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Map problems


morbidxxx
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I made a new sign for san andreas in 3ds max exported the dff and col. Made TXD for it and put it all in gta3.img with txd workshop. Now after creating IPL and IDE file in MEd I started getting problems. First of all only one texture showed up and the rest was invisible. I tried running the game and it worked and I could only see the textured part. After that I went back to 3ds max, retextured it, exported the new dff and all that sh*t. I try to add it in MEd but this time only the other texture shows up (It has only 2 textures) I tried it in game again but this time it crashed when I got near it. So anyone knows whats the problem?

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I can only guess you may have renamed your textures in txd, but i've always had some texturing problems with txd workshop, try the best txd editor - 'G-TXD', for model crashing - make sure you didn't change a single parameter more in exporter, that may make it crash.

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Either for me, such information should be pinned somewhere since it makes possible exporting models for TC's easy. smile.gif

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