paveu Posted November 2, 2009 Share Posted November 2, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! Link to comment Share on other sites More sharing options...
OutOfTimer Posted November 2, 2009 Share Posted November 2, 2009 It's called "code optimisation." If the code is bloated, then it will run worse even if the machine is better. R* doesn't give a s*hit about PCs so they f*cked up their job. Plain and simple. You got screwed. Link to comment Share on other sites More sharing options...
TheBruceter Posted November 2, 2009 Share Posted November 2, 2009 I was going to say it might have something to do with the PS having 8 processors? Not due to R* not giving a sh*t about PC's.. lol They got a movie editor so they must care. Oh yeah was it not said it wasn't coming out at all for the PC? Its out now so they must care.. lol PC's are supposedly better than consoles. Someone that knows what their on about will hopefully come in topic and tell you what your needing Link to comment Share on other sites More sharing options...
paveu Posted November 2, 2009 Author Share Posted November 2, 2009 Right... that sounds reasonable. F***ed up port and 8 video-gaming optimized processors gathered in one so called Cell processor (did my homework and read more about it just minutes ago: http://en.wikipedia.org/wiki/Cell_(microprocessor) ) might explain that misery I have on my not-a-rocket PC... thanks guys. I feel better now. at least I'm not mad at my PC that much anymore ;-) Link to comment Share on other sites More sharing options...
OutOfTimer Posted November 2, 2009 Share Posted November 2, 2009 I'm not sure if I should start by saying that GTA IV is based on 3 cores ('cause XBox has that much) or that both consoles are cheap and old hardware from year 2005 ? In any case, you should take a look at PC version screenshots with users that have quad cores and 1 GB Video RAM. If you can't find these on the web, I'll post a screenshot of my game in 1920x1200 resolution. So that next time you'll laugh when somebody tells you console hardware is good. Oh, I almost forgot... LOL ! Link to comment Share on other sites More sharing options...
Jigglyass Posted November 2, 2009 Share Posted November 2, 2009 First of all get your f*cking facts straing. Cell BE has 8 SPEs WHICH ARE NOT = TO CORES. Second of all, the 8th SPE is locked and is unusable by the PS3 at all, it just sits there doing nothing AT ALL. 7SPE is dedicated to the PS3 OS, no game can utilize it OR USE IT at all. There is 6 SPEs left for game usage, and these 6SPEs are not even fully utilized by GTA 4 at all on the PS3. Code optimization is the problem. R* did not optimize this game properly for the x86 architecture, so were stuck with slow running like sh*t. Link to comment Share on other sites More sharing options...
Vinnie Posted November 2, 2009 Share Posted November 2, 2009 (edited) Because the Playstation 3 is a console and is probably using RISC whereas the PC is running a whole bunch of other overheads. Consider that and the fact that some of the items are pumped up from the console release then even if your hardware is better than the console it's still going to run crappier unless you tweak your system or get higher spec hardware. GTA III Would not run properly on my PIII machine I had at the time for the exact same reason, and that computer had significantly better hardware than the Playstation 2. Anyway this thread will turn into nothing more than a flamewar. Edited November 2, 2009 by Vinnie Link to comment Share on other sites More sharing options...
paveu Posted November 2, 2009 Author Share Posted November 2, 2009 OK. I get your points. So to summurize: - GTA IV for PC is not optimized enough (or better to say not optimized at all) - it's not quite that PS3 has better hardware than PC can have (even mine) - since there are a lot of people who prefer GTA on PC than on consoles this thread might start endless and meaningless discussion. I got my answer now so I guess topic is closed :-) Thanks to you all! Cheers Link to comment Share on other sites More sharing options...
supermortalhuman Posted November 2, 2009 Share Posted November 2, 2009 (edited) GTA IV was the first game to tap the PS3 like it did (the freezing *ON PS3* was caused because Rockstar was the first company to use special features of the cell - call take 2, they will gladly tell you the same). The PS3 is more catered toward graphics and physics calculation than any PC today. The PS3 and 360 run this game better because they are on low resolutions and the PS3 runs it better (than YOUR and my hardware) because it is designed for this kind of situation. It was the first game to tap into the hardware the PS3 uses and didn't even come close to using all of it. Basically, that PS3 and 360 is not doing what your PC is doing "behind the scenes" and maintaining other processes. It is also designed to deal with this type of new game (GTA IV was the first true next generation game). But by the next GTA? Your computer, should you be upgraded by then, will run it like cake and way better than the consoles. Also, at the end of the day, this is all hogwash because my computer, at a slower spec than yours, runs this game WAY better than both of the consoles at a resolution nearly two times the size. The problem is your box and possibly the settings, not the game - GeForce 8600 GT with 256MB of VRAM That is your issue. Edited November 2, 2009 by supermortalhuman Link to comment Share on other sites More sharing options...
