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[IV|WIP] LCPD First Response


notspectre

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Is it even possible to mod on the PS3?? Didn't see anything about that^^

I'm pretty sure the console versions present enough difference to make porting anything over a big task, if it's even possible at all.

 

Plus, it's a good chance that people don't realize how much work they have to do to jb a console in the first place.

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  • 2 weeks later...

Hey, I recently installed this mod and it's not working, I have a windows 7 64-bit OS, and after running GTA IV v.1.0.4.0 it said soon after leaving my safehouse (as niko, which I don't think it should be), it said "script error randomnumbers", but I found a debug thing in my root directory, here it is.

 

 

2011-10-30 18:45:13 - Initializing ScriptHookDotNet v0.893 BETA (GTA IV version 1.0.4.0)

2011-10-30 18:47:13 - Direct3D device created!

 

2011-10-30 18:47:15 - SEARCHING FOR SCRIPTS...

2011-10-30 18:47:15 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2011-10-30 18:47:15 - ...found script 'N0.N2.T10'!

2011-10-30 18:47:15 - ...found script 'N0.N2.T11'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T12'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T13'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T14'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T15'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T16'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T17'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T19'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T21'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T22'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T23'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T24'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T25'!

2011-10-30 18:47:15 - ...found script 'N0.N3.T26'!

2011-10-30 18:47:15 - ...found script 'N0.N4.T28'!

2011-10-30 18:47:15 - ...found script 'N0.N4.T29'!

2011-10-30 18:47:15 - DONE! 17 valid scripts found!

 

2011-10-30 18:47:15 - STARTING SCRIPTS...

2011-10-30 18:47:16 - ...successfully started script 'N0.N4.T29'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N4.T28'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T26'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T25'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T24'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T23'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T22'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T21'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T19'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T17'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T16'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T15'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T14'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T13'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N3.T12'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N2.T11'!

2011-10-30 18:47:16 - ...successfully started script 'N0.N2.T10'!

2011-10-30 18:47:16 - Error during Tick in script 'N0.N4.T29':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N4.T29.M84(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N4.T28':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N4.T28.M80(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N3.T22':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N3.T22.M36(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N3.T19':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N3.T19.M32(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N3.T16':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N3.T16.M23()

at N0.N3.T16._Lambda$__2(Object a0, EventArgs a1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N3.T15':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N3.T15.M21(Object sender, KeyEventArgs e)

at GTA.Script.ProcessEvents()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during Tick in script 'N0.N3.T13':

System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.N3.T13.M8()

at N0.N3.T13._Lambda$__1(Object a0, EventArgs a1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

2011-10-30 18:47:16 - Error during Tick in script 'N0.N2.T10':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N2.T10.M4(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-10-30 18:47:16 - Error during PerFrameDrawing in script 'N0.N3.T17':

System.TypeInitializationException: The type initializer for 'N0.T7' threw an exception. ---> System.BadImageFormatException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The module was expected to contain an assembly manifest.

File name: 'irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7'

at N0.T7..cctor()

 

WRN: Assembly binding logging is turned OFF.

To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.

Note: There is some performance penalty associated with assembly bind failure logging.

To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

 

--- End of inner exception stack trace ---

at N0.N3.T17.M26(Object sender, GraphicsEventArgs e)

at GTA.Script.DoPerFrameDrawing(GraphicsEventArgs Graphics)

at GTA.RemoteScriptDomain.PerFrameDrawing()

2011-10-30 18:51:46 - SCRIPTS TERMINATED!

2011-10-30 18:51:46 - Direct3D device lost!

 

 

 

 

Please help! cry.gif

 

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seems like you either use an old version or (if you are sure you downloaded the 0.95 RC) the file has not been downloaded properly (bad sectors or something). In both cases just try to redownload it.

 

For further support please visit our official homepage. Thanks!

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  • 2 weeks later...

Website seems to be under (not planned) maintenance again. I don't know any mirror (there is one or two but I saved them in the forums *facepalm*). But of course the site will be back online soon wink.gif

 

Just try it again later on. At least in the evening it should be accessible again...

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It's as if it sometimes can't create a suspect, so I get an error like this

 

 

[WARN - 4:12:07 AM] [ContentManagerItem] ProcessDeletion: Object disposed unexpectedly[ERROR - 4:12:53 AM] [backupManager] CheckForSuspectsExistance: Suspect doesn't exist[ERROR - 4:12:53 AM] An unhandled exception occured in LCPD:FR. Details: Suspect doesn't exist  at CSharp.LCPDFR.Scripts.BackupManager.BackupManager.1()  at CSharp.LCPDFR.Scripts.BackupManager.BackupManager.RequestPoliceUnits(Boolean forceDispatchNow)  at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.eval_0(KeyEventArgs A_0)  at CSharp.Engine.Script.ScriptManager.GKeyDown(KeyEventArgs e)Additional info: Script: Callouts.ApartmentRapeStatus: 

 

 

Or failing with getting the cooridinates when trying to pull-over a suspect.

