CookPassBabtridge Posted May 28, 2009 Share Posted May 28, 2009 That was in response to what you said about Fallout 3; that the publishers saw potential, and why make DLCs exclusive etc. Microsoft are just very aggressive this generation Link to comment Share on other sites More sharing options...
buffalosoulj4h20 Posted May 28, 2009 Share Posted May 28, 2009 Yea, and in this economy, I don't really see people going out and buying consoles this late in the year. Link to comment Share on other sites More sharing options...
Rhoda Posted May 28, 2009 Share Posted May 28, 2009 Microsoft loaned Rockstar games $50 Million for TWO exclusive downloadable content packages. That means that the PS3 WON'T be getting TLAD or TBOGT. The Xbox 360 and Xbox 360 version of GTA IV out sold the PS3 and PS3 version of GTA IV. One more thing to mention; Microsoft got the said 50 million dollars upfront regardless of what was made, they were paid to make two more episodes of DLC. Some seem to think that Microsoft make direct profit from DLC. They don't, not yet at least until the physical copy is released. Sure, they make money from the Live contracts being made all the time and the sales of the game to actually play the DLC, but they don't make a direct profit. Link to comment Share on other sites More sharing options...
GuruAskew Posted May 28, 2009 Share Posted May 28, 2009 Microsoft loaned Rockstar games $50 Million for TWO exclusive downloadable content packages. That means that the PS3 WON'T be getting TLAD or TBOGT. The Xbox 360 and Xbox 360 version of GTA IV out sold the PS3 and PS3 version of GTA IV. This is right for the most part except there's no credible evidence that suggests it's a loan. That's what Michael Pachter thinks but again, there's no credible evidence. For all we know it was a flat-out payment. Link to comment Share on other sites More sharing options...
GuruAskew Posted May 28, 2009 Share Posted May 28, 2009 Yea, and in this economy, I don't really see people going out and buying consoles this late in the year. http://kotaku.com/5271910/xbox-360-more-th...-million-served Link to comment Share on other sites More sharing options...
BikerAndy Posted May 28, 2009 Share Posted May 28, 2009 Yea, and in this economy, I don't really see people going out and buying consoles this late in the year. http://kotaku.com/5271910/xbox-360-more-th...-million-served You'd think with figures like those that micro$oft would start making consoles a bit stronger! I wonder how many of those 30 million worldwide have needed to be repaired? lol Link to comment Share on other sites More sharing options...
deyessorc Posted May 28, 2009 Share Posted May 28, 2009 It's funny how you guys just keep on ignoring the obvious additional console sales, Xbox Live memberships etc. the DLC brought and continues to bring. Please provide a link for the "obvious" increased 360 sales d/t TLAD. Link to comment Share on other sites More sharing options...
deyessorc Posted May 28, 2009 Share Posted May 28, 2009 The Xbox 360 and Xbox 360 version of GTA IV out sold the PS3 and PS3 version of GTA IV. Pointing this little tidbit out (in the name of 'showing us the value of money') is about as smart as me saying: "Infamous on the PS3 will outsell and continue to outsell the xbox 360 version of Infamous" See what I did there? It's easy to pull out stats w/o giving the whole story. Link to comment Share on other sites More sharing options...
GuruAskew Posted May 28, 2009 Share Posted May 28, 2009 What's the "whole story"? Infamous is PS3-exclusive. So is GTAIV DLC, but to the 360. If someone wants to buy "Infamous" they need to buy an PS3. If someone wants to buy "The Lost and Damned" and/or "The Ballad of Gay Tony" they need to buy a 360. So what's the story? What's the point you're trying to make? Link to comment Share on other sites More sharing options...
Slamman Posted May 28, 2009 Share Posted May 28, 2009 I just got my repair unit Xbox360 mobo in the mail "Pray it goes OK" Haven't assembled it yet, but I'm working on it currently. I saw one on Craig's List for $130. Now despite the cost one can effectively play GTA4 L&D, still would go above $100USD all things considered, but for PS3 users, I would keep the faith that beyond the two exclusives, there WILL be more work from Rockstar and others in this area of DLC expansions. I would bet you as to that coming to fruition. Guy at WalMart last night (who works there) was showing a game on the demo system and talking about getting all the systems. It's not just GTA gamers but the whole nature of wanting a game that has it's own association, for lack of a better word. It just strikes you that this conversation probably goes on all the time with gamers. I have to point out with the stupid post we all saw above, PC does not equate to Microsoft having some sort of computer hardware. I was pointing out that Sony and MS both got into the gaming hardware market with no previous track record. They had the know how and clout to make it succeed. Others clearly haven't. Link to comment Share on other sites More sharing options...
