r.schuindt Posted May 15, 2010 Author Share Posted May 15, 2010 wait would this possibly mean that there would be even more than the original extra 19??? If so, awesome! Also, because I personally don't like using trainers(especially since I seem to be messed up by all the key bindings which make it hard to play for me...), I am writing a script which allows you to buy the new weapons in game. I'm having trouble with it, and it's going slow, but so far I've got the weapons to spawn in Hove Beach along a wall, but I seem to be having an issue spawning a ped in a specific place. Though the work is slow, I'm still figuring it out and learning as I go. If you're interested, I have to problem showing you what I've done, and if/when I finish it, I'd be glad to hand it over to you to release with your mod. All I ask is that you keep up the great work on what has become one of my favorite additions to this game! =) THAT SOUNDS AWESOMEEE! I always hated spawning those guns by trainer, can't wait for this my friend, what's language it uses? (C++, NET? LUA?) I think it is. NET ok, I'm a little problem with the EPISODIC_25/36 ... so I resolve this, I post the update ... I have new animations in gta4, and weapons added in eflc ... just can not use the episodic_25/36 to spawn ... anyone know any link you planned better? it is not the same operation ... sjaak327 supposedly sent me a list of update, but still did not work ... WEAPON_CAMERA = 25 WEAPON_WEAPONTYPE_LAST_WEAPONTYPE = 26 WEAPON_ARMOUR = 27 WEAPON_RAMMEDBYCAR =28 WEAPON_RUNOVERBYCAR =29 WEAPON_EXPLOSION =30 WEAPON_UZI_DRIVEBY =31 WEAPON_DROWNING =32 WEAPON_FALL =33 WEAPON_UNIDENTIFIED =34 WEAPON_ANYMELEE =35 WEAPON_ANYWEAPON =36 Correct me if I'm wrong ... Link to comment Share on other sites More sharing options...
RollY Posted May 15, 2010 Share Posted May 15, 2010 But tell me, is the v2.0 works with the patch 6 on GTAIV? Link to comment Share on other sites More sharing options...
r.schuindt Posted May 16, 2010 Author Share Posted May 16, 2010 it is better to download the version 3.0 ... on the first page! this version has several new things ... including new animations! the version for eflc I'm still a problem with episodic_25/36 ... but also has a link on the front page, filled my PM box with requests, but remember, tlad has 12 additional weapons and tbogt only has three additional weapons ... because of the problem of episodic_25/36 ... if anyone knows how I can resolve this, Please help us ... your name, of course, come in the credits ... Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted May 16, 2010 Share Posted May 16, 2010 Great, downloadin'. Please describe your problem more clearly, then maybe I can help. Link to comment Share on other sites More sharing options...
RollY Posted May 16, 2010 Share Posted May 16, 2010 Ok so I downloaded the v3.0 of the mod and I changed every files that was in the archive. Then I start a new game and with the Simple Trainer, I go in Weapon and select Episodic Weapon. But it doesn't work. It shows this: So how do I enable it? EDIT: In the v2.0, there was .asi file and stuff like that. Where are they in the new version? Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted May 16, 2010 Share Posted May 16, 2010 Launch all .ini settings for trainer search for enable episodic weapons episodic weapons sounds and set both to 1, it's easy, srlsy. Link to comment Share on other sites More sharing options...
RollY Posted May 16, 2010 Share Posted May 16, 2010 (edited) Well thanks, I'm gonna try now. It's just that it should be possible to enable it in-game, not like that... EDIT: Okay it works! thanks again. Edited May 16, 2010 by RollY Link to comment Share on other sites More sharing options...
rakker&loly Posted May 16, 2010 Share Posted May 16, 2010 My game crash when I try to spawn weapon son I've done everything but it does not Link to comment Share on other sites More sharing options...
r.schuindt Posted May 16, 2010 Author Share Posted May 16, 2010 (edited) Great, downloadin'. Please describe your problem more clearly, then maybe I can help. I can not use the episodic_25/36 in eflc ... My game crash when I try to spawn weapon son I've done everything but it does not you must be doing something wrong ... which version you're using, and you edit anything? Edited May 16, 2010 by r.schuindt Link to comment Share on other sites More sharing options...
