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GTA V Weapons Topic


Little William
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Little William
More than just the weapons, I wish they would do more with the hand to hand system. I mean, it was pretty good in IV (actually it was REALLY good in IV) but it really lacked something... if you get into a fight, there are going to be holds. I wish if somebody tried to punch you, you could counter it by twisting their arm behind them or something, and then slam their face into walls or just throw them to the ground and follow up with a beat-down. (sitting on their chest, and just punching away at them)

 

So generally, just further expanding on the hand-to-hand system.

I agree with your point, but I still think Niko move too slow in unarmed combat. And I think the targeting system and hand to hand combat don't really mix very well. I think instead to incorporate the fighting game system in dealing with unarmed combat rather than using the targeting system, which worked better with guns than with fists. This will be perfect.

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Little William
On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

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TheShogunOfHarlem
Y'all all entitled to your opinions. But IMO, I rather have a silencer as an attachment than switching from a silenced weapon to another. But I don't understand why having customization is too complicated for GTA and only limited to FPS games alone. I think customization can enhance the gameplay rather than hindering it. But, most of all, it is all up to R*, not me.

I'll have to side with you on this. What's so complicated about weapon attachments? Personally, I think the current system that R* uses causes more problems for players like me than a customization system. Metal Gear Solid 4 used a modification system and it worked just fine there.

MGS4 was also a game that was heavily dependent upon survival depending on what attachments you used. GTA gives you enough weapons of different classes that you can have whatever you need to survive most encounters with little or no trouble without attachments.

 

But more than that, GTA isn't Hitman, MGS, CS, Rainbow Six, Splinter Cell, or generally a game that the player relies on stealth and sneaking to complete objectives.

 

It would only mean more coding for a feature that would only be useful for niche situations and/or novelty purposes.

Nor should GTA be any of the above games. The fact that GTA has been such a successful franchise is primarily because it's an open world enviroment. You have options to do what you want. Having the option to use weapon attachment or being stealthy would merely be a expansion on this premise.

 

Generally, I would like to see more options on how to complete a mission. (may it be a story mission or a side mission)

Here is my view on how missions should improve. If you want play a mission like Rambo then by all means do so. But, I think that if you want to play it with stealth it always should be an option in any mission. (if you blow your cover then you can still salvage the mission) It's not about turning GTA into a strictly stealthy game, it's about expanding options.

 

Besides, isn't it weird that in all Most Wanted missions in GTA 4 all the enemy AI seem to be telepathic? Why do they seem to know your intent and position when you come after them.

 

 

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TheShogunOfHarlem
On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

To correct you, actually some small time criminals and and private gun nuts do have access to military assault rifles like AK-47s. Street gangs do use AKs (whether or not they were automatic capable is unknown to me) in driveby shootings. Recently there was a shooting in my state where the suspect used AKs.

 

 

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The Bullet Sponge

 

On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

Yes but most gang members don't have access to those weapons or need them. Most criminals use handguns because they're available and concealable. That was just a rare case. So it doesn't justify having those kind of weapons almost right away.

 

I would like to see weapons like the M4 and MP5 be unavailable untill the end of the game and even if you kill a SWAT member or National Guard member their weapon would disappear so you can't pick it up until it is unlocked. The game should start with fist fighting and slowly work its way up. The bad thing about GTA 4 was you had most of the best weapons too soon.

 

 

 

 

BTW You can legally obtain most guns, even automatic ones. Its actually very easy to do but the weapons are never used for crimes.

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Why does this keep happening?

Becuase sometimes when you post or create a topic, a blank page comes and stays there and then you click on refresh. Just close your browser or tab if this happens so it prevents this from happening.

The butcher, the baker, time to meet your maker

Tell you to your face, you ain't nuttin but a faker

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Little William

 

On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

Yes but most gang members don't have access to those weapons or need them. Most criminals use handguns because they're available and concealable. That was just a rare case. So it doesn't justify having those kind of weapons almost right away.

