportation, and need to press Enter (other teleport messages disappear automatically..)

 

South Bridge:

 

Actually no bugs, but found an interesting thing: No place between the fence and the stairs. (You can pass through, but it's not perfect...) (Picture)

 

Whole WTC mod bugs / need to be improved:

 

Night lights for WTC 4, 5, 6.

Underground places (Mall, Subway, parking lot, etc..)

More interriors (Marryhot hotel, WTC 2 observation deck (the 107th floor), some office floors, etc...)

Ped walkpath, carpath fixes

Improve the lights of the South Bridge

Make all stair to act as a stair (to get the stair-walking effect from peds and the player)

Spawn a helicopter on the South Building helipad

Make an American flag for the buildings ;-)

Moving escalators

 

 

The links are still working. Fine. :-D

 

EDIT (again) : I will look for bugs in V0.3.5, but I have to download and install the mod. It takes about a day to get just the installer. (The net is really sh*tty at this Hotel which I am currently staying at... Ping is higher in ms than the number of floors in One WTC..)

Well.. umm Hbx84 can't do whole thing... If GTARandom and other good script/modeller makers can help him.. WTC 0.4 will be improved a lot.

If there's something missing. There will be WTC 0.5 ( Pending ).

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pr94
I know that someone posted a bug list a while back... Those are pretty much the major bugs. Once I find the bug list, I'll quote it..

 

EDIT: Don't feel like going through 300 pages to find it lol.gif

Yup, that was me. :-D

I'll find my old bug report (V0.2 but mostly implies to V0.3)

 

EDIT: Here it is. A two years old letter to Hbx84... :-)

 

Main Plaza bugs, and bug-like things:

 

1. The main fountain's statue isn't static (you can walk trhrough it (weird :-O :-D )

2. At the statue between WTC 4, and 5: Sometimes the roots of the trees come out at the pavement's side (very little bug, eh? :-D )

3. There isn't enough place around the WTC 4, 5, 6 for the pavement... (Actually not a bug...)

4. On the place at the end of the South Bridge, just at the corner of WTC 2, are people standing at a wall, which isn't there... (Maybe the original wall, which was removed, but the peds are programmed to do so there...)

 

WTC 1, 2 bugs, and bug-like things:

 

1. The first two etages were mechanical floors, without nightlights.

2. Gap between the floors on the nightlights should be bigger.

3. In the lobby, the pillars have a texture problem.(Picture. Booth towers have this bug)

4. Sometimes, the leaves of the trees at the WTC 1 come through the glass..

5. Doors have some prolbem, you can see through above them... And now, in v0.3, you can see through between the pillar, and the wall (Picture (Note: picture is from v0.2, but the bug remains in v0.3))

6. Some texture bugs... (Picture #1, Picture #2. On picture #1, the floor's texture isn't correct, on #2, the wall's texture has an other texture on the left side, after the door.)

7. Lightpoles on the top of the North Building aren't solid. (Picture. Ouch! :-D )

8. Little bug: you cannot come down through the stairs from the antenna. The last choice is to jump... (Picture)

9. W.O.W. Restaurant: The seats at the windows have a vertical mirror line. In the mod, just the place of the mirror is there, the mirror is missing (sorry, no picture, but I'll make one shortly..)

10. You cannot shoot, jump, blah blah blah... The most faimous bug :-)

11. You can see the floor from outside (perforation... No picture, I'll make it, if I'm not too busy :-) )

12. If you choose the eastern elevator to come down from the observation deck, the queston stays on the screen after teleportation, and need to press Enter (other teleport messages disappear automatically..)

 

South Bridge:

 

Actually no bugs, but found an interesting thing: No place between the fence and the stairs. (You can pass through, but it's not perfect...) (Picture)

 

Whole WTC mod bugs / need to be improved:

 

Night lights for WTC 4, 5, 6.

Underground places (Mall, Subway, parking lot, etc..)

More interriors (Marryhot hotel, WTC 2 observation deck (the 107th floor), some office floors, etc...)

Ped walkpath, carpath fixes

Improve the lights of the South Bridge

Make all stair to act as a stair (to get the stair-walking effect from peds and the player)

Spawn a helicopter on the South Building helipad

Make an American flag for the buildings ;-)

Moving escalators

 

 

The links are still working. Fine. :-D

 

EDIT (again) : I will look for bugs in V0.3.5, but I have to download and install the mod. It takes about a day to get just the installer. (The net is really sh*tty at this Hotel which I am currently staying at... Ping is higher in ms than the number of floors in One WTC..)

Well.. umm Hbx84 can't do whole thing... If GTARandom and other good script/modeller makers can help him.. WTC 0.4 will be improved a lot.

