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  • 0
JAJ

The GTAIV chain game First Round!

Question

JAJ

user posted image

 

user posted image

 

user posted image

 

 

There are spoilers & they aren't marked so continue reading at your own risk.

 

The GTAIV Chain Game is for anyone who wants to play along, we are going to start a game from the beginning and take it to 100%.

Please read the Rules & Guidelines or the Newbie's Quick Start Guide before you start to play.

The Rules/Guidelines are here so that the game can progress and everyone can have an enjoyable experience while making a contribution to its completion.

 

Contents:

Newbie's Quick Start Guide

Rules & Guidelines

Supplement

Posting Format

Storyline Choices

Helpful Links & Maps

Checklist

Chain Game officers

Thanks to

Joining the Chain Game is easy and new players are always welcome. If you're new and want to plunge right in, simply follow the Quick Start Guide for now and read the complete set of rules later. You're excused for now, but eventually you'll have to... wink.gif

 

Newbie's Quick Start Guide (by rubregg)

  • Call a turn by posting in this topic
  • Download the last save
  • Play one mission
  • Upload your save to <Samutz's Uploader/Downloader>, <GTAIV Save Hosting>, Rapidshare or YouSendit.
  • Post the link to your game back here within 3 hours. Edit your original posting to do this. Have a look at other players' postings and you'll get the idea.
  • You can follow this link to go directly to the latest posting in the topic.

     

    Rules/Guidelines:

     

  • Don't use any cheat codes, cheat devices, mods, trainers or cleo scripts. They can seriously mess up things later in the game, so using them will not only spoil the fun for yourself, but also for the other players.

     

  • Call your turn by posting in the topic.

     

  • The definition of a "mission" is "any named mission". Examples are "Clean Getaway" and "Blood Brothers". If the save file name changes, then it's a "named mission".

     

  • Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%.

     

  • Use the posting format (see below for the format).

     

  • Complete ONE named mission only, save it and post a link back in the topic (use edit).

     

  • Use <Samutz's Uploader/Downloader>, <GTAIV Save Hosting> (requires save to be zipped), Rapidshare or YouSendit to upload.

     

  • Wait until 3 other turns have been completed before calling another turn.

     

  • If 6 hours pass without another player completing a turn, then the 3 mission wait rule is reset & anyone may call a turn. This does NOT mean to wait 6 hours between personal mission/turn calls.

     

  • Time limit to complete the turn is 3 hours. We will use the post time in the topic. The timer starts when a turn is called. After 3 hours and the caller has not posted, it's a forfeit and anyone else may call a mission.

     

  • The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn. The forfeited turn will not count towards the '3-mission' wait rule.

     

  • In the event of two gamers calling a turn the first one does the called mission.

     

  • Mission strategy is up to the caller - just don't use cheats/trainers.

     

  • Do not save after getting busted or wasted.

     

  • The caller may purchase/collect items (weapons, etc.), eat, dress, date.

     

  • The caller may do any non-named missions/collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.

     

  • The caller doesn't have to call a mission when all they want to do is side missions. In that case, just call a turn, but remember that the 3 hour time limit will still apply.

     

  • We expect the players to also adhere to the <gtaforums.com rules. > This includes "No warez/piracy (linking to, requesting or discussion of illegally obtaining copyrighted material) & Never open multiple accounts."

    The rules are based on the ones used for the GTASA chain game. Since this is a new game for the PC & I haven't played the PS3 or XBox versions we are going to continue this & consider it a 'learn as we go' process for the first few rounds at least. If anyone has some constructive criticism or advice to offer, please don't hesitate to PM me.

     

    Suggestions:

     

  • Do not fail a mission.

     

  • Try to keep the safe house saves minimal. If you have a game crash problem on your system multiple saves are alright - save when you don't want to lose some progress.

     

  • Please do not turn off the cell phone. This can cause missions to be missed.

     

  • Try to save with full armor.

     

  • Collect guns & ammo when possible.

     

  • Save close to available missions when possible.

     

  • A request to all players: Please post the completion percentage from the stats after you have completed your turn. The completion % can be found in STATS/MISC.
  • Have FUN!