 

I would like to see weapons like the M4 and MP5 be unavailable untill the end of the game and even if you kill a SWAT member or National Guard member their weapon would disappear so you can't pick it up until it is unlocked. The game should start with fist fighting and slowly work its way up. The bad thing about GTA 4 was you had most of the best weapons too soon.

 

 

 

 

BTW You can legally obtain most guns, even automatic ones. Its actually very easy to do but the weapons are never used for crimes.

I agree with you that guns should come later in the game. But I do not agree that the game should do away with military weapons all together. That's why I raise this example. To exclude military weapons in the game altogether would be too unrealistic. But they should appear in the game much, much later.

 

As for legally obtaining automatic weapons, I know some states in US can buy them legally. But as if a criminal will buy his weapons thru legal means? And armor-piercing bullets cannot be bought legally anywhere. Only way to get them is thru the underground gun dealers.

Edited by Little William
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Little William

 

mad.gif

May I ask what this post for? You got something to contribute or are you spamming this topic?

Edited by Little William
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The Bullet Sponge
On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

Yes but most gang members don't have access to those weapons or need them. Most criminals use handguns because they're available and concealable. That was just a rare case. So it doesn't justify having those kind of weapons almost right away.

 

I would like to see weapons like the M4 and MP5 be unavailable untill the end of the game and even if you kill a SWAT member or National Guard member their weapon would disappear so you can't pick it up until it is unlocked. The game should start with fist fighting and slowly work its way up. The bad thing about GTA 4 was you had most of the best weapons too soon.

 

 

 

 

BTW You can legally obtain most guns, even automatic ones. Its actually very easy to do but the weapons are never used for crimes.

I agree with you that guns should come later in the game. But I do not agree that the game should do away with military weapons all together. That's why I raise this example. To exclude military weapons in the game altogether would be too unrealistic. But they should appear in the game much, much later.

 

As for legally obtaining automatic weapons, I know some states in US can buy them legally. But as if a criminal will buy his weapons thru legal means? And armor-piercing bullets cannot be bought legally anywhere. Only way to get them is thru the underground gun dealers.

If they are in the game you shouldn't get them until the last few missions and they should be extremely expensive. After you buy the weapons then you could pick ammo up from the police and military.

 

 

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In the NeXt GTA I would realy want something like a leather string (at least 2 cm thick though) that you can strangle peopel with. Like CCPD's avatar. It would f*cking rule.

The butcher, the baker, time to meet your maker

Tell you to your face, you ain't nuttin but a faker

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TheShogunOfHarlem

 

On second thought I don't want to see military weapons, silenced weapons or anything like that.

 

The game should start of with fist fighting slowly work its way to melee weapons and by the end of the game we should have weapons like the AK-47. I think its weird that we have access to military grade weapons in a crime game, especially a realistic one. We should see a large variety of civilian weapons and illegal weapons used by real gangs. In real life firing a rocket launcher at the police would most certainly end in the military/national guard ending your life. I know GTA isn't supposed to be a life simulator but military weapons and things at the scale of RPG's for criminals makes no sense in the current GTA play style.

 

The game doesn't have to be an ultra-realistic to not have unrealistic guns. There are plenty of guns used by real criminals. Homemade explosives like pipe bombs and molotov cocktails could take on a more useful role. I think GTA 4's weapon set makes no sense with its sense of realism.

I have a real life example of criminals getting military weapons. In 1997, at Los Angeles, a couple of bank robbers were robbing the North Hollywood branch of Bank of America. When they about to leave, they found out that they are surrounded by cops. This leads to one of the infamous shoot-outs in US history: the North Hollywood Shoot-out. The bank robbers were armed with AKs, but not the standard ones. This is their itiniery: two AK-47s with 100 round drum magazines, one H&K G3A3 assault rifle, 3000+ rounds of steel-tipped armor-piercing bullets, several handguns and grenades. Quite impressive, eh? The police was totally outgunned that day.

 

These two guys (forgot their names) are criminals, not ex-soldiers. They already have criminal records on other offenses. Secondly, they got money. The North Hollywood incident was not their first heist. They did several heists before that, robbing a average of $300,000 per branch. So money is not an issue. And they got some good connections. High-capacity drum mags are illegal in California and armor-piercing rounds only used by the military, not easily accessible by civilians. But police sources said they are smuggled in from Russia or Eastern Europe.

