simkas Posted August 5, 2009 Share Posted August 5, 2009 WDR to DFF ??? ? What would be the point of that? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059401340 Share on other sites More sharing options...
aad Posted August 5, 2009 Share Posted August 5, 2009 WDR to DFF ??? ? What would be the point of that? just for lame people who dont know how to use KAMS IO or Deniska DFF scripts, really there is no point for doing that... Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059401523 Share on other sites More sharing options...
Nick the Newb Posted August 6, 2009 Share Posted August 6, 2009 uh, can someone give me a tutorial on how to put this into dff and make it into wdr? Â Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059402053 Share on other sites More sharing options...
AlexSergeev Posted August 6, 2009 Share Posted August 6, 2009 Thanks for great program! I have a question - is it somehow (maybe via WDR Analyze) possible to add normal and specular maps to the material? I have a disappearing parts bug on multi-material objects too. (Clip on this SiG-552 uses different texture) Note for people who have problem with converting DFF to WDR (getting a very small WDR file on output, ~500 bytes) - maybe you have a reflection section in your material. Just uncheck it to solve that problem. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059403043 Share on other sites More sharing options...
JostVice Posted August 6, 2009 Share Posted August 6, 2009 I think I can say Prince Link is working on new shader support for the next version of DFF2WDR, so it will support normal and spec shader, and I guess all the other shaders (reflective, emmisive, etc) Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059403092 Share on other sites More sharing options...
grandtheftgrand11 Posted August 6, 2009 Share Posted August 6, 2009   Lemme guess, you converted that from Hitman BM to GTA SA then converted back to GTA IV?  Just wondering, look at that model and texture  And whats that weather mod? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059403535 Share on other sites More sharing options...
AlexSergeev Posted August 6, 2009 Share Posted August 6, 2009  I think I can say Prince Link is working on new shader support for the next version of DFF2WDRI hope he is... Lemme guess, you converted that from Hitman BM to GTA SA then converted back to GTA IV?Almost. It's from Kane and Lynch. Eidos just used same model. And whats that weather mod?It's not a mod, it's original IV weather. ID 9, "Extra sunny 2" Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059403566 Share on other sites More sharing options...
RussianCJ Posted August 7, 2009 Share Posted August 7, 2009 I've added an object to the GTA IV map, but it dissapears, when the camera don't look at the center of object. How can I fix it? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059404582 Share on other sites More sharing options...
quechus13 Posted August 8, 2009 Share Posted August 8, 2009 uh, can someone give me a tutorial on how to put this into dff and make it into wdr? First learn modeling then we will talk about it man is not that easy  Prince Link is there a new update?  Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059406955 Share on other sites More sharing options...
Shadow-Link Posted August 8, 2009 Author Share Posted August 8, 2009 (edited) I am working on it It seems the muzzle flash/magazine etc stuff is working. Only problem is they are not in the right place. I am still looking into this problem. Â Screen Edited August 8, 2009 by Prince-Link Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059407024 Share on other sites More sharing options...
Nick the Newb Posted August 8, 2009 Share Posted August 8, 2009 uh, can someone give me a tutorial on how to put this into dff and make it into wdr? First learn modeling then we will talk about it man is not that easy  Prince Link is there a new update? teach me. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059407202 Share on other sites More sharing options...
RussianCJ Posted August 8, 2009 Share Posted August 8, 2009 I am working on it It seems the muzzle flash/magazine etc stuff is working. Only problem is they are not in the right place. I am still looking into this problem. Screen Great!  And what about shaders? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059407296 Share on other sites More sharing options...
Shadow-Link Posted August 10, 2009 Author Share Posted August 10, 2009 Shaders work, just need to fix one thing to get the normal shader fully working. Â Â This is the edit shader screen Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059410169 Share on other sites More sharing options...
_CP_ Posted August 10, 2009 Share Posted August 10, 2009 Nice, when do you release it? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059410564 Share on other sites More sharing options...
Nick the Newb Posted August 10, 2009 Share Posted August 10, 2009 Hey, do we really have to make the model into dff then convert it to wdr? Â Why can't we make a model in wdr and not do any converting? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059411257 Share on other sites More sharing options...
