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Conversion Weapons pack GRIM for GTA_IV


r.schuindt
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GRIM's Weapon Packs in GTA IV

 

This is the topic with all of GRIM's weapons for GTA San Andreas, converted to GTA IV by R. Schuindt.

 

The final release will feature:

 

 

Beta test (by fullmetal, EduardKoeleJuck and R. Schuindt)

 

 

Final test (by GRIM)

 

 

Help in spec and bump maps (by Quechus13)

 

 

Creation of the spec and bump maps (by R. Schuindt)

 

 

Effect creation for flashlight (by Quechus13 and R. Schuindt)

 

 

Custom weaponinfo.xml (by EduardKoeleJuck and MadcapSmoky22)

 

 

Custom HD weapon icons (by EduardKoeleJuck and GRIM)

 

 

Custom HD HudSnipers (by Rolly)

 

 

Script (by Sjaak327)

 

 

A collection of beautiful weapon models and textures by GRIM, all converted by R. Schuindt

 

 

a big thanks to my friend AlexLB by video, and helps ...

 

The Weapons:

01_GRIMs_Weapon_Pack_Volume_I:

ak47= w_ak47

auto9= w_cz75

fnp90= w_p90

g3sg1= w_psg1

g3sg1combat= w_dsr1

spas12= w_pumpshot

swdm11t= w_uzi

swdm11tsilenced= w_mp5

vp70m= w_cz75

 

02_GRIMs_Weapon_Pack_Volume_II:

ak47s= w_ak47

berettam9= w_glock

g3sg1sniper= w_dsr1

m4a1= w_m4

m79= w_glauncher

m79sawdoff= w_glauncher

m93r= w_cz75

m93r2= w_cz75

m93rsilenced= w_cz75

mp5a5= w_mp5

apaz12= w_pumpshot

tec9= w_uzi

uzi= w_uzi

xm1014= w_aa12 and exp

 

03_GRIMs_SWAT_MP5a4_Pack:

mp5a5= w_mp5

mp5a5flshlight= w_mp5 (off/on night/on day and night)

mp5a5silenced= w_mp5

 

04_GRIMs_ColtCommando_Pack:

coltcommand= w_p90

coltcommandsilenced= w_p90

 

05_GRIMs_Avtomat_Kalashnikov_74_Series_Vol_I:

ak74= w_gold_uzi

ak74silenced= w_gold_uzi

 

06_GRIMs_Butterfly_Pack:

butterfly= w_knife

 

07_GRIMs_Weapon_Pack_Volume_III:

deserteagle= w_eagle

katana= w_bat

lawm72= rpg

m4smg= w_p90

m14= w_rifle

m14scoped= w_rifle

m16= w_m4

m870= w_shotgun

m870sawedoff= w_shotgun

mac10= w_uzi

mp5k= w_mp5

protectabulldog= w_sweeper

sawedoff= w_sawnoff

steyraug= w_m4

usp45= w_44amag

usp45silenced= w_44amag

 

08_GRIMs_Vol_III_Mac10_Expansion:

mac10flash= w_uzi

mac10silenced= w_uzi

 

09_GRIMs_Avtomat_Kalashnikov_AKM:

akm= w_ak47

akmv= w_ak47

 

BONUS:

akmd= w_m249

akmndv= w_m249

akmnpdv= w_m249

akmp= w_ak47

akmr= w_ak47

akmrdv= w_m249

akmrpdv= w_m249

mac10special= w_uzi

 

update to v2.0

1-correct position for auto9, package 1 for eflc ...

2-correct position for fnp90, package 1 for eflc ...

3-correct position for Avtomat_Kalashnikov_74_Series_Vol_I during the drive by to eflc ...

4-added the correct model of g3sg1combat, package 1 for eflc ...

5-introduction of two models of light for the flashlight in the img file to hokeymask, now you do not have the trouble of adding models and light_1.wdr light_2.wdr....

