Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (85,802 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

Shadow-Link

[IV][REL][SCR]DFF2WDR

Recommended Posts

vans123

that revolver you got there looks nice icon14.giflol.gif

Share this post


Link to post
Share on other sites
chasez
And you Chasez, are not friendly. I respected you a lot, but i don't respect you anymore, mad.gif

Well sorry man but that is pretty stupid thing to do, a generous man creates a tool for us to create wonderful mods and adds that no WEAPONS or PED are supproted because of some reasons but then you convert a WEAPON and ask some very stupid questions about problems with mod. Now tell me is that nice? Don't tell me that I'm not right. I'm sorry that I was too coarse to you but that was annoying.

Share this post


Link to post
Share on other sites
FullMetal

Chasez, since when do you have to bash people who are motivated? He's really trying to fix it on his own too so please, give berkohn a break. Look at what he did eventhough the tools 'don't support weapon models yet'.

 

Maybe he can provide Prince-Link with enough info and could help him out with the next version of the tool.

 

I thought this was a community with people helping eachother out... not a meetingplace for senseless and idiotic people who look up to a select group of talented modders....

Share this post


Link to post
Share on other sites
chasez
Chasez, since when do you have to bash people who are motivated? He's really trying to fix it on his own too so please, give berkohn a break. Look at what he did eventhough the tools 'don't support weapon models yet'.

 

Maybe he can provide Prince-Link with enough info and could help him out with the next version of the tool.

 

I thought this was a community with people helping eachother out... not a meetingplace for senseless and idiotic people who look up to a select group of talented modders....

Well I'm sorry for being pissed off and I didn't say that his weapon model is f**ked up, as a matter of fact it's a nice revolver but I just think that there is no need to rush things up.

Share this post


Link to post
Share on other sites
Shadow-Link

@berkohn: Nice, glad weapons are working. To be honest I didn't test it because the original models contain bones (thought they would be needed to work).

 

Good work smile.gif

Share this post


Link to post
Share on other sites
nick-marone

why can not I palms or convert t-shirt

 

this is a great pity for such a tool.

 

but it should go, dff2wdr lol

 

 

icon13.gificon13.gificon13.gificon13.gificon13.gificon13.gif

Share this post


Link to post
Share on other sites
berkohn

Ok guys. No more fights here, please.

 

And Prince-Link, your tool is amazing! The only thing that i cannot add on my weapons is the muzzle (i don't know if i write it right, my english sucks. whatsthat.gif )

 

But anyway, i read the thing about "No weapons suport", and i'm sorry about my posts asking for help about weapons. I'm now working on a Black Beretta conversion. Later i'll post some screenshots. icon14.gif

Share this post


Link to post
Share on other sites
supermortalhuman
So, a lot of people say'd that was impossible to fix the weapon location on Niko's hand. But i fixed that.

So was I right? Was it the object pivot? smile.gif

Share this post


Link to post
Share on other sites
crashsilumator234

 

So, a lot of people say'd that was impossible to fix the weapon location on Niko's hand. But i fixed that. And the weapon is working perfectly. The only thing that the weapon don't have is the muzle thing, but this is not the most important part. Soon i'll do a demonstration video of the weapon.

 

Here's a picture of the Revolver.

user posted image

 

And you Chasez, are not friendly. I respected you a lot, but i don't respect you anymore,  mad.gif

That weapon looks nice dude! hey i agree with you on that thing with chasez, he creates good models and sh*t but its not friendly, you will adapt, he sometimes is a nice person

 

Good revolver you got there! I hope you release it some minute tounge.gif

Share this post


Link to post
Share on other sites
berkohn

 

So, a lot of people say'd that was impossible to fix the weapon location on Niko's hand. But i fixed that.

