[SAK*]KING_OF_SA Posted February 11, 2010 Share Posted February 11, 2010 (edited) NEW GREAT EFFECTS 1.6 OFFICIAL PICTURE Original post at my own forum What is new since 1.5?: - stablished compatibility with snow effects, now you can use that cleo with NGE. - New textures and updated some old textures. - Updated ALL randomizing systems. Now things are more random and real. - Added fire reactions to rain. - New heli dust effect. - New sand effects. - New molotov effect: What to say? It is perfect. - New explosion_door. http://cid-fee9d0253bc44132.skydrive.live....%20pictures.rar - New explosion_barrel. http://cid-fee9d0253bc44132.skydrive.live.com/self.aspx/[sAK]KING^_OF^_SA^4s shared files/Explosion^_barrel pictures.rar -New shootlight effect http://cid-fee9d0253bc44132.skydrive.live.com/browse.aspx/[sAK]KING^_OF^_SA^4s shared files?uc=1 - Improoved explosion_fuel_car (but a little) - Remade all water effects but rain. Edited May 9, 2010 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 11, 2010 Author Share Posted February 11, 2010 (edited) Part 2 - New Jetpack effect. - New water texture: overtiled (but beautiful) - New blood texture. - New clouds (i just used the clouds i made for proyect reality's compatibility. They are better than the ones i made before. So i changed positions) -New sandstorm - New shad_heli: For HQ and MQ version of that will be an explosion trail because HQ and MQ are suposed to be used with HQ SA setting. For LQ it will be the current texture. - New seabed texture: No more grey looking bug. -stablished compatibility with pimp my car cleo mod and created new neon texture: NOTE: OF COURSE IT DOESN'T HAVE MY IMAGE INGAME - TOTALLY NEW EFFECTS: >Afterfire.fxs (used with kon's mods) >Afterburner.fxs (used with kon's mods) >Airstrike_explosion (alternative explosion to be used with cleos and for a future kon's proyect. It was inspired in jdam's explosion) http://cid-fee9d0253bc44132.skydrive.live.com/self.aspx/[sAK]KING^_OF^_SA^4s shared files/explosion airstrike pics.rar >bsbhydra.fxs (breaking sound barrier smoke. It is used by kon's mods) Edited April 28, 2010 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
Function-X- Posted February 11, 2010 Share Posted February 11, 2010 Good job, nice updates Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 11, 2010 Author Share Posted February 11, 2010 Good job, nice updates w8, w8. i'm still posting. hehe. Thanks Link to comment Share on other sites More sharing options...
Kickme93 Posted February 11, 2010 Share Posted February 11, 2010 Nice work ! Link to comment Share on other sites More sharing options...
cuvip Posted February 11, 2010 Share Posted February 11, 2010 this is the most impressive . Link to comment Share on other sites More sharing options...
menny Posted February 11, 2010 Share Posted February 11, 2010 What is the password of the .rar? Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted February 11, 2010 Share Posted February 11, 2010 SAK are you going to make NGE for GTA IV in future? I hate those non-hd effects GTA IV has. They look so non-eye-candy and unrealistic. Link to comment Share on other sites More sharing options...
Ruprecht Posted February 11, 2010 Share Posted February 11, 2010 This ROCKS ASS!!! Link to comment Share on other sites More sharing options...
Captaine-crabe Posted February 11, 2010 Share Posted February 11, 2010 Whoaw, Great work man ! Link to comment Share on other sites More sharing options...
Gta-Pyscho Posted February 11, 2010 Share Posted February 11, 2010 Amazing ! Link to comment Share on other sites More sharing options...
red_spy Posted February 11, 2010 Share Posted February 11, 2010 good job king Link to comment Share on other sites More sharing options...
vans123 Posted February 11, 2010 Share Posted February 11, 2010 awsome pretty impressive as always and can i have link for that jet and all its cleo included Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 11, 2010 Author Share Posted February 11, 2010 awsome pretty impressive as always and can i have link for that jet and all its cleo included The link disappeared. It was made by kon. If you find it's new blog gimme link. i'm looking for it too. @MadcapSmoky22: GTA IV doesn't need NGE and i don't know how to edit gta iv's effect (for now) Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted February 11, 2010 Share Posted February 11, 2010 KING_OF_SA' date='Feb 11 2010, 23:15'] awsome pretty impressive as always and can i have link for that jet and all its cleo included The link disappeared. It was made by kon. If you find it's new blog gimme link. i'm looking for it too. @MadcapSmoky22: GTA IV doesn't need NGE and i don't know how to edit gta iv's effect (for now) It needs! I hate those awfull orange fire effects! You're one are much much much more better! Link to comment Share on other sites More sharing options...
vans123 Posted February 11, 2010 Share Posted February 11, 2010 well GTA IV doesnt even have a tool that opens their Effect files -.- and i remember to read somewhere in this forum the effects are totally changed, they dont use anymore textures, they are 3D pieces...the cubes from the "Cub3d" game are 3D models just to give you an idea... so well SAK wont need to create textures only...models too Link to comment Share on other sites More sharing options...
quechus13 Posted February 11, 2010 Share Posted February 11, 2010 well GTA IV doesnt even have a tool that opens their Effect files -.-and i remember to read somewhere in this forum the effects are totally changed, they dont use anymore textures, they are 3D pieces...the cubes from the "Cub3d" game are 3D models just to give you an idea... so well SAK wont need to create textures only...models too actually IV's Effects are codes they are in timecyc.dat Link to comment Share on other sites More sharing options...
punkexteel Posted February 11, 2010 Share Posted February 11, 2010 yeaah man!!!!!!!! I waited the whole month of v1.5, now will with impatience wait 1.6 )) Link to comment Share on other sites More sharing options...
