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Some new, higher resolution texture files for GTA3


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Hi all

 

I just released the latest version of my texture mod. N'joy!

 

V.1.2 includes:

- new vending machine (real photo, 1024x512 instead of 128x64), not the same as in v.1.1

- Stop2_64 (real photo, 256x256 instead of 64x64)

- walk_dont (256x256 instead of 64x64)

- Miamibeige256 (credit and big thanks to txdeditor) (512x512 instead of 128x128)

- Spraysign2_128 (512x512 instead of 64x64)

- fire01 (1024x1024 instead of 64x64)

- chemsign2_64_A (512x512 instead of 64x64)

- indoor1 (real photo; 1024x1024 instead of 64x64)

- hospital_top (real photo; 1024x1024 instead of 128x128)

- added all affected .txd files in order to provide a fast installation

- all files of v.1.0 and v.1.1

 

 

Some screens of v.1.2

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

Many thanks and credits to txdeditor who provided the file below.

 

user posted image

 

user posted image

 

user posted image

 

Download link, including installation manual v.1.2 (24MB): Here

 

 

N'joy!

 

Fireburns

 

 

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V.1.1 includes:

- new tree textures+lod textures (1024x1024 instead of 128x128, lod 256x256 instead of 64x64)

- a new vend machine (1024x512 instead of 128x64)

- all files of v.1.0

 

user posted image

 

user posted image

 

user posted image

 

Download link, including installation manual v.1.1: Here

 

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V. 1.0 included:

- New grey doors (1024x1024 instead of 128x128

- New red doors (512x512 instead of 128x128)

- New notice signs (256x256 instead of 64x64)

- New Italian and USA flag (256x256 instead of 128x128)

- New background screens for the computers in the tw@d café (1024x1024)

 

Some screens of v.1.0:

 

user posted image

 

user posted image

 

Have fun!

 

Fireburns

Edited by Fireburns
Narcis_speed6
the second garage texture is plain, no scratches or other details
  • 4 months later...

Little update coming soon! cool.gif

 

I did HD tree textures (1024x1024) replacing the original 128x128 files as well as the corresponding Lod-Files of those trees.

 

Furthermore I did an update for the pedestrian traffic lights (walk/don't walk).

 

I just have to pack the stuff and update the readme, so you can expect a release later this week.

 

Some screens:

 

user posted image

 

user posted image

 

user posted image

 

Fireburns

Thanks guys!

 

Actually I have no plans on doing a GTAIIIrt. Time is very limited, that's also the reason why I only edit just some textures from time to time. But if I can contribute to any rt mod with my textures I'd be happy to help out! :-)

 

@Eduard: I attached a smaller version of the texture. I think what you mentioned is caused by GTAIII itself. Or are you referring to the darkers spots on the left bottom of the tree?

user posted image

 

Fireburns

  • 1 month later...

 

The vending machine should be Soda not Coca Cola.

Hehe, I never intended to do a Soda machine! biggrin.gif I wanted to have a photorealistic looking vending machine in GTAIII, that's why I made a texture based on a picture I took of a Cola machine nearby where I live. At least Coca Cola is red and white, like Soda... cool.gif

 

@MSTS: Thanks!

 

Fireburns

  • 1 year later...
spaceeinstein

Huge bump but I want to bring up a giant copyright issue on Wikia. User OGPat has shamelessly uploaded a ton of images without attribution, some of them from Fireburns (the VC textures are from here). I have no power on that site and this is not the first time Wikia allowed their own user to upload user-made art without permission.

 

EDIT: Oh, I should've searched more and posted this here instead. whatsthat.gif

Edited by spaceeinstein

Nice textures, that's some mad skills!

 

Also very interesting about the picture with "See you in Miami" and "Francis International"

They were reffering to the next GTA, which was GTA Vice City and probably GTA SA.

I can't wait to find an image which leads to next GTA VI and in which city it will be.

@spaceeinstein: Thanks for letting me know. Let him have his moment! :-)

@Jacko427: Thanks.

 

The most recent thread about those textures is here. If I don't get distracted too much, there will be another release this spring.

 

Fireburns

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