buffalosoulj4h20 Posted May 28, 2009 Share Posted May 28, 2009 What's the "whole story"? Infamous is PS3-exclusive. So is GTAIV DLC, but to the 360. If someone wants to buy "Infamous" they need to buy an PS3. If someone wants to buy "The Lost and Damned" and/or "The Ballad of Gay Tony" they need to buy a 360. So what's the story? What's the point you're trying to make? Follow me. Titles are a great way to lure consumers to your consoles. If you want Halo, you would get the 360, but if you want Metal Gear Solid, you would have to get the Ps3, or get both. Everyone knows that, but when people only see 'Coming for Xbox and Ps3' for Grand theft Auto 4, not everybody looks in a forum like you and I to read every news coming out, including DLC news. Not everyone who got the ps3 was informed about the DLC back in 2007. I didn't know about the DLC till 2008, after I bought a Ps3, but I'm was lucky enough to own both now. Exclusive DLC for a major game that came out on both both consoles, are different from exclusive titles coming out on different consoles. This will blow over, but you have to look at it in the long run, especially if other developers choose to go down the same path, making titles for both parties but only excludng one. Link to comment Share on other sites More sharing options...
GuruAskew Posted May 28, 2009 Share Posted May 28, 2009 Follow me. Titles are a great way to lure consumers to your consoles. If you want Halo, you would get the 360, but if you want Metal Gear Solid, you would have to get the Ps3, or get both. Everyone knows that, but when people only see 'Coming for Xbox and Ps3' for Grand theft Auto 4, not everybody looks in a forum like you and I to read every news coming out, including DLC news. Not everyone who got the ps3 was informed about the DLC back in 2007. I didn't know about the DLC till 2008, after I bought a Ps3, but I'm was lucky enough to own both now. Exclusive DLC for a major game that came out on both both consoles, are different from exclusive titles coming out on different consoles. This will blow over, but you have to look at it in the long run, especially if other developers choose to go down the same path, making titles for both parties but only excludng one. Says who? You? Some people knew about the DLC. Some people didn't. But guess what? If you've ever worked retail or talked video games with someone with a casual knowledge of them you'll know that people don't always know of major console exclusives either. I worked at Circuit City (I quit over 4 years before they started closing) and I'd get people asking if "Halo" was coming out on PS2, why PS2 didn't have Mario games, etc. Furthermore, I once loaned my copy of "Dead Rising" to a coworker before he told me he had a Wii. He thought it would play any game disc he would put into it. Finally, some stores were actually advertising the DLC when GTAIV first came out. I know FYE had ads letting people know there was content coming exclusively for Xbox 360. They weren't Rockstar-made ads, they were the FYE-designed ones, but still. The information was heavily publicized and widely available and it's foolish to suggest that this isn't a part of Microsoft's continued success over Sony this generation. I personally think Microsoft would be beating Sony without this stuff but again, the DLC is certainly helping and that is what Microsoft paid for. Ultimately the only way you can say the $50 million DLC deal was a bad move is if the sales tank and Sony beats Microsoft. Did either of those happen? No, TLaD is the best-selling DLC ever on XBL and the 360 routinely outsells the PS3 by a healthy margin. To me that looks like $50 million well spent. Link to comment Share on other sites More sharing options...
