MadcapSmoky22 Posted May 18, 2010 Share Posted May 18, 2010 Delete your all savegames and gtaset file. Link to comment Share on other sites More sharing options...
Rich246 Posted May 18, 2010 Share Posted May 18, 2010 Delete your all savegames and gtaset file. Actually you might want to backup your gamesaves and not delete them. Link to comment Share on other sites More sharing options...
Mr. Scratch Posted May 19, 2010 Share Posted May 19, 2010 Can i have the link for that black leather jacket? Link to comment Share on other sites More sharing options...
Queue Posted May 19, 2010 Share Posted May 19, 2010 Works good. Thanks. Link to comment Share on other sites More sharing options...
jord0z Posted May 19, 2010 Share Posted May 19, 2010 I've never seen this error ... you are using some other mod? you edited any file contained in the mod addnew19w? try running in administrator mode gta4 ... Yes, I've swapped crappy pistols for nice M4 and MP5 but it crashes also with your original files. I'm using WinXP so there is nothing like Administrator Mode. Got also asi loader and that's all. Link to comment Share on other sites More sharing options...
r.schuindt Posted May 19, 2010 Author Share Posted May 19, 2010 ok, I have two small problems, for a version of 3.0C EFLC ... with this version we will be able to have weapons of TLAD in TBOGT, and weapons of TBOGT in TLAD ... the first problem ... this weapon in TLAD should have shot the explosion, equal to w_e2_aa12_exp of TBOGT ... second problem ... I am not able to throw away the bombs added: stickybomb and pipebomb ... for some reason they become paralyzed in the air ... without going away ... tbogt weapon, in tlad: tlad weapon, in tbogt: can someone help me with this version 3.0C? Link to comment Share on other sites More sharing options...
amd74 Posted May 20, 2010 Share Posted May 20, 2010 hey i have a problem i downloaded you MOD for GTA IV that was around 82 MB and i placed any thing at the placed that you have written in README.TXT THEN i deleted my save games and started a game got out of ROMANS car and pressed F3 to trainer went to weapons went to spawn episodic 19 and BOOM!!!! game crashed hehe LOL you have any advices for me? i am using WINDOWS 7 5850 AMD ATI 500 GIG hard 4GIG ddr 3 ram and for the EFLC mod i downloaded and did the same as above and this time they work BUT ALT+TAB causes game to CRASH to desktop Link to comment Share on other sites More sharing options...
r.schuindt Posted May 20, 2010 Author Share Posted May 20, 2010 hey i have a problemi downloaded you MOD for GTA IV that was around 82 MB and i placed any thing at the placed that you have written in README.TXT THEN i deleted my save games and started a game got out of ROMANS car and pressed F3 to trainer went to weapons went to spawn episodic 19 and BOOM!!!! game crashed hehe LOL you have any advices for me? i am using WINDOWS 7 5850 AMD ATI 500 GIG hard 4GIG ddr 3 ram and for the EFLC mod i downloaded and did the same as above and this time they work BUT ALT+TAB causes game to CRASH to desktop you did some editing, the files of the mod? Link to comment Share on other sites More sharing options...
jord0z Posted May 20, 2010 Share Posted May 20, 2010 Okay, on new game works more stable, too bad that we need to start everything from beginning, but, ok that it works. How can I define sound for weapons? I mean, sound from EFLC, like P90, M249 etc, not the standard IV one. Link to comment Share on other sites More sharing options...
amd74 Posted May 20, 2010 Share Posted May 20, 2010 hey i have a problemi downloaded you MOD for GTA IV that was around 82 MB and i placed any thing at the placed that you have written in README.TXT THEN i deleted my save games and started a game got out of ROMANS car and pressed F3 to trainer went to weapons went to spawn episodic 19 and BOOM!!!! game crashed hehe LOL you have any advices for me? i am using WINDOWS 7 5850 AMD ATI 500 GIG hard 4GIG ddr 3 ram and for the EFLC mod i downloaded and did the same as above and this time they work BUT ALT+TAB causes game to CRASH to desktop you did some editing, the files of the mod? in EFLC yes i added sawen off from TLAD to TBOGT but in IV version no i haven't done anything and by the way i will try reinstalling the game and will try to use this mod again tomorrow Link to comment Share on other sites More sharing options...