jord0z Posted May 16, 2010 Share Posted May 16, 2010 I can not use the episodic_25/36 in eflc ... Did you tried contact sjaak? Maybe the game don't support more than EPISODIC_24 slots? Anyway, TBoGT didn't use episodic_1-episodic_7 so you can look at it and use them Link to comment Share on other sites More sharing options...
r.schuindt Posted May 16, 2010 Author Share Posted May 16, 2010 I can not use the episodic_25/36 in eflc ... Did you tried contact sjaak? Maybe the game don't support more than EPISODIC_24 slots? Anyway, TBoGT didn't use episodic_1-episodic_7 so you can look at it and use them yes, I've talked with sjaak327 ... he gave me the contact of the guy who asked him to introduce this function in his trainer ... I've talked to him, he answered quickly, will help me as soon as he gets home ... tbogt already uses some tracks episodic (episode_1 ... episode_21) really need the additional tracks (episodic_25/36) so we can use this mod to the max! Link to comment Share on other sites More sharing options...
Gokaic Posted May 17, 2010 Share Posted May 17, 2010 (edited) @rakker&loly : go back a page or two, and look for my post, there will be a list of other items you may need to download to fix the crashing problem, which is what I had. @r.schuindt: sorry I haven't been home in a few days. I'm going to be out of town until about Tuesday. If you'd like, send me a pm with what you'd like to see in the script so I can get to work on how to make it work. I'm still new to scripting so it'll be slow work. Would it be possible to ask sjaak327 to include a separate asi/dll for the sounds of the weapons? Because the point of my mod is to allow you to purchase the weapons without the need of the trainer, for those of us who don't want the trainer, but then we wouldn't have any sound, so it would be pointless. @MadcapSmoky22: I'm using C#.net to code ---------------------------------- I have finished work on an alpha version of my script. It allows you to choose price and ammo in an ini file, and when you press a button, the weapon is spawned in the lot in Hove Beach(across from your safe house) and the money is deducted from your account. Where I'd like to go with this script: A ped spawns in a certain location. When you go up to him, you will be asked to press a key (probably the action key), and a menu will pop up with the list of weapons and price. Again, I'm learning C# as I go along with this mod, so progress is a little slow. Edited May 17, 2010 by Gokaic Link to comment Share on other sites More sharing options...
rakker&loly Posted May 17, 2010 Share Posted May 17, 2010 r.schuindt I'm using an older but pach 1.0.0.4 So what should I adjust the trainer.ini the mod to work because my game still crashes Link to comment Share on other sites More sharing options...
r.schuindt Posted May 17, 2010 Author Share Posted May 17, 2010 r.schuindt I'm using an older but pach 1.0.0.4 So what should I adjust the trainer.ini the mod to work because my game still crashes first update your game to patch6! @all: eflc new version with support episodic_25/36! in the first post ... Thanks to janusantsky for supporting us episodic_25/36! Link to comment Share on other sites More sharing options...
jord0z Posted May 17, 2010 Share Posted May 17, 2010 r.schuindt I'm using an older but pach 1.0.0.4 So what should I adjust the trainer.ini the mod to work because my game still crashes first update your game to patch6! @all: eflc new version with support episodic_25/36! in the first post ... Thanks to janusantsky for supporting us episodic_25/36! Damn, it supports only 23-29 in TBoGT, no more. Is that how it should be? Link to comment Share on other sites More sharing options...
r.schuindt Posted May 17, 2010 Author Share Posted May 17, 2010 r.schuindt I'm using an older but pach 1.0.0.4 So what should I adjust the trainer.ini the mod to work because my game still crashes first update your game to patch6! @all: eflc new version with support episodic_25/36! in the first post ... Thanks to janusantsky for supporting us episodic_25/36! Damn, it supports only 23-29 in TBoGT, no more. Is that how it should be? 22-29 in TBoGT, and 9-20 in tlad... the game has a limit of 19 additional weapons ... tbogt already have the original 11 additional weapons, we can only add 8 more ... tlad already has the original 7 additional weapons, we can only add 12 more ... 19 additional weapons, is the limit for each game ... Link to comment Share on other sites More sharing options...
