drytaffin Posted November 7, 2009 Share Posted November 7, 2009 There is a script for the Anhihilator to shoot Rocket + Minigun so I suppose it's possible for a "normal" car. Maybe you could just try to change the shoot of the Fireman truck. Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 7, 2009 Share Posted November 7, 2009 I'm not really into scripting, so i can't tell you if it's possible, but i think it is. New Logo for our mod made by me. Transparent. Filled with black color. I know myself i'm not a pro GFX guy, but i think it's not bad at all. @arthurc: Would be cool, if you'll add it to the first post Now i'll convert the SWAT and Golf Cart from GTA San Andreas and will fit them in the TBOGT-style. Also i'm going to convert the Fizz News "The Nightlife of Liberty" for the ingame-tv. Link to comment Share on other sites More sharing options...
Kowaah Posted November 7, 2009 Share Posted November 7, 2009 i don't understand, i've reported imperialmaster for stealing 5 days ago, but moderators doesn't cares? Link to comment Share on other sites More sharing options...
Narcis_speed6 Posted November 7, 2009 Share Posted November 7, 2009 perfect transparency Link to comment Share on other sites More sharing options...
vans123 Posted November 7, 2009 Share Posted November 7, 2009 well i dont know but...today i tried to rip BOGT stuff from the CD, i bought the EFLC box and the One for MS points(both) and then i saw that well the EFLC only comes with videos,Voices and the New TV show so then i checked GTA IV original(core version) Disc and then i damn realised that there comes all stuff from there, there comes Buzzard,Empire State Building Interior and other new interiors, Shafter 2-Tone and other stuff but how we can rip them for PC?? then we can have the real BOGT "Feeling" the only thing will miss in this mod will be Parachuting Feature Anyway this is awsome! Link to comment Share on other sites More sharing options...
arthurc Posted November 7, 2009 Author Share Posted November 7, 2009 I think we need a program to open X360 files ... Link to comment Share on other sites More sharing options...
arthurc Posted November 7, 2009 Author Share Posted November 7, 2009 GREAT NEWS !!!!! Dvt-Medshot sended me files from BoGT , i got weaponinfo , explosive.dat , Handling Hudcolor ... as soon i back from birthday of my friend i will try to do something with them and showe progress Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 7, 2009 Share Posted November 7, 2009 Alright and i've got the complete exlusive TBOGT in-game-tv stations CNT and Weazel News from Dvt-Medshot I think we can use them untouched, the quality is a bit less, but i think it's quite ok to watch it. I think we should credit Dvt-Medshot for helping us and sending us the files. Link to comment Share on other sites More sharing options...
Gta-Pyscho Posted November 7, 2009 Share Posted November 7, 2009 I'm not really into scripting, so i can't tell you if it's possible, but i think it is. New Logo for our mod made by me. Transparent. Filled with black color. I know myself i'm not a pro GFX guy, but i think it's not bad at all. @arthurc: Would be cool, if you'll add it to the first post Now i'll convert the SWAT and Golf Cart from GTA San Andreas and will fit them in the TBOGT-style. Also i'm going to convert the Fizz News "The Nightlife of Liberty" for the ingame-tv. You use photoshop ? Link to comment Share on other sites More sharing options...
Jimbo_V Posted November 7, 2009 Share Posted November 7, 2009 @arthurc I tried to make the AA12 but damn. I would have to know where the fx's are located. with the TLAD Files I made all TLAD Weapons for myself, but the sawn-off doesn't fire on bike. But Damn! The TBOGT Files are more hard than the TLAD ones. I really want the explosive shotgun but I would have to change the explosion type and I'd make it shoot a projectile that could explode on impact. Btw. the explosion time from the grenades from the grenade launcher are half so long as in TLAD. in TLAD 4000 ms and in TBOGt 2000 ms. btw. in the handling files are actually 2 schafter with the IV one there are 3 schafter's. in TBOGT there are two version ? (in handling files there ae schafter 2 and schafter 3., so?) Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 7, 2009 Share Posted November 7, 2009 @Gta-Pyscho: I've edited it with GIMP 2.6.7 and MS Office 2010 Beta 2. Link to comment Share on other sites More sharing options...
