Th3 ProphetMan Posted July 4, 2009 Share Posted July 4, 2009 (edited) Now that custom GTAIV models are possible to do, here's some info on my current GTAIV project, a concept Aprilia designed by Heikki Naulapää. I fell in love with this design the moment i saw it and months ago i started modelling it in 3ds max for a high poly render. Therefore now i have an (unfinished) meshsmoothed highres version. From that base, im working on a lower poly version for GTAIV, hoping to get it to look good enough with about 20.000 to 23.000 polys (for comparison PCJ model has 15.000 polys if im correct). The mesh is still unfinished, lots of detail have to be added, other parts have to be optimized/cleaned and i still have to design a handlebar that fits in the game. I guess the front suspension will be a problem as well so maybe i redesign it a bit as well to fit the game physics better. Also, i'm using some elements from the PCJ mesh, like the fuel tank, edited engine and little things i may find useful. The proportions of the bike are very similar to the PCJ though (distance from seat to handle bars and engine, etc., and the model will be about the same size as the PCJ). Here you have some pics. The first two are the original model from Heikki Naulapää which i'm using for reference (note it wont look exactly like this in game, some parts will be different). The Third pic is a render on my highres model which might even help to bake a normal map (if i find that really necessary and manage to pull it off). The last two pics are the actual work in progress model for GTAIV. Any critique, ideas or whatever is very appreciated. Edited July 4, 2009 by Th3 ProphetMan Link to comment Share on other sites More sharing options...
LordRhyme Posted July 4, 2009 Share Posted July 4, 2009 thats some awesome sh*t u got there keep it up buddy Link to comment Share on other sites More sharing options...
vans123 Posted July 5, 2009 Share Posted July 5, 2009 OMG!!! This is the bike i was dreaming last Night!!!(not joking) How the hell??God read my mind??? IS fking awsomeness!!! Dont let it Die!!! any ingame screenies?? Link to comment Share on other sites More sharing options...
McLeod63 Posted July 5, 2009 Share Posted July 5, 2009 That would be an amazing edition to IV But yeah, need to design new handle bars, as you said, because the animation will be different and Niko will be hanging on to nothing while riding it, hehe. Link to comment Share on other sites More sharing options...
Th3 ProphetMan Posted July 5, 2009 Author Share Posted July 5, 2009 (edited) That would be an amazing edition to IV But yeah, need to design new handle bars, as you said, because the animation will be different and Niko will be hanging on to nothing while riding it, hehe. I have an idea for the handlebars, however strange it may look to some when done it should work with the game. I have and idea for the front wheel rotation as well. The front suspension is the real deal right now hehe, still haven't figured out how to make it look nice in game so maybe i end up making that suspension more like in a normal bike. Edit: BTW, the low poly pics above are 17.000 polys, since that point i have redon wheels, optimized some parts and made other looks better and have ended up with 15.000 polys. When i have some more changes i'll post more pics. Edited July 5, 2009 by Th3 ProphetMan Link to comment Share on other sites More sharing options...
Puma06111991 Posted July 5, 2009 Share Posted July 5, 2009 Wow, that f*cking rocks! How are you planning to get it into GtaIV? Are you going to do it via Zmodeler or wait for 3ds-scripts? Link to comment Share on other sites More sharing options...
havark Posted July 5, 2009 Share Posted July 5, 2009 Wow erm, great job cant wait Link to comment Share on other sites More sharing options...
Th3 ProphetMan Posted July 5, 2009 Author Share Posted July 5, 2009 Wow, that f*cking rocks! How are you planning to get it into GtaIV? Are you going to do it via Zmodeler or wait for 3ds-scripts? Well i'm modeling it with 3ds Max so a max script to export it would be awesome, if that is not possible then i'm stuck with zmodeler thanks to everyone for the nice words Link to comment Share on other sites More sharing options...
KorbiM Posted July 5, 2009 Share Posted July 5, 2009 WOW great...keep on working!!! Link to comment Share on other sites More sharing options...
schaefft Posted July 5, 2009 Share Posted July 5, 2009 Its great to see that alot of really good modelers from the old times that I dont know come back with IV Those renders look great, yor lowpoly model still has some bumps tho. But Im sure you can fix them so good luck and keep up your great work, the model looks great. A 3ds max script would be great, Id like to convert my stuff by myself Link to comment Share on other sites More sharing options...
Th3 ProphetMan Posted July 5, 2009 Author Share Posted July 5, 2009 OK, here'e a little progress, i have optimized several parts to use less polys and fixed some other like the rear fork which looks considerably better than before with less polys On the other hand i have smoothed a bit the main cover which gives the bike its most distingishable curves and now the hole thing is 20.000 polys. Further optimization is needed and i will probably try to smooth the cover better. Exhaust pipes are partly a placeholder for now since part of then will be covered and they will end in the 5 holes in the back of the bike, like in the reference imagen on 1st post. Link to comment Share on other sites More sharing options...