r.schuindt Posted May 21, 2010 Author Share Posted May 21, 2010 Okay, on new game works more stable, too bad that we need to start everything from beginning, but, ok that it works. How can I define sound for weapons? I mean, sound from EFLC, like P90, M249 etc, not the standard IV one. GROUP THE AUDIO WEAPONS: updated, on the first page ... in gta4: w_silenced= SILENCED_PISTOL_FIRE w_glock= PISTOL_FIRE w_eagle= EAGLE_FIRE w_punpshot= BARETTA_FIRE w_shotgun= SHOTGUN_FIRE w_uzi= UZI_FIRE w_mp5= MP5_FIRE w_ak47= AK47_FIRE w_m4= M4_FIRE w_rifle= M401A_FIRE w_psg1= SNIPER_FIRE in tlad: w_e1_cz75= CZ75_FIRE w_e1_sawnoff= SAWN_OFF_SG_FIRE w_e1_sweeper= ASSAULT_SHOTGUN_FIRE w_e1_glauncher= GRENADE_LAUNCHER_FIRE in tgobt: w_e2_44amag= E2_44_AUTOMAG_FIRE w_e2_uzi= EP2_GOLD_UZI_FIRE w_e2_p90= FNP90_FIRE w_e2_m249= M249_FIRE w_e2_dsr1= DSR1_FIRE w_e2_aa12= AA12_FIRE w_e2_aa12_exp= AA12_FIRE w_e2_glauncher= GRENADE_LAUNCHER_FIRE w_e2_eagle= EAGLE_FIRE hey i have a problemi downloaded you MOD for GTA IV that was around 82 MB and i placed any thing at the placed that you have written in README.TXT THEN i deleted my save games and started a game got out of ROMANS car and pressed F3 to trainer went to weapons went to spawn episodic 19 and BOOM!!!! game crashed hehe LOL you have any advices for me? i am using WINDOWS 7 5850 AMD ATI 500 GIG hard 4GIG ddr 3 ram and for the EFLC mod i downloaded and did the same as above and this time they work BUT ALT+TAB causes game to CRASH to desktop you did some editing, the files of the mod? in EFLC yes i added sawen off from TLAD to TBOGT but in IV version no i haven't done anything and by the way i will try reinstalling the game and will try to use this mod again tomorrow install gta and eflc again ... without mods, install add19new ... Do not edit any files until you test, gun for gun ... only then edit one by one ... and test one by one ... Link to comment Share on other sites More sharing options...
Gokaic Posted May 21, 2010 Share Posted May 21, 2010 If it's still messing up, go back a few pages to my post with links of downloads you may need. That's what solved my issue. Link to comment Share on other sites More sharing options...
rakker&loly Posted May 21, 2010 Share Posted May 21, 2010 to me there are a few bugs in programs such as the sound of the weapons and some weapons fire bullets wrong Een betere vertaling bijdragen Link to comment Share on other sites More sharing options...
amd74 Posted May 21, 2010 Share Posted May 21, 2010 (edited) you have to change weapons sounds manually in trainer just press ctrl+F and look for "episodic" in your trainer.ini and go for the sounds ------------------ and about my self yes i reinstalled and your mod rocks and now i can even use the older mod that first they didn't let me to use this mod thanks man i saw in GTAgarage you said that there is going to be a second pack what is it going to contain? Edited May 22, 2010 by amd74 Link to comment Share on other sites More sharing options...
amd74 Posted May 22, 2010 Share Posted May 22, 2010 as i said i reinstalled GTA IV plus patch 4 and it worked right but EFLC is buggy when i press alt+tab in game then i go back to game i get MMA10 or SEC10 out of memory errors Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted May 22, 2010 Share Posted May 22, 2010 as i said i reinstalled GTA IV plus patch 4 and it worked right but EFLC is buggy when i press alt+tab in game then i go back to game i get MMA10 or SEC10 out of memory errors reinstall your game, make sure you start a new game and that you have version 6. Link to comment Share on other sites More sharing options...