jord0z Posted May 17, 2010 Share Posted May 17, 2010 r.schuindt I'm using an older but pach 1.0.0.4 So what should I adjust the trainer.ini the mod to work because my game still crashes first update your game to patch6! @all: eflc new version with support episodic_25/36! in the first post ... Thanks to janusantsky for supporting us episodic_25/36! Damn, it supports only 23-29 in TBoGT, no more. Is that how it should be? 22-29 in TBoGT, and 9-20 in tlad... the game has a limit of 19 additional weapons ... tbogt already have the original 11 additional weapons, we can only add 8 more ... tlad already has the original 7 additional weapons, we can only add 12 more ... 19 additional weapons, is the limit for each game ... Too bad that the game has this limit, however, it's better than nothing Thanks! Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted May 17, 2010 Share Posted May 17, 2010 Great job, now I'm just waiting for Grim's weapons package. Link to comment Share on other sites More sharing options...
rakker&loly Posted May 18, 2010 Share Posted May 18, 2010 can you not make it to the latest 1.0.0.4 because enb series works not Link to comment Share on other sites More sharing options...
RollY Posted May 18, 2010 Share Posted May 18, 2010 Hey, I noticed that a few weapons don't have sound, and there is no audio file in your mod. So is there a way we can change these sound? Link to comment Share on other sites More sharing options...
r.schuindt Posted May 18, 2010 Author Share Posted May 18, 2010 Hey, I noticed that a few weapons don't have sound, and there is no audio file in your mod. So is there a way we can change these sound? use the trainer's sjaak327 for audio functions in episodic_w Simple Trainer For GTAIV and EFLC GROUP THE AUDIO WEAPONS: w_silenced= SILENCED_PISTOL_FIRE w_glock= PISTOL_FIRE w_eagle= EAGLE_FIRE w_punpshot= BARETTA_FIRE w_shotgun= SHOTGUN_FIRE w_uzi= UZI_FIRE w_mp5= MP5_FIRE w_ak47= AK47_FIRE w_m4= M4_FIRE w_rifle= M401A_FIRE w_psg1= SNIPER_FIRE w_e1_cz75= PISTOL_FIRE w_e1_sawnoff= SHOTGUN_FIRE w_e1_sweeper= BARETTA_FIRE w_e1_glauncher= EAGLE_FIRE w_e2_44amag= EAGLE_FIRE w_e2_uzi= UZI_FIRE w_e2_p90= SILENCED_PISTOL_FIRE w_e2_m249= M4_FIRE w_e2_dsr1= SNIPER_FIRE w_e2_aa12= BARETTA_FIRE w_e2_aa12_exp= BARETTA_FIRE w_e2_glauncher= EAGLE_FIRE w_e2_eagle= EAGLE_FIRE Link to comment Share on other sites More sharing options...
jord0z Posted May 18, 2010 Share Posted May 18, 2010 Hey, I noticed that a few weapons don't have sound, and there is no audio file in your mod. So is there a way we can change these sound? use the trainer's sjaak327 for audio functions in episodic_w Simple Trainer For GTAIV and EFLC GROUP THE AUDIO WEAPONS: w_silenced= SILENCED_PISTOL_FIRE w_glock= PISTOL_FIRE w_eagle= EAGLE_FIRE w_punpshot= BARETTA_FIRE w_shotgun= SHOTGUN_FIRE w_uzi= UZI_FIRE w_mp5= MP5_FIRE w_ak47= AK47_FIRE w_m4= M4_FIRE w_rifle= M401A_FIRE w_psg1= SNIPER_FIRE w_e1_cz75= PISTOL_FIRE w_e1_sawnoff= SHOTGUN_FIRE w_e1_sweeper= BARETTA_FIRE w_e1_glauncher= EAGLE_FIRE w_e2_44amag= EAGLE_FIRE w_e2_uzi= UZI_FIRE w_e2_p90= SILENCED_PISTOL_FIRE w_e2_m249= M4_FIRE w_e2_dsr1= SNIPER_FIRE w_e2_aa12= BARETTA_FIRE w_e2_aa12_exp= BARETTA_FIRE w_e2_glauncher= EAGLE_FIRE w_e2_eagle= EAGLE_FIRE Doesn't work for me - only WeaponSound.asi works, but it uses only 1-24 EPISODIC slots ;p Link to comment Share on other sites More sharing options...