buffalosoulj4h20 Posted May 28, 2009 Share Posted May 28, 2009 (edited) Follow me. Titles are a great way to lure consumers to your consoles. If you want Halo, you would get the 360, but if you want Metal Gear Solid, you would have to get the Ps3, or get both. Everyone knows that, but when people only see 'Coming for Xbox and Ps3' for Grand theft Auto 4, not everybody looks in a forum like you and I to read every news coming out, including DLC news. Not everyone who got the ps3 was informed about the DLC back in 2007. I didn't know about the DLC till 2008, after I bought a Ps3, but I'm was lucky enough to own both now. Exclusive DLC for a major game that came out on both both consoles, are different from exclusive titles coming out on different consoles. This will blow over, but you have to look at it in the long run, especially if other developers choose to go down the same path, making titles for both parties but only excludng one. Says who? You? Some people knew about the DLC. Some people didn't. But guess what? If you've ever worked retail or talked video games with someone with a casual knowledge of them you'll know that people don't always know of major console exclusives either. I worked at Circuit City (I quit over 4 years before they started closing) and I'd get people asking if "Halo" was coming out on PS2, why PS2 didn't have Mario games, etc. Furthermore, I once loaned my copy of "Dead Rising" to a coworker before he told me he had a Wii. He thought it would play any game disc he would put into it. Finally, some stores were actually advertising the DLC when GTAIV first came out. I know FYE had ads letting people know there was content coming exclusively for Xbox 360. They weren't Rockstar-made ads, they were the FYE-designed ones, but still. The information was heavily publicized and widely available and it's foolish to suggest that this isn't a part of Microsoft's continued success over Sony this generation. I personally think Microsoft would be beating Sony without this stuff but again, the DLC is certainly helping and that is what Microsoft paid for. Ultimately the only way you can say the $50 million DLC deal was a bad move is if the sales tank and Sony beats Microsoft. Did either of those happen? No, TLaD is the best-selling DLC ever on XBL and the 360 routinely outsells the PS3 by a healthy margin. To me that looks like $50 million well spent. I never said, ''Because I said so'', you missed the point. I'm dating this back to 2007 when the DLC was still fresh and unknown, but thats besides the main point that I was making. I'm talking about the damage exclusive content on a two party game can make. Imagine in the future when and if the PS3 gets it's own GTA DLC. The story will be everywhere. Everybody would be missing parts of the original GTA story, and that's why you have to understand and epathize that the PS3 users are missing THEIR part of the GTA story. I mean c'mon, if you pay for a movie, wouldn't you want the whole movie, including the extras from your favorite series? Stop with this ''Xbox is better than PS3'' bravado you're putting up with. And you know it's no longer about opening the PS3 users eyes anymore, because you won't even admit that if this continues it can create bad karma for the fans on later purchases. Edited May 29, 2009 by buffalosoulj4h20 Link to comment Share on other sites More sharing options...
LocoLowCo. Posted May 29, 2009 Share Posted May 29, 2009 Yet another f*cking PS3 magazine which is posting crap like this...And why would MS pay 25 million bucks per episode for only 6 months? That's ridiculous! i can see your red ring. Link to comment Share on other sites More sharing options...
BikerAndy Posted May 29, 2009 Share Posted May 29, 2009 I never said, ''Because I said so'', you missed the point. I'm dating this back to 2007 when the DLC was still fresh and unknown, but thats besides the main point that I was making. I'm talking about the damage exclusive content on a two party game can make. Imagine in the future when and if the PS3 gets it's own GTA DLC. The story will everywhere. Everybody would be missing parts of the original GTA story, and that's why you have to understand and epathize that the PS3 users are missing THEIR part of the GTA story. I mean c'mon, if you pay for a movie, wouldn't you want the whole movie, including the extras from your favorite series? Stop with this ''Xbox is better than PS3'' bravado you're putting up with. And you know it's no longer about opening the PS3 users eyes anymore, because you won't even admit that if this continues it can create bad karma for the fans on later purchases. You've hit the nail on the head there buffalo. It's one thing to have an exclusive game, it's different in my opinion to restrict content to some parties on a multi platform release. I'm glad I have access to it as I'd be gutted if I didn't, but if this continues then there will be a release in future that I wont be able to get unless I buy another console. And that sucks. You can't really blame micro$oft (too much) as they just want to improve their sales. It's interesting that not many people have questioned why R* are happy to take money over letting all their fans access their product. Who's to say they wouldn't have made just as much if there was a total release across all platforms for the DLC? Are R* guilty of snubbing the fans for a fast buck? Link to comment Share on other sites More sharing options...