Rider916 Posted February 12, 2010 Share Posted February 12, 2010 whoa excited to see dat, a new 1.6 nge project, dat fast?! u r hardworking king Link to comment Share on other sites More sharing options...
gtaloversa6o Posted February 12, 2010 Share Posted February 12, 2010 Looks amazing. Keep up the good work mate Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 12, 2010 Author Share Posted February 12, 2010 whoa excited to see dat, a new 1.6 nge project, dat fast?! u r hardworking king Yes, i made all you can read in only a single week working only the mornings of Monday, Tuesday, Wednesdat, Thursday and Fryday. It was because i had no internet. So i worked improoving effects. @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. NOTE: return to fist page if you want to see all pics i posted and details Link to comment Share on other sites More sharing options...
Pawelo Posted February 12, 2010 Share Posted February 12, 2010 great cant wait for download Link to comment Share on other sites More sharing options...
Kickme93 Posted February 12, 2010 Share Posted February 12, 2010 Reckon you'd be able to fix the radar, so that the green bit stays attached and rotates? Link to comment Share on other sites More sharing options...
EvilRaptor Posted February 12, 2010 Share Posted February 12, 2010 KING_OF_SA' date='Feb 12 2010, 11:13'] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. Couldn't you use cleo to spawn the models when a certain effect is made? Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat... I'm not sure... lol Anyway, nice work SAK, it looks great, I can't wait to download Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 12, 2010 Author Share Posted February 12, 2010 KING_OF_SA,Feb 12 2010, 11:13] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. Couldn't you use cleo to spawn the models when a certain effect is made? Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat... I'm not sure... lol Anyway, nice work SAK, it looks great, I can't wait to download No, cleo can't but maybe asi. nah, no it would be needed a SA core modification and i don't know about that. @Kickme93: It is not a bug it is a flying instrumental that tell you the position of the plane. Link to comment Share on other sites More sharing options...
riquenunes Posted February 13, 2010 Share Posted February 13, 2010 KING_OF_SA,Feb 12 2010, 18:33] KING_OF_SA,Feb 12 2010, 11:13] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. Couldn't you use cleo to spawn the models when a certain effect is made? Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat... I'm not sure... lol Anyway, nice work SAK, it looks great, I can't wait to download No, cleo can't but maybe asi. nah, no it would be needed a SA core modification and i don't know about that. Well.. I guess it can be done, just make a check when some effect happen and then make appear the model in the same place as the effect. But I'm not really sure if it's possible to check if a effect is happening. Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted February 13, 2010 Share Posted February 13, 2010 KING_OF_SA,Feb 12 2010, 18:33] KING_OF_SA,Feb 12 2010, 11:13] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. Couldn't you use cleo to spawn the models when a certain effect is made? Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat... I'm not sure... lol Anyway, nice work SAK, it looks great, I can't wait to download No, cleo can't but maybe asi. nah, no it would be needed a SA core modification and i don't know about that. Well.. I guess it can be done, just make a check when some effect happen and then make appear the model in the same place as the effect. But I'm not really sure if it's possible to check if a effect is happening. It would slow the game down drastically, but good idea Link to comment Share on other sites More sharing options...
evilrex Posted February 14, 2010 Share Posted February 14, 2010 Is this the afterburner cleo you guys were looking for? Found it after loads of googling lmao http://weirdestneworder.blog112.fc2.com/blog-entry-33.html Link to comment Share on other sites More sharing options...
quechus13 Posted February 14, 2010 Share Posted February 14, 2010 KING_OF_SA,Feb 12 2010, 18:33] KING_OF_SA,Feb 12 2010, 11:13] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them. Couldn't you use cleo to spawn the models when a certain effect is made? Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat... I'm not sure... lol Anyway, nice work SAK, it looks great, I can't wait to download No, cleo can't but maybe asi. nah, no it would be needed a SA core modification and i don't know about that. Well.. I guess it can be done, just make a check when some effect happen and then make appear the model in the same place as the effect. But I'm not really sure if it's possible to check if a effect is happening. It would slow the game down drastically, but good idea We are on the next generation of gaming its about time EVERYONE buys a new Strong PC Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 15, 2010 Author Share Posted February 15, 2010 (edited) NGE is now compatible with pimpmycar cleo and i remade the neon texture. NOTE: OF COURSE IT DOESN'T HAVE MY IMAGE INGAME Edited February 15, 2010 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
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