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CLEO3 radio station codes


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Track 12 might be the User Track. This is an educated guess based on the garaged car information stored in the save file.

See table below. The garaged car information seems to be off by 1.

http://www.gtamodding.com/index.php?title=...lock_3:_Garages

 

 

Radio Stations   0x00      vehicle has no radio   0x01      playback fm   0x02      k rose   0x03      k-dst   0x04      bounce fm   0x05      sf-ur   0x06      radio los santos   0x07      radio x   0x08      csr 103.9   0x09      k-jah west   0x0a      master sounds 98.3   0x0b      wctr   0x0c      user track player   0x0d      radio off

 

 

 

0006: 26@ = 0x0c041E: set_radio_station 26@ 

 

Edited by OrionSR
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Okay. This seems to be what I'm getting. Track 11 and track 12 are both radio off. Track 24 sets the User Track (which I've never used - this could be a factor).

 

 

041E: set_radio_station 0@  0x00    //  playback fm  0x01    //  k rose  0x02    //  k-dst  0x03    //  bounce fm  0x04    //  sf-ur  0x05    //  radio los santos  0x06    //  radio x  0x07    //  csr 103.9  0x08    //  k-jah west  0x09    //  master sounds 98.3  0x0a    //  wctr  0x0b    //  radio off *  0x0c    //  radio off  0x0d    //  playback fm  0x0e    //  k rose  0x0f    //  k-dst  0x10    //  bounce fm  0x11    //  sf-ur  0x12    //  radio los santos  0x13    //  radio x  0x14    //  csr 103.9  0x15    //  k-jah west  0x16    //  master sounds 98.3  0x17    //  wctr  0x18    //  user track player  0x19    //  radio off

 

Edited by OrionSR
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No, 11 is user tracks

Maybe for you, but not for me. When I set the radio to 11 using opcode 041E I get radio off.

I confirm, 11 is off usertrack is 24

yea 11 crashed my game too

 

EDIT: nooway 24 is playback FM

Edited by falenone
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This is the code I was using to check the radio station numbers. It starts with station 12 since you mentioned that 11 crashed your game. F7 decreases the variable and resets the radio. F8 increases the variable. The number is displayed in a text box so you can be confident of the value.

 

 

{$CLEO .cs}0000:wait 2000006: 26@ = 12 041E: set_radio_station 26@ while true wait 250 if   0AB0:   key_pressed 0x76    // F7 then   000E: 26@ -= 1   041E: set_radio_station 26@    0513: show_text_box_1number 'NUMBER' number 26@   end if   0AB0:   key_pressed 0x77    // F8 then   000A: 26@ += 1                                                                               041E: set_radio_station 26@    0513: show_text_box_1number 'NUMBER' number 26@   endend

 

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I suppose it could be an exe version difference - if we're using CLEO then we must be using v1. Could it be that I've never used the User Track, and since it is not configured Radio Off is used instead? I've got Radio Off for station 12, which matches your observations. Do any of the other stations match what you get?

Edited by OrionSR
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why not work with the memory?:

 

 

    * 0xBA679A - [byte] Radio Station ID values:         o 1 to 12 (see below for station names according to ID)               + 1 = "Playback FM"               + 2 = "K Rose"               + 3 = "K-DST"               + 4 = "Bounce FM"               + 5 = "SF-UR"               + 6 = "Radio Los Santos"               + 7 = "Radio X"               + 8 = "CSR 103.9"               + 9 = "K-JAH West"               + 10 = "Master Sounds 98.3"               + 11 = "WCTR Talk Radio"               + 12 = "User Track Player"               + 13 = "Radio Off

 

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