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What is this crap?


Lollercoaster
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Lollercoaster

I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

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supermortalhuman

I think you are seeing an LOD flash in and out in THAT place. But I think that when my ram is full speed, it does not occur, or clears up faster in that exact room. What is your ram speed? I ask because this is something that occurs less and less on faster components - you should list your specs.

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I used to see that when I would go to high places, like there is some sort of barrier that marks height.

 

I do not remember what the fix was for me.

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Lollercoaster

well it cant be texture pop-in as far as i can see...this looks kinda different.

 

and my specs are as follows:

 

intel quad core extreme 9300 running at 3,5 ghz

8800m gtx graphics card

4gb ram, running at 1066 mhz i think it is...

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I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

Use application settings from your graphics driver thingy.

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Lollercoaster
I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

Use application settings from your graphics driver thingy.

what option should i change to application settings...there are four:

 

anastroptic filtering

image quality

anti-aliasing

and some 4th thing i cant remember...

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I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

Happens everytime you go on the bridge on the first island to the second hideout. The entire bridge get a gray layer ontop of it, sometimes invisible. Just like in GTA 3!

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I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

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I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

Its not the issue, I get the gray fields aswell without any commandlines, its leakage.

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Lollercoaster

 

I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

Well all my resource usage is GREEN, I am only using 450mb (where did you get 1200 from? confused.gif ) out of available 512MB...so this can't be a problem.

 

Besides, if you look at the image, it's not a texture problem...afaik.

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I've had this issue since day one. It doesn't seem to matter what settings I apply, I get it anyway.

 

My specs:

AMD Athlon 64 X2 Dual Core 5200+ MMX 3dNow (2CPUs)

2 GB RAM

Windows XP Service Pack 3

Radeon X1950 512 MB

+ Latest Drivers

 

The game looks and runs just fine most of the time otherwise (even though I've forced it to use high quality textures), so if I could just get rid of this annoying issue...

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supermortalhuman

 

I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

Happens everytime you go on the bridge on the first island to the second hideout. The entire bridge get a gray layer ontop of it, sometimes invisible. Just like in GTA 3!

Yes, this is the LOD flashing in that area - it does not happen with fast components! (flashes much less time when it does too smile.gif)

 

If your system is not considered fast, that is the cause smile.gif

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Lollercoaster

I am not sure what you mean by fast components...??

 

You mean the MHZ of my RAM or what?? FSB?

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I seem to get this issue a lot. it seems to happen especially on doors (a gray field covers the door for maybe 0,3 seconds before it disappears).

 

It also happens sometimes on roads, and it happens extrelemy much in that appartment...if i just turn around, the room gets soaked in this grey goo...

Happens everytime you go on the bridge on the first island to the second hideout. The entire bridge get a gray layer ontop of it, sometimes invisible. Just like in GTA 3!

Yes, this is the LOD flashing in that area - it does not happen with fast components! (flashes much less time when it does too smile.gif)

 

If your system is not considered fast, that is the cause smile.gif

It happens in GTA 3 aswell (on bridges), so thats odd... Phenom X4 9750 @ 2,4GHz, 8800GT 512 and 3GiGzZz of RamZzz

 

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Sventilator

I have seen this only since the last update.. thought it was me.. also much more pop-up in general.. I have vram enough..

 

I keep repeating this I have the feeling the -memrestrict is automatic now according to your vram specs.. I have tried to override using higer values.. wish I could clone my pc and compare...

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supermortalhuman

I don't know, on the bridge there, it's one map loading in when the other is going away as you change zones, and in the interior where it happens it is one map as well. I am not positive of this, but I think it to be so. That is the top of that building there. And you are changing zones when you go over the middle bridge before the toll.

 

In fact, go look at that building from a helicopter. Make sure you watch it change. Is it shorter? You'll need to get it from a good angle to make the judgement. If it is, that must be the case. And that would also explain why you never see it on the balcony because the LOD ledge is probably lower as well, and thus the roof is above your head, but the balcony ends up under the visible part.

