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Andrew

Picture Post & Commentary

Recommended Posts

Flat Face

Fan fookin tastic guys.. also LOL at liberty of taking screens tounge.gif nice pun tounge.gif... Ilove that one bam biggrin.gif I'm a drummer so it's my new favorite model lol

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_Rob_

thanks flat well i will be hopefully releasing im soon i have had a problem with rigging but i hope to fix it too, in the mean time looks like once again it's time to play the music and time to light the lights....

 

user posted image

 

 

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jake-dk

i converted some stuff from other games (i know it is againts the rules to realese that kind of stuff here, but im just showing it)

 

i got a bunch of old games from one of my freinds and there was a cool bond game, James Bond Nightfire

and after i completed it, i serched on gooogle for modding tools for it, and now i could get the models tounge.gif

 

user posted image

Bond, EA games was lazy, they used a real life texture of Pierce Brosnan for the face xD (but it looks good on it)

 

user posted image

Renard

 

user posted image

Oddjob

 

user posted image

This is well known terrorist from the good old counter strike 1.6, but the model is a bit boxy confused.gif

 

user posted image

Agent Smith, converted and rigged from a ragdoll mod for Gmod

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Kowaah

You sure can release agent Smith, because it's made by a modder, not game makers. *No permission?* moto_whistle.gif

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jake-dk
You sure can release agent Smith, because it's made by a modder, not game makers. *No permission?* moto_whistle.gif

i dont have permission for any of these, lol.. it was not my plan to release them.. turn.gif but im not sure that agent smith it made by a modeler, it was converted from counter strike and then to gmod, so maybe it is converted from a game a long time ago.. and btw, almost every gmod mods are game conversions and no permission.. smile.gif

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gopshop

user posted image

Anyone can help me ? i imported the texture with OpenIV, and it happens like this

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Quadropheniac90

Kermit looks nice. Converts too, but that's only rigging, an art I do respect very much and suck at very much.

 

I continued my work on Wolverine, I made him gloves and did some corrections on the torso and legs. The claws have been remade and need some perfecting.

 

user posted image

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GTAdedan

Woah, it looks awesome. you're going fast, I can't wait to see some textures on it icon14.gif

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_Rob_

Animal Is Rigged, complete with alpha textures moving on to kermit

 

user posted image

animal got lonely so

 

user posted image

Edited by bammargera

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Slim Shady III

Looks good teun.steenbekkers . icon14.gif

But i dosen't know what can i do at next . dontgetit.gif

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TigerTanker

Good job, Teun. Wolverine looks great. Just like the real. As Dedan said, can't wait to see the textures..

Jake, your converted stuff looks cool too. Can I get the files?

 

 

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jake-dk

 

Good job, Teun. Wolverine looks great. Just like the real. As Dedan said, can't wait to see the textures..

Jake, your converted stuff looks cool too. Can I get the files?

Since i got bunch of req's on pm, and i can't realese this stuff here, then i think i will upload on gtainside later this week

Im also working on a VC to SA ped pack (both street peds and actors)

And im also working on a SA cutscene ped pack (i found some very funny peds in the cutscene.img) smile.gif

Im very lazy when it comes to realese stuff (lol in my old showroom, not even 25% got realesed) bored.gif sry

So that i wanted to say is that i got very much stuff doing in the same time, so dont expect that i can realese stuff that fast + im still working on carcer buildings (+ my shcool takes so much time from me sarcasm.gif and when i come home im completely exhausted, im working on old cars)

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TigerTanker

Okay, Jake. No problem ;D. You've done a great job on them. Btw, are you using a ripper program like DX Ripper 9?

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Quadropheniac90

I gots another update on Wolverine. The boots are done... Made the hands right again for the suit. Also the legs have been corrected a bit yet again.

 

user posted image

Edited by teun.steenbekkers

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EduardKoeleJuck

Hoi Teun, why don't you make a Wolverine topic?

Where do you live? I'm from Ridderkerk, near Rotterdam.

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Quadropheniac90

Hey man. I'm gonna give him his own topic once he's alot more finished than he is now. Like textures, normal maps and stuff. If someone wants to rig it for SA then, that would be cool also. Otherwise I'm just gonna use it for renders, make some action shots.

 

I live in Schijndel, it's close to Den Bosch.

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Slim Shady III

I work now on my HQ Niko . biggrin.gif

Now is all fixet and now work i on clothes .

The start Clothes are done now , but not the bumpmaps .

But here an screen . icon14.gif

 

user posted image

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_Rob_

Well erm worked a little on a new ped today decided to do sumin looney tunes and thought why not do an often forgotten character Wile E. Coyote, so here he is so far

 

user posted image

 

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quechus13
Well erm worked a little on a new ped today decided to do sumin looney tunes and thought why not do an often forgotten character Wile E. Coyote, so here he is so far

 

user posted image

I think it needs some smoothing but it looks cool! biggrin.gif

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_Rob_

Body Done and head edited, I'm deliberately going low poly with him but I'm pretty pleased with he result smile.gif

 

user posted image

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Slim Shady III

Smooth him , than looks he better . icon14.gif

 

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GTAdedan

He needs a tail turn.gif

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_Rob_

Don't worry dedan, you just can't see it from that angle, here it is

 

user posted image

 

oh and as I'm here i smoothed him too

user posted image

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Slim Shady III

I have remake a lot on my Niko texture .

All leather jackets are done now . biggrin.gif

 

user posted image

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vans123

that are new textures for Quechus niko?

 

or where i can download that Niko?

forgot to congratulate you!!!

 

They are fking awsome!!

this time you defeated R* with textures man

Edited by vans123

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Gundog

Honestly, he doesn't look all that great, his face is detailed, but too exaggerated, like, his beard is way too sharp, and it shows too much, as if he were a taliban. Take an ecample from GTADedan's Niko, make it buzzed, but not completely shaved off. Also, the eye sockets are too light. Remember, as Niko had a hard life, and was tortured emotionally, that grants you some lack of sleep, so he should have heavire eyebags, and his eye sockets should be purple.

 

Also, one last thing, I believe his tracksuits (on the start outfit jacket) are made of nylon, but i'm not sure.

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Quadropheniac90

Started on a new project, besides texturing Wolverine.

 

Guess who he is. tounge.gif No looking at the filename of course.

 

user posted image

 

@SS: Try working on the model a bit, or at least make the texture a bit better. Be careful with adding details to textures, because you have to add the right details. The beard looks more like pubes at the moment, no offence. smile.gif

Edited by teun.steenbekkers

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FullMetal

His grin is very distinctive and you knew how to model it properly.

David Bowie???

 

Might be wrong though but I think he really looks like it. Only his nose is too short for Bowie in my opinion...

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Slim Shady III
Honestly, he doesn't look all that great, his face is detailed, but too exaggerated, like, his beard is way too sharp, and it shows too much, as if he were a taliban. Take an ecample from GTADedan's Niko, make it buzzed, but not completely shaved off. Also, the eye sockets are too light. Remember, as Niko had a hard life, and was tortured emotionally, that grants you some lack of sleep, so he should have heavire eyebags, and his eye sockets should be purple.

 

Also, one last thing, I believe his tracksuits (on the start outfit jacket) are made of nylon, but i'm not sure.

Ok , i work on an new beard .

Thanks for this argument . lol.gif

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Quadropheniac90

Yeah I saw this pic of him with long hair on IMDB and thought, this I gotta make.

 

The model I posted was 30 minutes of work, maybe an hour, because I used my Wolverine head as base model in Zbrush. biggrin.gif

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