Shadow-Link Posted August 10, 2009 Author Share Posted August 10, 2009 Because there are no wdr exporters yet? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059411440 Share on other sites More sharing options...
JostVice Posted August 12, 2009 Share Posted August 12, 2009 Testing the new shaders prince link added (still not released), the photo shows a specular shader (not very noticeable, but it is!) and a emissive shader, just for testing. I'm going to test the other shaders maybe, though prince-link needs to fix the Normal maps one (no tangent calculation or something like that he said)  I have to say that the dummy are progressing too    awesome work prince-link ! Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059415206 Share on other sites More sharing options...
SaintJimmy Posted August 12, 2009 Share Posted August 12, 2009 So, Jost, I guess this means that soon, Weapon modelling will be available? Sweet. What about player modelling, what's on the cards for that? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059415217 Share on other sites More sharing options...
FullMetal Posted August 12, 2009 Share Posted August 12, 2009 Can't wait... I haven't touched GTAIV in a while (mainly because I've beaten the storyline and such). Though signs like this make me want to play it again... I'm so excited to see the first real/proper custom weapon models ingame ! Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059415310 Share on other sites More sharing options...
rinuextreme Posted August 18, 2009 Share Posted August 18, 2009 I wanna learn how to work with this program! I wanna make HQ cars for GTA IV but I just dont know how to do it and I cant figure it out for myself. could someone make a tutorial on HOW to work with dff2wdr and with zmodeler2 from Oleg? please, I really wanna help on modding GTA IV! +.+ Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059427828 Share on other sites More sharing options...
simkas Posted August 18, 2009 Share Posted August 18, 2009 I wanna learn how to work with this program! I wanna make HQ cars for GTA IV but I just dont know how to do it and I cant figure it out for myself. could someone make a tutorial on HOW to work with dff2wdr and with zmodeler2 from Oleg? please, I really wanna help on modding GTA IV! +.+ This isn't the program you want if you wanna make cars. Cars aren't .wdr's. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059428316 Share on other sites More sharing options...
k6productions Posted August 29, 2009 Share Posted August 29, 2009 This is Awesome! We can't wait to use this on SD Pistol Mod (once there is weapons support) Â Keep me updated Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059453565 Share on other sites More sharing options...
=T.A= Posted August 29, 2009 Share Posted August 29, 2009 Why Nobody try to make a new head Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059454342 Share on other sites More sharing options...
FruntalotHinterland Posted August 30, 2009 Share Posted August 30, 2009 Why Nobody try to make a new head because its not possible Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059455676 Share on other sites More sharing options...
SLAYERMAGGOT Posted August 30, 2009 Share Posted August 30, 2009 This is Awesome! We can't wait to use this on SD Pistol Mod (once there is weapons support) Â Keep me updated It's possible to make new custom for GTA IV. But there are still some problems, like the weapon holding bug, no muzzle flash and other things. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059456132 Share on other sites More sharing options...
SLAYERMAGGOT Posted August 30, 2009 Share Posted August 30, 2009 Â Why Nobody try to make a new head because its not possible Well, you can rip the model from the game and edit it, but you can't import it to the game YET. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059456134 Share on other sites More sharing options...
=T.A= Posted August 30, 2009 Share Posted August 30, 2009 Ohh Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059456528 Share on other sites More sharing options...
kamil121 Posted August 30, 2009 Share Posted August 30, 2009 How to make a texture so it will show in game. Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059456625 Share on other sites More sharing options...
SLAYERMAGGOT Posted August 30, 2009 Share Posted August 30, 2009 How to make a texture so it will show in game. Apply the materials/textures to your model, and create a new texture in G-Texture, import all textures as .dds. That's all Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059456698 Share on other sites More sharing options...
13-37 Posted September 2, 2009 Share Posted September 2, 2009 is there's a fix with wrong weapon holding? Link to comment https://gtaforums.com/topic/418034-ivrelscrdff2wdr/page/5/#findComment-1059464537 Share on other sites More sharing options...
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