 

Big Package, GRIM To GTA4/EFLC v2.0.rar

Edited by r.schuindt
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user posted imageuser posted image

 

user posted imageuser posted imageuser posted image

 

user posted image

 

user posted imageuser posted image

 

user posted imageuser posted image

 

user posted image

 

Weapons In-Game:

 

MP5 FlashLight turn on/off:

user posted image

 

(Video by AlexLB)

 

M92FS & Steyr AUG A1:

 

(Video by EduardKoeleJuck)

 

M16 & Desert Eagle .50AE (custom skin):

 

(Video by EduardKoeleJuck)

 

M92FS, Benelli M4 Super (M1014), MAC-10 (with flashhider), Scoped M14 & AKM:

 

(Video by EduardKoeleJuck)

 

SPAS-12:

 

(Video by Dorak)

 

AKMD:

 

(Video by Dorak)

 

Many Weapons GRIM:

 

(Video by RollY)

 

USP.45silenced:

 

(Video by RollY)

Edited by r.schuindt
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A little stupid question but, is the jacket he is wearing a mod? if yes what his name?

 

Sorry for this stupid thing...

BTW, the weapons look great, when i will get to play with them? biggrin.gif

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A little stupid question but, is the jacket he is wearing a mod? if yes what his name?

 

Sorry for this stupid thing...

BTW, the weapons look great, when i will get to play with them? : D

the jacket is a texture of mine, but not posted this mod yet ...

 

as the weapons were missing icons and hod official release of grim ...

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I have tried to sport the mask hokey for gta4, but only gives error ...

can someone help me?

 

the pack grim without this mask is not the same! hehehe ...

 

 

 

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what application you used to convert them?

 

and do you have permission?

I used zmodeler ...

as permission, I n I'll post this mod, so I converted them to gta4 and I will give the grim ...

it's who will post this mod, not me ...

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Wow, almost everything Grim has done looks epic in GTA4's engine.

 

Any chance you'll do stuff like his Berreta, Uzi, and Spas 12?

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Well, I think he said he's OK with people converting his work (I can't be arsed to search where he wrote it but I know he did post it somewhere in these forums).

 

And indeed, GRIM's work looks f*cking awesome in IV! With the proper bump maps and such it would look even more epic.

 

 

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Uau, quase tudo Grim fez parece épico no motor do GTA4.

 

Qualquer chance de você fazer coisas como o seu Berreta, Uzi, Spas e 12?

you're saying the berettaM9, uzi and spas-12 weapon_pack_2?

 

yes I do ......

 

tounge.gif

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oh ok

but you should make thumbnails

also you cant convert clothes for now

its NOT supported Oleg said it already

sad.gif the zmodeler not export clothes for gta4??

 

which program I could use?

 

sly.gif

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EduardKoeleJuck

Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gifcookie.gif

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Eu posso tentar fazer com que os ícones do HUD para você e talvez a cor deles. : colgate:

ok ...

fullmetal said it may help me in huds also ...

but aid is never more! hehehe ...

thanks!

 

biggrin.gif

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You need permission from GRIM to release those mods here.

not want to be rude or sarcastic and ...

but sometimes it's good nois read all the topics!

 

smile.gif ok?

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Bem, acho que ele disse que está tudo bem com as pessoas converter seu trabalho (eu não posso ser arsed para pesquisar onde ele escreveu isso, mas eu sei que ele não publicá-la em algum lugar nestes fóruns).

 

E, de fato, o trabalho GRIM olha f * cking awesome no IV! Com os mapas de colisão adequada e tal, ele ficaria ainda mais épico.

bump maps are all straights ...

all tested ja!

 

Mag, gun_ejac, gun_muzzle, gun_grip2, FOLD_STOCK, gun_grip, sight_adjust ...

and what one has everything right!

 

hehehe ...

you could do what hudicons?

 

ai fullmetal hug! biggrin.gif

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gifcookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

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EduardKoeleJuck

 

Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

Take the Remington M870 for instance (the first shotgun). His thumb should be on top of the wood.user posted image

(Not the greatest pic, sorry)

 

EDIT: When are you going to start the rest of the weapons? I really love the Tec-9/SPAS-12/M9/sawnoff biggrin.gif

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Muito bom, eu estive esperando por isso há séculos!

Você fez um bom trabalho convertendo-los, mas alguns deles têm posições ruins, como a agosto, MP5, ambas as espingardas, os franco-atiradores, eo M16.