Here is the posting format to use:

Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you do a chase'

Called by: Use your handle.

Link:

Status: 'in progress' or 'completed'.

Completion %: from stats section

Notes: anything pertinent to the mission/strategy, things the next player should know or extra stuff done.

 

 

[b][color=f97330]Mission:[/color][/b] [b][color=f97330]Called by:[/color][/b] [b][color=f97330]Link:[/color][/b] [b][color=f97330]Status:[/color][/b] [b][color=f97330]Completion %:[/color][/b] [b][color=f97330]Notes:[/color][/b] 

 

 

A note about the save slots:

 

...Remember that there are 13 slots ranging from 00 to 12. So, for example, if you've saved the game in slot 8, your savefile will be named 'SGTA407' and not 'SGTA408'. This is one confusion we need to avoid.
So, Don't be as dumb as I was... smile.gif

 

How to Swap Save files. These links should explain what you have to do:

<XLiveLess - small replacement of the xlive.dll with no online support> by listener

<GTA IV Play any SaveGame> by zerofreeze

<Rick’s Game Stuff>

 

 

user posted image

Supplement to the rules of the Chain Game
(by crazyanurag & JAJ)

Abuse of the '3-mission' rule:

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 4th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 3-mission wait rule, which callers should not exploit. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

 

Exceptions to the 'One Named Mission' rule:

In a few cases the next mission is triggered by a phone call & this call often comes before the player can get to a save point. It is desired that the player do only one 'named mission' per turn but in such cases as this it will be accecptable to complete a mission that is triggered by one of these phone calls. It is possible to not answer or hang up the call(s) that trigger a next mission though in soms cases Niko will 'automatically' answer, the call(s) may be received the next turn but in some cases these missions may need to be triggered by calling the person that gives Niko the mission. See the description & table below for who made the calls.

So far we have discovered the following: after The Master & the Molotov a phone call from Dimitri triggers Russian Revolution & after that another phone call triggers Roman's Sorrow. Another mission that is triggered by a phone call from Mallorie, is Hostile Negotiation. It seems that Hostile Negotiation doesn't follow any paticular mission but a phone call is triggered after Have a Heart (from Elizabeta) & Photoshoot (from Playboy X). Another phone call triggered mission is Paper Trail from U.L. Papers. It follows some time after the previous mission Dust Off. Another Mission, Weekend at Florian's (Ray Boccino/Roman) is triggered by a phone call from Ray immediately after Ray's mission No Way on the Subway. Undertaker is also a 'phone call triggered mission', the call comes after the Blood Brothers mission. Another phone call triggered mission is That Special Someone it is triggered by a phone call from U.L. Papers after completing Weekend at Florian's (Ray Boccino), Pest Control (Pegorino) and Liquidize the Assets (Gravelli). The last mission A Revenger's Tradgedy is a 'phone call triggered mission' also, it is triggered by a phone call from Little Jacob. This section may grow as we find more 'phone call triggered missions'. This info provided by aFinn, Thanks!

Here's a table version of the above information:

 

Phone Call Triggered Mission:
Phone Call From:
Phone call follows completed mission(s):
Russian Revolution
Dimitri The Master & the Molotov
Roman's Sorrow
Dimitri Russian Revolution
Hostile Negotiation
Mallorie Have a Heart & Photoshoot
Paper Trail
U.L. Papers Dust Off
Weekend at Florian's
Ray McReary No Way on the Subway
Undertaker
Packie or Kate Blood Brothers
That Special Someone
U.L. Papers Weekend at Florian's, Pest Control & Liquidize the Assets
A Revenger's Tragedy
Little Jacob If the Price is Right

Two-part Missions:

Out of the Closet, Holland Play, Final Intreview & I'll take her are two-part missions. They may be done in one turn or seperatley. When the first part is completed & saved the save name will look like this: Out of the Closet..., Holland Play..., Final Interview... & I'll take her... After the second part is completed the saved mission name will read ...Out of the Closet, ...Holland Play, ...Final Interview & ...I'll take her. Please note that in Holland Play the player can 'speed' things up by calling Dwayne after coming out of Playboy X's apartment then go a few blocks away & call Playboy X, this will then trigger the mission. This section may grow as we find more 'two-part missions'. This info provided by aFinn, Thanks!

