OtakuAJ Posted May 20, 2009 Share Posted May 20, 2009 Imagine if they made a new Vice City. Completely re-created still containing the original but greatly extended and completely re-modeled. If we were all to work for R* and they asked us to create a new Vice City, what would you add? Link to comment Share on other sites More sharing options...
Vercetti2008 Posted May 20, 2009 Share Posted May 20, 2009 Swimming, of course. & well made Tommy, a bit more realistic. & of course new vehicles. Link to comment Share on other sites More sharing options...
Kalev4ever Posted May 21, 2009 Share Posted May 21, 2009 I really missed the subway from GTA3. I don´t know how it would´ve fit in VC, but still.. And of course: swimming! Link to comment Share on other sites More sharing options...
galuska Posted May 21, 2009 Share Posted May 21, 2009 - A new storyline. I would really enjoy starting as a cuban nobody, a gang war with the haitians, working for Robina in the beginning. - swimming - car modding - bike modding - better cop AI - more complex missions (preparing the Caligula heist is like 6 in SA, the bank job in VC is 4 missions. I like those ) Link to comment Share on other sites More sharing options...
Tyla Posted May 21, 2009 Share Posted May 21, 2009 Nice topic Swimming would be a must. I know Tommy Vercetti dosen't really seem the leisurely type of guy, but basic survival swimming during the event of crashing a car into the ocean wouldn't go amiss. Personally, I would like to see more of Sonny Forelli. Expanded cutscenes showing the situation/status of the failing Forelli Family following the initial panic at Tommy Vercetti's defection. - Sonny Forelli being approached by Lance Vance(or the other way around) - Sonny Forelli meeting up with a released Giorgio Forelli, whom accompanies Sonny to the Keep Your Friends Close meeting. - Sonny Forelli travelling to Vice City, and aquiring some sort of base. He would send his Enforcers to "collect" from this location. - The collapse of Giorgio Forelli's trial, the jurors crippled under intimidation. - A mission involving selling the ORIGINAL 20 keys of Cocaine. I never really knew what happened with it in the end, apart from Leo Teal and his friend were connected to Umberto Robina, and Diaz himself. - A cutscene showing the employment of Diaz' two bodyguards, as a nod towards Scarface, where Ernie is employed after Frank Lopez is executed. - More of Useless and Incompetence, because they were the only two "true" members of the Vercetti Gang. - An appearance from the deleted character "Mr. Moffat", who knew Tommy Vercetti in his younger days. It would add some more backstory to Vercetti's illustrious past in the Forelli Family. As for added features, I wouldn't mind Extortion, a GTA4-like aiming system, improved gang AI(think of the Haitian-Cuban gun fights!) and the ability to do large scale drug deals, even though Tommy dosen't exactly have a great history of luck with these. One thing I have contemplated is a GTA2 like respect-system. After the missions for the various gang-leaders, it's fair to say that Tommy is on peaceful terms with every gang apart from the Haitians and the Sharks, The Forelli's too but they aren't Vice City based. Link to comment Share on other sites More sharing options...
flicko Posted May 21, 2009 Share Posted May 21, 2009 - Sonny Forelli being approached by Lance Vance(or the other way around) Agreed with you there; would have been very intriguing. Personally, I would have liked to see a lot of things like that - behind the scenes stuff. Examples being - -- Lance unsuccessfully attempting to ambush Diaz & take him out himself. I'm sure blood would have been shed, and it would have been a tricky ordeal for Diaz's men to take him out. Lance's emotions would have been raging, due to the death of his brother. -- The French causing Cortez countless problems, resulting in Cortez giving Tommy a much needed cry for help. Cortez is one tough puppy, and I'm sure him an the French fought recklessly against each other. Again something that would have been undoubtedly entertaining to view. .. something that would have no doubt added to the story, and made gamers a little more clearer on each subject. I wouldn't have wanted the thing focusing too much on the story though, since it is GTA, not MGS. I wouldn't know how I'd go about implementing such things into the game though, as I would be a little hesitant of ruining the spectacle as it is currently. I don't mind the fact that you are unable to swim, it has never bothered me, and I hardly ever fall into the Ocean anyway. While I wouldn't mind the ability to swim, I wouldn't place high on the list of additions to the game. I'm completely satisfied with the current content, and the only thing I would like to see.. is Mr. Black! Link to comment Share on other sites More sharing options...
