MadcapSmoky22 Posted January 25, 2010 Share Posted January 25, 2010 and nobody noticed the heli 'traffic violations'?? well its all fixed now... and with boats.... and with police vehicles. Traffic Felony 1.21 Download this mod throws me back even further than Mafia... im talking about the first Driver here Hehehehe, didn't played first driver, only 3 and 4, but this realy makes driving more relaxing than in driver 3, 4 and Mafia Great job. Always in the game I was crashing at hi-speeds...and it was annoying, and when I tryed to drive like normal citizen, it cost me my patience...now it's really awesome, and you can still drive fast and it's even more fun than before, becoz you get cops on your azz! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059751321 Share on other sites More sharing options...
gorgonut Posted January 25, 2010 Share Posted January 25, 2010 Hallo HippieCommunist! Happy New Year to everyone ! Glad to see another very nice mod from you! I ll try it and report back if there is any problem. The idea of the ini file is very good (and the option to turn off the messages!). I had another idea as I was playing; Would it be possible to make a mod where randomly (the density could be setted with an ini file) police chaces will take place in the city? While you are driving or walking some police cars could be passing by, chasing (or even firing at) a suspet in a car (who could sometimes fire back). This would add some more realism in the city. Thanks. Keep up the good job! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059751444 Share on other sites More sharing options...
topeira Posted January 26, 2010 Share Posted January 26, 2010 The mod is awesomemness!Here's my idea: When having weapon in your hands, you'll get warning to hide it, and if you won't, the result will be same as for breaking any of driving laws, not like getting one star rapidly but nearest cop cars will search for you. And 2nd: After death you'll lose all illegall weapons. (So it means all weapons except for knife, bat, pistol, shotgun) i like that idea. if your weapon is drawn and a cop is very close to u than u can get "slightly wanted", but it should be only when the policeman is close to you (unless u r firing) . maybe about 20 meters? if any of u played "the saboteur" there is a very nice stealth system in there. evading the nazis on the hardest difficulty is pretty cool. i wonder if a stealth system can be implemented into GTAIV like immidiate silent kills, sneaking up on AIs, using silent pistols (right now the silenced modded weapons only look and sound silenced while the AI reacts to them the same as every other weapon) or blending into crowds or something by walking slowly near other peds at a distance. could be cool. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752063 Share on other sites More sharing options...
MadcapSmoky22 Posted January 26, 2010 Share Posted January 26, 2010 The mod is awesomemness!Here's my idea: When having weapon in your hands, you'll get warning to hide it, and if you won't, the result will be same as for breaking any of driving laws, not like getting one star rapidly but nearest cop cars will search for you. And 2nd: After death you'll lose all illegall weapons. (So it means all weapons except for knife, bat, pistol, shotgun) i like that idea. if your weapon is drawn and a cop is very close to u than u can get "slightly wanted", but it should be only when the policeman is close to you (unless u r firing) . maybe about 20 meters? if any of u played "the saboteur" there is a very nice stealth system in there. evading the nazis on the hardest difficulty is pretty cool. i wonder if a stealth system can be implemented into GTAIV like immidiate silent kills, sneaking up on AIs, using silent pistols (right now the silenced modded weapons only look and sound silenced while the AI reacts to them the same as every other weapon) or blending into crowds or something by walking slowly near other peds at a distance. could be cool. Would be uber awesome. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752102 Share on other sites More sharing options...
[LLC]NelsoN Posted January 26, 2010 Share Posted January 26, 2010 this mod throws me back even further than Mafia... im talking about the first Driver here Like getting the police chasing you when you burn some rubber BTW, on/off button would be good. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752180 Share on other sites More sharing options...
HippieCommunist Posted January 26, 2010 Author Share Posted January 26, 2010 i like the idea of mixing in the crowd with 1 wanted star to make it drop... and silent kills is any gamer's fetish sounds challenging oh and yeah i played Saboteur and i think i might have a lead on how to make a modest imitation of that stealth system... after this weekend ill know if its as doable as i hope Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752624 Share on other sites More sharing options...
