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VisualIV


_CP_
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Never mind, it was as I had assumed then.

 

Pressing "P", as you noted, does override the definition setting and implements DOF instead.

 

For some reason though, in version 1.4.2, using Very Sunny settings (1 and 2), things don't look as clear as they did in version 1.4

 

I just confirmed it by going back and applying 1.4, and during daytime, objects in the distance appear much clearer and there is less haze/blur overall.

 

Guess I'll stick with 1.4 for now. Looking forward to 1.4.3 nevertheless.

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yea i think in versoin 1.4 NO DOF (i think) has pwnage reflection and it is O-SUM XD u shudm use that instead biggrin.gif

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New screens from 1.4.3:

user posted image

user posted image

user posted image

 

Edited by City_Poke912

HHnErXC.png


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New screens from 1.4.3:

 

Release date?

 

 

Also out of curiosity, have you guys looked into the following issue I made in my previous post? :

 

"For some reason though, in version 1.4.2, using Very Sunny settings (1 and 2), things don't look as clear as they did in version 1.4

 

I just confirmed it by going back and applying 1.4, and during daytime, objects in the distance appear much clearer and there is less haze/blur overall."

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29 September - 2 October.

 

VisualIV 1.4.3 with Ultimate Textures v2.0:

user posted imageuser posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted imageuser posted image

user posted imageuser posted imageuser posted image

Edited by robi29
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Yeah, one from new features is better bloom.

HHnErXC.png


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We will issue new version soon...

 

Extra sunny:

user posted image

 

Lighting:

user posted image

 

Rainy:

user posted image

 

Foggy:

user posted imageuser posted imageuser posted image

Edited by robi29
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Can we expect increased frame rate?

 

No. We don't have new tweaks to fps.

Edited by robi29
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grandtheftauto1233
Polish version: www.speedyshare.com/520732477.html because I have problem with net. Sorry.

Thank you very much for including one of my mods biggrin.gif

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Can Depth of Field be enabled?

Yes, in 1.4.4.

 

 

And can the smooth shadows be turned off?

I don't understand.

 

 

You let's choose color of water:

Blue1:

user posted image

Blue2:

user posted image

Blue3:

user posted image

Green1:

user posted image

Green2:

user posted image

Brown:

user posted image

Black:

user posted image

Grey:

user posted image

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Brown! and also i got a problem because if i get an Extra Sunny 2 weather i got all city black i see only hud

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It isn't enbseries. This is Visual smile.gif

HHnErXC.png


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robi29 do you use Enbseries ? and if yes what are your settings?

I use ENBSeries ONLY reflections test, but no press SHIFT + F12. Debug version and antialiasing test cause errors.

 

In patch to VisualIV 1.4.3, water is blue1.

Edited by robi29
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