Pr0xy_fl00d3r Posted May 23, 2009 Share Posted May 23, 2009 What I would like to see is nothing but a revamp of Vice city, imagine R* changing nothing about the game except graphics, physics and the A.I of GTA IV, kept the storyline, missions & characters exactly the same, but just re-made it using the RAGE engine, that would be brilliant, imagine Ocean beach in full detail, imagine Tommy using the cover system, getting hit by a car and flailing to the ground like a rag doll, imagine the ability to "free aim" with every weapon. The one thing they would have to alter, however is the difficulty of the missions, I felt that GTA IV was too easy due to its realistic feel, the cover system may be brilliant, but it compensated for alot of he difficulty. Im not saying that Vice city isn't perfect now, as it is, but if there was one thing that I could wish upon, it would be what I mentioned above, just to see characters, vehicles and surrounding in full detail, in high definition would just be like an orgasm to ones eyes I dont mind the III-era's graphics & physics, I still prefer to play Vice city to any other game. Link to comment Share on other sites More sharing options...
Tyla Posted May 23, 2009 Share Posted May 23, 2009 Imagine using the cover system during "Death Row". That would be brilliant. And what about the possibility of using the dead bodies of Forelli Goons during Keep Your Friends Close... like in Scarface? I wouldn't mind an extended cut scene for that mission, either, just to show how Tommy got to the top of the stairs. I mean, he's face to face with Sonny Forelli, who on his own would be a pretty tough guy. To his left, he's got Lance Vance, and to his right is Giorgio Forelli. Where did Rosenberg go? Where did Giorgio go? A perfect scenario for this could be some sort of altercation between Tommy & Sonny. Ken runs off, chased by Giorgio, Lance dashes off down the hallway to the left(hence his appearance later on), and Sonny falls back, going outside thinking his men will "finish the job", behind his other two bodyguards who charge forward, prompting the start of the mission. Free-Aim with the Colt Python Shooting someone in the knee, and watching them fly miserably onto there arse! Blitzing someone with the 9MM Uzi, riddling them with bullets. The MP5 would be pretty sweet, but for me, the Uzi is the ultimate 80's gun. Another thing I would like to see expanded on is gangs. The Haitians and Cubans should have more depth, and the Bikers should be much more prominent. I wouldn't mind seeing another drugs cartel, and maybe another Mob Family. What about fighting? The attacking moves are great as they are. Tommy lashes out in which ever direction his enemy is in, such as if someone is attacking from behind, he'll kick out in that direction, or elbow to his left, or head butt to the right. The addition to fighting should be counters. Niko knows Krav Maga, and it seems Johnny Klebitz does too, but what about Tommy Vercetti? He's spent 15 years in a Maximum Security Pen, he must know how to handle himself if he's survived 15 years in a place like that, as he must have seen his fair share of altercations. An Arm Break would be a favorite. If anyone's ever seen the original Assault on Precinct 13, imagine the sort of arm break Johnson does on an armed gun man, quick, powerful and effective. As for Lance getting found out, maybe that could be another appearance for useless and incompetence, as they seem to be Diaz' personal bodyguards. Lance getting disarmed, dragged out, and then beat about in the Junk Yard. Maybe it could explain why he has a particular dislike for Mike during Cop Land. The Ocean Beach strip and the beach look stunning in the original. Hove Beach in IV looks beautiful, even though it's Liberty City, it just gives a hint of what Vice City in next gen would look like. The neons, the golden sands, the light colors in the evening, it would be almost erotic. What about Tommy and his HD appearance? What does everyone think he would look like in next-gen form? Link to comment Share on other sites More sharing options...