 

So for a small-time street thug, it would be impossible to get those weapons. But for big-time bank robbers who has the money and the connections, getting military weapons is a non-issue.

Yes but most gang members don't have access to those weapons or need them. Most criminals use handguns because they're available and concealable. That was just a rare case. So it doesn't justify having those kind of weapons almost right away.

 

I would like to see weapons like the M4 and MP5 be unavailable untill the end of the game and even if you kill a SWAT member or National Guard member their weapon would disappear so you can't pick it up until it is unlocked. The game should start with fist fighting and slowly work its way up. The bad thing about GTA 4 was you had most of the best weapons too soon.

 

 

 

 

BTW You can legally obtain most guns, even automatic ones. Its actually very easy to do but the weapons are never used for crimes.

See the response that I gave to Little William's post that you quote. Gang members do in fact have access to AK-47s.

 

But I totally disagree with having military grade weapons near the end of the game. It should be based on what types missions you have to deal with and where the story takes you.

 

As for being unable to pick up automatic weapons that enemies drop, that would be a big mistake. If having gang members with automatic weapons and assault rifles is unrealistic, (and it's not) then being unable to pick up a weapon from a dead combaton is even more unrealistic.

Edited by TheShogunOfHarlem
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I'm not sure where many people here live, but if it's a main US city like me, then you know that people have AK's because they use them in crimes. Just watch the news and you'll see either gun fights or busts that gang members get caught in with high powered weapons. I'd say in 5 or ten years cops will be out powered with their weapons and need to use better weapons. Heck, my city already has bulletproof vehicals to go through the ghettos with. GTA is just keeping up with real life.

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TheShogunOfHarlem
I'm not sure where many people here live, but if it's a main US city like me, then you know that people have AK's because they use them in crimes. Just watch the news and you'll see either gun fights or busts that gang members get caught in with high powered weapons. I'd say in 5 or ten years cops will be out powered with their weapons and need to use better weapons. Heck, my city already has bulletproof vehicals to go through the ghettos with. GTA is just keeping up with real life.

Totally true, I suggest many of you should watch some documentaries on street gangs. Gangland on the history channel is a very good one.

 

 

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Little William
I'm not sure where many people here live, but if it's a main US city like me, then you know that people have AK's because they use them in crimes. Just watch the news and you'll see either gun fights or busts that gang members get caught in with high powered weapons. I'd say in 5 or ten years cops will be out powered with their weapons and need to use better weapons. Heck, my city already has bulletproof vehicals to go through the ghettos with. GTA is just keeping up with real life.

Totally true, I suggest many of you should watch some documentaries on street gangs. Gangland on the history channel is a very good one.

Though I totally agree with your points, I think The Bullet Sponge is thinking in the lines that the next GTA will based in London. Because gun control in UK is much, much stricter than in the US. So if the next GTA is based in London, guns don't appear to the protag until much later, when the protag become a badass gang boss. But I think he should do research in the future first before posting what he thinks is fact.

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Little William

I think we already discuss a lot about guns, but not much on melee weapons. Please post in some new melee weapons that has not featured in previous GTAs.

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The Bullet Sponge

There should be more melee weapons.

 

Here are some ideas:

Bladed/Stabbing

-ice pick

-butterfly knife

-trench knife

-machete

-hatchet

 

Blunt

-collapsible baton

-police baton

-claw hammer

-baseball bat

-pool stick

-sledgehammer

-chain

-crowbar

 

 

 

 

 

 

Unarmed combat

 

when locked on to a player:

(B) Tap=Punch Hold=Headbutt

(X) Kick

(A) Tap=Dodge Hold=Block

(Y) Tap=Push Hold=Grab

 

-dodging would only worked if timed right like in GTA IV

-you can disarm a person after a dodge like in GTA IV

-grabbing doesn't always work but if it does you can knee them or puch them until they break free

-grabbing is more likely to work if your enemy is injured

 

Stuff like steel toe boots and brass knuckles should be usable to increase kick and punch damage.

