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[GTAIV|REL|BETA] ENBSeries graphic modification


BorisVorontsov

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Danilo Almada

My Enb Series 0.79, set by me using other files to the graphics. Sorry for english, I am Brazilian and I am new to forum. :lol:

921507_461831723899757_506631914_o.jpg

 

 

1075614_498318803584382_670342875_o.jpg

 

901358_445122412237355_2100618665_o.jpg

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  • 4 weeks later...
TURBOALFREDO

This is a mixture of various configurations on the version 1.0.7.0 :

 

cf3745345643114.jpg 5e0926345643141.jpg a2e9ca345643169.jpg 0624ff345643189.jpg f92cc4345643233.jpg 3edb45345643244.jpg 3ff66a345643277.jpg d0b9a6345643295.jpg a60e67345643326.jpg

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RoyalPredator

Hi guys! I need help with the windshield's reflection.
1070. I'm using RealitIV timecyc with original ENB (latest) applied.
[CARWINDOWGLASS] settings doesn't seem to change anything.

The windows looks nicely bright from below and sides, but not from direct view as used to play at.
The ugly sun reflection texture is rubbish also.

10517285_924327757584212_142820226842185

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  • 2 weeks later...
RoyalPredator

Speedhack (which I don't know what does) is turned off, so glasses doesn't disappear when pressing num8. It isn't a problem anymore.
What I'm up to is the Reflection. ENB values doesn't change anyhting. I just want to make them brighter to match car's body reflections.
(Like iCEnhancer offers, but 99% of ENBs does not work on 1070, rest is ugly as hell)

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  • 6 months later...
  • 4 weeks later...
Marty McFly

Any news of ENB for GTA V?

 

First, Boris Vorontsov visits this thread once in a decade so you won't get any direct info from him.

But he made a statement on his website, enbdev.com:

 

 

Modding is possible for any game, the question is how complex is it and much how long to develop tools for it. Rockstar once again failed to understand that the all long living games (except mmo) are moddable or got the tools for modding made by their fans. Decrypt game data is just a small part of the job required for modding and game developers have the power to break all the progress by releasing patches, as they did for GTA4, they are always one step futher. Latest Steam version of the game is the only one would be supported by modders obviously, but it can be patched at any time and as many times as developers decide to do that. A lot of players have issues even starting the game, so the patches will be released by this reason too. I wasted a lot of time on GTA 4 modding, because several months game was not playable with only background and main character visible, then every patch required many changes to be made in ENBSeries. I can't repeat this process again when i see how R* act against modders, modern versions of ENBSeries are no longer generic mods (use ReShade, SweetFX for that), tons of research and testing behind it, at this moment Skyrim statistics in Steam shows 1847 hours spent in the game, but i don't play it. Can you imagine how many times game was restarted and each time i watching intros and loading screens? I'll make GTA 5 mod only when certain conditions will be met, just releasing in first day simple version like for Dark Souls was not in my plans. At last, what i said about suicide have nothing in common with GTA 5, but with my life issues and lose of hell many hard earned money and health, i don't care about GTA at all and just saying my opinion (and other modders, Alexander Blade too).

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  • 5 years later...

Any news, any good ENB presets for low-end PC's? And is enbdev going to develop a new ENB version for GTA IV because even latest GTA IV ENB have lots of bugs.

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