Barot Posted August 21, 2009 Share Posted August 21, 2009 (edited) I wanna know how to place "target locations".. like the pay n spray image in the map, I wanna put images in the map so I can know where are some places. Thanks for the help and sorry for my bad english I posted this message on "other" section and here becouse I dont know if it is with codes or with other thing Edited August 21, 2009 by Barot Link to comment Share on other sites More sharing options...
ZAZ Posted August 21, 2009 Share Posted August 21, 2009 I wanna know how to place "target locations".. like the pay n spray image in the map, I wanna put images in the map so I can know where are some places. Thanks for the help and sorry for my bad english I posted this message on "other" section and here becouse I dont know if it is with codes or with other thing Cleo must be installed 0AB6: store_target_marker_coords_to [email protected] [email protected] [email protected]: [email protected] = create_icon_marker_and_sphere 23 at [email protected] [email protected] [email protected]//-- will only be shown in off mission mode CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Barot Posted August 21, 2009 Author Share Posted August 21, 2009 OK.. The @.. are the X cordinate Y cordinate or what?? Im not very good modding And where I must put that code? in a cleo document?? Link to comment Share on other sites More sharing options...
Deji Posted August 22, 2009 Share Posted August 22, 2009 Link to comment Share on other sites More sharing options...
Deji Posted August 22, 2009 Share Posted August 22, 2009 (edited) (?? Two posts. One of which is empty?) {$CLEO .cs}//-------------MAIN---------------03A4: name_thread 'MPICONA'0A95: enable_thread_saving:MPICONA04CE: [email protected] = create_icon_marker_without_sphere 1 at X Y Z0A93: end_custom_thread Go to where you want the icon to point to (in game) and then retrieve the coordinates of the player. Paste them over the X,Y,Z and compile. If you need to create more, make more lines. (Append the [email protected] So if you add another line, make it [email protected], then [email protected] etc.). If you want to add more AFTER you have already played the game with the script compiled, you must delete your CLEO Saves. Or the script won't run again (to prevent loads of icons clogging game). Save in a different slot! Once you save, the icon will be there forever... Edited August 22, 2009 by Deji Link to comment Share on other sites More sharing options...
Barot Posted August 22, 2009 Author Share Posted August 22, 2009 It works man! thanks and if I want to add more lines I must to do this?: {$CLEO .cs} //-------------MAIN--------------- 03A4: name_thread 'MPICONA' 0A95: enable_thread_saving :MPICONA 04CE: [email protected] = create_icon_marker_without_sphere 1 at X Y Z 04CE: [email protected] = create_icon_marker_without_sphere 1 at X Y Z (AND MORE TIMES) 0A93: end_custom_thread thats right? Link to comment Share on other sites More sharing options...
TheSiggi Posted August 22, 2009 Share Posted August 22, 2009 Yep. But remember: there are limits....don't add to many icons otherwise 'old ones' or your new ones wont appear on the map Link to comment Share on other sites More sharing options...
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