 

 

 

 

 

 

You should be able to pick certain objects up and use them as melee weapons or throw them. Some of the objects could include trashcans, chairs, stools, pipes, 2x4's, bricks, cinder blocks and bottles.

 

 

 

 

 

 

Melee weapons should have the ability to break. Some would be easy to break like bottles or pool sticks. Others would be very hard to break like pipes and crowbars. It would make players use all of the melee features and I think it would be more fun that way. Say your break your bat so you pick up a brick and hurl it into your enemies face.

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Little William

 

There should be more melee weapons.

 

Here are some ideas:

Bladed/Stabbing

-ice pick

-butterfly knife

-trench knife

-machete

-hatchet

 

Blunt

-collapsible baton

-police baton

-claw hammer

-baseball bat

-pool stick

-sledgehammer

-chain

-crowbar

 

 

 

 

 

 

Unarmed combat

 

when locked on to a player:

(B) Tap=Punch Hold=Headbutt

(X) Kick

(A) Tap=Dodge Hold=Block

(Y) Tap=Push Hold=Grab

 

-dodging would only worked if timed right like in GTA IV

-you can disarm a person after a dodge like in GTA IV

-grabbing doesn't always work but if it does you can knee them or puch them until they break free

-grabbing is more likely to work if your enemy is injured

 

Stuff like steel toe boots and brass knuckles should be usable to increase kick and punch damage.

 

 

 

 

 

 

You should be able to pick certain objects up and use them as melee weapons or throw them. Some of the objects could include trashcans, chairs, stools, pipes, 2x4's, bricks, cinder blocks and bottles.

 

 

 

 

 

 

Melee weapons should have the ability to break. Some would be easy to break like bottles or pool sticks. Others would be very hard to break like pipes and crowbars. It would make players use all of the melee features and I think it would be more fun that way. Say your break your bat so you pick up a brick and hurl it into your enemies face.

I think with melee weapons, it should be in this concept (using PS controls):

Triangle: vertical attack

Circle: horizontal attack

X: tap=dodge, hold=block

Square: kick

L2: Combo attack

R2: Once=grab, Twice=throw.

 

You can mash the buttons to make combos. And we would do away with the targeting system when it comes to unarmed and melee combat. Just run up to the guy and mash the buttons. The targeting system come into place when switch to a gun.

Edited by Little William
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Little William

Are there any more ideas in melee weapons? Don't be afraid to post.

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Little William

This topic has gone really cold. Surely you guys have some crazy ideas on melee weapons. Go on and post it in.

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For Melee weapons; I'd like to see more use of the scenery as usable objects. Punch a wooden fence and rip a board off that has a nail sticking out of it. Car bumper falls off? Good, you now have a new weapon. Tree branch, why not. Sewer caps that work as a shield and weapon, open sewers could also be used to your advantage. Use your belt for silent sneak attacks from behind. This list could go on and on...

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Little William
For Melee weapons; I'd like to see more use of the scenery as usable objects. Punch a wooden fence and rip a board off that has a nail sticking out of it. Car bumper falls off? Good, you now have a new weapon. Tree branch, why not. Sewer caps that work as a shield and weapon, open sewers could also be used to your advantage. Use your belt for silent sneak attacks from behind. This list could go on and on...

I was thinking that we should include some martial arts weapons like nun-chuks, quarter-staff or escrima double fighting sticks or any sh*t like that. I don't think these weapons ever featured in GTA before.

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I would also like to see throwing objects be used, whether it's something professional like Ninja Stars, or the ghetto version like throwing a car's hubcap. lol.gif

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Little William
I would also like to see throwing objects be used, whether it's something professional like Ninja Stars, or the ghetto version like throwing a car's hubcap. lol.gif

Yeah, you can buy those ninja stars from underground gun shops or even those military surplus shops. In military surplus shops, you can buy all types of melee weapons as well as some firearms. I don't think that only hardware shops can get your melee weapons.

