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[WIP] Model testing gallery


Owenwilson1
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Owenwilson1
mercedes conversion

 

*Mercedes conversion*

Scale is a bit weird. You shouldn't make the car that tall.

its the same original car from ingame i did'nt touch it just added the new bonnet.

U mean you only changed the grill of an original Schafter to a Mercedes one?

 

Grill:

 

user posted image

exactly yeh thats it.

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Wow guys!! Great progress! I love Jost_Vice's model! Amazing! Give us a beta! biggrin.gif

 

Can't wait for a 3Ds max export script! *hint* blush.gif

Edited by ddoodm
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Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

Yeah, seems like it works, atleast a bit.

 

You really have to get those textures working, nice shaders, specular and stuff like that, the right material all on its place. I think pretty much everything on that bus got a texture from me, only a few elements have simple GTA materials ( like the mirrors, all the pillars and trim around the windows, the big AC in the rear). Normals and specularmaps wouldnt be bad, too, just to get everything right like it should be. biggrin.gif With what graphics settings are you playing?

Edited by schaefft
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Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

Great looking bus man! Great work!

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Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

Yeah, seems like it works, atleast a bit.

 

You really have to get those textures working, nice shaders, specular and stuff like that, the right material all on its place. I think pretty much everything on that bus got a texture from me, only a few elements have simple GTA materials ( like the mirrors, all the pillars and trim around the windows, the big AC in the rear). Normals and specularmaps wouldnt be bad, too, just to get everything right like it should be. biggrin.gif With what graphics settings are you playing?

pretty low settings:D my gpu is a sh**hole. I play at 800x600 (to gain more fps), texture-medium, reflection-low, water-low, draw distance-30, shadows-high.

 

I know that it's your model and I'm very thankful that you created it, I love this bus:)

Edited by chasez
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Awesome mods people! I hope soon also complex map mods will be possible, shame I've never played IV.

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Awesome progress, can't wait to race trough GTA IV in an Enzo or Veyron. ph34r.gif

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Owen - that last pic, Hmm "Roman" must've lookt at "Medusa's titti" & it turned him to "stone" mercie_blink.giflol.gif

 

 

Neos, your car loox abit incomplete yet its still driveable :: scratches head :: Ahh it must be the fault of the poor economy, gotta cut costs somehow huh lol.giftounge.gif

 

 

JKM, that is swexy, but whas up w/ the "floatin lenses" ..

 

 

 

FUBAR< woof, is that a conversion ?! I remember seeing I think a couple for SA, fastback/coupe .. Loox nice, how about interior ? & fog lights w/ horse would look nice in the grille too, maybe make it a step up, could have some louvers and scoop/rear wing, front air dam

 

IF any were interested, I'd like to see the new Camaro & Mustang in the game, course these in reg AND cop form would be nice, like cop Mustang in Transformers. (schaefft you gonna make em ? tounge.gif )

 

Anyways, great work on all the models, hopefully soon there will be complete stable releases colgate.gif

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abcadgfawghaeheheahaeh

im really happy that modding 3d cars work in gta iv now!

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IF any were interested, I'd like to see the new Camaro & Mustang in the game, course these in reg AND cop form would be nice, like cop Mustang in Transformers. (schaefft you gonna make em ? tounge.gif

 

 

There a Transformers Mustang Saleen copcar tounge.gif

 

http://gta.keiby.com/index.php?categoryid=9&p13_sectionid=20

 

The camaro and normal Mustang shouldnt be hard to find wink.gif

 

And if you want me to convert those to IV, I dont even have the game lol

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costar i know that xD i am posting new pics

does GTA IV has a car with popup lights or something that rotate at night like zr350 or hotknife or bfinjection in SA?

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PonySlaystation

Thank you @all of the modelers here,

 

its so great to finally see that there is such great progress now,

of course also thanks to Oleg for releasing the beta of the exporter...

cookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gif

Its so damn sad that just right now ive got my examns so i wont really have time to play Gta IV for the next weeks.

But maybe there will already be a few good releases till then ;-)

I followed the discussions for the last weeks and i couldnt wait to see some nice cars....

 

HAIL TO YOU, MODELERS !

