Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (85,937 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

Ash_735

Vice City Stories: PC Edition

Recommended Posts

Ash_735

Ash - England

Luten, Silent, CP - Poland

 

Is what I'm pretty sure of.

Share this post


Link to post
Share on other sites
_CP_

Я не говорю по русски, я з Полши, Клауд :p

 

Map update screens coming this evening.

Share this post


Link to post
Share on other sites
George Costanza

I thought that up line (where it says PC DVD :D) is for North America :D

Share this post


Link to post
Share on other sites
Ash_735

I thought that up line (where it says PC DVD :D) is for North America :D

Nope, it's used over here to (at least it was for Max Payne 3 and L.A.Noire), however if it's important to have an ESRB version, then:

 

beepw5.png

Share this post


Link to post
Share on other sites
George Costanza

I have it on Max Payne 3, because Game dealer get somehow sooner NA version then EU :D (I so love Cenega)

Share this post


Link to post
Share on other sites
Claude_Lib

Looks like "CONTENT HATED BY ESRB".

Share this post


Link to post
Share on other sites
Blacklight21

I have it on Max Payne 3, because Game dealer get somehow sooner NA version then EU :D (I so love Cenega)

 

*Cenędza, huehue.

 

Glad to see the huge progress, Lord Truck Stop has finally given up.

Share this post


Link to post
Share on other sites
Aerotactics

Я не говорю по русски, я з Полши, Клауд :p

 

Map update screens coming this evening.

Can't Wait CP! Keep at it men!

Share this post


Link to post
Share on other sites
Silent

Random Silver Palmetto content, altering R* vision like hell:

 

JSOTHkWl.jpg

 

The RC car is a placeholder, a final model is going to be a surprise (as well as the location(s) of the vans which start it!) :)

Edited by Silent

Share this post


Link to post
Share on other sites
_CP_

Developer screens from oceandrv district:

dMb4h71.jpg

ULgMTRs.png

865tIju.jpg

oZACh84.jpg

Aie6Ola.jpg

Share this post


Link to post
Share on other sites
ClaudX

Developer screens from oceandrv district:

[pics]

Oh ho ho, you tease so well. Edited by Silent
Made the quote smaller.

Share this post


Link to post
Share on other sites
Keith Ward

Hooray!

Share this post


Link to post
Share on other sites
TJGM

Looking good! Amazing work as usual.

Share this post


Link to post
Share on other sites
RogueGhost87

Wow those screens :panic: btw if you guys can help pinpoint the issue , since that little 500kb update my game has been crashing every few minutes of gameplay, at 1st thought it was Ginput or disabling the frame limiter but then I removed it today and still crashed heres the link http://www51.zippyshare.com/v/79668639/file.html

 

Great work

Edited by RogueGhost87

Share this post


Link to post
Share on other sites
Aerotactics

Random Silver Palmetto content, altering R* vision like hell:

 

JSOTHkWl.jpg

 

The RC car is a placeholder, a final model is going to be a surprise (as well as the location(s) of the vans which start it!) :)

What the s**t those don't look like scale model cars!

 

EDIT

The Bus doesn't have a proper LOD model

 

EDIT 2

Is it possible to edit the handing.cfg without crashing? :(

 

EDIT 3

Found a work around (hopefully)

 

EDIT 4

I lied, but I managed to edit the cfg barely

 

EDIT 5

Gave up on config edit

 

EDIT 6

I lied, back at it. Whats the command to ignore game updates?

 

EDIT 7

Taking a break from config edit, in the midst of a drift (powerslide) edit for the Insurrection, at first wanted to edit the bus (just because I could) and that's where I was crashing. If there's any way of creating a patch that uses a different file for handling (.two for example) that works with this mod, let me know, I'd be glad to use it instead for custom handling lines. The patch that came with the trainer i'm using doesn't work (only works with SAMP(?) or just crashes game).

Edited by Aerotactics

Share this post


Link to post
Share on other sites
sharpie_eastern

Are you guys using VCS handling?

Share this post


Link to post
Share on other sites
Claude_Lib

I wanted to ask that too. I hope they do. By the way, are you guys going to upload CP's fixed vehicles with the next update?

Edited by Claude Liberty

Share this post


Link to post
Share on other sites
Silent

Initially restored them only for the RC car, but I think we'll have to use them somewhat more, I love them :p

 

 

http://youtu.be/MHuuDwlCcmk

Share this post


Link to post
Share on other sites
Tadzik

On a police car they're not looking good, but Stigner looks awesome! :3

Share this post


Link to post
Share on other sites
undergroundvicious

Looks weird... Don't think it fits VCS cars. Good for RC vehicles, but not to cars. They look like cockroaches or something.

Share this post


Link to post
Share on other sites
Claude_Lib

If they only were a little bit thicker than just one pixel, bending forward not only when Vic reverses but also when he decelerates or crashes into something and not twitching like mad without any reason, it would be amazing. Maybe you could use it somewhere else, like palmtrees really bending in the wind.

Share this post


Link to post
Share on other sites
Silent

bending forward not only when Vic reverses but also when he decelerates or crashes into something

They do, their physics are relatively correct ;)

 

 

 

Looks weird... Don't think it fits VCS cars. Good for RC vehicles, but not to cars. They look like cockroaches or something.

Cockroach? Nah. THIS is a cockroach!

 

cockroach.jpg

Share this post


Link to post
Share on other sites
Claude_Lib

I guess they weren't present in the game so you had to rewrite them from scratch like pedcols? Or were they left over from GTA III?

Share this post


Link to post
Share on other sites
Silent

I guess they weren't present in the game so you had to rewrite them from scratch like pedcols? Or were they left over from GTA III?

I analysed VC code and rewrote it myself. Relatively easy though, but I don't get how the 'physics' are calculated, haha :p

Share this post


Link to post
Share on other sites
Claude_Lib

Though you're still able to set their stiffness. Again, will they always be as thin as one pixel, or you'll be able to apply them to actual models?

Edited by Claude Liberty

Share this post


Link to post
Share on other sites
Silent

Probs one pixel. I don't think it's an issue?

 

EDIT:

And their random shaking is caused by FPS stutter. For some reason I can't get stable 30FPS when recording and those litte things are very sensitive to FPS drops.

Edited by Silent

Share this post


Link to post
Share on other sites
Claude_Lib

No-no. of course it isn't. Just curious.

Share this post


Link to post
Share on other sites
Ash_735

Dear Rockstar:

 

VC

1zdu9fd.png

 

VCS

312tx7q.png

 

379ch.gif

 

Is it OK for us to fix this glarring omission? Especially seeing as the LOD's have the Pink Building and it fades to Blue as you get closer :p

Share this post


Link to post
Share on other sites
ClaudX

Dear Rockstar:

 

VC

1zdu9fd.png

 

VCS

312tx7q.png

 

379ch.gif

 

Is it OK for us to fix this glarring omission? Especially seeing as the LOD's have the Pink Building and it fades to Blue as you get closer :p

Please do so, it's ridiculous.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.