ikt Posted November 2, 2009 Share Posted November 2, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! PS3 CPU: 3x 3.2GHz, almost fully dedicated to the game. PC CPU: 2x 2.92GHz, struggling with GTA IV, Windows and more programs and processes. On a normal PC: 40 processes. PS3 256MB RAM: Fully dedicated to the game. PC 4GB RAM: 4GB is enough. Windows takes up 1GB. 3GB left for games and such. RAM isn't the important factor here. PS3 GeForce 7800 based chip: optimised for PS3 games. Games are programmed for this only graphics card. PC GeForce 8600GT: Weaker CPU, not optimised for one specific thing but rather for a lot of things. Also, this card sucks. Conclusion: Your PC just sucks compared to a PS3. Also, PS3 doesn't even play GTA IV at 720p. You probably have 720p or more @ your pc. Now buy a better videocard and kick ass. Link to comment Share on other sites More sharing options...
viometrix Posted November 2, 2009 Share Posted November 2, 2009 im going to make it simple. playing games on consoles is like watching pre recorded video in terms of hardware usage. whereas playing games on pcs is like watching live tv or shows in terms of hardware usage. they may look and play the same between the two, but they are not, otherwise youd only need one disc to play all versions. also take into account the pc version runs almost 2 times of data at one time compared to both consoles combined. gta iv pc has a higher texture and polygon count overall. on island on the pc versions requires more memory than all the islands on a console. that may not be the exact science behind it, but you get the idea. Link to comment Share on other sites More sharing options...
BKwegoharder Posted November 2, 2009 Share Posted November 2, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! The 8600GT is weaker than the and 7800GTX by a big margin, plus the gpu in the ps3 is stronger than the 7800GTX. It is very weak, all it has is DX10 which it can barely do. And the Cell processor in the ps3 murders your gpu AND your cpu. The same goes for the xbox 360. You should be happy you can run the game. Link to comment Share on other sites More sharing options...
Extortionate Posted November 2, 2009 Share Posted November 2, 2009 The simple fact is that consoles will always piss all over a PC clock for clock. Consoles are dedicated gaming machines without the bottlenecks of the PC. Link to comment Share on other sites More sharing options...
viometrix Posted November 2, 2009 Share Posted November 2, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! the ps3 has a hybrid 8000 / 9000 series graphics card, not a 7800... the ps3 can do directx 10 if it is properly implemented (well kind of), the 360 sadly cannot. also consoles cannot kill pc's just cause they are dedicated gaming machines, frame for frame my pc kills either console in looks and quality and framerate over any game that has been released for consoles and pc's hands down. but we have had this discussion many times Extortionate my friend, so lets not start it over again. we have a difference of opinion. Link to comment Share on other sites More sharing options...
BKwegoharder Posted November 2, 2009 Share Posted November 2, 2009 the ps3 has a hybrid 8000 / 9000 series graphics card, not a 7800... the ps3 can do directx 10 if it is properly implemented (well kind of), the 360 sadly cannot http://en.wikipedia.org/wiki/RSX_'Real...ynthesizer' The ps3 is based off of the 7800 series. Link to comment Share on other sites More sharing options...
Extortionate Posted November 2, 2009 Share Posted November 2, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! the ps3 has a hybrid 8000 / 9000 series graphics card, not a 7800... the ps3 can do directx 10 if it is properly implemented (well kind of), the 360 sadly cannot. also consoles cannot kill pc's just cause they are dedicated gaming machines, frame for frame my pc kills either console in looks and quality and framerate over any game that has been released for consoles and pc's hands down. but we have had this discussion many times Extortionate my friend, so lets not start it over again. we have a difference of opinion. You simply could not play any game like GTA IV on the same spec as a PC like a console, as I said, spec for spec, clock for clock on the same settings. The PS3 uses OpenGL ES and does not use DirectX. Where on earth did you get such info about "the PS3 can do directX"? Link to comment Share on other sites More sharing options...
OutOfTimer Posted November 3, 2009 Share Posted November 3, 2009 Link to comment Share on other sites More sharing options...