Astrixone Posted November 7, 2009 Share Posted November 7, 2009 (edited) @arthurcI tried to make the AA12 but damn. I would have to know where the fx's are located. with the TLAD Files I made all TLAD Weapons for myself, but the sawn-off doesn't fire on bike. But Damn! The TBOGT Files are more hard than the TLAD ones. I really want the explosive shotgun but I would have to change the explosion type and I'd make it shoot a projectile that could explode on impact. Btw. the explosion time from the grenades from the grenade launcher are half so long as in TLAD. in TLAD 4000 ms and in TBOGt 2000 ms. btw. in the handling files are actually 2 schafter with the IV one there are 3 schafter's. in TBOGT there are two version ? (in handling files there ae schafter 2 and schafter 3., so?) I can help with the shooting while driving. I did it once EDIT: Here, http://www.gtaforums.com/index.php?showtopic=389449&st=220 Last post I hope i remember how i did it :\ Edited November 7, 2009 by Astrixone Link to comment Share on other sites More sharing options...
Gta-Pyscho Posted November 7, 2009 Share Posted November 7, 2009 @Gta-Pyscho: I've edited it with GIMP 2.6.7 and MS Office 2010 Beta 2. Thx. Link to comment Share on other sites More sharing options...
Narcis_speed6 Posted November 7, 2009 Share Posted November 7, 2009 i finnaly got my AA12 BETA finished...if you will need it... Link to comment Share on other sites More sharing options...
13-37 Posted November 8, 2009 Share Posted November 8, 2009 (edited) i finnaly got my AA12 BETA finished...if you will need it... could you send it to me later?? I can help with the shooting while driving.I did it once smile.gif EDIT: Here, http://www.gtaforums.com/index.php?showtopic=389449&st=220 Last post smile.gif I hope i remember how i did it :\ i tried to do it but the shotgun doesn't shoot Vehicles later after i buy shoes Edited November 8, 2009 by 13-37 Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 8, 2009 Share Posted November 8, 2009 Started remaking the Caddy. Very early alpha screenshots in ZModeler 2 What still need to be fixed? - GTA IV materials- HQ Texture- Mapping- Extras- Lights- Window What still need to be added? - ProLaps Logo- Handling & Car colors (I'll use the TBOGT files)- TBOGT Desgin Link to comment Share on other sites More sharing options...
Jimbo_V Posted November 8, 2009 Share Posted November 8, 2009 Looks good so far. I could help you guys adding the cars. You can add up to 24 cars and bikes. I already added 18 for my game. I could add them for you and send you the files, then you guys could release it? What do you think? Link to comment Share on other sites More sharing options...
Astrixone Posted November 8, 2009 Share Posted November 8, 2009 @arthurcI tried to make the AA12 but damn. I would have to know where the fx's are located. with the TLAD Files I made all TLAD Weapons for myself, but the sawn-off doesn't fire on bike. But Damn! The TBOGT Files are more hard than the TLAD ones. I really want the explosive shotgun but I would have to change the explosion type and I'd make it shoot a projectile that could explode on impact. Btw. the explosion time from the grenades from the grenade launcher are half so long as in TLAD. in TLAD 4000 ms and in TBOGt 2000 ms. btw. in the handling files are actually 2 schafter with the IV one there are 3 schafter's. in TBOGT there are two version ? (in handling files there ae schafter 2 and schafter 3., so?) I can help with the shooting while driving. I did it once EDIT: Here, http://www.gtaforums.com/index.php?showtopic=389449&st=220 Last post I hope i remember how i did it :\ Jimbo, you missed my post. Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 8, 2009 Share Posted November 8, 2009 Looks good so far. I could help you guys adding the cars. You can add up to 24 cars and bikes. I already added 18 for my game. I could add them for you and send you the files, then you guys could release it? What do you think? I've read that tutorial, but is it possible to add a car without creating a new vehicles.img, new handling.dat and all that stuff? I mean just with adding lines to the orginal handling.dat, vehicles.dat and add the car files (.wtd and .wft) to the vehicles.img. Hope you can understand me a bit. Link to comment Share on other sites More sharing options...
arthurc Posted November 8, 2009 Author Share Posted November 8, 2009 (edited) I think you need to check files like cargrp. vehicleextras. and SLAYERMAGGOT BoGT golf cart have junks as an extra ( 1 time with next time without ) : http://media.gtanet.com/images/6420-gta-ga...ctice-swing.jpg Edited November 8, 2009 by arthurc Link to comment Share on other sites More sharing options...