If there's something missing. There will be WTC 0.5 ( Pending ).

Somebody asked about it, so I pasted it here. smile.gif I think, most of the bugs can be easily fixed, as they are mostly misplacements and misalignments.

 

I would not mention V0.5 so early... Let's have a working 0.4! colgate.gif

 

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weidncol

 

I know that someone posted a bug list a while back... Those are pretty much the major bugs. Once I find the bug list, I'll quote it..

 

EDIT: Don't feel like going through 300 pages to find it lol.gif

Yup, that was me. :-D

I'll find my old bug report (V0.2 but mostly implies to V0.3)

 

EDIT: Here it is. A two years old letter to Hbx84... :-)

 

Main Plaza bugs, and bug-like things:

 

1. The main fountain's statue isn't static (you can walk trhrough it (weird :-O :-D )

2. At the statue between WTC 4, and 5: Sometimes the roots of the trees come out at the pavement's side (very little bug, eh? :-D )

3. There isn't enough place around the WTC 4, 5, 6 for the pavement... (Actually not a bug...)

4. On the place at the end of the South Bridge, just at the corner of WTC 2, are people standing at a wall, which isn't there... (Maybe the original wall, which was removed, but the peds are programmed to do so there...)

 

WTC 1, 2 bugs, and bug-like things:

 

1. The first two etages were mechanical floors, without nightlights.

2. Gap between the floors on the nightlights should be bigger.

3. In the lobby, the pillars have a texture problem.(Picture. Booth towers have this bug)

4. Sometimes, the leaves of the trees at the WTC 1 come through the glass..

5. Doors have some prolbem, you can see through above them... And now, in v0.3, you can see through between the pillar, and the wall (Picture (Note: picture is from v0.2, but the bug remains in v0.3))

6. Some texture bugs... (Picture #1, Picture #2. On picture #1, the floor's texture isn't correct, on #2, the wall's texture has an other texture on the left side, after the door.)

7. Lightpoles on the top of the North Building aren't solid. (Picture. Ouch! :-D )

8. Little bug: you cannot come down through the stairs from the antenna. The last choice is to jump... (Picture)

9. W.O.W. Restaurant: The seats at the windows have a vertical mirror line. In the mod, just the place of the mirror is there, the mirror is missing (sorry, no picture, but I'll make one shortly..)

10. You cannot shoot, jump, blah blah blah... The most faimous bug :-)

11. You can see the floor from outside (perforation... No picture, I'll make it, if I'm not too busy :-) )

12. If you choose the eastern elevator to come down from the observation deck, the queston stays on the screen after teleportation, and need to press Enter (other teleport messages disappear automatically..)

 

South Bridge:

 

Actually no bugs, but found an interesting thing: No place between the fence and the stairs. (You can pass through, but it's not perfect...) (Picture)

 

Whole WTC mod bugs / need to be improved:

 

Night lights for WTC 4, 5, 6.

Underground places (Mall, Subway, parking lot, etc..)

More interriors (Marryhot hotel, WTC 2 observation deck (the 107th floor), some office floors, etc...)

Ped walkpath, carpath fixes

Improve the lights of the South Bridge

Make all stair to act as a stair (to get the stair-walking effect from peds and the player)

Spawn a helicopter on the South Building helipad

Make an American flag for the buildings ;-)

Moving escalators

 

 

The links are still working. Fine. :-D

 

EDIT (again) : I will look for bugs in V0.3.5, but I have to download and install the mod. It takes about a day to get just the installer. (The net is really sh*tty at this Hotel which I am currently staying at... Ping is higher in ms than the number of floors in One WTC..)

Well.. umm Hbx84 can't do whole thing... If GTARandom and other good script/modeller makers can help him.. WTC 0.4 will be improved a lot.

If there's something missing. There will be WTC 0.5 ( Pending ).

Somebody asked about it, so I pasted it here. smile.gif I think, most of the bugs can be easily fixed, as they are mostly misplacements and misalignments.

 

I would not mention V0.5 so early... Let's have a working 0.4! colgate.gif

Agreed. You did say that bug list was from 0.2 right? If so, there aren't that many bugs in 0.3...

Edited by weidncol

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pr94
I know that someone posted a bug list a while back... Those are pretty much the major bugs. Once I find the bug list, I'll quote it..