mobe Posted May 29, 2009 Share Posted May 29, 2009 (edited) It's interesting that not many people have questioned why R* are happy to take money over letting all their fans access their product. Who's to say they wouldn't have made just as much if there was a total release across all platforms for the DLC? Are R* guilty of snubbing the fans for a fast buck? I think the answer to that clearly lies in the fact that the transitional cost of taking GTA to the next gen of consoles was clearly enormous. I mean R* have said GTAIV cost in the region of $100 million to produce which is just a ridiculous mount of money to produce a game. Clearly they needed investment to pull it off and selling the DLC in advance to the highest bidder (infact only bidder since Sony weren't interested at all) was obviously their only option. Despite what people think even a company as successful as R* won't have 100 million dollars easily available to it to pour into one single investment, it would be commercial suicide. On this instance and this instance alone they obviously needed help and M$ were obviously more than keen to go into partnership. Sony obviously thought, perhaps wisely that 50 million was better spent invsting in developing whole new franchises. I genuinely think from a overall gamers point of view Sony actually made a wise choice not investing in it. 50 million is a hell of a lot to spend on what is at the end of the day just a couple of bolt on's for a game everyone is already enjoying. Despite what some people here say its not at all clear what the ins and outs of the contract between M$ and R* is and how much return M$ is getting out of the investment. I'd be surprised if they were making vast amount of profit out of it. They must have invested millions in marketing the 360 as the true 'home' of GTAIV and now that everyone has realised there are actually other great games out there this gen I don't think nearly as many gamers actually care where the natural 'home' of GTA now is, not nearly as many as used to anyway. GTA as a games franchise isn't quite the king of the castle that it once was I'd be surprised in these cash strapped times if M$ were eager to fall over itself to part with vast sums of money next time round. Anyway for what its worth I still sit on the side of the fence that thinks the PS3 will see these DLC's packs eventually. However I'd be VERY surprised if TLAD comes to the PS3's before the 360 gets TBOGT. Edited May 29, 2009 by mobe Link to comment Share on other sites More sharing options...
CookPassBabtridge Posted May 29, 2009 Share Posted May 29, 2009 Mobe the 50million was to fund the DLC development and the exclusivity, not to pay for IV. And it's the games publishers along with Sony and MS who help to fund development costs, same with most other games out there today. This is why IP is 'pitched' to publishers, so devs can gain funding to get their game made. Link to comment Share on other sites More sharing options...
BikerAndy Posted May 29, 2009 Share Posted May 29, 2009 Either way, while additional extra content that is exclusive for one platform may be good for the console maker, it can't be good for the fans or developer in the long run surely? Link to comment Share on other sites More sharing options...
skribz Posted May 29, 2009 Share Posted May 29, 2009 what did u 360 fanboys expect, did you want us to NOT be gutted that we wouldnt be getting DLC, you obviously did, so why you're suprised at every attempt we make to grab that glimmer of hope suprises me. Link to comment Share on other sites More sharing options...
BikerAndy Posted May 29, 2009 Share Posted May 29, 2009 Hey I'm with you. I would be gutted if I couldn't get the DLC and I've got every sympathy that you can't. If you have a read through some of the more recent posts there are very few if any along the 'PS3 sucks xbox roolz ahahahaha' lines. I feel it's bad for games to be split like this. It's different if it's an exclusive title, gears of war or little big planet etc, but if something is multiplatform it should BE multiplatform. So I'll resist the urge to say stfu sony fanboy! JK Link to comment Share on other sites More sharing options...
ScratchCard Posted May 29, 2009 Share Posted May 29, 2009 There just one thing about it being exclusive - Grand Theft Auto has never been exclusive. After some time, all games came to the other platforms. I just have a feeling that it's the same with this DLC. Link to comment Share on other sites More sharing options...
Enjoii Posted May 29, 2009 Share Posted May 29, 2009 There just one thing about it being exclusive - Grand Theft Auto has never been exclusive. After some time, all games came to the other platforms. I just have a feeling that it's the same with this DLC. A lot of people forget that there was a $50 million contract involved this time around, there was never one of those before. Sure, it's possible that they could come out but for the foreseeable future they are exclusive. Link to comment Share on other sites More sharing options...
xrk Posted May 29, 2009 Share Posted May 29, 2009 (edited) There just one thing about it being exclusive - Grand Theft Auto has never been exclusive. After some time, all games came to the other platforms. I just have a feeling that it's the same with this DLC. Liberty city stories & Vice city stories.. are both closest to this situation than any others and thats excluding the monies, then did sony pay for the last gen exclusivity? although again Gta wasn't as ($50mill) popular then. Edit @ pat Then by your logic, CookPassBabtridge is not guessing either. I don't get how you think you can essentially say the same thing he said and not be guessing, then claim that he was guessing. That's incredibly hypocritic. ffs my comment to CookPassBabtridge was sarcastic And it's quite funny how you and DavidGC automatically come to the conclusion that nlitement is an Xbox 360 fanboy, even though you have no proof that he even owns one. So? I've read quite a few posts he's made which give the impression he is an xbox extremist much like yourself. And you can't deny that there were a lot of topics in GTA IV's early lifespan, claiming that the Xbox 360 was "holding it back." You could search back a few pages and find two or three now, let alone back then. Yeah I completly agree there are idiots on all three sides, whats your point? Edited May 29, 2009 by xrk Link to comment Share on other sites More sharing options...