Nach_Scratch Posted June 2, 2010 Share Posted June 2, 2010 I do not understand Could you send me the files "Trainertbogt.ini" and "trainertlad.ini" configured with weapons? I do not speak English is not understand anything, please send me those files already configured Link to comment Share on other sites More sharing options...
r.schuindt Posted June 2, 2010 Author Share Posted June 2, 2010 I do not understand Could you send me the files "Trainertbogt.ini" and "trainertlad.ini" configured with weapons? I do not speak English is not understand anything, please send me those files already configured what more do you want? haha ... maybe a certificate of ownership, part of Amazon forest? hahaha ... just kidding! which language you speak, natively? so I can you planned how you configure your ini ... would be useless to send one. ini configuration features for you, which version you're using, the trainer? explain better what you do not understand, ok? Link to comment Share on other sites More sharing options...
Nach_Scratch Posted June 2, 2010 Share Posted June 2, 2010 I do not understand Could you send me the files "Trainertbogt.ini" and "trainertlad.ini" configured with weapons? I do not speak English is not understand anything, please send me those files already configured what more do you want? haha ... maybe a certificate of ownership, part of Amazon forest? hahaha ... just kidding! which language you speak, natively? so I can you planned how you configure your ini ... would be useless to send one. ini configuration features for you, which version you're using, the trainer? explain better what you do not understand, ok? english hello, I speak Spanish I use the "GTAIV SIMPLE TRAINER V5.9 " of sjaak327 I install "EFLC AddNew19Weapons v3.0b" but when I'm playing, what I have to do to get the other weapons? Do I have to configure some of trainer? thanks español: hola, yo hablo español yo utilizo el "GTAIV SIMPLE TRAINER V5.9 " de sjaak327 instale su mod "EFLC AddNew19Weapons v3.0b" pero cuando estoy jugando, ¿que tengo que hacer? ¿¿tengo que configurar un archivo?? gracias Link to comment Share on other sites More sharing options...
r.schuindt Posted June 2, 2010 Author Share Posted June 2, 2010 I do not understand Could you send me the files "Trainertbogt.ini" and "trainertlad.ini" configured with weapons? I do not speak English is not understand anything, please send me those files already configured what more do you want? haha ... maybe a certificate of ownership, part of Amazon forest? hahaha ... just kidding! which language you speak, natively? so I can you planned how you configure your ini ... would be useless to send one. ini configuration features for you, which version you're using, the trainer? explain better what you do not understand, ok? english hello, I speak Spanish I use the "GTAIV SIMPLE TRAINER V5.9 " of sjaak327 I install "EFLC AddNew19Weapons v3.0b" but when I'm playing, what I have to do to get the other weapons? Do I have to configure some of trainer? thanks español: hola, yo hablo español yo utilizo el "GTAIV SIMPLE TRAINER V5.9 " de sjaak327 instale su mod "EFLC AddNew19Weapons v3.0b" pero cuando estoy jugando, ¿que tengo que hacer? ¿¿tengo que configurar un archivo?? gracias english: before running the game, open the file. ini ... on your keyboard, press Ctrl + F. .. search for: //Spawn Episodic Weapons if so: Episodic=0 set for this: Episodic=1 again, on your keyboard, press Ctrl + F. .. search for: //Sounds for episodic weapons// if the line is as follows: Enabled=0 set for this: Enabled=1 Now you must define what audio they need their weapons ... see category for each game, and gun, the first topic ... I will give you an example: if you use a desert eagle in the slot "episodic_1" you must set this way: EPISODIC_1=EAGLE_FIRE save the file. ini ... run your game ... press: F3 to open the menu of trainer ... select the menu: weapons search for: select episodic weapon (third option, from bottom to top) episodic choose which weapon, you want the spawn trainer for you ... if all goes keto, you will see a message: episodic weapon spawned tera and the selected weapon in the hand of the player ... enjoy! I will now write in Portuguese (Brazil) for you, is the closest in his language, and you will understand me better ... irei escrever agora em portugues (brasil) para voce, é o mais proximo da sua lingua, e voce irá me entender melhor... antes de executar o jogo, abra o arquivo .ini... no seu teclado, aperte Ctrl+F... procure por: //Spawn Episodic Weapons se estiver assim: Episodic=0 defina para isso: Episodic=1 novamente, no seu teclado, aperte Ctrl+F... procure por: //Sounds for episodic weapons// se a linha estiver assim: Enabled=0 defina para isso: Enabled=1 agora voce deve definir, qual audio as suas armas precisam... veja a categoria, para cada jogo, e arma, no primeiro topico... irei lhe dar um exemplo: se voce utiliza uma desert eagle, no slot do "episodic_1" voce deve definir assim: EPISODIC_1=EAGLE_FIRE salve o arquivo .ini... execute o seu jogo... aperte:f3, para abrir o menu do trainer... selecione o menu: weapons procure por: select episodic weapon ( terceira opção, de baixo para cima ) escolha qual arma episodic, voce deseja que o trainer desove para voce... se tudo der ceto, voce verá uma mensagem: episodic weapon spawned e tera a arma selecionada na mão do player... divirta-se! Link to comment Share on other sites More sharing options...