Heihachi_73 Posted May 23, 2009 Share Posted May 23, 2009 If Vice City was redesigned for today's era, I highly doubt it would have a 60 year old Tommy Vercetti running around in it. If Tommy was 35 in 1986, he'd be 60 in the year 2011, and that's only a year and a half away. Link to comment Share on other sites More sharing options...
Tyla Posted May 23, 2009 Share Posted May 23, 2009 If Vice City was redesigned for today's era, I highly doubt it would have a 60 year old Tommy Vercetti running around in it. If Tommy was 35 in 1986, he'd be 60 in the year 2011, and that's only a year and a half away. It would be a graphically updated version of the original game - Tommy would be 35, the game would be set in '86. Link to comment Share on other sites More sharing options...
Boris_Chavez Posted May 23, 2009 Share Posted May 23, 2009 Excellent topic - simple but thought provoking. I'd like to see the Tommy/Mercedes relationship developed and interwoven into the storyline(s), rather than just being loosely set up at the opening and then picked up a few times when a rock band needs some company or some adult videos need to get made. Mercedes has always struck me as an interesting and gutsy character - has a rich and powerful father but is then left without him, and she can look after herself. Or taking the idea further, how about a storyline choice between taking Tommy's or Mercedes's route through the game? Imagine the narrative value of being able to encounter Tommy at various points as he's doing what he does, and getting involved or just witnessing it from Mercedes' perspesctive. (but can she even drive a car, I suddenly find myself wondering...?) Link to comment Share on other sites More sharing options...
Omnia sunt Communia Posted May 23, 2009 Share Posted May 23, 2009 What about Tommy and his HD appearance? What does everyone think he would look like in next-gen form? I could imagine them making him look a lot more like Ray Liotta. Maybe almost identical? I don't think we can really say what we think Tommy would look like in HD other than "Tommy in HD." As for fighting styles, Tommy seems like a brawler to me. I could imagine him being a mean bare-knuckle boxer who would of had his fair share of fights over the years. Most of them in dark back-alleys and seedy bars. I can't imagine him picking up a particular style. My major gripe with Vice City was swimming. There was beautiful blue oceans and Tommy just drowned if he tried to set foot in them. I would of loved to been able to swim out into the ocean and onto those rocks just to get a look at Vice City from a distance. That would of been good. More boats, too. From what I can remember there was only two or three in the original game. I'd love to see a whole managerie of boats to go with our new found ability to swim: Jet skis, yachts, dignhys, catamarans, cabin cruisers, canoes, fishing boats, trawlers, more speedboats (smugglers choice), house boats, motor boats and maybe even a mini-submarine! Obviously more missions involving the water and boats. Maybe drug deals out in the middle of the ocean where you have to pick up cargo/money that has been dropped into the sea by a helicopter? Link to comment Share on other sites More sharing options...
Vercetti27 Posted May 23, 2009 Share Posted May 23, 2009 there were missions like that in VCS, such as steal the deal, though the mission 'catch the wave' in IV would have looked great set in VC Link to comment Share on other sites More sharing options...
Physicalfire Posted May 23, 2009 Share Posted May 23, 2009 GTA Vice City will always be my number 1 GTA game. So many hours of fun on it. Perhaps OFFICIAL multiplayer support with no lag or cheaters. I would like better textures and graphics ofcourse. I want same handling in cars though! Link to comment Share on other sites More sharing options...
OtakuAJ Posted May 24, 2009 Author Share Posted May 24, 2009 GTA Vice City will always be my number 1 GTA game. So many hours of fun on it. Perhaps OFFICIAL multiplayer support with no lag or cheaters. I would like better textures and graphics ofcourse. I want same handling in cars though! Wow these are awesome ideas! God I love this site now. I might be new to this site but I feel like home here. I do think Tommy would look alot like Ray Liotta. I think they should expand Vice City like make it like Miami and have a area like Fort Lauderdale and a extension to a area kind of like Key West. There should be missions concerning of Mercedes and Tommy, that'll be cool but better than those LCS missions with Tony and Leone's bitch. Link to comment Share on other sites More sharing options...