Raggea123 Posted November 8, 2009 Share Posted November 8, 2009 some update from me: Pink text on destination: Pink pile: Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 8, 2009 Share Posted November 8, 2009 @Raggea123: Nice work man, looks really good. @arthurc: I think that gutter is just in that mission, not as an extra, cause i you couldn't jack the golf cart if there would be a gutter xD @13-37: Here are screenshots of all GTA IV TBOGT vehicles Link to comment Share on other sites More sharing options...
Jimbo_V Posted November 8, 2009 Share Posted November 8, 2009 @ Astrixone No, I didn't missed you rpost. I remember that I wrote you a PM once. Asked you how you made this with the shotgun. Tried it too, but there was a bug you couldn't fix, it didn't shot. You remember? I asked Nixolas1, if it's possible via an asi script to make the shotgun shoot on bike, if someone knows how it works, then he does. @ Slayermaggot Hmmmm, maybe without the handling.dat but not without the vehicles.ide or you will have some bugs like Stop signs on benches and you can't play any minigames like Dart, Bowling or you can't access the internet. You'll need the new vehicles.ide to avoid these bugs. @Raggea123 Looks nice man, like in TBOGT. I like it. @ Topic I hope someone manages to get the Shotgun shoot explosives. I made my version as strong as the one in TBOGT but it doesn't shoot explosives, but the cars are damaged etc. too, but you can't see an explosion, that's the only prob. Link to comment Share on other sites More sharing options...
Astrixone Posted November 8, 2009 Share Posted November 8, 2009 @ AstrixoneNo, I didn't missed you rpost. I remember that I wrote you a PM once. Asked you how you made this with the shotgun. Tried it too, but there was a bug you couldn't fix, it didn't shot. You remember? I asked Nixolas1, if it's possible via an asi script to make the shotgun shoot on bike, if someone knows how it works, then he does. @ Slayermaggot Hmmmm, maybe without the handling.dat but not without the vehicles.ide or you will have some bugs like Stop signs on benches and you can't play any minigames like Dart, Bowling or you can't access the internet. You'll need the new vehicles.ide to avoid these bugs. @Raggea123 Looks nice man, like in TBOGT. I like it. @ Topic I hope someone manages to get the Shotgun shoot explosives. I made my version as strong as the one in TBOGT but it doesn't shoot explosives, but the cars are damaged etc. too, but you can't see an explosion, that's the only prob. Ok BTW, i know the source of this problem: The aiming settings. Link to comment Share on other sites More sharing options...
Snike Posted November 8, 2009 Share Posted November 8, 2009 TBoGT hud? no problem! Me and my friend, robi29, are creating a hud-addon. Orginial Thread : http://forum.gtasite.pl/index.php?topic=59786.0 it's v.1 beta You can all files here : http://krossftp.comxa.com/ , mod and screens Link to comment Share on other sites More sharing options...
arthurc Posted November 8, 2009 Author Share Posted November 8, 2009 Actually we got BoGT orginal HUD and with it we are making same for IV Link to comment Share on other sites More sharing options...
Snike Posted November 8, 2009 Share Posted November 8, 2009 Oh, i have the DLC files too. Handling, hudColor.dat, hud.dat... textures. O. Wich program can open .xtd (Texture XBOX) Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted November 8, 2009 Share Posted November 8, 2009 Oh, i have the DLC files too. Handling, hudColor.dat, hud.dat... textures. O. Wich program can open .xtd (Texture XBOX) There is no program which can open .xtd-files, and i believe there won't come out one soon Link to comment Share on other sites More sharing options...
AFA Posted November 8, 2009 Share Posted November 8, 2009 (edited) About a month ago, I wanted some TBOGT in my GTA IV pc so I got some guns of gtagarage.com for san andreas and converted them to iv, I converted that same M249 and AA12 (not to release it though, just for myself). I also converted a p90 from GRIMS sa weapon pack and fixed it to almost exact position. Looks weird when you reload though. What do you think? Edited November 8, 2009 by AFA Link to comment Share on other sites More sharing options...
Braindawg Posted November 8, 2009 Share Posted November 8, 2009 nice mod.. it looks awesome! Link to comment Share on other sites More sharing options...
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