 

Storyline Mission Choices:

Note: Spoilers follow. The preferred choices are just a suggestion.

 

Mission
Kill or don't Kill/Choice Consequence Suggested Choice
Ivan the not so Terrible
Kill Ivan Will or will not return as Random Character Don't Kill Ivan
Ruff Rider
Kill Cherise Will or will not return as Random Character Don't Kill Cherise
Holland Nights
Kill Clarence Will or will not return as Random Character Don't Kill Clarence
The Holland Play
Kill Playboy X or Kill Dwayne Get Playboy X's house/Dwayne will send gang members Kill Playboy X
Blood Brothers
Kill Francis McReary or Derrick McReary Can call Francis to clear wanted level if Derrick killed Kill Derrick
That Special Someone
Kill Darko No difference Player's option
One Last Thing
Deal or Revenge Niko gets $250000 & Kate will be killed Revenge
Here's a link to Storyline Choices by en.wikiGTA.org

 

Side Missions:

All players may participate in Exporting, Deliverys, Assassinations, Vigilante, Most Wanted, Fixer, Stevie's Car Thefts, Activities (win a game of pool, darts, etc.), Meet Random Characters, Friend Activities/Abilities, Unique Stunt Jumps and Shooting the "Flying Rats". This does not have to be called separately.

 

Brucies' Races:

Let's start with the same guidelines as the GTASA chain game; When the races are available do only one (1) race with a "named mission".

Three (3) races may be done if a "named mission" is not done.

 

Other things to keep in mind:

Friend Activities: All callers can help the progress with any of the friends in the game. It does not have to be called separately, and if it is, the '3 hour' wait rule will apply as always. It's suggested & hoped that the players will help to keep the friends 'happy' in their relationship with Niko. It is desired that Niko be able to use the friend(s) special abilities.

6-Star game play: This is encouraged, anyone may do things in the unopened areas. This will include but not be limited to: shooting the 'Flying Rats', collecting guns & ammo, collecting vehicles, Unique Stunt Jumps, side missions when available or anything else available in the area. Please let us know in the 'Notes' section about any extra stuff done or any 'keeper' vehicles collected.

 

Maps for Collectibles & information:

<GTA4.net Liberty City map collection>

<GTA4.net Liberty City mission guide>

<GTA4.net Liberty City Assassinations guide>

<GTA4.net Liberty City characters>

<GTA4.net Liberty City friends and girlfriends>

<GTA4.net Liberty City random characters>

<GTA4.net Pigeon location map> A map for keeping track of the Pigeons that have been shot. Please use this map to report numbers of the Pigeons that have been shot.

<GTA4.net Liberty City Stevie's Car Thefts>

<Storyline Choices by en.wikiGTA.org>

 

The GTAIV chain game officers:

aFinn

girishb

JAJ

 

Thanks to:

OrionSR for the original idea of the chain game

aFinn, saintdave & The Yardies for technical assistance

girishb for the checklist & assisting my efforts to load & play other saves

rubregg for the 'jumpto' coding education & other frontpage features & ideas

Ja750 & CCPD for the chains banner art

 

 

 

 

user posted image

 

GTA IV 100% CHECKLIST

 

 

MAIN STORYLINE

Percentage Gained = 60%

Roman Vladimir Glebov Mikhail Faustin
First Set

 

[x] The Cousins Bellic

[x] It's Your Call

[x] Three's A Crowd

[x] First Date (opens friend activities/abilities)

[x] Bleed Out

[x] Easy Fare

[x] Jamaican Heat

 

Second Set

 

[x] Uncle Vlad

[x] Logging On

 

Third Set

 

[x] Roman's Sorrow

 

Fourth Set

 

[x] Hostile Negotiation

 

Fifth Set

 

[x] Weekend at Florian's

 

Sixth Set

 

[x] That Special Someone

[x] Bull in a China Shop

[x] Hung Out To Dry

[x] Clean Getaway

[x] Ivan The Not So Terrible

[x] Crime and Punishment (unlocks Most Wanted & Vigilante)

[x] Do You Have Protection?