flicko Posted May 24, 2009 Share Posted May 24, 2009 Or taking the idea further, how about a storyline choice between taking Tommy's or Mercedes's route through the game? Imagine the narrative value of being able to encounter Tommy at various points as he's doing what he does, and getting involved or just witnessing it from Mercedes' perspesctive. (but can she even drive a car, I suddenly find myself wondering...?) But, why Mercedes? Out of all minor & major in-game characters, she would have been the last on my list of characters I'd like to play as. Somebody like Cortez (Or one of his allies), who seems to encounter problem after problem involving the French, or somebody like Lance Vance, who does his fair share of behind the scenes action would be what I prefer. Mercedes is a very minute character, and I can't imagine her having a pivotal and major part in the game. About Tommy's appearance, I wouldn't mind him looking exactly the same as he is now. Yes, I understand that the technological step-up will make that almost-impossible, seeing as the sky seems to be the limit, but I really wouldn't mind if he looked the same, albeit without his rather square posture. Maybe if he had some realistic stubble and a more exuberant hairstyle, I wouldn't mind, but I certainly wouldn't want his appearance to improve & change too much, as it would feel like he was somebody else, which is something I definitely do not want. I love the way Tommy fights, I really do. As Tyla has so rightly stated, he targets those around him almost automatically, and he has an array of fighting moves, like the Headbutt, elbow, knee blow, punch & kick. However, I feel that his moves are a little limited, and, while I wouldn't want it to change too much, perhaps a couple more extravagant moves could be implemented, along with a more manual aiming mechanism, meaning the gamer would have to target people themselves. That would add a bit more zest to the fights he has, and make it a little more challenging to kill the odd bouncer. More boats, too. From what I can remember there was only two or three in the original game. I'd love to see a whole managerie of boats to go with our new found ability to swim: Jet skis, yachts, dignhys, catamarans, cabin cruisers, canoes, fishing boats, trawlers, more speedboats (smugglers choice), house boats, motor boats and maybe even a mini-submarine! Try ten - -- CoastGuard -- Cuban Jetmax -- Dinghy -- Marquis -- Predator -- Reefer -- Rio -- Speeder -- Squallo -- Tropic All of which vary in style, looks & overall performance. Add to that, of the additions you mentioned, the Dinghy is already there, a fishing boat is there (Reefer), the Rio looks like a trawler, there are five speedboats & the Reefer looks like a house-type boat to me. I would like to see Jet Skis though, and would actually love to charge through the see in a Cruise-Liner! I like the idea of more water-based missions - there will be a lot of unseen smuggling ongoing in the game, due to all the drug cartel gangs & organisations, and I think it would be fantastic to simply sabotage some deals by destroying everybody on a boat. It would be great fun! Link to comment Share on other sites More sharing options...
OtakuAJ Posted May 24, 2009 Author Share Posted May 24, 2009 Smuggling is a must for the next game. Link to comment Share on other sites More sharing options...
Tyla Posted May 24, 2009 Share Posted May 24, 2009 Your onto something there about Lance Vance flicko. I don't know about a game with Lance as the Protagonist, but a fill-in-the-gaps cinematic like San Andreas "The Introduction", but with playable missions, albeit a small number of them, would defiantly be something worth paying for. Cinematics The whole plan of the deal, which would include Cortez & Gonzales, Ken Rosenberg and possibly Giorgio Forelli. It would show the doomed Vance Brother(to avoid arguments) planning with Lance. Rockstar would have to name him then. The deal going tits up, Lance's reaction. Lance going back to whatever residence(it could be the old villa in Ocean Beach) and ultimately deciding to return to Diaz. Getting dirt on Tommy Vercetti from an unknown source, and subsequently shadowing him. A gruesome cinematic showing Tommy beating Leo Teal to death. That could even be done with a Meat Cleaver, as he is The Harwood Butcher after all. The failed hit attempt on Diaz, and getting caught by his bodyguards. Subsequently getting tortured, before Tommy shows up and saves you from being killed. Dumping Diaz' dead body, an extended cutscene after Diaz is killed. Did Lance get that room with the sea view after all? Going to the Front Page