 

 : Cookie: cookie: [/ color] [/ QUOTE]

posição, bem como ruim?

 

armas têm esqueletos, esses cargos são os gta4 real ...

Infelizmente não tem como melhorar as pegadas de certas armas que a animação do GTA4 é apenas para um tipo de arma, que é o bumbum ... se eu baixa-lo, deixa o dedo no gatilho!

 

 : ^: [/ Quote]

Leve o Remington M870 por exemplo (a primeira espingarda). Seu polegar deve estar no topo da madeira. 20M870 http://www.justguns.com/images/stories/Sho...emington%-2.jpg [/ IMG]

(não o maior pic, sorry) [/ b]

 

EDIT: [/ b] Quando você vai começar o resto das armas? Eu realmente amo o Tec-9/SPAS-12/M9/sawnoff: D [/ color]

I'll start now!

 

turn.gifbiggrin.gif

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

as well as double post?

not understand!

 

wow.gif

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

as well as double post?

not understand!

 

wow.gif

you dont speak english properly

do you?

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EduardKoeleJuck
Muito bom, eu estive esperando por isso há séculos!

Você fez um bom trabalho convertendo-los, mas alguns deles têm posições ruins, como a agosto, MP5, ambas as espingardas, os franco-atiradores, eo M16.

 

 : Cookie: cookie: [/ color] [/ QUOTE]

posição, bem como ruim?

 

armas têm esqueletos, esses cargos são os gta4 real ...

Infelizmente não tem como melhorar as pegadas de certas armas que a animação do GTA4 é apenas para um tipo de arma, que é o bumbum ... se eu baixa-lo, deixa o dedo no gatilho!

 

 : ^: [/ Quote]

Leve o Remington M870 por exemplo (a primeira espingarda). Seu polegar deve estar no topo da madeira. 20M870 http://www.justguns.com/images/stories/Sho...emington%-2.jpg [/ IMG]

(não o maior pic, sorry) [/ b]

 

EDIT: [/ b] Quando você vai começar o resto das armas? Eu realmente amo o Tec-9/SPAS-12/M9/sawnoff: D [/ color]

I'll start now!

 

turn.gifbiggrin.gif

Nice!

 

And about the double/triple/quadruple posts...

It's very annoying to see somebody fill like one page. Just hit the EDIT button, you can add everything you want.

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

Take the Remington M870 for instance (the first shotgun). His thumb should be on top of the wood.user posted image

(Not the greatest pic, sorry)

 

EDIT: When are you going to start the rest of the weapons? I really love the Tec-9/SPAS-12/M9/sawnoff biggrin.gif

has as ...

the position of the hand of nicobelik not leave ...

more if I lower the gun, so that the thumb be up to the gun, the rest is all out of place ...

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

as well as double post?

not understand!

 

wow.gif

you dont speak english properly

do you?

I know nothing about English guy ...

I'm using the google translator to talk to you ...

sorry!

 

alien.gif i am brasilian boy!

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EduardKoeleJuck
Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

as well as double post?

not understand!

 

wow.gif

you dont speak english properly

do you?

I know nothing about English guy ...

I'm using the google translator to talk to you ...

sorry!

 

alien.gif i am brasilian boy!

But the index finger is also too low. So you just gotta lower it.

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Very nice, I've been waiting for this for ages!

You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

 

cookie.gif  cookie.gif

position as well as bad?

 

weapons have skeletons, these positions are the real gta4 ...

unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

 

icon14.gif

stop double posting man use the "EDIT" button

 

also Guns dont have bones they have dummies wink.gif

 

and there is not program that can convert clothes for now

you need to rig them of course

as well as double post?

not understand!

 

wow.gif

you dont speak english properly

do you?

I know nothing about English guy ...

I'm using the google translator to talk to you ...

sorry!

 

alien.gif i am brasilian boy!

But the index finger is also too low. So you just gotta lower it.

understood by now that unfortunately does not?

 

user posted image

 

sad.gif

 

misalign everything, until the gun with the barrel of the gun ...

hand position for this type of weapon, it would be another ...

that has the animation of gta4 ...

Edited by r.schuindt
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