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Agent (cancelled)


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Why would he take so long to release it ?

 

I can't be the only one who suspect he's been Woking on it and it's just his own work.

 

Even though the bully concept art does look good.

Edited by Darrel
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^ Yeah ... it's a week? now since he told us. But he'll share it soon, I'm sure ... also I'm sure this Bully 2 concept art is real and not fan-made. I hope R* indeed started working on Bully 2 again and that it'll be their next release after RDR2.

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I have to say i also have couple concept arts which very likely belongs to Agent (although i don't have 100% confirmation).

I will post them as soon as GTAFanClub will post his arts.

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I have to say i also have couple concept arts which very likely belongs to Agent (although i don't have 100% confirmation).

I will post them as soon as GTAFanClub will post his arts.

What, these? :p

 

http://imgur.com/a/0EbHT

nitw_nightmareeyes.png

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I have to say i also have couple concept arts which very likely belongs to Agent (although i don't have 100% confirmation).

I will post them as soon as GTAFanClub will post his arts.

What, these? :p

 

http://imgur.com/a/0EbHT

 

 

No, drawing sketches from former R* artist portfolio. They are not credited as Agent arts, but from R* employee and really suits era when Agent is set.

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Because i want to add them to GTAFanClub post to make it more сomplete. Besides, his reveal

would look like a permission to me to show them. They were in a free access, but i still didn't ask

artist before i took them.

 

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Why would he take so long to release it ?

 

I can't be the only one who suspect he's been Woking on it and it's just his own work.

 

Even though the bully concept art does look good.

 

Yeah I'm definitely making it myself. SMH. Here is a preview.......

 

jpGZaPA.png

 

Like I said, I will post them soon. I'm also curious to see what Kiveress has to show.

Edited by GTAFanClub
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  • 2 weeks later...

Here are 3 Images of concept art from Agent.

 

A little explanation:

 

The only reason I received a bunch of art/in-game images from various Rockstar titles is because of the whole Take2 Modding Fiasco. But since that is over, my source doesn't really want me to release anymore to the public. But since I already promised Agent concept art, I can post a few of them. I might be able to show more images from Agent or other Rockstar titles in the future so stay tuned.

 

QykgBAd.png

 

d3wfaE6.png

 

AjQV3lu.png

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HandSoap2811

Where does this take place? Looks like russia

Edited by Spider-Vice
edited big pictures
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And here my pieces to these arts. I can't be sure that they are belongs to Agent, but from R* employee and fashion seems right for era.

 

5073ab9a9c85.jpg
a4afa4d354c4.jpg

 

 

Where does this take place? Looks like russia

 

 

According to flags on a tunnel it's rather Austria.

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HandSoap2811

Do you think the man next to the fire is the guy in the pic u showed?

Edited by Spider-Vice
edited big pictures
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Do you think the man next to the fire is the guy in the pic u showed?

 

 

No, i don't think so. Guy next to fire seems to be young like from 25-30 years old and man in jacket looks rather like his boss in his 50s\60s

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HandSoap2811

 

 

Do you think the man next to the fire is the guy in the pic u showed?

No, i don't think so. Guy next to fire seems to be young like from 25-30 years old and man in jacket looks rather like his boss in his 50s\60s

Is this someone from Agent like a antagonist/protagonist or just some random concep art?
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Is this someone from Agent like a antagonist/protagonist or just some random concep art?

 

 

I don't know absolutely nothing about characters on these pictures. I just found it in artist portfolio and only the way he dressed tells me that

this has relation to Agent.

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Interesting to see something that was made for Agent other than the in-game middle eastern looking map layouts that were found in an ex-developer's portfolio a few years ago.

 

Thanks, GTAFanClub, and if you've more, we wouldn't say no :)

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Wow! Amazing, in fact I have further proof to these. In Max Payne 3's handling file, there is this:

http://gtaforums.com/topic/510202-gta-v-vehicleside-lines-found-in-mp3-files/

 

H5XNoJX.png

 

This was known back then because of the fact it included GTA V vehicles in it. Around the time the GTA V plane screenshots were found on a Max Payne 3 multiplayer map. These are from the XBox 360 files, as references to these vehicles were removed on the PC version.

 

 

There is also this, that was scraped from GTA V's executable using a strings scraper whilst the game was running. Basically taking every "string" that the game is running through the computer's memory:

W9z3rQS.png

 

This is part of a routine developers have to load levels within the game engine, the rest of the list is as follows:

ASCII: (Jimmy) Load: "cptestbed"ASCII: (Jimmy) Load: "vfx_test"ASCII: (Jimmy) Load: "Alpine" <------------------------------------------------------ASCII: (Jimmy) Load: "nettestbed"ASCII: (Jimmy) Load: "Waterbed"ASCII: (Jimmy) Load: "gta5"ASCII: (Jimmy) Load: "MDtestbed"ASCII: (Jimmy) Load: "Moon base"ASCII: (Jimmy) Load: "codetest"ASCII: (Jimmy) Load: "testbed"ASCII: (Jimmy) Load: "Underwater"ASCII: (Jimmy) Load: "nm_test"ASCII: (Jimmy) Load: "Desert"ASCII: (Jimmy) Load: "gta4"ASCII: (Jimmy) Load: "anim_test"ASCII: (Jimmy) Load: "Space station"

(Space Station is rumoured to be GTA V SP DLC)

 

Repro Steps:

 

Those wanting to reproduce this, get this app and place it somewhere on your computer. Run the game, load it. Open a Command Prompt window where you stored the app, and follow the app's usage instructions. In CMD normal syntax this would be:

strings2 -t -pid numberhere* > NameOfTextOutputFile.txt

* You can find GTA V's process ID via the Task Manager.