bar with Useless and Incompetence, Lance failing to extort the owner. A drunk and dismayed Lance calling Tommy Vercetti, asking not to be embarrassed in front of the boys in future. Lance giving the order to Mike to torch Tarbrush Cafe, and finding out the reason why he wants Mike to torch it in the first place. Lance approaching the Forelli's, or being approached by them. A meeting between Lance and the Forelli's, Lance informing Sonny of the counterfeit cash plan. This could take place in the time that Lance was supposed to be rounding up Useless and Incompetence, and some more Vercetti goons "Lance, you get the guys together" Mission Ideas The 20 keys of Coke. This would have to be collected in someway. Maybe Lance could drop it from the helicopter, to the brother in a boat, out in the ocean. Flying away from the botched Drug Deal. (Possibly) murdering Moweesha and Eugene, the other two hitmen at the Drug Deal Doing "Guardian Angels" from Lance's perspective, alongside Tommy - sort of like "Buyers Market" in TLAD. Flying the chopper in Phnom Penh '86 Driving the Boat in Supply & Demand "Rub Out" alongside Vercetti. Acquiring two M16's for the job. "Hit The Courier" - You, Useless and Incompetence have to keep the cops away from Tommy. "Me an the boys will be in the neighborhood in case you need any heat taken care of" Link to comment Share on other sites More sharing options...
flicko Posted May 24, 2009 Share Posted May 24, 2009 Cinematics The whole plan of the deal, which would include Cortez & Gonzales, Ken Rosenberg and possibly Giorgio Forelli. It would show the doomed Vance Brother(to avoid arguments) planning with Lance. Rockstar would have to name him then. The deal going tits up, Lance's reaction. Lance going back to whatever residence(it could be the old villa in Ocean Beach) and ultimately deciding to return to Diaz. Getting dirt on Tommy Vercetti from an unknown source, and subsequently shadowing him. A gruesome cinematic showing Tommy beating Leo Teal to death. That could even be done with a Meat Cleaver, as he is The Harwood Butcher after all. The failed hit attempt on Diaz, and getting caught by his bodyguards. Subsequently getting tortured, before Tommy shows up and saves you from being killed. Dumping Diaz' dead body, an extended cutscene after Diaz is killed. Did Lance get that room with the sea view after all? Going to the Front Page bar with Useless and Incompetence, Lance failing to extort the owner. A drunk and dismayed Lance calling Tommy Vercetti, asking not to be embarrassed in front of the boys in future. Lance giving the order to Mike to torch Tarbrush Cafe, and finding out the reason why he wants Mike to torch it in the first place. Lance approaching the Forelli's, or being approached by them. A meeting between Lance and the Forelli's, Lance informing Sonny of the counterfeit cash plan. This could take place in the time that Lance was supposed to be rounding up Useless and Incompetence, and some more Vercetti goons "Lance, you get the guys together" All of those ideas would have been absolutely awesome if they were initially added to the very first version of the game, way back when. An extended introduction, that was almost like a preview of certain & pivotal missions to be shown in split-second clips would be utterly mesmerising. Add to that, if something like that was shown in the very first cutscene of the game, it would no doubt intrigue the gamer more, and make him/her want to carry out the storyline, perhaps over & over to slot all the pieces together. I can imagine that having a great impact on the game for sure. A couple more ideas - -- Something to spice up the assassination contracts - Have Tommy immediately issued with a threat (visually as well) the moment he answers the payphone, that he is currently being targeted by the caller, who is in possession of a Sniper Rifle (Mr. Black), in a nearby building. Tommy would be given two choices by Mr. Black, which is comply or die. From the moment you hang up the phone, you can opt to not do the mission, by bailing out, or doing the mission. Not doing the mission would result in Tommy attempting to be gunned down by the sniper. A sort-of reference to the film Phone Booth. It's only minor, but it could add a bit of zest to the game. -- Have Phil spawn inside his trailer after completing all storyline missions, and make him able to act as your ally when you need him, sort of like bodyguards you receive upon attaining 100%, but tenfold better. Make him equipped with an M4, and let him & Tommy loose on the city! I'm sure mayhem would ensue. Link to comment Share on other sites More sharing options...
