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[GTAIV|REL|BETA] ENBSeries graphic modification


BorisVorontsov
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This is a mixture of various configurations on the version 1.0.7.0 :  

WARNING!!! Screenshots thread moved here: http://www.gtaforums.com/index.php?showtopic=480297   Please, share your presets also on my web site forum, not all users can keep track on thousand pages

A few from me.. getting my settings to work/look rite with the jump from low end Nvidia, to a higher than my last card-end Ati......         just took vehicle density down to 40 to clear th

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BorisVorontsov

apsol:

Copperfield know why the game crashes. Post here your system specifications and version of the game.Anyway this mod developed for patch 1.0.3.0 and may work with 1.0.4.0.

 

 

Sheppard:

try to download d3dx9_40.dll and put it in to the game folder, if i understood what you mean.

 

 

 

Unfortunately, again i have hardware problems, game with the mod freeze my pc and makes monitor blink, when playing about 5-15 minutes normally or less than a minute if antialiasing enabled 800*600 and quality 8. I spend several days to find out what the problem is (hard reset is not nice thing). Today i detected this bug on unmodded game (at fullscreen 1920*1440), something is wrong with video memory when it's free size comes to the limit (testers hasn't that problem). Because i don't see much interest to gta4 mod, there is no sense to buy another videocard right now, i'll continue development when directx 11 videocards will be on the market and will buy one of those.

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too bad but AWSOME in every game I have it has ENB series on it. the best mod in everygame boris I hope Dx11 cards is out soon

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I think the problem is not on my specs.

 

E8500 3,8 Ghz

eVGA GTX 260 SSC

G. SKill 4 GB RAM

640 GB RAID 0

Asus P5Q-E

Corsair 550 W

 

Patch 1.0.4

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i have game version 1.0.4 and with d3dx9_40.dll in the game directory crashed game to

 

sry my english i speak german

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apsol:

Copperfield know why the game crashes. Post here your system specifications and version of the game.Anyway this mod developed for patch 1.0.3.0 and may work with 1.0.4.0.

 

 

Sheppard:

try to download d3dx9_40.dll and put it in to the game folder, if i understood what you mean.

 

 

 

Unfortunately, again i have hardware problems, game with the mod freeze my pc and makes monitor blink, when playing about 5-15 minutes normally or less than a minute if antialiasing enabled 800*600 and quality 8. I spend several days to find out what the problem is (hard reset is not nice thing). Today i detected this bug on unmodded game (at fullscreen 1920*1440), something is wrong with video memory when it's free size comes to the limit (testers hasn't that problem). Because i don't see much interest to gta4 mod, there is no sense to buy another videocard right now, i'll continue development when directx 11 videocards will be on the market and will buy one of those.

Sorry to hear.

 

Could u release the improved sky lighting mod, whatever stage it is at? It looks awesome on pictures, you made a superb job!

Edited by -Bone-
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ok here is my situation

 

my GTA IV runs pefectly this ENB, and let me say its awsome!

but im getting a new videocard maybe in 3/4 days more

 

what Videocard you suggest me?

 

it need to be more than 1GB

 

Thanks

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vans123 what have you done so ENB series is running with you at my crashes at gta iv always start from i have all Files in The main gtaiv with .exe and d3dx9_26.dll and d3dx9_40.dll and d3d9.dll AND CRASHING PLS HELP ME

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Drunk Russian 9
vans123 what have you done so ENB series is running with you at my crashes at gta iv always start from i have all Files in The main gtaiv with .exe and d3dx9_26.dll and d3dx9_40.dll and d3d9.dll AND CRASHING PLS HELP ME

Same here. I love enb but I can't run it. cryani.gif

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oo yes Drunk Russian 9 I love it to This is Very beautiful and makes games better then befor WHY CRASHING man PLS MAKE DX 11 ENB SERIES ORE WINDOWS 7 pls i will play with this

 

Sorry my english , i am Germany

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oo yes Drunk Russian 9 I love it to This is Very beautiful and makes games better then befor WHY CRASHING man PLS MAKE DX 11 ENB SERIES ORE WINDOWS 7 pls i will play with this

 

Sorry my english , i am Germany

Stop typing with caps lock on. You look like an idiot.

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Here some other beautiful screenies from My game:

*Im just so excited about my new card lol.gif *

 

screenies:

user posted image

user posted image

user posted image

 

now of the Ferrari-F430:

user posted image

user posted image

user posted image

 

Enjoy lol.gif

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do anyone have settings for this?