amd74 Posted June 2, 2010 Share Posted June 2, 2010 no no no some thing is wrong with my game and i don't know what it is fresh install of EFLC installed patch 1(1.1.1.0)(can't download the second cause GFWL is buggy with my region) installed SNT 5.9 and configured trainertbogt.ini installed your mod ran game spawned one of the weapons used it fine when quiting game MMA10 error and in game when alt+tabbing, again MMA10 and out of memory errors and when changing resol in game again MMA10 error what can it be? Link to comment Share on other sites More sharing options...
r.schuindt Posted June 2, 2010 Author Share Posted June 2, 2010 no no no some thing is wrong with my game and i don't know what it is fresh install of EFLC installed patch 1(1.1.1.0)(can't download the second cause GFWL is buggy with my region) installed SNT 5.9 and configured trainertbogt.ini installed your mod ran game spawned one of the weapons used it fine when quiting game MMA10 error and in game when alt+tabbing, again MMA10 and out of memory errors and when changing resol in game again MMA10 error what can it be? I do not understand, you can use the weapons added? and receives an error when you turn off the game? memory error? and if so, try running the game in order adiministradores, compatible with WXP sp3 or WVista sp2 if you use the W7 ... Link to comment Share on other sites More sharing options...
amd74 Posted June 3, 2010 Share Posted June 3, 2010 i use windows 7 32bit and yes when i close EFLC the game crashes but in GTA IV is mega awesome cool mod for now i do this for added weapons in EFLC i actually don't add anything but i replace them with some AMB models such as AMB_TOOLBoX.WTD AMB_TOOLBoX.WDR and it works perfect without any need to start a new game Link to comment Share on other sites More sharing options...
Nach_Scratch Posted June 4, 2010 Share Posted June 4, 2010 hello the mod is nice I have a problem I walk all works well!! Uploaded with ImageShack.us but in the motorcycle does not shoot Uploaded with ImageShack.us I use this code <!-- AUTO ASSAULT SHOTGUN --> <weapon type="EPISODIC_11"> <data slot="SHOTGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="SHOTGUN" targetrange="35.0" weaponrange="35.0" clipsize="2" ammomax="160" timebetweenshots="1233"> <damage base="30" networkplayermod="5.0" networkpedmod="1.0"/> <physics force="27.0"/> <reload time="1001" fasttime="1001" crouchtime="1001"/> <aiming accuracy="0.16" pellets="28"> <offset x="0.16" y="1.0" z="0.44"/> <crouchedoffset x="0.16" y="1.0" z="0.0"/> <reticule standing="1.4" ducked="1.4" scale="0.0"/> </aiming> <pickup regentime="240000" ammoonstreet="16"/> <controller> <rumble duration="200" intensity="1.0"/> </controller> <flags> <flag>GUN</flag> <flag>CAN_AIM</flag> <flag>CAN_FREE_AIM</flag> <flag>ANIM_RELOAD</flag> <flag>ANIM_CROUCH_FIRE</flag> <flag>2HANDED</flag> <flag>HIGHER_BREAK_FORCE</flag> <flag>CAN_BE_USED_AS_DRIVEBY</flag> </flags> </data> <assets model="w_e2_aa12"> <anim group="gun@aa12"> <rates firerate="1.0" blindfirerate="1.0"/> </anim> <effects> <muzzle fx="muz_AA12"/> <shell fx="weap_ejected_AA12_red"/> </effects> </assets> </weapon> Link to comment Share on other sites More sharing options...
