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Since they could add new Heli's...


macorules94
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Do you guys think it's possible to add a small dodo for DLC? Or will they have to create it from scratch, the physics and stuff?

 

I think they should add one small flyable plane.

 

I know that theres a wishlist topic, but this is different.

 

Maybe they did but its a secret.... ph34r.gif

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ëèáåðòè ñèòè â ãòà4 ñëèøêîì ìàë äëÿ ïîëåòîâ íà ñàìîëåòå, ýòî çàÿâèëè åùå âî âðåìåíà ïåðâûõ ïðåâüþ

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I think they would have to make it from scratch and I just cant seem them doing it with 3 new Heli's already

 

The jets would be cool to use seeing as how rich Luis might be, possibly using a jet for transport

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abcadgfawghaeheheahaeh
ëèáåðòè ñèòè â ãòà4 ñëèøêîì ìàë äëÿ ïîëåòîâ íà ñàìîëåòå, ýòî çàÿâèëè åùå âî âðåìåíà ïåðâûõ ïðåâüþ

please write in english

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The Notorious MOB

Aww not this again sly.gif

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ëèáåðòè ñèòè â ãòà4 ñëèøêîì ìàë äëÿ ïîëåòîâ íà ñàìîëåòå, ýòî çàÿâèëè åùå âî âðåìåíà ïåðâûõ ïðåâüþ

The cyrillic didn't work. tounge2.gif

 

 

Aww not this again  sly.gif

haha it is, ppl just keep begging for planes

 

lol I was just sayin.

 

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Well I know its only speculation, but we have seen an engine on fire and a jet exploding in the trailers. Destructible planes is a possible sign of flyable planes. But I wont fully believe it until something is announced.

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They could add a spae shuttle if they wanted. But they did not. And i'm happy they didn't. Too over-the-top is sh*t. But i do hope they add that sort of stuff in GTA VI.

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They could add a spae shuttle if they wanted. But they did not. And i'm happy they didn't. Too over-the-top is sh*t. But i do hope they add that sort of stuff in GTA VI.

For real, I didn't like how whacked out SA was, and the Saints Row series didn't make it better.

 

I don't see any hope of having planes in TBOGT.

 

If we ever get to see planes again, It'll probably be on a full game, not a DLC.

Edited by shinsta312
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What do you get from planes that you can't get from helicopters in a GTA game save for vertical take-off and landing (although the harrier in GTA SA could do that...) Sure they go faster. But what's the point? It takes 1 minute to fly across the width of liberty city in a heli at the moment. Making it any faster goes into the impractical. Then there is the fact that if you were going to take-off from Francis International on one of the two runways you are sharing it with the 2 ever-circling jumbo-jets, which would just look silly. Also, where are you going to land aside from Francis International? Sure, you can jump out and parachute down as of the Gay Tony era, but to add to the city's vibrant living feel, it would be stupid to allow you to fly the only light-aircraft and be able to leap out over Algonquin. As with helicopters R* would subsequently have to make NPCs fly them, and without a second airport this just seems silly.

 

Why would R* spend valuable bytes of memory adding an unnecessary and stupid feature, which would not fit in well with the game and definitely not within its setting of one large metropolis?

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Why would R* spend valuable bytes of memory adding an unnecessary and stupid feature, which would not fit in well with the game and definitely not within its setting of one large metropolis?

A few megs of texture data is THAT valuable?

 

The fun with planes is that you can randomly crash into buildings.

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What do you get from planes that you can't get from helicopters in a GTA game save for vertical take-off and landing (although the harrier in GTA SA could do that...) Sure they go faster. But what's the point? It takes 1 minute to fly across the width of liberty city in a heli at the moment. Making it any faster goes into the impractical. Then there is the fact that if you were going to take-off from Francis International on one of the two runways you are sharing it with the 2 ever-circling jumbo-jets, which would just look silly. Also, where are you going to land aside from Francis International? Sure, you can jump out and parachute down as of the Gay Tony era, but to add to the city's vibrant living feel, it would be stupid to allow you to fly the only light-aircraft and be able to leap out over Algonquin. As with helicopters R* would subsequently have to make NPCs fly them, and without a second airport this just seems silly.

 

Why would R* spend valuable bytes of memory adding an unnecessary and stupid feature, which would not fit in well with the game and definitely not within its setting of one large metropolis?

You bring up a good point. What is the use of bringing flyable planes in one city.

 

A small dodo is the only hope plane-believers got left, as you can actually see them flying around the city from time to time.

 

But then again, nobody likes realism, either.

 

 

The fun with planes is that you can randomly crash into buildings.

Which is the reason why R* isn't making them flyable in the first place, apparently. ph34r.gif

Edited by shinsta312
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A dodo might be too big , maybe a micro-ligher would fit into the game better ?? sigh.gifsuicidal.gif

user posted image

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Do you guys think it's possible to add a small dodo for DLC? Or will they have to create it from scratch, the physics and stuff?

 

I think they should add one small flyable plane.

 

I know that theres a wishlist topic, but this is different.

