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Game crashes after adding bike spawn


ares_22
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I've added car spawn point to my main.scm and in code it look like this:

 

014B: $PARKED_SANCHEZ = init_parked_car_generator #SANCHEZ color -1 -1 0 alarm 0 door_lock 0 0 10000 at -2252.46 2336.05 4.31 angle 90.0 014C: set_parked_car_generator $PARKED_SANCHEZ cars_to_generate_to 101 014B: $PARKED_RHINO = init_parked_car_generator #FBITRUCK color -1 -1 0 alarm 0 door_lock 0 0 10000 at -2252.46 2336.05 4.31 angle 90.0 014C: set_parked_car_generator $PARKED_RHINO cars_to_generate_to 0 014B: $11064 = init_parked_car_generator #SPEEDER color 123 5 0 alarm 0 door_lock 0 0 10000 at 1626.02 571.43 0.0 angle 270.0 014C: set_parked_car_generator $11064 cars_to_generate_to 0 014B: $11063 = init_parked_car_generator #STALLION color -1 -1 0 alarm 0 door_lock 0 0 10000 at 1947.0 1783.2 18.9 angle 0.0 014C: set_parked_car_generator $11063 cars_to_generate_to 101 09E2: $11062 = parked_car_generator_w_numberplate #COMET 3 6 0 alarm 90 door_lock 50 0 10000 plate "__RENI__" at 2609.8 2279.6 10.8 angle 90.0 014C: set_parked_car_generator $11062 cars_to_generate_to 101 09E2: $PARKED_HYDRA = parked_car_generator_w_numberplate #SABRE 127 127 0 alarm 0 door_lock 0 0 10000 plate "CN24_70H" at 1617.484 -1891.514 13.548 angle 90.0 014C: set_parked_car_generator $PARKED_HYDRA cars_to_generate_to 0 

 

I tooked coords from $PARKED_RHINO, but it doesn't matter. The game alwas crash at loading screen. Even if I don't change anything, but only open and save the game crashes too sad.gif I'm using Sanny Builder 3. Does anyone know what's going on?

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trickstar34

You need to start new games for SCM mods, if you want to use your old you have to put the original main.scm intact

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I'm not stupid, I'm starting new game and it happens.

Even if I don't change anything, but only open and save the game crashes

Did you do it with original main.scm?

Have you made experience with stripped main?

Did you read tutorial?

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Yes, I did it with original main.scm and tried with stripped main.scm and there's the same effect. I read tutorial, but I can't understand some things, because my English is not very good. I understand only basics, but I think I don't need much experience to make a car spawn.

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trickstar34

Just use CLEO for that, that way you can spread your mod and make it more worth downloading. Or you can release a save game mod. Of course with CLEO you can't use globals, so you will only be able to use locals, but that shouldn't be a problem with what your trying to do.

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OK, I've created Sabre spawn point in stripped SCM, but in original it still doesn'y work. When I want to save I'm using Compile + Copy. Do I do it right?

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