 

One is island switching, the other is the same but more like you're going into an interior that needs to show the map the moment you get in there. That's a really special interior too, I don't know why yet. Maybe it's showing a lot, and since the lod shows then it replaces those around you in a radius around the player, you see the load still there while you are in the already loaded full interior, and the rest kicks in.

 

Faster components eliminate this. Seen videos of this sort of thing when the scene changes? In some cases, it was like that while they played if not so bad. But you see those perfect videos with no model lag from the video maker and you know those guys have some fast components.

 

Your front side bus needs to meet or exceed Xbox's and you're good. The more you better the consoles, the less of this you experience. They experience much more, even if not this particular bug (I assume for now they do, I haven't played GTA console though. Xbox/PS3 Players Do either of your groups experience this particular instance?)

 

PC Users: If you DO NOT experience this bug and are tech savvy, go to your bios and slow your ram down to 333 or 400, in some cases 533mhz depending on the processor and front side bus to reproduce it. Then bask in the good life that you live on your 'supercomputer' that is most likely just not a "consumer computer" or a "future [consumer] computer", which is who PR and marketing speaks to, as it is 90% or some crazy ass number.

Edited by supermortalhuman
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Faster components eliminate this. Seen videos of this sort of thing when the scene changes? In some cases, it was like that while they played if not so bad. But you see those perfect videos with no model lag from the video maker and you know those guys have some fast components.

 

PC Users: If you DO NOT experience this bug and are tech savvy, go to your bios and slow your ram down to 333 or 400, in some cases 533mhz depending on the processor and front side bus to reproduce it. Then bask in the good life that you live on your 'supercomputer' that is most likely just not a "consumer computer" or a "future [consumer] computer", which is who PR and marketing speaks to, as it is 90% or some crazy ass number.

The vids made by rockstar are all in-engine, and pre-rendered with Antialiasing. (Screenshots aswell)

 

Why would I throw my 800mhz down to 333 lol

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supermortalhuman

lol i know, just try it, you'll reproduce the bug. Also I mean the videos we can make. You have seen videos with unloaded objects many of them have it, right?? Some don't.

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hamzta09, u r so full of SHlT !!

 

So post a bench.

 

first off your cpu clock is slow,also not enough ram

videocard is weak. so is mine. lol

 

if u r running the settings that u posted on the other thread. then your game should obviously run like SHlT !!

 

post a bench, this will be fun !

Edited by StoOopiD
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I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

Well all my resource usage is GREEN, I am only using 450mb (where did you get 1200 from? confused.gif ) out of available 512MB...so this can't be a problem.

 

Besides, if you look at the image, it's not a texture problem...afaik.

So u have a 8800m GTX 512mb Notebook card.Sorry my mistake. Alot of people whin about texture problems and then we find out they are pushing the game well above their means. The notebook is the problem.

If u r trying to run high textures with a 512mb videocard u r kidding yourselves.

 

 

Edited by StoOopiD
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I get it as well pretty often. However, mine is not transparent, like in that screenshot, mine comes up as a thick brown/grey sheet, impossible to see through, lasts about a second and it appears to be totally random.

 

I never thought much of it to be honest, only once has it caused me to crash during a chase.

 

Specs:

 

i7 920 @ 3.2ghz

6GB DDR3

ATI 4870x2

Vista Ultimate 64

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Lollercoaster

 

I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

Well all my resource usage is GREEN, I am only using 450mb (where did you get 1200 from? confused.gif ) out of available 512MB...so this can't be a problem.

 

Besides, if you look at the image, it's not a texture problem...afaik.

So u have a 8800m GTX 512mb Notebook card.Sorry my mistake. Alot of people whin about texture problems and then we find out they are pushing the game well above their means. The notebook is the problem.

If u r trying to run high textures with a 512mb videocard u r kidding yourselves.

I am running medium textures. And how is the notebook the problem? :S You don't make any sense, sorry.

