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I need help replacing DXT5 textures


Bunz
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Tried using G-textures and gimp for compression but always get an error trying to save the files, maybe i use a wrong compression path, can someone tell me which programs are best for these things and how to choose the right compression type?

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ok lets say i want to replace the fat hairy men in loadingscreens.wtd to something that will look less gay (not that there's anything wrong with that)

i replace the texture in G-texture and then save and this is the error from the console:

 

MainWindow::replaceTextures(1784) - Textures replaced: 1 OK, 0 Failed, 0 Skipped

WTDFile::writeFile(491) - Compression of file data failed, zlib error: Z Buffer error

WTDFile::saveFile(396) - Saved WTD File with 23 textures: c:\program files\rockstar games\grand theft auto iv\pc\textures\loadingscreens.wtd

 

The compression format i used in gimp is BC3 / DXT5.

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SLAYERMAGGOT

Well, i convert textures with XnView, but i noticed some textures are messed up later. So i used DDS Plugin for GIMP to save then. And when i make a new texture add new DDS Textures, it gives me an error too, but everything works alright ingame wink.gif

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You could be better asking in some kind of GIMP forums or something.

 

I use NVIDIA plugins for photoshop for saving DDS smile.gif

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