So was I right? Was it the object pivot? smile.gif

Yup! tounge.gif

 

EDIT: Yeah, crashsilumator234. I'll release a BETA of that revolver soon. And here is a picture of my new mod. turn.gif

 

user posted image

 

rolleyes.gif

Edited by berkohn

Share this post


Link to post
Share on other sites
PGoD

That gun looks a bit too big for his hand tounge.gif

Share this post


Link to post
Share on other sites
berkohn

Yeah, i'm gonna fix that too. The 2 weapons is a little bigger, i think that's the difference between the San Andreas scale and the IV scale. smile.gif

Share this post


Link to post
Share on other sites
lowridincrew
Yeah, i'm gonna fix that too. The 2 weapons is a little bigger, i think that's the difference between the San Andreas scale and the IV scale. smile.gif

Looks good. Hope it lines up right when u resize them

Share this post


Link to post
Share on other sites
Indi

Why is this happening to me when I try and convert the Colt 45 from SA?:

user posted image

 

There must be some technique that you guys are doing.

Share this post


Link to post
Share on other sites
supermortalhuman

Are you converting it as custom or stock with dff2wdr?

Share this post


Link to post
Share on other sites
AzuShin

Gonna add an option for converting SA cars to GTAVI cars?

Share this post


Link to post
Share on other sites
Indi
Are you converting it as custom or stock with dff2wdr?

I tried it with both, if I do it with Custom it makes the model worse.

user posted image

 

This is the original non modified Sawn-off Shotgun from SA. In 3DS max.

Share this post


Link to post
Share on other sites
Anna&I

Would it be possible to add icons and skins for episodic weapons ?

Share this post


Link to post
Share on other sites
Fabio206
Yeah already thought about a max script. Already did a basic model import script. smile.gif

Nice...no...GREAT! biggrin.gif

 

Here's a lil test pic...some ppl should know her...

user posted image

 

Greetz!

lool nice one biggrin.gif

Share this post


Link to post
Share on other sites
Shor_van
Why is this happening to me when I try and convert the Colt 45 from SA?:

pic

 

There must be some technique that you guys are doing.

open the modal and remove the muzzle flex.

Share this post


Link to post
Share on other sites
nick-marone

I have a question.

 

I have san andreas for a couch converted. now she's in the game but why is the couch invisible?

 

how is that going and how does it work with the file colisions must also bearbiten

 

 

Please help???

 

 

confused.gif

Share this post


Link to post
Share on other sites
chasez
Gonna add an option for converting SA cars to GTAVI cars?

If you haven't noticed GTA IV cars have different format (wft).

Share this post


Link to post
Share on other sites
Shadow-Link

What do you mean by invisible?

 

Collision is not supported as of yet. I am currently trying to figure out the collision format.

Share this post


Link to post
Share on other sites
13-37
Yeah already thought about a max script. Already did a basic model import script. smile.gif

Nice...no...GREAT! biggrin.gif

 

Here's a lil test pic...some ppl should know her...

user posted image

 

Greetz!

Cool icon14.gifcookie.gifcookie.gif

Share this post


Link to post
Share on other sites
Nick the Newb

So can we have nice, polished gun models yet?

 

I mean, some people created weapon models in SA, and since they use the same file format, can you convert that into gta 4?

Share this post


Link to post
Share on other sites
Shor_van

 

So can we have nice, polished gun models yet?

 

I mean, some people created weapon models in SA, and since they use the same file format, can you convert that into gta 4?

we can but they want be haled correctly in some animations

Share this post


Link to post
Share on other sites
Nick the Newb

 

So can we have nice, polished gun models yet?

 

I mean, some people created weapon models in SA, and since they use the same file format, can you convert that into gta 4?

we can but they want be haled correctly in some animations

What do you mean "haled correctly"? You mean like a revolver isn't supposed to have the same animation as a Deagle or Glock? Or do you mean the animations will cause the game to crash or something?

Share this post


Link to post
Share on other sites
supermortalhuman

Read back for my post on the whole "model isn't where it's supposed to be"... It is just the placing of the model relative to its origin.

 

Statue of Candy Suxxx, brilliant.

Share this post


Link to post
Share on other sites
Nick the Newb
Read back for my post on the whole "model isn't where it's supposed to be"... It is just the placing of the model relative to its origin.

 

Statue of Candy Suxxx, brilliant.

Didn't Berkohn fix the positioning of the models? at least he found out a way to anyway.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.