 

And my ram is running at 1066 mhz. I don't consider that very slow.

 

 

I get it as well pretty often. However, mine is not transparent, like in that screenshot, mine comes up as a thick brown/grey sheet, impossible to see through, lasts about a second and it appears to be totally random.

 

I never thought much of it to be honest, only once has it caused me to crash during a chase.

 

Specs:

 

i7 920 @ 3.2ghz

6GB DDR3

ATI 4870x2

Vista Ultimate 64

Yea, mine also starts as a completely thick grey layer, which is impossible to see through. Then it goes transparent and eventually fades away. All this happens in the course of maybe 0,5 seconds though.

Edited by Lollercoaster
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I think u r pushing the game resources too hard.

 

I think the 8800 GTX has 768mb vram. Try to use about 800mb of game resources.not 1200mb

 

The textures r not fitting in the vram.

Well all my resource usage is GREEN, I am only using 450mb (where did you get 1200 from? confused.gif ) out of available 512MB...so this can't be a problem.

 

Besides, if you look at the image, it's not a texture problem...afaik.

So u have a 8800m GTX 512mb Notebook card.Sorry my mistake. Alot of people whin about texture problems and then we find out they are pushing the game well above their means. The notebook is the problem.

If u r trying to run high textures with a 512mb videocard u r kidding yourselves.

I am running medium textures. And how is the notebook the problem? :S You don't make any sense, sorry.

 

And my ram is running at 1066 mhz. I don't consider that very slow.

 

 

I get it as well pretty often. However, mine is not transparent, like in that screenshot, mine comes up as a thick brown/grey sheet, impossible to see through, lasts about a second and it appears to be totally random.

 

I never thought much of it to be honest, only once has it caused me to crash during a chase.

 

Specs:

 

i7 920 @ 3.2ghz

6GB DDR3

ATI 4870x2

Vista Ultimate 64

Yea, mine also starts as a completely thick grey layer, which is impossible to see through. Then it goes transparent and eventually fades away. All this happens in the course of maybe 0,5 seconds though.

I think its just to do with the overall system and settings, I get it every now and then on my laptop when I play GTAIV in mediumish. And if I turn the graphics up even more on my laptop, then it happens even more frequent and more places.

 

As for my desktop running in the highest settings, I have never experianced that not even once.

 

Guessing its just catching up loading a area, just a culling method working away. I woulden't worry about it unless if its really frequent. And remember a 8800m GTX is equivelent to about a 8800GT on a desktop.

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hamzta09, u r so full of SHlT !!

 

So post a bench.

 

first off your cpu clock is slow,also not enough ram

videocard is weak. so is mine. lol

 

if u r running the settings that u posted on the other thread. then your game should obviously run like SHlT !!

 

post a bench, this will be fun !

Youre a real idiot, lol.

 

Whats YOUR system spec?

The Card is fine for this game, the CPU is fine for this game, the Ram is enough. Im also running Vista 64bit.

 

Why should I post a bench? Theres nothing to be rendered in it, nothing heavy goin on, get fraps and drive around, shoot some rockets and sh*t into high density traffic and you'll see..

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BKwegoharder

I get this problem even when I set the settings to minimum.

 

I have an i7 920, 4GB of DDR3 and a Radeon 4850, so this problem has to be a problem with the game itself that hasn't been fixed yet.

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Yep, I get this too, but ONLY on the highways. It has to be the most ugly, irritating and annoying thing ever... I can be just standing there and I constantly get this waist-high plane of grey fading in and out every 5 seconds or so. Sometimes it doesn't stop, other times it happens twice and then goes away...

 

I keep all my settings in the green and under my 4870's 512mb limit. Lower settings do not help at all... It's as if the bridges have this horrible LOD model that's higher than the close-up version, and that's what flickers into existance constantly. Or something.

 

It sucks ass whatever it is.

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Lollercoaster

Well, I sent a mail to rockstar about this problem. hopefully they will come up with a solution. My guess is that it's something driver related, but we'll have to see...

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