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ijhaqqani

The Worst GTA SA Mission (Pick ONE).

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Markolaize

the f*cking lowrider mission

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Veigar

Honestly, none of the Zero missions were a difficulty for me. All of the missions are kind of easy once you do them a bit.

 

However, Photo Opportunity is still a stupid mission. 

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Prayag 97

I guess all of Zero's missions were pretty bad. I mean, the first mission was average. Took me around 4-5 tries during my first time

His second mission, Supply Lines took me 2 months! (no joke, 2010 gaming me was pretty bad)

His third mission took me around 7-8 tries or so

After that, other than Supply Lines every other mission of his seemed okay to me.

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wfank
Posted (edited)

Best: Black Project (I cant describe my love for this mission with words. Pure action, I prefer going through the harder way just for more action shooting and killing every army men, and the opportunity to get the best vehicle in the game (imo) Truth's indestructible mothership and finally get the jetpack. This mission is what gta is all about and the greatest thing in SA for me).

 

Worst: Supply Lines (I no longer find it as difficult as I once did but it's tedious, unnecessary, and waste of time, just hate the mission more than any other missions in the game).

 

Hardest: Tie Learning to Fly vs. Back to School (I will say that I no longer find learning to fly difficult, I get it done easy with golds now but remember what a pain it was on early years. Back to school on pc though is almost impossible from Burn and Lap onwards, and Alley Oop is perhaps the hardest thing I ever attempted in all of San Andreas).

 

Easiest: Running Dog  (unless you count King in Exile and Fish in Barrel as mission, the vagos never fight back chase and shoot, I never ever failed the mission since starting to play  the game back in 2006 and I would be surprised if someone says they have)....

Edited by wfank

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SpaceRaven

Worst mission is for me is vertical bird, AAAAAA i f*cking hate it soo much!

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*zomp*

Supply Lines. But once you figure out gliding saves your fuel, then just taking out the vans are the hardest part,

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Jamasen
Posted (edited)

Tanker Commander.

Only because my first save got corrupted, Catalina would attack the guy in the final cutscene and soft-lock the game.

Edited by Jamasen

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wfank

Among the mandatory missions for the main storyline: Freefall and Local Liquor Store were always a real pain.

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Rafae S

Supply Lines.

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WaluigiSpear

The Catalina missions. It's not that the missions aren't fun, it's just that Catalina is annoying as f*ck.

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Official General
On 3/8/2019 at 3:30 PM, Veigar said:

Honestly, none of the Zero missions were a difficulty for me. All of the missions are kind of easy once you do them a bit.

 

However, Photo Opportunity is still a stupid mission. 

I loved Photo Opportunity. It may have felt pointless, but I just loved the fact that some small random country town in a remote area was the setting for a secret meeting between gang members and corrupt cops. It just added more intrigue to the drama. 

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Leone_Son

Freefall.

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wfank

I can never ever make myself like Supply Lines, its a pain, a waste of time, not mandatory for main story but sadly needed to complete the asset. Air Raid and New Model Army re kinda fun but Supply Lines is a disaster, even though I can do it much easier now, i always feel am forced to do something I don't want to when it comes to this....

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Cjrememberthat

Photo sh*t

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Duhillestpunk

Snail trail has got to be the most annoying mission in GTA San Andreas. Not because it’s hard but it’s so f^cking slow. And if you f^ck up you gotta go all the way back to San Fierro to star it again.

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wfank

Photo opportunity is probably the most over hated mission in game but thats me. I do agree its no fun all the travel for 4 photos. But Snail Trail that gets hate is actually fine, i like going back to LS, just take your time and kill the two targets exactly when required. I just hate Freefall, catching the super speedy shaamal with ultra slow dodo is just hard, and just one miss, you never get it right again.

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Rajaraja

Ahh there are so many! I'll go with Freefall since I had to modify the game files to complete it!

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Prayag 97

I was once so frustrated with Zero's missions (back 6-7 years ago probably) that I wished there was a separate CJ mission where CJ gets tired of Zero's bullsh*t and kills him instead. Now that'd be something deserving!