 

After you execute it, maximise the game and play for a bit. Should be done within 30 seconds. Minimise, then open the output file in a GOOD text editor (Notepad++, Sublime or EmEditor), search for the same stuff.

 

Edited by Spider-Vice

nitw_nightmareeyes.png

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black lives matter | stop Asian hate | trans lives = human lives

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BS_BlackScout

That is beautiful art... Oh Rockstar :(

Settle in that deep for that f*cking GTA:O, for god sake......

They have to get rid of this piece of garbage as soon as possible.

Edited by BlackScout
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These remind me a lot of the car chase scene from 007 - The Living Daylights.

 

 

 

Now I'm very upset we haven't got it.

Edited by Mega
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Some more info by one of the participants of the Chilliad Mystery, who has been deep into GTA V's files since last gen as well. On Patch 1.12/1.13 of GTA V last-gen, there were references to skiing in it: https://twitter.com/GuruTadd/status/901931279226212353

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nitw_nightmareeyes.png

GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away 

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The alpine setting, winding roads, flipped cars and suits give off a sort of Bond type feel to it IMO. Real shame that we never saw this game in the end, felt like it would have been something fresh and unique not just for Rockstar but for the industry.

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HandSoap2811

The first screenshot with the burning car kinda reminds me of GTAVs prologue with Micheal and Trevor

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Oh man, and all this got shelved due to GTA Online.

THANK YOU

The Benz!!!

 

 

Thanks for the arts kiveress and GTAFanClub ... much appreciated!

Edited by .Emmi
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Still very skeptical about the bully and agent "concept art" looks as promising as the "half life 2 episode 3" concept art. And we all know by now what happened to Episode 3.

Edited by Braindawg
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Meanwhile, once again, while going through Max Payne 3's files... I found this.

 

nUIjHN2.png

 

According to a text file accompanying all the prop files, everything was compiled in September 2009:

 

cj_alp_plant_1.wdr|2009-09-30 20:09:59cj_alp_plant_2.wdr|2009-09-30 20:09:59cj_alp_plant_3.wdr|2009-09-30 20:09:59cj_alp_plant_4.wdr|2009-09-30 20:09:59cj_alp_plant_5.wdr|2009-09-30 20:09:59cj_alp_plant_6.wdr|2009-09-30 20:09:59cj_alp_plant_7.wdr|2009-09-30 20:09:59cj_alp_plant_8.wdr|2009-09-30 20:09:59cj_alp_plant_9.wdr|2009-09-30 20:09:59cj_alp_proc_branch.wdr|2009-09-30 20:09:59cj_alp_proc_plant.wtd|2009-09-30 20:09:59cj_alp_proc_twig_1.wdr|2009-09-30 20:09:59cj_alp_proc_twig_2.wdr|2009-09-30 20:09:59
CJ stands for CJ Dick, one of North's main prop artists. Alp is Alpine. Snowy textures and snowy shrubberies.

 

Here's a model of a snow covered plant: https://i.imgur.com/nvjA7Rj.png

Full-on tree models from Agent: https://i.imgur.com/XzNRBP0.png

Textureless block of ice: https://i.imgur.com/UB5RcYF.png

 

\pc\levels\generic\procobj.rpf\

 

 

Oh, also. (look at the prefix):

 

 

 

ag_bushy02.wdr|2009-09-30 20:09:59ag_bushy03.wdr|2009-09-30 20:09:59ag_bushy04.wdr|2009-09-30 20:09:59ag_bushy1.wdr|2009-09-30 20:09:59ag_bushybig1.wdr|2009-09-30 20:09:59ag_bushytree1.wdr|2009-09-30 20:09:59ag_bushytree11.wdr|2009-09-30 20:09:59ag_bushytree2.wdr|2009-09-30 20:09:59ag_bushytree3.wdr|2009-09-30 20:09:59ag_bushytree4.wdr|2009-09-30 20:09:59ag_bushytree5.wdr|2009-09-30 20:09:59ag_bushytree6.wdr|2009-09-30 20:09:59ag_bushytree7.wdr|2009-09-30 20:09:59ag_deadbush1.wdr|2009-09-30 20:09:59ag_deadbush2.wdr|2009-09-30 20:09:59ag_deadbush2b.wdr|2009-09-30 20:09:59ag_deadbush3.wdr|2009-09-30 20:09:59ag_deadbush4.wdr|2009-09-30 20:09:59ag_deadbush5.wdr|2009-09-30 20:09:59ag_proc_plant_19.wdr|2009-09-30 20:09:59ag_proc_plant_20.wdr|2009-09-30 20:09:59ag_proc_plant_23.wdr|2009-09-30 20:09:59ag_proc_plant_24.wdr|2009-09-30 20:09:59ag_proc_plant_25.wdr|2009-09-30 20:09:59ag_proc_plant_27.wdr|2009-09-30 20:09:59ag_proc_plant_32.wdr|2009-09-30 20:09:59ag_weed02.wdr|2009-09-30 20:09:59ag_weed03.wdr|2009-09-30 20:09:59ag_weed04.wdr|2009-09-30 20:09:59ag_weed05.wdr|2009-09-30 20:09:59ag_weed06.wdr|2009-09-30 20:09:59ag_weed07.wdr|2009-09-30 20:09:59

 

Edited by Spider-Vice

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GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away 

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Good find Spider-Vice. Actually i lead local fan group of Agent in social

web but i doubt that group members would be satisfied to see these plants

and trees. But it proves that Alps were planned on the very start.

Edited by kiveress
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