MadcapSmoky22 Posted May 18, 2010 Share Posted May 18, 2010 Launch all .ini settings for trainersearch for episodic weapons sounds and set to 1, it's easy, srlsy. ehhhhh.... Link to comment Share on other sites More sharing options...
RollY Posted May 18, 2010 Share Posted May 18, 2010 Launch all .ini settings for trainersearch for episodic weapons sounds and set to 1, it's easy, srlsy. ehhhhh.... Dude, yes when I realize, it is a stupid question. But otherwise, how was I suppose to know it? all those stuff in the trainer.ini give me headaches. So I didn't need you to comment... sh*t. Link to comment Share on other sites More sharing options...
jord0z Posted May 18, 2010 Share Posted May 18, 2010 Launch all .ini settings for trainersearch for episodic weapons sounds and set to 1, it's easy, srlsy. ehhhhh.... Oh yea, now I see it - it's just upper the Weapon Sound List and it's called //Sounds for episodic weapons//[sounds]Enabled=1 Dzięki! ;p Link to comment Share on other sites More sharing options...
AlexLB Posted May 18, 2010 Share Posted May 18, 2010 Maybe r.schuindt and sjaak327 could make a standalone version of the audio functions and a way to spawn or buy the episodic weapons (like Little Jacob option ). I like sjaak327's effort to make this amazing trainer, but I'm not a trainer fan, it makes me feel like a cheater! LOL Link to comment Share on other sites More sharing options...
r.schuindt Posted May 18, 2010 Author Share Posted May 18, 2010 Maybe r.schuindt and sjaak327 could make a standalone version of the audio functions and a way to spawn or buy the episodic weapons (like Little Jacob option ).I like sjaak327's effort to make this amazing trainer, but I'm not a trainer fan, it makes me feel like a cheater! LOL well, I'm on the project with my friend sjaak327 in other mod ... maybe this request is possible yes, but not for now ... Link to comment Share on other sites More sharing options...
jord0z Posted May 18, 2010 Share Posted May 18, 2010 Maybe r.schuindt and sjaak327 could make a standalone version of the audio functions and a way to spawn or buy the episodic weapons (like Little Jacob option ).I like sjaak327's effort to make this amazing trainer, but I'm not a trainer fan, it makes me feel like a cheater! LOL well, I'm on the project with my friend sjaak327 in other mod ... maybe this request is possible yes, but not for now ... Damn, after installing this mod the game keeps crashing after some time playing with SMPA60 Link to comment Share on other sites More sharing options...
r.schuindt Posted May 18, 2010 Author Share Posted May 18, 2010 Maybe r.schuindt and sjaak327 could make a standalone version of the audio functions and a way to spawn or buy the episodic weapons (like Little Jacob option ).I like sjaak327's effort to make this amazing trainer, but I'm not a trainer fan, it makes me feel like a cheater! LOL well, I'm on the project with my friend sjaak327 in other mod ... maybe this request is possible yes, but not for now ... Damn, after installing this mod the game keeps crashing after some time playing with SMPA60 I've never seen this error ... you are using some other mod? you edited any file contained in the mod addnew19w? try running in administrator mode gta4 ... Link to comment Share on other sites More sharing options...
RollY Posted May 18, 2010 Share Posted May 18, 2010 Well I'm on XP and I have the same error after playing GTA IV. If I could know how to solve this problem, it would be cool, but I live with it and it's okay. Link to comment Share on other sites More sharing options...