_Rob_ Posted November 16, 2009 Share Posted November 16, 2009 Well i follo0wed this tut for the exporting method http://www.gtaforums.com/index.php?showtopic=259106 so it can't be that thats wrong, the ipl and ide llok fine, the txd is fine and the dff and col show up in colleditor and moo mapper too, but for some reason upon loading it crashes half way excatly on the loading bar, and yes i checked the model limit and its not that either Link to comment https://gtaforums.com/topic/432840-models-into-vc/ Share on other sites More sharing options...
JohnPro Posted November 17, 2009 Share Posted November 17, 2009 Probably your IPL and IDE lines have a small error. Double check it. If it was DFF error the game would crash as you go near your model, same for col. This is my experience so I may be wrong. Link to comment https://gtaforums.com/topic/432840-models-into-vc/#findComment-1059638413 Share on other sites More sharing options...
_Rob_ Posted November 17, 2009 Author Share Posted November 17, 2009 do you need to add some sort of col releate line to the dat file, i think that may be the problem Link to comment https://gtaforums.com/topic/432840-models-into-vc/#findComment-1059639538 Share on other sites More sharing options...
JohnPro Posted November 18, 2009 Share Posted November 18, 2009 hmm dude vice city straining my memory a lot... but I'm sure when i used to make maps it required no COL specific lines in any dat files but you did need to specifiy you IPL and IDE, IMG too if you made your own. Did you increase model, building etc. limits using VC limit Adjuster? Just a suggestion. Lets hope someone else can help ya out! Link to comment https://gtaforums.com/topic/432840-models-into-vc/#findComment-1059640560 Share on other sites More sharing options...
_Rob_ Posted November 18, 2009 Author Share Posted November 18, 2009 yeah i've done all that man im confused? Link to comment https://gtaforums.com/topic/432840-models-into-vc/#findComment-1059640816 Share on other sites More sharing options...
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