[x] Final Destination

[x] No Love Lost (unlocks Brucie's Exotic Exports)

[x] Rigged To Blow

Little Jacob Brucie Kibutz Manny Escuela
[x] Concrete Jungle

[x] Shadow (unlocks Little Jacob's drug deliverys)

First Set

 

[x] Search and Delete

[x] Easy As Can Be

 

Second Set

 

[x] Out of the Closet

[x] No. 1 (opens Brucie's races)

[x] Escuela of the Streets

[x] Street Sweeper

[x] The Puerto Rican Connection

Dimtri Rascalov Elizabeta Torres Michelle
[x] The Master and the Molotov

[x] Russian Revolution

[x] Luck of the Irish

[x] Blow Your Cover

[x] The Snow Storm

[x] Have a Heart

[x] First Date
Francis McReary U.L. Paper Dwayne Forge
First Set

 

[x] Call and Collect

[x] Final Interview

[x] Holland Nights

[x] Lure

 

Second Set

 

[x] Blood Brothers

[x] Undertaker

First Set

 

[x] Wrong is Right

[x] Portrait of a Killer

 

Second Set

 

[x] Dust Off

[x] Paper Trail

[x] Ruff Rider

[x] Undress to Kill

Playboy X Ray Boccino Gerry McReary
First Set

 

[x] Deconstruction for Beginners

[x] Photo Shoot

 

Second Set

 

[x] The Holland Play

First Set

 

[x] A Long Way to Fall

[x] Taking in the Trash

[x] Meltdown

[x] Museum Piece

[x] No Way on the Subway

 

Second Set

 

[x] Late Checkout

First Set

 

[x] Action Speaks Louder Than Words

[x] I Need Your Clothes, Your Boots, and Your Motorcycle

 

Second Set

 

[x] I'll Take Her...

[x] Ransom

[x] She's a Keeper

[x] Diamonds are a Girl's Best Friend

Patrick "Packie" McReary Derrick McReary Bernie Crane
[x] Harboring a Grudge

[x] Waste Not Want Knots

[x] Three Leaf Clover

[x] Smackdown (unlocks Stevie's Car Thefts)

[x] Babysitting

[x] Tunnel of Death

[x] Hating the Haters

[x] Union Drive

[x] Buoys Ahoy

[x] Bryce's Infernus

Phil Bell Jimmy Pegorino Gambetti
[x] Truck Hustle (unlocks assassination missions)

[x] Catch the Wave

[x] Trespass

[x] To Live and Die in Alderney

[x] Pegorino's Pride

[x] Payback

[x] Flat Line

[x] Pest Control

[x] Entourage

[x] Dining Out

[x] Liquidize the Assets

The Finale (Deal)
[x] If The Price is Right OR A Dish Served Cold

[x] Mr. & Mrs. Bellic

[x] A Revenger's Tragedy OR Out of Commission

SIDE MISSIONS
Little Jacob

(10 Drug Package Deliveries)

(unlocked after Shadow mission & becoming friends with Little Jacob)

Percentage Gained = 2%

Brucie

(10 Exotic Exports)

(unlocked by No Love Lost)

Percentage Gained = 2%

Brucie

(9 races)

(unlocked after No.1)

Percentage Gained = 2%

[x] Cerveza Heigts Carstack - Ambush

[x] Outlook Park - Ambush

[x] Willis Alley - Sting

[x] Schottler - Timer

[x] Meadows Park - Ambush

[x] Meadow Hills - Ambush

[x] Meadows Park Festival Towers - Sting

[x] East Island City Tunnel - Timer

[x] Beachwood City - Timer

[x] Steinway Apartment Tower - Timer

[x] Cavalcade - Meadow Hills Train Station

[x] PMP600 - Cerveza Heights Parking Garage

[x] PCJ600 - Beachwood City Carwash

[x] Sabre GT - Chase Point

[x] Patriot - Schottler Alley

[x] NRG900 - Meadows Park

[x] Banshee - Firefly Playground

[x] Feltzer - Docks in BOABO

[x] Intruder - Outlook South Slops

[x] Sanchez - Park in Outlook

[x] South Algonquin

[x] Airport Run

[x] Dukes Boulevard

[x] South Broker

[x] Star Junction

[x] Road to Bohan

[x] North Alderney

[x] Elevated

[x] South Alderney

Fixer

(9 Assassination Missions)

