KillingName Posted September 25, 2009 Share Posted September 25, 2009 What´s up, dude, I am stuck here with this mod, in the part after player.definded($PLAYER_CHAR), the thing is, I want a armor dff and txd to spawn if the player has armor, heres the code, this is just for it to spawn: {$CLEO} 0000: while true wait 250 if Player.Defined($PLAYER_CHAR) (what do i put here) then player.Create(armor.dff, armor.txd, X:5;Y:5,Z:5) end end end So help me please, or indicate me with a similar tutorial about something like this please Link to comment Share on other sites More sharing options...
Kickme93 Posted September 25, 2009 Share Posted September 25, 2009 This topic should be here mate, http://www.gtaforums.com/index.php?showforum=49 Wrong place. Link to comment Share on other sites More sharing options...
KillingName Posted September 25, 2009 Author Share Posted September 25, 2009 Oh, thx dude. Link to comment Share on other sites More sharing options...
Exkabewbikadid Posted September 25, 2009 Share Posted September 25, 2009 Moved... Link to comment Share on other sites More sharing options...
ZAZ Posted September 25, 2009 Share Posted September 25, 2009 please read tutorials Mission Coding for Dummies CLEO Script Tutorial SCM Coding FAQ Coding Bible Part I Coding Bible Part II Mission Coding for Pro's CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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