topeira Posted January 26, 2010 Share Posted January 26, 2010 i like the idea of mixing in the crowd with 1 wanted star to make it drop... and silent kills is any gamer's fetish sounds challenging oh and yeah i played Saboteur and i think i might have a lead on how to make a modest imitation of that stealth system... after this weekend ill know if its as doable as i hope oh, hippie, i like it when u get into that excited mood. that's when u come up with good stuff. we are crossing fingers if to expand my ideas a lil bit: 1) blending in - if the player is moving in the same speed as peds around him, and there are 3 peds (maybe 3 is too much? less maes less sense though) near him (5 meters? less?) than he is invisible to enemies (cops?AIs that spawned with mods?) that are farther than 30 meters away for about 10 seconds. maybe longer. needs testing. if the peds around the player are running than the player should run too. probably too complicated to see if peds around the player are moving or not. probably easiest to tell the game that blending is possible only if the player is walking or something. 2) one hit kill - it could use the animation of the hit when holding a weapon. for some reason until 1.0.0.4 it wasnt possible (i thknk that in earlier patches the ESC key ddid that animation but u cant use it that way. stupid R*). i dont even think it should NOT be only from behind. i think that if its done from the front too than it's ok. could use the F key, since the F key does nothing unless u r near a car and u would try to gun-butt someone near a car. dunno if its possible to make it do a "one-hit-kill" when u r not near a car but if u ARE near a car than it will be "enter car". 3) player is recognision by cops - recognizing the player as the wanted man (which terns stars from grey to white) if he is seen from the front faster than if he is seen from behind and make him recognizable slower if he isnt holding a weapon. if player is holding a pistol than he is considered hostlie only from up close (20 meters maybe?). if he is holding a rifle than he can be recognized as a hostile from farther away (from 50 meters or something). these are my basic ideas. u can take them or through them in my face and call me a douche. just putting them out there. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752837 Share on other sites More sharing options...
oc student Posted January 26, 2010 Share Posted January 26, 2010 Awesome. If somebody combines all of these realistic mods, GTA 4 will be like real life. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752862 Share on other sites More sharing options...
gorgonut Posted January 26, 2010 Share Posted January 26, 2010 I'd like to report a possible bug(?). I use the 1.0.3.0 version and occasionaly when I used this mod (v.1.2) I had a crash of the game especially when I was doing one from the contact missions mod. If anyone else had the same problem please report. Thanks. PS: Keep up hippie; the people here are having some cool ideas! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752918 Share on other sites More sharing options...
HippieCommunist Posted January 26, 2010 Author Share Posted January 26, 2010 yeah i know about the contact missions crash... im working on that aswell, with alittle extra mission as always but thats for later on... no time now (finally got my own place!). keep throwing good ideas... i don't feel like we've molested the genre enough ^^ is my excitement so obvious? Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059752931 Share on other sites More sharing options...
gorgonut Posted January 27, 2010 Share Posted January 27, 2010 OK! We ll be waiting for the updates (contact missions is one of my most favorites mods and every update is wellcomed). Have a nice time at your own new place mate! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059753309 Share on other sites More sharing options...
HippieCommunist Posted January 27, 2010 Author Share Posted January 27, 2010 thanks alot bro! (i think i fixed the crash btw) Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059753432 Share on other sites More sharing options...
HippieCommunist Posted January 29, 2010 Author Share Posted January 29, 2010 ok, another fix: Traffic Felony 1.22 download had a bug that made random wanted level, and the ability to pass a red light while driving against traffic (with less penalty) was fixed. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059757431 Share on other sites More sharing options...
arbitrarymobster Posted February 3, 2010 Share Posted February 3, 2010 This is a lot of fun, thanks! Is there a way you could allow us to adjust the speed limit in the .ini? Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059764833 Share on other sites More sharing options...
Zeb89 Posted February 7, 2010 Share Posted February 7, 2010 A suggestion: Remove the annoying dispatch text messages and simply set the police radio to say "we've got a traffic felony at...", the same line used when you hit a cop car. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059770675 Share on other sites More sharing options...
MadcapSmoky22 Posted February 8, 2010 Share Posted February 8, 2010 A suggestion:Remove the annoying dispatch text messages and simply set the police radio to say "we've got a traffic felony at...", the same line used when you hit a cop car. Good idea! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059772492 Share on other sites More sharing options...
Symbiote Posted February 9, 2010 Share Posted February 9, 2010 I just got a star when I got on the subway at Frankfort Low. Funny thing is that I did the same thing yesterday and rode the train for a while, and never got a star. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059773699 Share on other sites More sharing options...
