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Rob.Zombie

[WIP|GTA IV] Realistic Time Cycle

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Rob.Zombie

Version 4 Released

 

Hi,

 

I'm proud to present my first mod called realistic time cycle. My main goal is to create realistic enviroment.

New features:

- better reflections

- increased draw distance (far clip)

- removed distant fog

- new water

- tweaked weather

- much more darker nights

- increased desaturation level

- realistic car lights

- working nightvision

 

Pictures of Version 4:

 

user posted image user posted image user posted image

user posted image user posted image user posted image

user posted image user posted image user posted image

user posted image user posted image user posted image

user posted image

 

Nightvision:

http://img84.imageshack.us/img84/6569/nightvision.png

 

DOWNLOAD LINKS:

http://speedy.sh/gNWVM/RTC-v4.rar

http://www.gtapolicemods.com/index.php?/fi...tic-time-cycle/

Note: Nightvision works at daytime as well, but it'll be very bright, so it's unuseable (like the real nightvision)

Edited by Rob.Zombie

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lilmcnessy

Looks very good

I love the darker nights

It was so bright at night before

Well done, Can't wait for release cookie.gifcookie.gifcookie.gificon14.gif

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n11lc2

take some pics on the streets, i like the night time look

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lilmcnessy

 

take some pics on the streets, i like the night time look

user posted image

user posted image

 

These were taken by him and I took them from the screenshot thread

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Rob.Zombie

k guys 2 new pictures:

user posted image

user posted image

Extra Sunny weather at about 13:00

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ikt

Nice. I hope to see something like environment mod with better reflections tounge.gif

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Rob.Zombie

Yeah I'm doing something like that, but I'm gonna make a much more colorful version. I set the desaturation level to a higher value so players can adjust to their liking (of course I'm gonna include how you should have the configuration smile.gif)

BTW another picture to show you how dangerous to fly a helicopter at night biggrin.gif (don't worry it's 0:00, so from now on the world will be more bright)

user posted image

 

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GTAdedan

Really nice, I really like the dark nights. However, I think that the buildings at daytime look a little dark. Here's an example of what would look better IMO:

user posted image

I know that it isn't quite possible to make GTAIV that realistic but I think it would look better if everything and especially buildings would be a little lighter

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Fabio206

Waiting for realease, good work smile.gif

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GTAdedan

Notice the cars having the headlights on. Probably later in the day.

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abcadgfawghaeheheahaeh

when will you release it

 

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Rob.Zombie

I'm not sure, I'm still working on it. I made the buildings a bit more bright at daytime, and I've finished:

Extra Sunny, Sunny, Sunny and windy, Cloudy and Raining weather. Only 3 left...

Maybe I'll release a beta on weekend...

Extra Sunny:

user posted image

Sunny (basically Sunny Windy almost looks the same):

user posted image

Cloudy:

user posted image

I'll try to make the buildings even brighter, and maybe make the sky blue instead of white smile.gif

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Kiabbo

Awesome work dude!

Can't wait for release

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Eazy_B

is there any lagg when you use this mod?

I mean lost of fps?

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Rob.Zombie

Well I didn't see any FPS Drop, and I'm playing with increased traffic and peds. 1 thing for sure, reflection change won't make you lose fps, maybe the increased draw distance, but as I said, I didn't notice anything.

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GTAdedan

Already looks a lot better, can't wait for next updates smile.gif

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lilmcnessy
I'm not sure, I'm still working on it. I made the buildings a bit more bright at daytime, and I've finished:

Extra Sunny, Sunny, Sunny and windy, Cloudy and Raining weather. Only 3 left...

Maybe I'll release a beta on weekend...

Extra Sunny:

http://img3.imageshack.us/img3/2204/rtces.jpg

Sunny (basically Sunny Windy almost looks the same):

http://img191.imageshack.us/img191/9639/rtcs.jpg

Cloudy:

http://img12.imageshack.us/img12/2432/rtcc.jpg

I'll try to make the buildings even brighter, and maybe make the sky blue instead of white smile.gif

Weird, Look at those buildings, the lights are on ??? mercie_blink.gifpanic.gif

Great job by the way

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Rob.Zombie

You mean the first building? I don't know, I think they are on all the time. If you're talking about the windows, well it's the reflection.

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lilmcnessy

 

You mean the first building? I don't know, I think they are on all the time. If you're talking about the windows, well it's the reflection.

all of the buildings have their lights on

user posted image

The third picture is the best example since it is the darkest

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supermortalhuman

This one is looking way too teal in the sky for how blue the water is (also kinda looks like SA sky), and the water should not be this blue regardless, so it gives you a hint about the sky should have less green. Every other picture looks very very nice, especially the dark one, the dark one is great. About lights being on, it's kinda like how Carl breathes in the shadows, perhaps. The contrast is so large, the game thinks its night there.

 

user posted image

Edited by supermortalhuman

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Rob.Zombie

Actually the water is set in a very deep blue, it simply reflects the world too much. Maybe I'll try to reduce water's reflection, but I got another problem. When I change the sky's color (top and bottom) nothing changes... As for the lights, well I don't know, maybe it was me, when I changed the weather and time with a trainer quickly. But it could be a light that is always on, since you can see other buildings doesn't have any lights on. Anyway that was a pretty early shot, so some changed since then smile.gif

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Rob.Zombie

Well it looks like I'm making 1 step forward and 2 steps back. (lmao

)I managed to make realistic nights, but somehow these goddamn sprites got bigger:

user posted image

Edited by Rob.Zombie

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GTAdedan

lol I had to looks twice before I saw what it was xD. Pretty weird though,you sure you didn't increase anything?

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Rob.Zombie

Well thank god I managed to get rid of that bug. It was glowlightsize or something like that. Anyway I didn't mention the second "bug", but it was like this:

user posted image

Every time I change SkyColorTop, it'll only change the "sky" under the map, and if I change SkyColorBottom then I get this. The buildings turn into the sky's color, while the sky is still light blue. I can remove the blue thingy from the buildings, but I still don't have deeper blue skys. Any idea? rolleyes.gif

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GTAdedan

I've had the same thing, I actuallt think that SkyColorBottom is the color of the sky at further distance, like air pressure. The further you look the more that color saturates which will make buildings in the distance have that particular color. I once changed it to black just to confirm and the game was a lot darker after that. I now have a light deep, almost seablue color as the bottomcolor and it looks quite nice. I hope it helps.

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Rob.Zombie

Yeah I've set it to some kind of a grey and the result was pretty good. I could lighten up the enviroment a bit smile.gif

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Rob.Zombie

okay I'm gonna release a beta now.

Please tell me what things you'd change. I'm trying to give the sky a deeper blue color and brightening up the city, without making the world bright.

Ps.: How can I change the topic name to beta?

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Kiabbo

Awesome!I'll test it right now...

Can't wait dude, looks awesome!

~~~~~~

I tested it but in extra sunny, I don't know the other weathers - everything is too reflective! I can't even see my bike color, no kidding!You should lower down reflection levels, everything else is ok! icon14.gif

Edited by Kiabbo

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drytaffin

 

tounge.gif Yeah, I tried and all is too reflective, if I go to the beach, the sand is blue !

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