Pr0xy_fl00d3r Posted May 24, 2009 Share Posted May 24, 2009 Have Phil spawn inside his trailer after completing all storyline missions, and make him able to act as your ally when you need him, sort of like bodyguards you receive upon attaining 100%, but tenfold better. Make him equipped with an M4, and let him & Tommy loose on the city! I'm sure mayhem would ensue. I like this idea, Tommy could have various friends throughout the city, similair to GTA IV (but not as pointless i.e. taking them bowling). Characters such as Phil & Big Mitch Baker could be of assistance once going to the trailer or the Greasy Chopper. Or something more realistic, once completing missions for Big Mitch Baker, Tommy can go to the bar and recruit Cougar & Zeppelin, both will follow Tommy and wreak havoc, anyone who poses a threat to Tommy will be ultimately gunned down, if Tommy recieves a wanted level, they will prevent the cops from getting him by killing them, and ofcourse, anyone who Tommy attacks will be attacked. But what would be better is if they could follow you on their Angels like Terry & clay do in The Lost & Damned. Link to comment Share on other sites More sharing options...
Tyla Posted May 24, 2009 Share Posted May 24, 2009 It could be the same case with Pepe & Rico, the Cuban guys. It would make allies that little bit more meaningful. And Big Mitch killed a village full of Viet Cong alone during the Vietnam war. He sounds like someone who i'd want on my side, over someone such as Umberto, who seems the sort to run at the sight of any real trouble. I like the Phone Booth idea too. I remember seeing the movie on Channel 4 a long time ago - though I could see Tommy turning around and saying "Well, come and get me!". Mr. Black could have a motive in the form of Tommy having killed Leo in the first place, and his remaining hitmen could consist of those two guys I mentioned earlier, "Moweesha" and "Eugene". Hell, the Forelli's could even send one of there string quartet hit squads. One minor thing I wouldn't mind seeing is the Love Fist concert, like the Phil Collins gig in VCS. Link to comment Share on other sites More sharing options...
flicko Posted May 24, 2009 Share Posted May 24, 2009 Have Phil spawn inside his trailer after completing all storyline missions, and make him able to act as your ally when you need him, sort of like bodyguards you receive upon attaining 100%, but tenfold better. Make him equipped with an M4, and let him & Tommy loose on the city! I'm sure mayhem would ensue. I like this idea, Tommy could have various friends throughout the city, similair to GTA IV (but not as pointless i.e. taking them bowling). Characters such as Phil & Big Mitch Baker could be of assistance once going to the trailer or the Greasy Chopper. I wouldn't want it going too overboard though. Characters that have been evidently proven to be pretty tough, and not to be messed with, like Big Mitch Baker & Phil Cassidy are the ones I would like to see. But minor characters, who really don't show many signs to indicate they will be or more use to you than your 100% completion bodyguards are something I wouldn't like to see. Characters like - -- Pepe & Rico - Both seem lacklustre & weak, and would constantly be relying on Tommy to offer them a helping hand, when the point of this 'allies concept' is the other way round. -- Cougar & Zeppelin - Again, two characters that seem dull, and both wouldn't be of much use to you. I'd simply class them as tagalongs. I mean, they're pivotal members of the biker gang, when they cannot actually ride a bike properly! Perhaps they'd carry over that attributes to wielding firearms. -- Umberto Robina - He's a big character, who talks the talk. But instead of walking the walk, I think he'd rather walk the plank! I'd rather his father tag along than him! -- Ken Rosenberg & Kent Paul - Two characters I'm not so sure about. Yes, they're both fools, idiotic, embarrassing and may seem plain useless, but I'm sure with the way they act, they'll give me few chuckles along the way -- Avery Carrington - Too old to have a major influence -- Mike & Useless - What they get hailed as pretty much tells it's own story - they're both useless! -- Mercedes Cortez - Would not be of any use to me, aside from being a sexual partner. One person I wouldn't mind tagging along with is Maude Hanson; I'm sure she'd be like a Tasmanian devil if she was let loose with a weapon! That brings me to my next point - it would be interesting to know why exactly she hates children, to really put all the speculation about her running a Children's home to rest. Link to comment Share on other sites More sharing options...