(unlocked after the Truck Hustle mission)

Percentage Gained = 2%

Most Wanted

(Catch 30 most wanted criminals)

(unlocked after Crime and Punishment)

Percentage Gained = 2.5%

Vigilante

(Catch criminals)

(unlocked after Crime and Punishment)

Percentage Gained = 2.5%

[x] Bailing Out for Good

[x] Dead End

[x] Derelict Target

[x] Hook, Line, and Sinker

[x] Industrial Action

[x] Migration Control

[x] R.U.B. Down

[x] Taken Out

[x] Water Hazard

[x] 10 in Bohan / Dukes / Broker

[x] 10 in Algonquin

[x] 10 in Alderney

[x] 20 random criminals from a police car's computer

 

Note: You don't have to do these consecutively.

Stevie's Car Thefts

(unlocked after Smackdown)

(Steal 30 cars requested via text message)

Percentage Gained = 2%

[x] Banshee

[x] Bobcat

[x] Buccaneer

[x] Cavalcade

[x] Cognoscenti

[x] Comet

[x] Contender

[x] Coquette

[x] DF8-90

[x] Dilettante

[x] Dukes

[x] Faggio

[x] Freeway

[x] Huntley Sport

[x] Infernus

[x] Intruder

[x] Manana

[x] Moonbeam

[x] NRG 900

[x] PMP 600

[x] Patriot

[x] Rancher

[x] Rebla

[x] Sabre GT

[x] Sentinel

[x] Sultan

[x] Super GT

[x] Turismo

[x] Voodoo

[x] Washington

CHARACTER MISSIONS
Friend Abilities

(First Date unlocks friends abilities)

Percentage Gained = 5%

Activities

(First Date unlocks friends activities)

(Complete various activities)

Percentage Gained = 5%

Random Characters

(unlocked after It's Your Call)

(Meet and complete missions for random people)

Percentage Gained =5%

[x] Roman - Taxi Service *

[x] Jacob - Guns (1.67%)

[x] Brucie - Helicopter (1.67%)

[x] Packie - Bomb (1.67%)

 

* denotes it isn't required for 100%.

[x] Win a game of pool (1.25%)

[x] Win a game of darts (1.25%)

[x] Win a full game of bowling (1.25%)

[x] Beat the high score on QUB3D (1.25%)

[2] Brian (3 meets)

[x] Badman

[x] Mel

[x] Ilyena Faustin

[x] Hossan

[x] Sara (2 meets)

[x] Pathos (2 meets)

[ ] Jeff *

[x] Cherise *

[1] Marnie (2 meets)

[x] Eddie Low (2 meets)

[x] Ivan *

[x] Clarence *

[x] Gracie

 

* denotes character doesn't count towards 100%

Friend Activities

(unlocked by First Date)

(Take your friends on these activities at least once)

Percentage Gained = 5%

Little Jacob

Percentage Gained = 1.67%

Brucie

Percentage Gained = 1.67%

Packie

Percentage Gained = 1.67%

[x] Darts

[x] Drinking

[x] Eating

[x] Pool

[x] Show

[x] Strip Club

[x] Boating

[x] Bowling

[x] Drinking

[x] Eating

[x] Heli Ride

[x] Show

[x] Strip Club

[x] Bowling

[x] Darts

[x] Drinking

[x] Pool

[x] Show

[x] Strip Club

Unique Stunt Jumps

(available from the beginning)

Percentage Gained = 2.5%

Kill 200 'Flying Rats'

(available from the beginning)