 

EDIT: Don't feel like going through 300 pages to find it lol.gif

Yup, that was me. :-D

I'll find my old bug report (V0.2 but mostly implies to V0.3)

 

EDIT: Here it is. A two years old letter to Hbx84... :-)

 

Main Plaza bugs, and bug-like things:

 

1. The main fountain's statue isn't static (you can walk trhrough it (weird :-O :-D )

2. At the statue between WTC 4, and 5: Sometimes the roots of the trees come out at the pavement's side (very little bug, eh? :-D )

3. There isn't enough place around the WTC 4, 5, 6 for the pavement... (Actually not a bug...)

4. On the place at the end of the South Bridge, just at the corner of WTC 2, are people standing at a wall, which isn't there... (Maybe the original wall, which was removed, but the peds are programmed to do so there...)

 

WTC 1, 2 bugs, and bug-like things:

 

1. The first two etages were mechanical floors, without nightlights.

2. Gap between the floors on the nightlights should be bigger.

3. In the lobby, the pillars have a texture problem.(Picture. Booth towers have this bug)

4. Sometimes, the leaves of the trees at the WTC 1 come through the glass..

5. Doors have some prolbem, you can see through above them... And now, in v0.3, you can see through between the pillar, and the wall (Picture (Note: picture is from v0.2, but the bug remains in v0.3))

6. Some texture bugs... (Picture #1, Picture #2. On picture #1, the floor's texture isn't correct, on #2, the wall's texture has an other texture on the left side, after the door.)

7. Lightpoles on the top of the North Building aren't solid. (Picture. Ouch! :-D )

8. Little bug: you cannot come down through the stairs from the antenna. The last choice is to jump... (Picture)

9. W.O.W. Restaurant: The seats at the windows have a vertical mirror line. In the mod, just the place of the mirror is there, the mirror is missing (sorry, no picture, but I'll make one shortly..)

10. You cannot shoot, jump, blah blah blah... The most faimous bug :-)

11. You can see the floor from outside (perforation... No picture, I'll make it, if I'm not too busy :-) )

12. If you choose the eastern elevator to come down from the observation deck, the queston stays on the screen after teleportation, and need to press Enter (other teleport messages disappear automatically..)

 

South Bridge:

 

Actually no bugs, but found an interesting thing: No place between the fence and the stairs. (You can pass through, but it's not perfect...) (Picture)

 

Whole WTC mod bugs / need to be improved:

 

Night lights for WTC 4, 5, 6.

Underground places (Mall, Subway, parking lot, etc..)

More interriors (Marryhot hotel, WTC 2 observation deck (the 107th floor), some office floors, etc...)

Ped walkpath, carpath fixes

Improve the lights of the South Bridge

Make all stair to act as a stair (to get the stair-walking effect from peds and the player)

Spawn a helicopter on the South Building helipad

Make an American flag for the buildings ;-)

Moving escalators

 

 

The links are still working. Fine. :-D

 

EDIT (again) : I will look for bugs in V0.3.5, but I have to download and install the mod. It takes about a day to get just the installer. (The net is really sh*tty at this Hotel which I am currently staying at... Ping is higher in ms than the number of floors in One WTC..)

Well.. umm Hbx84 can't do whole thing... If GTARandom and other good script/modeller makers can help him.. WTC 0.4 will be improved a lot.

If there's something missing. There will be WTC 0.5 ( Pending ).

Somebody asked about it, so I pasted it here. smile.gif I think, most of the bugs can be easily fixed, as they are mostly misplacements and misalignments.

 

I would not mention V0.5 so early... Let's have a working 0.4! colgate.gif

Agreed. You did say that bug list was from 0.2 right? If so, there aren't that many bugs in 0.3...

Yes, it's from V0.2. But since V0.3 is based on V0.2, I think not all, but at least 80% is still present. I checked it out once last year, and saw only a few one that got solved...

 

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weidncol

The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

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RomerJon17

 

The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeler helpers like Vlad, GTARandom, 3DStructure & other good workers..

 

----

Hbx84 was lurking at this thread.. Hehe and I can't wait for the screen shots. smile.gif

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weidncol
The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeller helpers like Vlad, GTARandom and 3DStructure..

Oh I completely understand. Just suggesting some things that could be in the update smile.gif

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RomerJon17
The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeller helpers like Vlad, GTARandom and 3DStructure..

Oh I completely understand. Just suggesting some things that could be in the update smile.gif

You have to slow down with the post.. I was editing before... LoL xD

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weidncol
The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeller helpers like Vlad, GTARandom and 3DStructure..

Oh I completely understand. Just suggesting some things that could be in the update smile.gif

You have to slow down with the post.. I was editing before... LoL xD

sorry lol.gif

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SkylineGTRFreak
The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeler helpers like Vlad, GTARandom, 3DStructure & other good workers..