Boris_Chavez Posted May 25, 2009 Share Posted May 25, 2009 Or taking the idea further, how about a storyline choice between taking Tommy's or Mercedes's route through the game? Imagine the narrative value of being able to encounter Tommy at various points as he's doing what he does, and getting involved or just witnessing it from Mercedes' perspesctive. (but can she even drive a car, I suddenly find myself wondering...?) But, why Mercedes? Out of all minor & major in-game characters, she would have been the last on my list of characters I'd like to play as. Somebody like Cortez (Or one of his allies), who seems to encounter problem after problem involving the French, or somebody like Lance Vance, who does his fair share of behind the scenes action would be what I prefer. Mercedes is a very minute character, and I can't imagine her having a pivotal and major part in the game. What I was getting at was that I think the game would be even better with a narratively strong female character, and despite the city being a babefest, there isn't exactly a lot of choice. Candy is just an adorable gimmick, so that limits the other choices to... let's see... the scary lady from the ice cream factory... the cab dispatcher... and Auntie Poulet. Whereas Mercedes has a sassiness that's right in line with the general feel and drive of the game, and I reckon is worthy of development in a way that could only add to the whole picture. There is of course the option of playing all missions that don't involve a costume change using the foxylittlething cheat - but Mercedes feels pretty odd with Ray Liotta's voice, her hands don't reach the handlebars on a Freeway, and she walks bow legged with a minigun... Link to comment Share on other sites More sharing options...
flicko Posted May 26, 2009 Share Posted May 26, 2009 I still think it would be a step in the wrong direction if Mercedes was to be the next game's protagonist. Sure, she doe have the 'sassiness', but this game isn't called Grand Theft Auto for no reason. The only act of crime I can see her committing is adultery - I'd never imagine her to be in the right frame of mind of past GTA protagonists, the likes of Mr. Vercetti who will kill anything in his path, which would definitely include Mercedes, to get what he wants. To me, there are no female in-game characters that fit the bill. If there were children roaming around the streets, then Maude Hanson would fit the bill, but as it stands there isn't! Also, another thing I'd like to see in the new game - the ability to close your car door on the passenger's side! This is ever-so minor, but it really is a pet peeve of mine. Whenever the drivers door is open, I'll take my foot off the accelerator so Tommy can close the door, but this isn't a possibility if the passenger's door flings open. I can't stand to see it flopping about! Link to comment Share on other sites More sharing options...
Autocide101 Posted June 7, 2009 Share Posted June 7, 2009 Must add swimming Few more missions Stats(like Sanandreas) Climb over walls Have to hotwire cars(like Chinatown Wars) Custom Clothes(like Sanandreas) Link to comment Share on other sites More sharing options...
Typhus Posted June 7, 2009 Share Posted June 7, 2009 Okay, here's some ideas: - GTA IV had the ability to use the internet. Vice City could have the ability to read newspaper articles. Not the whole thing, but you simply scroll through any news stories of interest. You can read about Vercetti's exploits or other, minor characters. I'm especially thinking of using this to build up the Love Fist stalker idea. So you hear about them being harrassed and afraid for their lives long before you kill the cross-dressing freak. - Give Tommy a more distinctive walk. Not so much a saunter as a predatory, hunched look. So it appears as though this guy really is a ticking time bomb. Just something little, but a more aggressive walking style would show a lot about his character. - Make Tommy likeable. He was cool but more and more I grew to hate the way he treated those who helped him. It's fine if he wants to treat Kent Paul like sh*t but at least show why people follow him. Show he has a more human side as well as his reckless, kill-everything-that-moves mentality. Apart from these things I wouldn't change a thing. The game is almost perfect. Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted June 7, 2009 Share Posted June 7, 2009 (edited) I'm not really sure if I would like a re-make of Vice City. Sure it would look great being on a current gen console, but I prefer Vice City in all its originality. Vice City Stories done a great job of trying to fill the shoes of Vice City, but IMO it fell just short. The thing I love about Vice City is when I play I get flooded by nostalgia, and it takes me back to when I first got it in 2002. A re-make of it would kind of have a similar effect, but it would seem kind of blocked by new elements that weren't in the original. Not bad by any means, but it's sort of hard to explain... Anyway alot of you guys have brilliant ideas, so please forgive me if I'm sounding like I'm pissing on the parade, but I would just prefer if R* left Vice City in its original glory. Edited June 7, 2009 by Miamivicecity Link to comment Share on other sites More sharing options...