r.schuindt Posted June 4, 2010 Author Share Posted June 4, 2010 hello the mod is nice I have a problem I walk all works well!! Uploaded with ImageShack.us but in the motorcycle does not shoot Uploaded with ImageShack.us I use this code <!-- AUTO ASSAULT SHOTGUN --> <weapon type="EPISODIC_11"> <data slot="SHOTGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="SHOTGUN" targetrange="35.0" weaponrange="35.0" clipsize="2" ammomax="160" timebetweenshots="1233"> <damage base="30" networkplayermod="5.0" networkpedmod="1.0"/> <physics force="27.0"/> <reload time="1001" fasttime="1001" crouchtime="1001"/> <aiming accuracy="0.16" pellets="28"> <offset x="0.16" y="1.0" z="0.44"/> <crouchedoffset x="0.16" y="1.0" z="0.0"/> <reticule standing="1.4" ducked="1.4" scale="0.0"/> </aiming> <pickup regentime="240000" ammoonstreet="16"/> <controller> <rumble duration="200" intensity="1.0"/> </controller> <flags> <flag>GUN</flag> <flag>CAN_AIM</flag> <flag>CAN_FREE_AIM</flag> <flag>ANIM_RELOAD</flag> <flag>ANIM_CROUCH_FIRE</flag> <flag>2HANDED</flag> <flag>HIGHER_BREAK_FORCE</flag> <flag>CAN_BE_USED_AS_DRIVEBY</flag> </flags> </data> <assets model="w_e2_aa12"> <anim group="gun@aa12"> <rates firerate="1.0" blindfirerate="1.0"/> </anim> <effects> <muzzle fx="muz_AA12"/> <shell fx="weap_ejected_AA12_red"/> </effects> </assets> </weapon> the function to shoot shotguns while touring bikes, you need a script that only takes into TLAD ... <flag>CAN_BE_USED_AS_DRIVEBY</flag> this function will not work on TBOGT ... Link to comment Share on other sites More sharing options...
Gokaic Posted June 4, 2010 Share Posted June 4, 2010 try changing data slot to PISTOL. It'll look weird though... Link to comment Share on other sites More sharing options...
jord0z Posted June 4, 2010 Share Posted June 4, 2010 this function will not work on TBOGT ... Sure it works with both EFLC: TBOGT and TLAD. Tested by myself. Link to comment Share on other sites More sharing options...
r.schuindt Posted June 4, 2010 Author Share Posted June 4, 2010 this function will not work on TBOGT ... Sure it works with both EFLC: TBOGT and TLAD. Tested by myself. please post the code of your weaponinfo.xml ... because in my tbogt up on the bike, the player points the shotgun, but does not fire ... Link to comment Share on other sites More sharing options...
jord0z Posted June 6, 2010 Share Posted June 6, 2010 please post the code of your weaponinfo.xml ...because in my tbogt up on the bike, the player points the shotgun, but does not fire ... That's true, because you need to do some switches with animations. Ask januantsky for this. Link to comment Share on other sites More sharing options...
redlightning596 Posted June 8, 2010 Share Posted June 8, 2010 ok, I have two small problems, for a version of 3.0C EFLC ... with this version we will be able to have weapons of TLAD in TBOGT, and weapons of TBOGT in TLAD ... the first problem ... this weapon in TLAD should have shot the explosion, equal to w_e2_aa12_exp of TBOGT ... second problem ... I am not able to throw away the bombs added: stickybomb and pipebomb ... for some reason they become paralyzed in the air ... without going away ... tbogt weapon, in tlad: tlad weapon, in tbogt: can someone help me with this version 3.0C? For your first question: It's part of the script, there is no way to add the explosion to any other weapons in BoGT unless you replace the original explosive AA12 Second question: Because there are no physics to the added weapons. It is the .wbd file at the end of all R* official weapons.img files and there is currently no way to open it. In other words: You can't fix the problems Link to comment Share on other sites More sharing options...
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