 

 

YOU MADE MY DAY X-)

 

 

 

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crashsilumator234

 

new pics i must fix something still

 

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

You are too close my friend

 

Here you are, cookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gif , BTW shouldn´t you call it Jester inlove.gif ?

 

@Owenwilson1: hey man sorry for insulting one of your skin mods back then, judging by your awesome cars, i was a dick back then but now it is awesome, I like that MB user posted image

Edited by crashsilumator234
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crashsilumator234
Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

Yeah, seems like it works, atleast a bit.

 

You really have to get those textures working, nice shaders, specular and stuff like that, the right material all on its place. I think pretty much everything on that bus got a texture from me, only a few elements have simple GTA materials ( like the mirrors, all the pillars and trim around the windows, the big AC in the rear). Normals and specularmaps wouldnt be bad, too, just to get everything right like it should be. biggrin.gif With what graphics settings are you playing?

pretty low settings:D my gpu is a sh**hole. I play at 800x600 (to gain more fps), texture-medium, reflection-low, water-low, draw distance-30, shadows-high.

 

I know that it's your model and I'm very thankful that you created it, I love this bus:)

Hey those are my settings! lolz

 

I feel your pain

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Owenwilson1

 

@Owenwilson1: hey man sorry for insulting one of your skin mods back then, judging by your awesome cars, i was a dick back then but now it is awesome, I like that MB

 

i dont even remember it so lol no worries.

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OwenWilson: Made a video about your Mercedes. biggrin.gif Awesomeness. inlove.gif

 

Of course, all credits go to you in the video.

 

 

EDIT: in the video you can see the normal version (parked) and the tuned one, with the special lipkit. It works fine. colgate.gif

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Owenwilson1
OwenWilson: Made a video about your Mercedes. biggrin.gif Awesomeness. inlove.gif

 

Of course, all credits go to you in the video.

 

 

EDIT: in the video you can see the normal version (parked) and the tuned one, with the special lipkit. It works fine. colgate.gif

i like it man glad you like the car smile.gif

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Rob.Zombie
Right now I'm pimping the pmp-600 biggrin.gif

Can any1 tell me how can I tell my zmodeler, so it'll know where the vehshare textures are? I added them in the materials list, but they are not applied on the model whatsthat.gif

Sorry if it's a pretty noob question, but I've just started modelling biggrin.gif

Halp plz

 

Nice cars guys, keep up the good work smile.gif

Schaefft don't you have GTA IV? smile.gif

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Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

 

I think damage is working, but its not the same damage like real GTAIV cars.

If you crash with full speed against a wall theres only little damage taken...

The original cars get a lot of more deformation!

Edited by JKM
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crashsilumator234
OwenWilson: Made a video about your Mercedes. biggrin.gif Awesomeness. inlove.gif

 

Of course, all credits go to you in the video.

 

 

EDIT: in the video you can see the normal version (parked) and the tuned one, with the special lipkit. It works fine. colgate.gif

meh, whats that stain on the grill dude?

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Owenwilson1
OwenWilson: Made a video about your Mercedes. biggrin.gif Awesomeness.  inlove.gif

 

Of course, all credits go to you in the video.

 

 

EDIT: in the video you can see the normal version (parked) and the tuned one, with the special lipkit. It works fine.  colgate.gif

meh, whats that stain on the grill dude?

not sure i'll have to check that.

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Don't know that for sure, looks like a little mistake in the texture. But it doesn't bother me in-game. biggrin.gif

 

Got two more video's, I hope it's ok to post them here although these aren't my mods? If not, please point me to this.

 

FIB Buffalo Cabrio

 

 

Uranus Cabrio

 

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Well what do you think? I think that the damages work smile.gif

user posted image

user posted image

 

I think damage is working, but its not the same damage like real GTAIV cars.

If you crash with full speed against a wall theres only little damage taken...

The original cars get a lot of more deformation!

These damages were taken very easily smile.gif

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GUYS I know how to fix the bad reflection on the rims^^

You have to set up a bumpmap then the bad reflections are gone smile.gif

If you dont wanna use bumpmaps just do low settings: GTA4:BUMP = 0.100000

 

Proof:

user posted image

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