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El Penguin Bobo

Freefall wasn't all that hard. 

 

The only hard mission I remember doing is NOE, miss me with that bullsh*t.

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Crossbones

I hate all the missions which involve RC planes/helicopters/cars.

So I'd say Supply lines. 

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Noah_Antilles

The Catalina Missions made me almost give up when I played this as a kid, in particular Tanker Commander

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xDarkenZ

Amphibious Assault , because i start that mission without ever swimming and i need to train for SO long .

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PsychoDad

I remember supply lines was very difficult and annoying.

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wfank

Robbing Uncle Sam always makes me cringe. Not because the mission tasks.The guards have weak pistols and forklift can be easily used to punt boxes. But its that idiot Ryder cant shoot, and every time I have t get out of the forklift to save him from the inflate spawning guards. Things would have been better if i was one guarding while wimpy Ryder was using the Forklift. Then the risky drive back with the unbalanced vehicle.

 

 

NOE sucks pointless mission just to prove yourself to Torenno (hadn't Carl done enough already), having to fly down at risk of crashing on trees or high lands,or fly high being shattered by rockets. I dont find it difficult anymore, just pointless. 

 

 

Supply Lines and Freefall I find hard to this date.

 

But my worst goes to Lifes a Beach. i have seen many complain about it, this is GTA we expect actions not stupid dances, I express solidarity. Beside i never can do dances properly in game having paled all my life on pc (for girl friends i take the restaurant and driving ones, if its ever dancing iI restart until its either of these two again). Cesar Vialpando I passed with luck and score requirement was lower, but Lifes a Beach has a higher score requirement. But yes there is an alternate was, by sacrificing one of your own gsf homies which I always hate but the method i am forced to use to do this stupid pointless mission for the worst character in the game, og loc .  So yeah I hate Lifes a Beach more than any other mission.

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wfank

I am surprised no one mentions Trucking.i always find it hard to control the long thing and dodging the blasted cops, otehr ramming cars, shots from cops  at 4 star waned level, hitting trees,lamps walls and the thing getting detached reattaching it, long distance,limited time, etc mission 8 had me in near tears in my early days.... Its worse than any story or side mission to me personally, even harder than express 2 go in 3 for me despite sa having a full sized map.... People say tanker commander is hard, thats a piece of cake compared to the eight trucking missions....

Edited by wfank

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Recommended

'Basic Seamanship' from boat school. I don't know why, but getting the gold from that was next to impossible. I honestly have no idea if anyone else had issues with that, but no matter how hard I tried, I couldn't get it to stop in time. I finally got the gold for it by crashing the boat into one of the bouy without any damage so it could stop in time.

 

Anyone else had an issue getting gold for that?

 

Seriously, give me any mission and I'll pass it with flying colors, but that one seems to take more than pixel perfect performance.

Edited by Recommended

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Rhoda

Having played a good bulk of the iOS port recently, I have a new found perspective on what missions I consider difficult or tedious thanks to the controls. As it happens, I don't think the controls are that bad considering - they're clearly marked, they're intuitive and they're customisable, but I'll be buggered if I struggled on some of the more straightforward missions. The various schools are an example of this. Driving school wasn't so bad, and the bike school has been considerably shortened, but the flying school really gave me trouble.

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wfank
10 minutes ago, Motherstep said:

Having played a good bulk of the iOS port recently, I have a new found perspective on what missions I consider difficult or tedious thanks to the controls. As it happens, I don't think the controls are that bad considering - they're clearly marked, they're intuitive and they're customisable, but I'll be buggered if I struggled on some of the more straightforward missions. The various schools are an example of this. Driving school wasn't so bad, and the bike school has been considerably shortened, but the flying school really gave me trouble.

The school difficulty depends on the device. One pc I always find boat and bike schools piece of cake.But driving school is almost impossible from burn n lap onwards.... I havent tried the ios version yet but if you say driving school is easier there,then I guess flying schools the one universally challenging across all devices XD.

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Syrens

My worst experience was saving Madd Dogg, purely cause my save file glitched, and as soon as I got control of the car, he fell, and died.  I had to start the whole damn game over again!

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