flicko Posted June 8, 2009 Share Posted June 8, 2009 - Give Tommy a more distinctive walk. Not so much a saunter as a predatory, hunched look. So it appears as though this guy really is a ticking time bomb. Just something little, but a more aggressive walking style would show a lot about his character. I quite like the way he walks to be honest. It's slow-paced, which suits Tommy's whole persona down to a tee. That persona is the way he is so calm & collected, but you can also tell by the way he walks that he is a brute force, one that is best left alone. He walks like an utter badass to me, and I love it! About making him more like-able; it's clear that Tommy does have emotions and feelings towards others. But it appears that he refuses to show them, perhaps due to things he's gone through in the past. I kind of seem him as the patriarch to the people of Vice City. The ones who are closer to him are the ones he has the most respect for, but refuses to show it to keep his title in-tact. He does let out some jubilant emotions towards Ken at the end of the game, which is a great thing to see. I like the idea about being able to read newspaper articles. You would watch your progress as it was unfolding, to see just how much you have affected the entire city, in many walks of life. It would also make good reading in regards to the 'Elvis zombie' article! Link to comment Share on other sites More sharing options...
Tyla Posted June 8, 2009 Share Posted June 8, 2009 Tommy does what I do - he avoids the question. Just look at "Messing with the man". He's pissed off with Baker, he's ready to fight Baker knowing full well the scenario is full of big, badass bikers. But Baker isn't just a burly brute, he's smart. He did his homework. As soon as he so much of hints at the Forelli's, Tommy heads over to the bar and makes it his business to order a drink. I think Earnest Kelly, somewhat becomes like a father figure to Tommy. Aside from Earnest's blunt and down-to-earth attitute, I think Tommy can actually relate to him. The concern he shows when Earnest had been roughed up by Sonny's Enforcers seemed genuine enough to me, Tommy even went as far to tell the two workers to get him to a hospital(if I remember rightly). One thing I have wondered about is The Introduction in San Andreas. Tommy won't speak to Ken. Now, is that because Ken left a broken man, and Tommy knows, if Ken winds him up, he'll kill Ken? I don't think he really wants to do that - and that's why he won't take his calls. Letting Ken know he's "dissapointed" would proberly be more appropriate a punishment than going psycho on him with a Cleaver. I do wonder how Useless and Incompetence came to work for Tommy. Not so much the whole "You. You. You work for me now." but if he went about it in the same fashion as Tony Montana in Scarface, with Ernie. Letting them think they are next, and then hiring them. Or, what seems more interesting is if Tommy could of had them on side before Diaz got killed, which would be why they weren't at the mansion, protecting Diaz. The body language between Tommy & the two of them in "The Chase" suggests the two of them know Diaz is going to fall from his branch, and Tommy is the man to emerge from the trail of wreckage. For the Newspaper idea. I think that would of been fitting. Though I would of liked to have seen/read more about the whole "Harwood Incident", be it through a newspaper detailing the contreversial release of Tommy, then fine. That can more than make up for the loss of "Mr. Moffat", the man from Tommy's past who was deleted from the game. I have seen the posters in Marco's Bistro, I think they say "Vercetti to Die", "Bruno dead!(Vera Stretz aquitted)" and "Bruno to die tonight". Link to comment Share on other sites More sharing options...
Typhus Posted June 10, 2009 Share Posted June 10, 2009 I know that Vice City is quite small but I still like the idea of having hitchhikers hanging around bad areas at night. Each one would give you a bit of dialogue and about $5 once you reach the destination. They'd all be unique. Link to comment Share on other sites More sharing options...
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