 

Maybe they did but its a secret....  ph34r.gif

son, give it a rest

 

 

EDIT: for those of you who dont speak russian

 

ëèáåðòè ñèòè â ãòà4 ñëèøêîì ìàë äëÿ ïîëåòîâ íà ñàìîëåòå, ýòî çàÿâèëè åùå âî âðåìåíà ïåðâûõ ïðåâüþ

 

=

 

Liberty City in gta4 is too small to fly a plane, it is stated in the time of the first preview

 

Edited by spdrlfc
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What do you get from planes that you can't get from helicopters in a GTA game save for vertical take-off and landing (although the harrier in GTA SA could do that...) Sure they go faster. But what's the point? It takes 1 minute to fly across the width of liberty city in a heli at the moment. Making it any faster goes into the impractical. Then there is the fact that if you were going to take-off from Francis International on one of the two runways you are sharing it with the 2 ever-circling jumbo-jets, which would just look silly. Also, where are you going to land aside from Francis International? Sure, you can jump out and parachute down as of the Gay Tony era, but to add to the city's vibrant living feel, it would be stupid to allow you to fly the only light-aircraft and be able to leap out over Algonquin. As with helicopters R* would subsequently have to make NPCs fly them, and without a second airport this just seems silly.

 

Why would R* spend valuable bytes of memory adding an unnecessary and stupid feature, which would not fit in well with the game and definitely not within its setting of one large metropolis?

This exactly cookie.gif x 1,000,000

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why are people still complaining. sh*t, you can't always get whatcha want. be happy you got helos.

Edited by blowdro420
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It seems TBOGT is giving us everything people wanted with the exception of planes and jetpacks, and considering how much more people wanted besides those two things, you guys should be grateful and stop begging for planes because that's a damn lot we're getting this DLC. Wait for GTA V or somethin, it ain't gonna happen in IV.

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It seems TBOGT is giving us everything people wanted with the exception of planes and jetpacks, and considering how much more people wanted besides those two things, you guys should be grateful and stop begging for planes because that's a damn lot we're getting this DLC. Wait for GTA V or somethin, it ain't gonna happen in IV.

ZOMG!!!!!!!!!!!!!!!!!!!!!1111111111 WE GETTIN FINGERLESS GLOVES TOO???????????????? ph34r.gifph34r.gifsleepy.gifsleepy.gifdevil.gif

cookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gif

 

 

 

Anyone who wants to flame me, that was sarcasm based on all the stupid threads about the lack of fingerless gloves when GTA IV was released.

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supermortalhuman

It really is way too small to fly planes. The helicopters move across the map in a flash, and plus, they need time to actually make the planes IV/HD quality.

 

We are seeing right now the remake of the old games in HD - that's what this gen is about in GTA, even if it only ends up being IV/LC then V/wherever.

 

If you remember, when you crashed a plane in SA, it disappeared. It was sh*t. The in-flight collision with water was innacurate (square), it was a pretty crazy setup.

 

That being said, planes DO still exist because it's still the EXACT same game, with a new rendering engine, and advancements to what you see (and advancements to what is not yet seen/as yet unused: those "orphan files" from SA are still in the game, just not in the IV build)

 

Same thing with trains: When you derailed those, those sucked. It was cool the first time, it felt weight, but if we wanted to still be stealing trains, it would A: still look like sh*t (since the game we got was delayed, let alone all the features not even in IV but present in SA) or B: We'd still be waiting to play this game.

 

You gotta take the good with the bad. New York City is gray and brown and dull and so is the season of Fall. That makes it PERFECT for the first place in a game since you work through color palletes throughout the life of a console (don't argue, go look at old nintendo games compared to the last ones made - it wasn't a limitation, it's called 'sprinkling it on a bit at a time' - castlevania, zelda, these got more and more colorful, so did mario, ust like III, then VC was vibrant, then SA had that and then some in between - this will be no different)

 

That's why the water is black and you can't see through it (just like GTA III) and the next game will introduce blue waters of the south etc etc

 

They gave us WAY more in IV than we got in III - the next game will knock your socks off, I'm sure of it, just like Vice did.

 

Also, you won't get planes until they figure out how to fake you out tounge.gif

 

The game can't render that fast - in the end, "too small" is JUST A COVER UP for "Our engine can't swap files that fast" - fact. In SA, the motion blur wasn't motion blur at all, they compounded the image so you could not see the LOD switch to close range model (disable it or play MTA with it disabled, you'll see why they "blurred" it at high speed IN THE WAY that they did anyhow)

 

So, basically, this game was made mainly for XBox 360 while still supporting PS3 and PC, and the two consoles mentioned (and most PCs) have a hard enough time not having pop up as it is, and SA had popup until it was legacy and 2 or 3 generations of video cards passed. Flying a plane in THIS game would suck because there would be missing sh*t all over the place, all the time.

 

They need more time to optimize the rendering before they can put a real plane in there (key word is real, like the cars, the ped animations, etc) that isn't just an old SA handling line (like those you can use in GTA IV to fly cars like planes - flying an SA plane in IV would ruin the HD experience - no plane takes off that easily, they want it to be REAL, so we have to wait smile.gif)

 

If you want to fly A plane, you'll get one in like a year. If you want to fly many planes, see you in 2012 (when I expect the Final Build to be done).

Edited by supermortalhuman
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