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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Lucky there's a...


Flat Face
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user posted image

 

 

still unsure on what i'm gona do with it. took maybe an hour to make.

 

EDIT: and here's a video of him with fixed eyes.

 

 

 

 

EDIT:

 

 

I was inspired by the guy doing the SA southpark mod so...

 

user posted image

 

Needs more work cause the rig is totally messed up and i've never played around with bone editing before so.. i'll repost when ... tis fixed

 

user posted image

Edited by Flat Face
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Stewie from family guy.. i didn't post it cause i thought people would recognize him.... lol.gif !

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[4.6] Topic Titles

All main topic titles should be named accordingly. You may add whatever you want to the title description (second line).

 

All topic titles must have a preceeding tag, in one of the following formats:

[WIP|SCR] Mod name - A work in progress (WIP) made ENTIRELY by yourself (SCR)

[WIP|CON] Mod name - A work in progress (WIP) that is a conversion by a different author

 

from a different gta game (CON)

[WIP|MOD] Mod name - A work in progress (WIP) that is a modification of a stock GTA car or another author's already released mod (MOD)

[REL|Final] Mod name - A finished mod release (REL) of which this is the final version (Final)

[REL|1.2Beta] Mod name - A finished mod release (REL) of which this is an early release (Beta) the number stands for the beta's version (1.2)

 

Naming topic titles accordingly, they should be short and concise and should be handled as so:

 

[REL|Final] R33 Skyline -GOOD

[REL|Final] Really cool lookin car, look inside to find out -BAD

OMFG I need halp! - BAD

[Q]Adding a new car to SA? - GOOD

[DOC] Vice City Offsets Document - GOOD

[Q]Trouble with car textures - GOOD

 

 

Next time name topics in a right way! If everybody won't give the proper names of mods, mod showroom will be turned into trash

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Cool try to make some real txts dffs or somethin or do what you want!

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[4.6] Topic Titles

All main topic titles should be named accordingly. You may add whatever you want to the title description (second line).

 

All topic titles must have a preceeding tag, in one of the following formats:

[WIP|SCR] Mod name - A work in progress (WIP) made ENTIRELY by yourself (SCR)

[WIP|CON] Mod name - A work in progress (WIP) that is a conversion by a different author

 

from a different gta game (CON)

[WIP|MOD] Mod name - A work in progress (WIP) that is a modification of a stock GTA car or another author's already released mod (MOD)

[REL|Final] Mod name - A finished mod release (REL) of which this is the final version (Final)

[REL|1.2Beta] Mod name - A finished mod release (REL) of which this is an early release (Beta) the number stands for the beta's version (1.2)

 

Naming topic titles accordingly, they should be short and concise and should be handled as so:

 

[REL|Final] R33 Skyline -GOOD

[REL|Final] Really cool lookin car, look inside to find out -BAD

OMFG I need halp! - BAD

[Q]Adding a new car to SA? - GOOD

[DOC] Vice City Offsets Document - GOOD

[Q]Trouble with car textures - GOOD

 

 

Next time name topics in a right way! If everybody won't give the proper names of mods, mod showroom will be turned into trash

wow , shutup

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Next time name topics in a right way! If everybody won't give the proper names of mods, mod showroom will be turned into trash

Hmmm.

 

user posted image

 

Don't be a hypocrite.

 

On topic: His head looks too a bit wide.

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AN ONTOPIC POST? WHAAAAAAAH MY HEAD IS ASSPLODING!!!!!!!!!!

 

yeah i need to muck around with the shape of the head.. confused.gif

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Narcis_speed6
YAHTZEEEEE, awesome lol smile.gif
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Next time name topics in a right way! If everybody won't give the proper names of mods, mod showroom will be turned into trash

Hmmm.

 

user posted image

 

Don't be a hypocrite.

I don't understand what you are saying, it's just a nonsence. My mod can be recognized as a mod about T.I.P., and his one is about Stewie, but named "Lucky there's a...". It's a riddle, not a name of the mod. So stop being jealous rascal

 

Ontopic: Cartoon characters are not for gta, they don't fit the game IMO

The model looks good, will it be able to move jaw?

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Narcis_speed6
i dont think so, is just a texture
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user posted image

 

Don't be a hypocrite.

I don't understand what you are saying, it's just a nonsence. My mod can be recognized as a mod about T.I.P., and his one is about Stewie, but named "Lucky there's a...". It's a riddle, not a name of the mod. So stop being jealous rascal

No he's right, Artur. and as for

 

Ontopic: Cartoon characters are not for gta

 

Everything you create can be for GTA. Even a chair. just use your imagination.

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Following suit...

 

Was michael jackson murdered?

 

Is lady gaga a man?

 

Does anyone ever post on topic anymore?

 

<_<

 

The mouth, ears and all the black lines are actually 3d pipes i've shaped.. seemed easier then f*cking around with textures, but.. i doubt i'll rig it up to be a cut scene model anyway.

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rig er up and put it in game, id love to beat down the football head lmao

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I was inspired by the guy doing the SA southpark mod so...

 

user posted image

 

Needs more work cause the rig is totally messed up and i've never played around with bone editing before so.. i'll repost when ... tis fixed

 

user posted image

Edited by Flat Face
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sgt.slaughter

 

user posted image

 

A bit of constructive criticism:

The nose needs to be 3D because it looks like someone punched him and it bent to the left.And so does the mouth...or at least make a better texture for the mouth that doesn't make it look like it's pointing to the right(Stewie's right,that is).

Edited by sgt.slaughter
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Well it's currently just like i said.. a couple of tubes shaped like his mouth lol.gif i thought about shaping it in 3d but.. i looked at some 3d models of him and the ones with his mouth actually out.. just looked wrong confused.gif

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