McLovin2404 Posted July 5, 2009 Share Posted July 5, 2009 Whoa Prophet! That's one bad-ass futuristic bike! Nice work man. It's obviously an ingame mod...unless you can send it off to R* to implement it into the next patch. Link to comment Share on other sites More sharing options...
Backtrap Posted July 5, 2009 Share Posted July 5, 2009 General, congratz, this is the next big thing. Link to comment Share on other sites More sharing options...
Gforce Posted July 5, 2009 Share Posted July 5, 2009 It's great to see you back with another bike mod loved the CBR600, i'm looking forward to seeing this one progress into ingame too, the detail on this so far is really good. this is a definite for GTA-IV when the zmod2 filter works properly with Bikes, keep up the good work Link to comment Share on other sites More sharing options...
senneken Posted July 5, 2009 Share Posted July 5, 2009 Awesome design. Please keep going, I want to ride that bike in IV one day. Must be eating flys though when you ride it. It has no window. Wear a helmet kids! Link to comment Share on other sites More sharing options...
noX Posted July 5, 2009 Share Posted July 5, 2009 (edited) Rellay nice man Edited July 9, 2009 by noX Link to comment Share on other sites More sharing options...
JostVice Posted July 5, 2009 Share Posted July 5, 2009 Looking awesome mate, you should finish the smoothed mesh, bake the normal/specular/diffuse maps and retopo the mesh. looking forward Link to comment Share on other sites More sharing options...
drytaffin Posted July 5, 2009 Share Posted July 5, 2009 This bike look awesome guy Link to comment Share on other sites More sharing options...
mira22 Posted July 6, 2009 Share Posted July 6, 2009 yehh nicee soon on our web too Link to comment Share on other sites More sharing options...
Flazt3x Posted July 6, 2009 Share Posted July 6, 2009 Man this bike is sweeet! Can't wait for release! Btw, just an idea, When you done with this awesome bike, perhaps you could make an Aprilia FV2 Concept also? It looks a bit like the Custom bike in TLAD, but it would be way too awesome if a great modder like you could make that! Biggest Regards and Good Luck on further work with your current bike! Link to comment Share on other sites More sharing options...
ddnt32 Posted July 6, 2009 Share Posted July 6, 2009 For what I can see, it's wonderful, but couldn't you release it in high poly anyway? Link to comment Share on other sites More sharing options...
Th3 ProphetMan Posted July 6, 2009 Author Share Posted July 6, 2009 For what I can see, it's wonderful, but couldn't you release it in high poly anyway? I prefer to keep the poly count below a reasonable limit, the game runs slow enough for me already Besides, if done well, many things will look almost the same as it would look on high poly. Since i started posting this topic i have optimized the mesh a lot and at the moment it looks much better than in the first post, yet it has 1000 polys less. Also i think 3ds max doesnt shade lowpoly meshes like a game. Ingame the model will look more natural. Here's the current state (at 16.000 polys) Link to comment Share on other sites More sharing options...
WhiteRex Posted July 6, 2009 Share Posted July 6, 2009 well, there is Subaru Impreza MOD already made for GTA4 and putted in game, cant wait for this MODELLING ERA STARTS! Link to comment Share on other sites More sharing options...
OG__Jay Posted July 6, 2009 Share Posted July 6, 2009 I love it! I like the handlebars a lot! I also think that this bike will be perfect for IV cuz the bikes from IV are really fun to ride and they react great. Link to comment Share on other sites More sharing options...
iRloading Posted July 7, 2009 Share Posted July 7, 2009 very nice at 16k polies nice smooth work Link to comment Share on other sites More sharing options...
KorbiM Posted July 7, 2009 Share Posted July 7, 2009 Can you release a test version? Link to comment Share on other sites More sharing options...
ddnt32 Posted July 7, 2009 Share Posted July 7, 2009 Can you release a test version? Yes, please! Link to comment Share on other sites More sharing options...
Th3 ProphetMan Posted July 7, 2009 Author Share Posted July 7, 2009 Can you release a test version? i still haven't made any tests with the wft exporter, it will still take a while to finish the model, optimization, texturing and export.. Link to comment Share on other sites More sharing options...
Demon101 Posted July 8, 2009 Share Posted July 8, 2009 WOAH! nice one man! now that will be a SWEET RIDE!!!!! plz dont give up i would love to use that Link to comment Share on other sites More sharing options...
WhiteRex Posted July 15, 2009 Share Posted July 15, 2009 cant wait for this mod, I love these kinda bikes and i would love to see soon Double T and Bati from TLAD to PC. Link to comment Share on other sites More sharing options...
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