Percentage Gained = 2.5%

[x] 1 [x] 19 [x] 37

[x] 2 [x] 20 [x] 38

[x] 3 [x] 21 [x] 39

[x] 4 [x] 22 [x] 40

[x] 5 [x] 23 [x] 41

[x] 6 [x] 24 [x] 42

[x] 7 [x] 25 [x] 43

[x] 8 [x] 26 [x] 44

[x] 9 [x] 27 [x] 45

[x] 10 [x] 28 [x] 46

[x] 11 [x] 29 [x] 47

[x] 12 [x] 30 [x] 48

[x] 13 [x] 31 [x] 49

[x] 14 [x] 32 [x] 50

[x] 15 [x] 33

[x] 16 [x] 34

[x] 17 [x] 35

[x] 18 [x] 36

[x] 1 [x] 26 [x] 51 [x] 76

[x] 2 [x] 27 [x] 52 [x] 77

[x] 3 [x] 28 [x] 53 [x] 78

[x] 4 [x] 29 [x] 54 [x] 79

[x] 5 [x] 30 [x] 55 [x] 80

[x] 6 [x] 31 [x] 56 [x] 81

[x] 7 [x] 32 [x] 57 [x] 82

[x] 8 [x] 33 [x] 58 [x] 83

[x] 9 [x] 34 [x] 59 [x] 84

[x] 10 [x] 35 [x] 60 [x] 85

[x] 11 [x] 36 [x] 61 [x] 86

[x] 12 [x] 37 [x] 62 [x] 87

[x] 13 [x] 38 [x] 63 [x] 88

[x] 14 [x] 39 [x] 64 [x] 89

[x] 15 [x] 40 [x] 65 [x] 90

[x] 16 [x] 41 [x] 66 [x] 91

[x] 17 [x] 42 [x] 67 [x] 92

[x] 18 [x] 43 [x] 68 [x] 93

[x] 19 [x] 44 [x] 69 [x] 94

[x] 20 [x] 45 [x] 70 [x] 95

[x] 21 [x] 46 [x] 71 [x] 96

[x] 22 [x] 47 [x] 72 [x] 97

[x] 23 [x] 48 [x] 73 [x] 98

[x] 24 [x] 49 [x] 74 [x] 99

[x] 25 [x] 50 [x] 75 [x] 100

[x] 101 [x] 126 [x] 151 [x] 176

[x] 102 [x] 127 [x] 152 [x] 177

[x] 103 [x] 128 [x] 153 [x] 178

[x] 104 [x] 129 [x] 154 [x] 179

[x] 105 [x] 130 [x] 155 [x] 180

[x] 106 [x] 131 [x] 156 [x] 181

[x] 107 [x] 132 [x] 157 [x] 182

[x] 108 [x] 133 [x] 158 [x] 183

[x] 109 [x] 134 [x] 159 [x] 184

[x] 110 [x] 135 [x] 160 [x] 185

[x] 111 [x] 136 [x] 161 [x] 186

[x] 112 [x] 137 [x] 162 [x] 187

[x] 113 [x] 138 [x] 163 [x] 188

[x] 114 [x] 139 [x] 164 [x] 189

[x] 115 [x] 140 [x] 165 [x] 190

[x] 116 [x] 141 [x] 166 [x] 191

[x] 117 [x] 142 [x] 167 [x] 192

[x] 118 [x] 143 [x] 168 [x] 193

[x] 119 [x] 144 [x] 169 [x] 194

[x] 120 [x] 145 [x] 170 [x] 195

[x] 121 [x] 146 [x] 171 [x] 196

[x] 122 [x] 147 [x] 172 [x] 197

[x] 123 [x] 148 [x] 173 [x] 198

[x] 124 [x] 149 [x] 174 [x] 199

[x] 125 [x] 150 [x] 175 [x] 200

 

 

Edited by JAJ

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vastm0818

Well, I'll take another turn.