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The neXt weapon system if they are going for realness should at most have your character carry 3 guns. They can all be concealable, or you could flash everyone an AK, an RPG, and an UZI. The damage should be more realistic- it should only take one bullet to at least injure a person (make him drop his weapon or run or surrender). A .22 can injure someone but it would 4-5 shots in non-fatal areas to kill someone. If a person is wearing a bullet-proof jacket a bullet will still hurt and knock them over/stun them. Also your character should not be invinceble, 1-2 shots for a kill. But there should be checkpoints so you dont have to redo a long mission(Three Leaf Clover). Also bring back melle weapons and when I would pick up a brick in GTA4 it looked like i was throwin a nerf ball. Here is the list...

 

 

WEAPONS

 

  • MELEE WEAPONS
  • baseball bat
  • crowbar
  • folding knife
  • dagger
  • shank
  • plstic boot knife
  • flick knife
  • bayonette
  • machette
  • pool que
  • guitar
  • brick
  • bottle
  • stick
  • pipe
  • metal rod
  • sword
  • axe
  • spear
  • hatchet
  • PISTOLS
  • combat pistol-SIG P226
  • police pistol- Glock 17
  • military pistol-M9
  • foreign pistol- CZ 25
  • .45-M1911
  • target pistol-S&W M.22
  • movie pistol-IMI Desert Eagle
  • POCKET PISTOLS
  • pocket pistol-Kahr T model
  • combat pocket pistol-Barreta PX4 Storm
  • REVOLVERS
  • pocket revolver-S&W Night Guard
  • combat revolver-Ruger GP100
  • hunting revolver-Taurus Tracker
  • SMG's
  • military smg-MP5
  • street smg-UZI/Mac 10
  • cheap smg-Tech-9
  • combat smg-P90
  • old smg-M1 Thompson
  • BOLT ACTION RIFLES
  • military b.a.r.-M24
  • civilian b.a.r.-Remington Model 700
  • anti personel b.a.r.- Barrett M95
  • anti tank b.a.r.- Boys AT Rifle
  • ww2 b.a.r.-Springfeild M1903

    im gonna stop with the first names, you get the idea

  • AUTOMATIC RIFLES
  • M14
  • AR-30
  • M1918 BAR
  • SL8-6
  • CARBINES
  • M1 Carbine
  • M4 Carbine
  • AK74
  • FAMAS
  • Ruger 10/22
  • ASSAULT RIFLES
  • AK47
  • M16
  • HKG36
  • HKG3
  • STG.43
  • SHOTGUNS
  • Benelli M4
  • Mossberg SP
  • pump shotgun used in GTA4
  • auto sg used in LATD
  • SNIPER RIFLES (semi-auto)
  • Barrett M82A1
  • Armalite AR110/AR50
  • HEAVY WEAPONS
  • RPG-7A
  • SMAW
  • Carl Gustav AT Launcher
  • M134 minigun
  • M240 GPMG
  • M249 SAW
  • RPK MG
  • GRENADES
  • M67 Grenade
  • Mk2 Gr.
  • Molotov Cocktail
  • M18 Smoke Grenade
  • M308 Napalm
  • M84 Stun Grenade

I hope to think that is all...

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Omnia sunt Communia

Why do people need six different types of assault rifle? Honestly. What difference would it make? In a game like Grand Theft Auto, where weapons aren't exactly realistic, there wouldn't be a tremendous amount of difference between them. The only difference is strength, accuracy and distance. Are you really telling me that all the assault rifles vary greatly between those three things? mercie_blink.gif

 

Not too mention the fact that we're playing as a criminal in Grand Theft Auto. Where are we supposed to get our hands on military grade hardware? It's easy enough to say: "Some gun dealer," but then again, do you think every weapon every produced is available on the black market, everywhere, in large scale?

 

Two types of frag grenade? Really? Really?!

