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Shadow-Link

[IV][REL][WIP]Shadow Mapper 0.1b

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Shadow-Link

Found out that I can't load WDR/WFT files made in Zmodeler for some reason.

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Spider-Vice

Weird, seems the same issue with G-Texture with WTD textures edited in Spark IV. Maybe ZModeler locks the files?

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Shadow-Link

Nah don't think they are locked, sparkIV is able to open them too. I can't even decompress them.

Doesn't matter anyway tounge.gif I'll just don't add zmodeler support.

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Gforce

Zmodeler uses a different padding method (00 00 etc) and some of the pointer methodology is a bit different too.

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Shadow-Link

I don't have a problem with reading them once I decompressed them, problem is I can't even decompress them confused.gif

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gr8man

Hey Prince-link,do the buildings in IV have prelight like in SA.I am asking because your imported models look different than the stock buildings.

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Shadow-Link

Just vertex colors afaik.. updated my website

 

Shadow-Link.nl

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_CP_

31.12.2009 - I wait on this day smile.gif

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Ruscris2

Nevermind...

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gr8man

Lets hope Prince understand how to make the collisions till 31.

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Shadow-Link

I won't wink.gif Cols will be added in a next release.

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Red™

Cool smile.gif I cant wait.

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vans123

i tried downloading Shadow Mapper, and well it says file doesnt exit -.-

 

where i can get it?

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gr8man

Did you even read the release date?

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vans123

Yeh im not blind dozingoff.gif(why the fk ppl has to answer with such bad sarcasm?)

 

Then explain me why the heck it has a embed Link in the news of Prince-Link Website?Huh?

-Not offence, but ppl posts that kind of embed links when he is doing a release not just for nothin...

 

Next time think before throwing some kind of useless sarcasm to ppl dozingoff.gif

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gr8man

Your question was useless.

I think Prince has embeded the link because everyone was aking for release date.

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Shadow-Link

gr8man is right, the download link on the website is there because I was to lazy to remove it smile.gif

Just put up the readme and the tutorial so I don't have to do that when I release it tounge.gif which is 31-12-2009 like gr8man said smile.gif

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NTAuthority

When you figure out more of the collision format (wbd?), I hope you'll at least write some good documentation for it... I'm planning on a automated GTA/RW to GTA/RAGE map data conversion tool, which since IV has pretty equal capabilities to SA could likely easily work (better than my VCtoSA conversion tool), it'd be a straight conversion (even the paths would be, yay!)

 

Heh, I'm even planning on automatically splitting the content into IDE-specific IMG files, like they should be.

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Red™
Your question was useless.

I think Prince has embeded the link because everyone was aking for release date.

And useless questions are useless.

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Lord Illicious

This thing has lod rendering?

Is that like an auto lod maker that links from main mipmaps to lod mipmaps?

that would be so cool.

 

This is what ive done so far through back and fourth error checking with sparkIV.

http://www.youtube.com/watch?v=5m8KwY6ypLQ

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nkjellman

When you say that this doesnt support colls dose that mean that we cant have them when edeting objects or when we move them and add objects.

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gr8man
This thing has lod rendering?

Is that like an auto lod maker that links from main mipmaps to lod mipmaps?

that would be so cool.

 

This is what ive done so far through back and fourth error checking with sparkIV.

http://www.youtube.com/watch?v=5m8KwY6ypLQ

Man,how did you've done that?Importing in max adding the new texture to the model,exporting.Then DFFtoWDR and adding the texture to the .wtd.Am I right?

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Zer0w5
This thing has lod rendering?

Is that like an auto lod maker that links from main mipmaps to lod mipmaps?

that would be so cool.

 

This is what ive done so far through back and fourth error checking with sparkIV.

http://www.youtube.com/watch?v=5m8KwY6ypLQ

Man,how did you've done that?Importing in max adding the new texture to the model,exporting.Then DFFtoWDR and adding the texture to the .wtd.Am I right?

I think he just opened the wtd files and edited them in photoshop sly.gif

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gr8man

No,because the texture is repeating.

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rwils79

Yeah I think that he would've used the method that you stated gr8man.

Edited by rwils79

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EncryptedReality

Ok its 31st and files arent even there dozingoff.gif

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Shadow-Link

I just woke up man smile.gif be patient tounge.gif

 

Edit: By PMing me that I should upload them to my website I am not going to release it any sooner...

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supermortalhuman

Prince-Link is asleep. He'll see you soon if he is ready to release today. He's got plenty of hours left before he misses a 'deadline' wink.gif

 

ninja edit: hahahahaha perfect timing

 

6:44 twins!

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EncryptedReality

ROFL i did too 10 minutes ago

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