 

----

Hbx84 was lurking at this thread.. Hehe and I can't wait for the screen shots. smile.gif

You don't need experienced modellers for that task^^

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RomerJon17
The windows need to be improved in the next update. If we make office interiors, the windows have to have this. I'm talking about the bar thing at the bottom. The Windows on the World also had that bar thing, but the indoor observation deck didn't.

Someone has to do it for him. He can't do the whole thing... He need some good modeler helpers like Vlad, GTARandom, 3DStructure & other good workers..

 

----

Hbx84 was lurking at this thread.. Hehe and I can't wait for the screen shots. smile.gif

You don't need experienced modellers for that task^^

Not highly experienced.. smile.gif

-----

But we'll see how it goes...

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weidncol

Why did the columns and roof look so weird in some parts of Windows on the World such as this?

user posted image

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RomerJon17
Why did the columns and roof look so weird in some parts of Windows on the World such as this?

user posted image

THat's one rare photo... I like the design of it.. Too bad it's gone now.. sad.gif

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weidncol

 

Why did the columns and roof look so weird in some parts of Windows on the World such as this?

user posted image

THat's one rare photo... I like the design of it.. Too bad it's gone now.. sad.gif

Was that still on the 107th floor with the rest of the restaurant?

 

EDIT: Posted this pic on the Facebook page

 

Maybe we can make WOW look like this is GTA IV (Only in exclusive area of course). This could go with my plan to improve Windows on the World

Edited by weidncol

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RomerJon17
Why did the columns and roof look so weird in some parts of Windows on the World such as this?

user posted image

THat's one rare photo... I like the design of it.. Too bad it's gone now.. sad.gif

Was that still on the 107th floor with the rest of the restaurant?

 

EDIT: Posted this pic on the Facebook page

 

Maybe we can make WOW look like this is GTA IV (Only in exclusive area of course). This could go with my plan to improve Windows on the World

This is Windows of the World Restaurant Blueprint Ceiling.

 

user posted image

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weidncol

Nice find Jon! I see where this section is now

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quantumflux432

That roof and those columns are just added and were not part of the original 107th floor.

 

Here's pre 1996 northeast corner of WoW.

 

user posted image

 

WoW closed from the 1993 bombing. In 1996 the new renovated WoW opened. Same area.

 

user posted image

user posted image

 

WoW only occupied the northeast corner of the 107th floor.

 

user posted image

Edited by quantumflux432

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weidncol

 

That roof and those columns are just added and were not part of the original 107th floor.

 

Here's pre 1996 northeast corner of WoW.

 

user posted image

 

WoW closed from the 1993 bombing. In 1996 the new renovated WoW opened. Same area.

 

user posted image

user posted image

 

WoW only occupied the northeast corner of the 107th floor.

 

user posted image

Very nice pics smile.gif I really liked that design too bad its gone...

 

I though the whole 107th floor was WoW.

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quantumflux432

The whole 106 and 107th floor were WoW, but the main restaurant was in that corner.

 

The pre 1996 version did extend to the south side as seen in these three pictures.

 

user posted image

user posted image

user posted image

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weidncol

Revised version was much better.

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quantumflux432

user posted image

 

This room, where hbx84 put on the southeast side, is actually that big room on the northwest side, also used for weddings etc.

 

user posted image

user posted image

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RomerJon17
user posted image

 

Wedding..... I didn't know there was a wedding at the World Trade Centre....

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weidncol
user posted image

 

Wedding..... I didn't know there was a wedding at the World Trade Centre....

Yep all the time. the World Trade Center was a special place

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RomerJon17
user posted image

 

Wedding..... I didn't know there was a wedding at the World Trade Centre....

Yep all the time. the World Trade Center was a special place

Well... O-WTC (NEW) can run a wedding but where?

----

OFF-TOPIC:

 

Back in the 70s, 80s and the 90s were the best... It's funny some of my friends do not understand old films... They were born in 1995 or 1996. I'm a 1994 kid and I do remember some good 90s stuff. Even the music smile.gif

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weidncol
user posted image

 

Wedding..... I didn't know there was a wedding at the World Trade Centre....

Yep all the time. the World Trade Center was a special place

Well... O-WTC (NEW) can run a wedding but where?

----

OFF-TOPIC:

 

Back in the 70s, 80s and the 90s were the best... It's funny some of my friends do not understand old films... They were born in 1995 or 1996. I'm a 1994 kid and I do remember some good 90s stuff. Even the music smile.gif

I was born in 98 so I don't remember anything from back then lol.gif

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quantumflux432

Here's a wedding in 2000, NOT 1992 (judging by West Street, a hotel built in 2000, the fashions, and the post 1996 room I just talked about.)

 

 

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weidncol

We need to improve WoW on the mod... like add the post 1996 northeast side etc.

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