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[GTAIV|REL|BETA] ENBSeries graphic modification


BorisVorontsov
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These are my first pics worth posting up. I'm used setings from 3 others as a start, but i modifiied most of these myself, to my liking.

 

This has been about a 2 month obsession..lol

 

Currently i'm using v1.0.4 with Ultimate Textures, Realizm, Env. 5, Visual, and others. Also i'm heavily using shaders as well. When i stated using ENB, i was a newbie to this and i still am...lol

 

PLEASE add your thoughts on these, as i appreciate all opinion, good and bad.

 

When i get the perfect settings, i'll post them w/link for dl.

 

All were taken in 1920&1080 w/2XFSAA and 16AF.

 

I know these are not the best settings/pics, but hopefully i'm worthy to post up here with you others smile.gif

 

btw: These are taken in FP view, maxed out everything (i believe 1.6G's of VRam was needed, of the 2GB of the GTX560 GPU i'm using).

user posted image

 

user posted image

 

user posted image

 

user posted image

 

The last pic needs work, as my sky settings need more work

Edited by Phil45
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How I can install that sharpening filter? It's in my effects file already but looks like it's not on or just aint strong enough.

 

/// Sharpen Shader Test 2 DKT70

 

float PassNumber;

 

float4x4 worldviewproj;

 

//--------------------------------------------------------------------------------------

// Textures

//--------------------------------------------------------------------------------------

texture2D texColor;

 

//--------------------------------------------------------------------------------------

// Sampler Inputs

//--------------------------------------------------------------------------------------

 

sampler2D InputSampler = sampler_state

{

Texture = (texColor);

MinFilter = Point;

MagFilter = Point;

MipFilter = Point;

AddressU = Clamp;

AddressV = Clamp;

SRGBTexture=FALSE;

MaxMipLevel=0;

MipMapLodBias=0;

};

 

 

struct VS_OUTPUT_POST {

float4 vpos : POSITION;

float2 txcoord : TEXCOORD0;

};

 

struct VS_INPUT_POST {

float3 pos : POSITION;

float2 txcoord : TEXCOORD0;

};

 

float pixelWidth;

float pixelHeight;

 

//--------------------------------------------------------------------------------------

// Vertex Shader Input

//--------------------------------------------------------------------------------------

 

VS_OUTPUT_POST VS_PostProcess(VS_INPUT_POST IN)

{

VS_OUTPUT_POST OUT;

 

float4 pos=float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);

 

OUT.vpos=pos;

OUT.txcoord.xy=IN.txcoord.xy;

 

return OUT;

}

 

//--------------------------------------------------------------------------------------

// Pixel Shader

//--------------------------------------------------------------------------------------

 

float4 main(float2 uv : TEXCOORD) : COLOR

{

float2 InputSize =float2(1768, 992/1.78);

float Amount = 0.3; // Strength

float2 offset = 0.2 / InputSize;

float4 color;

color = tex2D(InputSampler, uv);

color += tex2D(InputSampler, uv - offset) * Amount;

color -= tex2D(InputSampler, uv + offset) * Amount;

return color;

}

 

//--------------------------------------------------------------------------------------

// Compiler

//--------------------------------------------------------------------------------------

technique PostProcess

{

pass P0

{

#ifdef E_SHADER_3_0

VertexShader = compile vs_3_0 VS_PostProcess();

PixelShader = compile ps_3_0 main();

#else

VertexShader = compile vs_2_0 VS_PostProcess();

PixelShader = compile ps_2_0 main();

#endif

 

ZEnable=FALSE;

CullMode=NONE;

ALPHATESTENABLE=FALSE;

SEPARATEALPHABLENDENABLE=FALSE;

AlphaBlendEnable=FALSE;

FogEnable=FALSE;

SRGBWRITEENABLE=FALSE;

}

}

 

 

Also I want sky more bright, not lighting though. What should I edit?

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Lancslad2010
user posted image

user posted imageuser posted image

please share the bmw link as your the second person to of showed off now with this car and yet you wont share it...

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@Latetzki

Increase this value

float Amount = 0.3; // Strength

float2 offset = 0.2 / InputSize;

 

SKY

Change Sky top color on timecyc

Less color power [sKY]/Increase CloudsIntensity on config/[ADAPTATION] max and min

Brightness level on enbeffect

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ThEpLaYeR001
user posted image

user posted imageuser posted image

please share the bmw link as your the second person to of showed off now with this car and yet you wont share it...

I've asked too for the Bmw and he can't give it sad.gif

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Haven't posted in a while, but here's a modified version (reflections, bloom, color, brightness, skylighting) of Dpeasant3's latest released config (3-19). Enjoy the screens!

 

user posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted image

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user posted image

user posted imageuser posted image

please share the bmw link as your the second person to of showed off now with this car and yet you wont share it...

I've asked too for the Bmw and he can't give it sad.gif

i have to some VIP cars but I DONT SHOW IT OFF ....

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Hello Guys....

Can anyone Give me Some Good Command lines..Please tounge2.gif

Edited by mrshadow
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