 

 

[ERROR - 4:14:26 AM] [CalloutManager] Failed to get coordinates for X:526.11 Y:1067.13 Z:2.72[ERROR - 4:14:45 AM] [CalloutManager] Failed to get coordinates for X:526.09 Y:1067.25 Z:2.74[DEBUG - 4:14:45 AM] Mugging ended!

 

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JesperRohrsel

Hey guys! i just downloaded it and it all works perfectly! Thanks!

- But i want to know, when i installed it, i chose the easiest missions or what you call it. But now i want it on hard! But how do i change it? Thanks agian!

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For any support please refer to teh official forums! There is much more ppl being really used to the mod and so being able to help you much better.

 

And if course you will keep the topic cleaner here wink.gif

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  • 3 weeks later...

if i download this for EFLC with a finished game, will i be able to keep those missions completed or will it start a new game?

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if i download this for EFLC with a finished game, will i be able to keep those missions completed or will it start a new game?

There should be no problem with that. Just don't save the game whilst on duty.

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  • 1 month later...
personintraining
I cannot install this :

 

 

I have this installed...

Can somebody send me extracted files please?

I may be able to do that. can u PM me?

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lol, just install .net framework 4.0, u can download from microsoft

Lol i have this installed already. Read my previous post....

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yeah i did, the one with the pic right?

 

looks like a problem with .net framework to me, i guess i could be wrong, im not an expert

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How do you guys make the text look exactly like GTA IV? All other mods look horrible with their plain look.

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  • 1 month later...
  • 2 weeks later...
dark_mushrambo

why are there only 2 missions?

one is to stop a suicider, the other is to respond to a distrubance, where a guy attempts to kill a civilian.In rare cases i get shooting in progres under the bridge in the alderny, but that is all.

 

 

when i had earlier versions there was shooting, prisoner transport and such things.

what happend to all that?

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why are there only 2 missions?

one is to stop a suicider, the other is to respond to a distrubance, where a guy attempts to kill a civilian.In rare cases i get shooting in progres under the bridge in the alderny, but that is all.

 

 

when i had earlier versions there was shooting, prisoner transport and such things.

what happend to all that?

I think Police Pursuit Mod was the one with the transport mission. That mod is "Non-Stop Action" while LCPDFR is "Step Into The Shoes Of A Regular Officer", so they don't really compare.

 

As for callouts, we've got the Domestic, Suicide, Fleeing Vehicle (seems rare), Shots Fired (seems rare), Shoot-Out (seems rare), Mugging... All I can think of off-hand.

 

 

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dark_mushrambo
why are there only 2 missions?

one is to stop a suicider, the other is to respond to a distrubance, where a guy attempts to kill a civilian.In rare cases i get shooting in progres under the bridge in the alderny, but that is all.

 

 

when i had earlier versions there was shooting, prisoner transport and such things.

what happend to all that?

I think Police Pursuit Mod was the one with the transport mission. That mod is "Non-Stop Action" while LCPDFR is "Step Into The Shoes Of A Regular Officer", so they don't really compare.

 

As for callouts, we've got the Domestic, Suicide, Fleeing Vehicle (seems rare), Shots Fired (seems rare), Shoot-Out (seems rare), Mugging... All I can think of off-hand.

now i feel like a dumbass for mixing those two mods

sorry about that.and thankyou for clearing that up to me.

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  • 2 months later...
SPITFIRE57

Im really sorry if someone already asked this, but I am having bad luck with the latest version .95 RC2-R2 on my 1.0.4.0 and I was wondering if anyone had a link or a way I could still get the original 0.95 Beta. I hear this is not perfect, but is the most stable for 1.0.4.0.

 

Please PM me or post link. Thank you so much. If you have an old copy let me know and I can PM you so you can send in email or some other way. Thank you.

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  • 2 months later...

i using the GTA TBOGT version of first response and the textures disappear after a few minutes of gameplay any help with that ??

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i using the GTA TBOGT version of first response and the textures disappear after a few minutes of gameplay any help with that ??

This is generally caused by installing too many car mods or a sign that your GPU cannot handle the game.

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ok gonna have to delete some of them, the textures just go black and they dont refresh back to normal after a while and the map disappears and after the game will crash eventually\\after deleting some cars the game still crashes to desktop due to the mod

Edited by Eckos2501
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