 

Mission: None

Called by: vastm0818

Link: http://gtasnp.com/19930

Status: Completed

Completion %: 85.72%

Notes:

Won Assasination Mission: Taken Out

Passed random encounters: Marnie's 1st and Pathos 2nd (and final)

 

 

Edited by vastm0818

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Girish

My turn.

 

Mission: Catch The Wave

Called by: girishb

Link: Chain Game 1

Status: Completed

Notes: Mission Passed!

Assassination Missions completed:

• Water Hazard

• Migration Control

 

Completion: 86.42%

Edited by girishb

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Ryan
Its been more than 6 hours since the last turn was completed. The 3 Mission Wait rule has been reset and anyone may now call a turn.

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JAJ
Checklist updated to here.

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JAJ

I'll take a turn

Mission: Trespass

Called by: JAJ

Link: <GTASnP>

Status: Completed

Completion %: 87.62%

Notes:

$10500 mission reward

Did Marnie's second encounter

Edited by JAJ

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Girish

Its been more than 6 hours since the last turn was completed. The 3 Mission Wait rule has been reset and anyone may now call a turn.

 

I'll go.

 

Mission: To Live and Die in Alderney

Called by: girishb

Link: Chain Game 1

Status: Completed

Notes: Mission Passed!

Remaining assassination fixer missions completed.

 

Completion: 90.31%

Edited by girishb

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Ryan
Its been more than 6 hours since the last turn was completed. The 3 mission wait rule has been reset and anyone may now call a turn.

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JAJ

I'll take a turn

Mission: Friend activities

Called by: JAJ

Link: <GTASnP>

Status: Completed

Completion %: 91.98%

Notes:

Eating, Strip Club, Show & Drinking with Brucie

Eating with Roman

2 Helicopter tours

Edited by JAJ

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aFinn
Its been more than 6 hours since the last turn was completed. The 3 Mission Wait rule has been reset and anyone may now call a turn.

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FireItUp

I'll take a turn.

 

Mission: Flatline

Called by: FireItUp

Link: http://gtasnp.com/20048

Status: Complete

Completion %: 92.68%

Notes: Mission complete

Edited by FireItUp

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Girish

Its been more than 6 hours since the last turn was completed. The 3 Mission Wait rule has been reset and anyone may now call a turn.

 

I'll grab a turn.

 

Mission: Pest Control / That Special Someone

Called by: girishb

Link: Chain Game 1

Status: Completed

Notes: Mission Passed!

Killed Darko Brevic.

 

Completion: 94.07%

Edited by girishb

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vastm0818

I'll take a turn.

 

Mission: A Dish Served Cold

Called by: vastm0818

Link: http://gtasnp.com/20069

Status: Completed

Completion %: 95.27%

Notes:

Made Hossan random encounter.

Hey people since we're so close to the end, aren't we supposed to be around 97-98%?

Edited by vastm0818

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FireItUp

I'll take a turn.

 

Mission: Out of Commission

Called by: FireItUp

Link: http://gtasnp.com/20077

Status: Complete

Completion %: 98.33%

Notes: Story complete

Took Jacob to play darts, to the strippers and to eat.

 

From what I can tell we need to unlock Packie's special ability.

Edited by FireItUp

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Girish

Its been more than 6 hours since the last turn, so I'll go again.

 

Ahh, f*ck it, I'm facing connection issues and can't seem to download anything.

Edited by girishb

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JAJ

I'll try to get us to 100%

Mission: Friend activities

Called by: JAJ

Link: <GTASnP>

Status: Completed

Completion %: 100%

Notes:

Strip Club, Show, Drinking & Darts with Packie

 

 

From what I can tell we need to unlock Packie's special ability.
This was 100% right on!

 

Congratulations & thanks to everyone that played & helped us get to 100%!

Thanks to aFinn & girishb for helping to keep the game running.

 

I'll try to get the next round started some time this weekend.

Edited by JAJ

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Girish

Ahh, fantastic! Congratulations and thanks to everyone who helped take this round towards 100%. Great job, guys.

 

I might not be able to play in the next round due to me having moved out of my house because of my job. But if I get a laptop that can run IV, I'll come back soon. Till then, best of luck to everyone for the next round. smile.gif

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