viometrix Posted November 3, 2009 Share Posted November 3, 2009 (edited) Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! the ps3 has a hybrid 8000 / 9000 series graphics card, not a 7800... the ps3 can do directx 10 if it is properly implemented (well kind of), the 360 sadly cannot. also consoles cannot kill pc's just cause they are dedicated gaming machines, frame for frame my pc kills either console in looks and quality and framerate over any game that has been released for consoles and pc's hands down. but we have had this discussion many times Extortionate my friend, so lets not start it over again. we have a difference of opinion. You simply could not play any game like GTA IV on the same spec as a PC like a console, as I said, spec for spec, clock for clock on the same settings. The PS3 uses OpenGL ES and does not use DirectX. Where on earth did you get such info about "the PS3 can do directX"? from sony and microsoft confirmed it some time ago when they said the 360 cannot do directx 10... and the ps3 actually uses 3 graphics wrappers for different games, so we are both right *EDIT* just did a little more homework, and though the ps3 is technically capable of directx 10, microsoft will not licsense it and it is not among the graphics technologies used, though some elements of it are duplicated and use in some capacities. so i was wrong and i apologize to anyone i may have confused. and Touche OutOfTimer on the images showing how a console has to use all kinds of fogs and darkening to hide their inability to match what a pc can do. good show Edited November 3, 2009 by viometrix Link to comment Share on other sites More sharing options...
luceberg Posted November 3, 2009 Share Posted November 3, 2009 (edited) Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! It is pretty obvious your problem is the crap graphics card. You need an 8800GT or higher equivalent. Then youll start to see why GTA for PC reigns supreme. You could also overclock some more or get a quad core cpu. Edited November 3, 2009 by luceberg Link to comment Share on other sites More sharing options...
Jigglyass Posted November 3, 2009 Share Posted November 3, 2009 Since it's my first post on this forum: BIG HELLO to all Forum members :-) And now the main question: how come GTA IV works better (faster) on PS3 than on my PC thou I have a better hardware in PC than PS3 does? I was looking for the answer on this forum and I couldn't find it. So here it goes: my PC is: - Core 2 Duo 2.66 GHz @ ~2.92 GHz - 4 GB of RAM - GeForce 8600 GT with 256MB of VRAM as far as I know PS3 is: - kind of PowerPC 3,2 GHz - 256 MB of RAM - GeForce 7800 chip based video with 256 MB of VRAM To run the game smoothly on my PC I must set resolution to 800x600 and all other params to lowest possible settings (or even 'off'). I can try the 1024x768 resolution plus Medium textures but this is bit slower and still is faaaar from what PS3 offers (see FAQs: http://www.gtaforums.com/index.php?showtop...ntry1058955422). I can only dream of the setting which suppose to be PS3 equivalent. How come? Was porting of this game to PC so f***ed up?? Or I do something wrong? I just can't get it... Hope anyone has an idea and will be able to answer my main question. Cheers! the ps3 has a hybrid 8000 / 9000 series graphics card, not a 7800... the ps3 can do directx 10 if it is properly implemented (well kind of), the 360 sadly cannot. also consoles cannot kill pc's just cause they are dedicated gaming machines, frame for frame my pc kills either console in looks and quality and framerate over any game that has been released for consoles and pc's hands down. but we have had this discussion many times Extortionate my friend, so lets not start it over again. we have a difference of opinion. You simply could not play any game like GTA IV on the same spec as a PC like a console, as I said, spec for spec, clock for clock on the same settings. The PS3 uses OpenGL ES and does not use DirectX. Where on earth did you get such info about "the PS3 can do directX"? from sony and microsoft confirmed it some time ago when they said the 360 cannot do directx 10... and the ps3 actually uses 3 graphics wrappers for different games, so we are both right *EDIT* just did a little more homework, and though the ps3 is technically capable of directx 10, microsoft will not licsense it and it is not among the graphics technologies used, though some elements of it are duplicated and use in some capacities. so i was wrong and i apologize to anyone i may have confused. and Touche OutOfTimer on the images showing how a console has to use all kinds of fogs and darkening to hide their inability to match what a pc can do. good show Dawg, are you batsh*t insane? PS3 uses Nvidias reality synthesizer AKA based on the NVIDIA G70 architecture which CANNOT do DX10. However, the chip can do DX 9C, unfortunately, how the f*ck would it look like when you're using you rivals code (After all DX is by Microsoft). Therefore, RSX uses OpenGL ES 2.0. Another evidence that RSX cannot do DX 10 is that it USES PIXEL SHADERS AND VERTEX PIPELINES. DX 10 needs unified shaders to work at all. The only differences between the PS3 upon release and the PS3 slim is few motherboard changes and the Cell along with RSX were shrinked from 90nm to 45nm for Cell and 65nm for RSX which resulted in much less heat output and slashed the power consumption more than half. Link to comment Share on other sites More sharing options...
Ogs Posted November 3, 2009 Share Posted November 3, 2009 Simple reason is, the 8600GT isnt up to the job. It only has 256MB of VRAM (GTA4 really needs 512MB just to get Medium textures, the console equivalent, on) and isnt all that powerfull in the first place (certainly less than the PS3). Upgrade the 8600GT, to something more modern with at least 512MB of VRAM (second hand 8800GTS 512MB ? Game played great on my system at 1680x1050, far better than the PS3 and 360 version). Link to comment Share on other sites More sharing options...
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