pijotero Posted January 9, 2010 Share Posted January 9, 2010 Hi, I made a script for a map that I made. But when I load the script, the script compiler(miss2) closes instantly, I tried it with the example bil.mis and the same thing happens. I tried too with the other compiler that comes with the GTA2mispad but I can t load anything. This image shows what happens with the compiler of the mispad(not miss2, compiler.exe) Link to comment https://gtaforums.com/topic/437735-need-help-compiling-scripts/ Share on other sites More sharing options...
Lantyz Posted January 9, 2010 Share Posted January 9, 2010 When using the original script compiler, make sure the files MSVCIRTD.DLL, MSVCRTD.DLL, miss2.dfa and miss2.llr are in the same folder as the miss2.exe. The compiler that came with Delfi's MIS Pad is modified and can't be used on its own: you have to compile the script by using the button "Compile" in MIS Pad itself. Link to comment https://gtaforums.com/topic/437735-need-help-compiling-scripts/#findComment-1059727519 Share on other sites More sharing options...
pijotero Posted January 9, 2010 Author Share Posted January 9, 2010 (edited) Thanks Lantyz, but it still doesn t work. The files MSVCIRTD.DLL, MSVCRTD.DLL, miss2.dfa and miss2.llr are in the same folder as miss2.exe and it still doesn t load the files With the delphi s MIS pad, it stays in checking compiler output and doesn t advance.(see the image for see the "checking compiler output") http://img706.imageshack.us/img706/5995/c0mpiler.jpg thanks anyway Edited January 9, 2010 by pijotero Link to comment https://gtaforums.com/topic/437735-need-help-compiling-scripts/#findComment-1059727745 Share on other sites More sharing options...
Lantyz Posted January 9, 2010 Share Posted January 9, 2010 I do see an error in your script, but the compiler should simply produce a "fatal error" instead of hanging completely. Change PARKED_CAR_DATA = stingerp (123.0, 145.0, 2.0) 15 0 STINGRAY into PARKED_CAR_DATA stingerp = (123.0, 145.0, 2.0) 15 0 STINGRAY Also, the timermin and timermax of a GENERATOR do not work as GTA2 Scripting.doc describes: make them the same value (like 3000 3000) to make sure they will spawn at the appropriate time. Link to comment https://gtaforums.com/topic/437735-need-help-compiling-scripts/#findComment-1059728119 Share on other sites More sharing options...
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