N8Gamez Posted February 18, 2010 Share Posted February 18, 2010 nope... coz you need to have a minimal speed for it to be considered a felony. i assume that by now everybody uses a modded (powered) Handling.cfg, and so its alot more easy to shake the cops by driving away fast... this balances the things abit @AngryA - its not a bug... it means no cop have witnessed your feloney... my mod's 1 wanted star is in fact a half star unless there is a cop around. its not that easy to make niko just pay a fine but ill try to find a way Hey great I thought you weren't going to do this mod. But....... since you are, could you consider as I had originally asked: The file copbootsearch.sco ( in common/data/cdimages/script.img). Goes to a cut sceen where the cop is digging in your trunk then approaches the car door stating one of the following: "you were: speeding/going the wrong way/wreckless driving". I was wondering if there was a way to use this and give a ticket when you are speeding or going the wrong way instead of going to jail? But I am glad to see that you did decide to make this mod for us all to enjoy. Peace, N8. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059785383 Share on other sites More sharing options...
philipe89 Posted February 27, 2010 Share Posted February 27, 2010 i need alice?! Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059800263 Share on other sites More sharing options...
Symbiote Posted February 28, 2010 Share Posted February 28, 2010 i need alice?! No. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059801820 Share on other sites More sharing options...
manu90mala Posted March 7, 2010 Share Posted March 7, 2010 hey man, i suggest to have a ticket system for most of the felonies...i mean it's kind of too much to get chased by cops and then shot/arrested for driving by a red light or on the wrong side of the road maybe we can automatically get charged of a money amount for the respective infraction... Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059812718 Share on other sites More sharing options...
adam2kl4u Posted March 19, 2010 Share Posted March 19, 2010 hey man, i suggest to have a ticket system for most of the felonies...i mean it's kind of too much to get chased by cops and then shot/arrested for driving by a red light or on the wrong side of the road maybe we can automatically get charged of a money amount for the respective infraction... =) ur comment made me lol. "getting shot for running a red light" that would suck in RL Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059830870 Share on other sites More sharing options...
zinklesmesh Posted April 4, 2010 Share Posted April 4, 2010 the police visibility radius is way too high. I got a star for speeding from a cop that was outside the 1-star radius, and through a few buildings Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059856921 Share on other sites More sharing options...
GTAMonkey2012_ Posted April 8, 2010 Share Posted April 8, 2010 Hello, I'm really enjoying this mod works really well, great for use with bus mod and taxi missions for realism. One question though, could this mod be updated with an "Enable" / "Disable" option for key bindings? When I'm in the mood to cause mayhem or play the story its sometimes nice to disable it. So far I simply use trainer to set "Never wanted" but that's a workaround and messages still show etc. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059864286 Share on other sites More sharing options...
liasha Posted April 8, 2010 Share Posted April 8, 2010 it will more good if you run at red light police must say Pull over car and then look like in First responde : ) Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059864380 Share on other sites More sharing options...
CyberOps Posted April 20, 2010 Share Posted April 20, 2010 (edited) works great thanks, and i agree a key to turn it on/off would be great but make it so people can choose what key to use for it. What would make this mod even better if it could be made so you dont get always arrested but also get like speed tickets you have to pay or get a ticket for running a red light and such, i dont know if this can be done ? Edited April 20, 2010 by CyberOps Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059886735 Share on other sites More sharing options...
Anach Posted April 22, 2010 Share Posted April 22, 2010 Interesting mod. At first I thought it might be fun, but found it a little too harsh for my personal tastes. I'd be all over it if there was a mode that would only give you 1 star if Police were in visual range. Right now I'm getting a star with only civilians around. Would be nice to be able to select the individual on/off options for the following features. -running a red light -driving against traffic -driving fast on pavement -colliding with another vehicle -destroying property On another note, any plans to update your bank robbery mod? Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059889325 Share on other sites More sharing options...
WolvenWolf Posted April 22, 2010 Share Posted April 22, 2010 Would be nice to be able to select the individual on/off options for the following features.-running a red light -driving against traffic -driving fast on pavement -colliding with another vehicle -destroying property LOL, no exceptions dude! If you are bad, the police will chase you (or the civilian rats will call 911 and tell the police) hahaha I think this mod is perfect as it is! The best thing is that you get the so called "half star" that is removed if police don't see you actually commiting the felony. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059889392 Share on other sites More sharing options...
liasha Posted April 22, 2010 Share Posted April 22, 2010 i want new versions with tikket it will awesome!!! : )) Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059889968 Share on other sites More sharing options...
Gramps Posted April 24, 2010 Share Posted April 24, 2010 Is it possible to make this for GTA SA ? Or is there one already available ? I am lookin' for some more realism ! Thanks guys ! Keep up the good work everyone. Link to comment https://gtaforums.com/topic/438616-ivrel-traffic-felony/page/2/#findComment-1059892867 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now