I mean this is you are searching This I'm trying now that's cool smile.gif

 

 

vans123: Can you upload your enb? Because your game is beutiful inlove.gif

Edited by djcraty
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So I maked some photos too tounge.gif only for show as user posted imageuser posted image and There is .dll file (d3dx9_40) paste to your game folder thats enought.

 

//Thx for ENB wink.gif

Edited by djcraty
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ok here are my settings:

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=0

AlternativeDepth=0

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

UseMRTRendering=0

AdditionalConfigFile=enbseries2.ini

CyclicConfigReading=0

[EFFECT]

EnableBloom=0

EnableOcclusion=0

EnableReflection=0

EnableMotionBlur=0

EnableWater=0

EnableShadow=0

DepthBias=0

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=0

KeyShowFPS=106

KeyDepthOfField=118

[REFLECTION]

ReflectionPower=6

ChromePower=5

UseCurrentFrameReflection=0

ReflectionQuality=0

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=0

[bLOOM]

BloomPowerDay=30

BloomFadeTime=1500

BloomConstantDay=20

BloomQuality=0

BloomScreenLevelDay=55

BloomCurveDay=8

BloomPowerNight=30

BloomConstantNight=20

BloomCurveNight=8

BloomScreenLevelNight=15

BloomAdaptationScreenLevel=75

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=90

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

UseNoiseRandomization=1

[colorCORRECTION]

DarkeningAmountDay=0

ScreenLevelDay=60

ScreenLevelNight=25

DarkeningAmountNight=0

GammaCurveDay=0

GammaCurveNight=0

ColorSaturationDay=0

ColorSaturationNight=0

UsePaletteTexture=0

[WATER]

UseWaterDeep=0

WaterDeepness=20

WaterQuality=0

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=30

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=85

ForceDisplaySize=1

DisplayWidth=1360

DisplayHeight=768

AntialiasingAmount=4

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=40

MotionBlurRotation=40

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=2

DOFFocusRange=50

DOFBlurinessRange=15

DOFFadeTime=200

DOFFiltered=1

[OBJECT]

UseExponentialLighting=1

 

 

Hope you like it biggrin.gif

only change the game resolution so it fits your Screen

couse mine is about 22"

 

Soon posting more im very happy with this and cant wait for AA and this reflections

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BorisVorontsov

Hi everyone! I'm still developing this mod, no matter what's rong with videocard. Unfortunately i found a lot of bugs in nvidia drivers, tried many of them, some walkarounds were done, hope it will work. About the progress, sky lighting is finished (now it looks completely like ambient oclusion, but not much performance cost). Now i'm starting to rewrite bloom effect.

 

On this screen how sky lighting initially looks, almost like ssao^

user posted imageuser posted image

 

 

 

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This effect turn off the textures?

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fking awsome boris

 

you are really working hard on this ENB, congratz!!

 

im in-love of ENB right now, see wtf awsome screenies, they are from my GTA IV game play

*screenies of all my moded cars*

screenies:

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

 

now from Mercedes Benz SL65:

user posted image

user posted image

 

Mazda RX-3 sport:

user posted image

user posted image

user posted image

user posted image

user posted image

 

Continue in next post....

 

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How do you apply just the modified reflections, nothing else? I'm satisfied with current graphical setting and the Realistic Environment mod, I just want the reflections. Which part should I delete and keep in the .ini file?

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lil'q:

well its good for a 8600 512MB graphic card no? lol.gif

 

and Bone....

one page back you will see my settings just put it and you will see my graphics

 

btw...

ehy kimr, you have an idea of the power you will need to run 16x AA?

in crysis warhead i run 24xQ AA with this pc and some fps less and its near unplayable

 

I think 16x near nobody will can

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yeah i know 16x AA is of course possible with a 2GB graphic card biggrin.gif

 

but for example that ppl with low graphic cards eh? confused.gif

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THX. Great job, reflections work perfectly. But maybe it's because it's combined with Realistic environment mod v3, but the reflections are way too bright on my PC, for example at night when everything is much darker than normal GTAIV, the reflections are much brighter than the city and lights actually are. It's like God's Grace shines upon me. smile.gif

 

Is there a way to set the brightness and amount of reflections? I also feel there's too much reflections for my taste, I mean average and dirty cars really don't shine if they were covered by mirrors, so I'd turn things a bit down if it's possible in the .ini fight. Is it?

Edited by -Bone-
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