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TheShogunOfHarlem
Why do people need six different types of assault rifle? Honestly. What difference would it make? In a game like Grand Theft Auto, where weapons aren't exactly realistic, there wouldn't be a tremendous amount of difference between them. The only difference is strength, accuracy and distance. Are you really telling me that all the assault rifles vary greatly between those three things? mercie_blink.gif

 

Not too mention the fact that we're playing as a criminal in Grand Theft Auto. Where are we supposed to get our hands on military grade hardware? It's easy enough to say: "Some gun dealer," but then again, do you think every weapon every produced is available on the black market, everywhere, in large scale?

 

Two types of frag grenade? Really? Really?!

Actually you forgot rate of fire. Then again that is one issue that I always wish that R* would fix in later games. An M4 fires 900 rounds per minute and an AK-47 fires 600 rpm. (FN SCAR also fires at 600 rpm) I would hope to see a more accurate depiction of automatic weapons rate of fire be better represented in any future GTA title.

 

I almost forgot selective fire. Some types of assault rifle have variants that only have two types of select fire modes. (the three being semi-auto/three round burst/full auto)

 

I don't know where you live, but in America you'd be surprised what people can get their hands on illegally. There have been arrests made on people who have had arsenals of military grade weapons. I recall a kid who was arrested for having a cache of automatic weapons and sniper rifles with armor-piercing rounds with the intent of assassinating George W Bush.

 

Sub-machine gun and assault rifles that are legal to own (in semi-automatic only variants) can be modified with kits to be fully automatic.

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The Bullet Sponge
Sub-machine gun and assault rifles that are legal to own (in semi-automatic only variants) can be modified with kits to be fully automatic.

With $200 per weapon, a permit and a background check you can get almost any weapon legally.

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I'm not sure where many people here live, but if it's a main US city like me, then you know that people have AK's because they use them in crimes. Just watch the news and you'll see either gun fights or busts that gang members get caught in with high powered weapons. I'd say in 5 or ten years cops will be out powered with their weapons and need to use better weapons. Heck, my city already has bulletproof vehicals to go through the ghettos with. GTA is just keeping up with real life.

Totally true, I suggest many of you should watch some documentaries on street gangs. Gangland on the history channel is a very good one.

Yeah it seems some of these guys have no information on guns used on the streets. Army guns are not a rarity in street gangs. In cities that border docks such as Miami where lots of guns are stored, robberies by gangs are not out of the ordinary. When CJ and Ryder broke into that army guy's house for his guns that's based on real life ways certain groups attain high powered and military grade weapons. It's more or less the more organized gangs and larger criminal organizations that have the high quality of weapons compared to the less organized gangs. I know of real life examples of P-90s being used in street wars. Hell when the crack wars of the 90s was going on in NY people were being gunned down by M-16 rifles, P-90s, SK Rifles and so on. Not to mention extremely high powered weapons like RPGs have been known to be purchased however it's a real rarity of them being used.

 

 

Edited by Sergi
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TheShogunOfHarlem
I'm not sure where many people here live, but if it's a main US city like me, then you know that people have AK's because they use them in crimes. Just watch the news and you'll see either gun fights or busts that gang members get caught in with high powered weapons. I'd say in 5 or ten years cops will be out powered with their weapons and need to use better weapons. Heck, my city already has bulletproof vehicals to go through the ghettos with. GTA is just keeping up with real life.

Totally true, I suggest many of you should watch some documentaries on street gangs. Gangland on the history channel is a very good one.

Yeah it seems some of these guys have no information on guns used on the streets. Army guns are not a rarity in street gangs. In cities that border docks such as Miami where lots of guns are stored, robberies by gangs are not out of the ordinary. When CJ and Ryder broke into that army guy's house for his guns that's based on real life ways certain groups attain high powered and military grade weapons. It's more or less the more organized gangs and larger criminal organizations that have the high quality of weapons compared to the less organized gangs. I know of real life examples of P-90s being used in street wars. Hell when the crack wars of the 90s was going on in NY people were being gunned down by M-16 rifles, P-90s, SK Rifles and so on. Not to mention extremely high powered weapons like RPGs have been known to be purchased however it's a real rarity of them being used.

I knew it was bad, but not that bad!!

 

I figure RPGs would be overkill for gang members to use in driveby shootings and would attract too much attention. (or worse harder law enforcement retributions/crackdowns)

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