racerxr2 Posted May 29, 2009 Share Posted May 29, 2009 There just one thing about it being exclusive - Grand Theft Auto has never been exclusive. After some time, all games came to the other platforms. I just have a feeling that it's the same with this DLC. Liberty city stories & Vice city stories.. are both closest to this situation than any others and thats excluding the monies, then did sony pay for the last gen exclusivity? although again Gta wasn't as ($50mill) popular then. Edit @ pat Then by your logic, CookPassBabtridge is not guessing either. I don't get how you think you can essentially say the same thing he said and not be guessing, then claim that he was guessing. That's incredibly hypocritic. ffs my comment to CookPassBabtridge was sarcastic And it's quite funny how you and DavidGC automatically come to the conclusion that nlitement is an Xbox 360 fanboy, even though you have no proof that he even owns one. So? I've read quite a few posts he's made which give the impression he is an xbox extremist much like yourself. And you can't deny that there were a lot of topics in GTA IV's early lifespan, claiming that the Xbox 360 was "holding it back." You could search back a few pages and find two or three now, let alone back then. Yeah I completly agree there are idiots on all three sides, whats your point? And yet with the old xbox holding gta back posts they were wrong. Xbox versions worked from day one. It is the PS3 versions which crashed Link to comment Share on other sites More sharing options...
xrk Posted May 29, 2009 Share Posted May 29, 2009 (edited) And yet with the old xbox holding gta back posts they were wrong. Xbox versions worked from day one. It is the PS3 versions which crashed My ps3 version never crashed once (I got it on day one) from afaik no-one I know had any problems with it and anyway from what I've read the 360 version had its fair share of problems. that doesnt make either better than the other anyway I dunno why you quoted me to spout that rubbish, I've never once said the xbox held gta back. Edited May 29, 2009 by xrk Link to comment Share on other sites More sharing options...
Pat Posted May 29, 2009 Share Posted May 29, 2009 So? I've read quite a few posts he's made which give the impression he is an xbox extremist much like yourself. Sorry, what? I haven't supported either of the consoles in this argument. Hell, I would be glad if the PS3 gained access to both content packs. Seems like you just think of me as an Xbox 360 fanboy because I contradicted you and DavidGC, and you both own PS3s. I wasn't aware I had to agree with everything you said to not be seen as a fanboy. Link to comment Share on other sites More sharing options...
*MURDOC* Posted May 29, 2009 Share Posted May 29, 2009 It's topics like these that really bring out the retards. This is not meant for everyone in this topic, but many of you I'm sure know who it's aimed at. Link to comment Share on other sites More sharing options...
Slamman Posted May 30, 2009 Share Posted May 30, 2009 (edited) No, not me ^ I never followed the rumors, I just know that the development was probably a factor due to the technical hurdles the PS3 posed, not only the information that was posted about Rockstar offering the DLC option to whomever initially, I still feel the ball initiated in their court. The tech issues with PS3 are hard to ignore, even fanboys can't assume to say they weren't much of an issue. Those of us who kept some eye on official word, it had been reported that Sony techs wearing white scientist lap-coats had come over to Rockstar to aid in the transformation of code to finalize GTA4 for release. That all being behind us, the thing to remember now is how close the two version are, and that they both work rather masterfully, so the DLC making it's way over is not so much a technical issue any longer. BTW, Nlitement SURE AS HELL is an Xbox fanboy. When the trailer broke (the first one) I happened on his YouTube channel, had the most hits, and it was clearly hyping the Xbox...had the logo plastered clearly on the trailer. He's not so vocal anymore with as much bias, but he was pretty bad back in the day. Not long ago, one of his posts I read made me laugh, it was pretty silly, coming off as authoratative. Sure, I get some stuff wrong, we all do, but putting on airs about the system you own is what Fanboys do. Being able to approach the systems realistically is not. What plays to the strengths and advantages, rather then Hey, I bought it, I own it...IT RULES!!! As stated above "Is MS paying you, or something"? I hear that Q every time Gamesguru or someone is charging up the cause with fervor Edited May 30, 2009 by Slamman Link to comment Share on other sites More sharing options...
*MURDOC* Posted May 30, 2009 Share Posted May 30, 2009 many of you I'm sure know who it's aimed at. No, not me ^ Well, lets just say I'm not surprised. Here's a hint, THE FANBOYS! Both sides. Link to comment Share on other sites More sharing options...
Slamman Posted May 30, 2009 Share Posted May 30, 2009 However, you are wrong ^ I am not a fanboy as I edited into my previous post. The point to consider, the exclusive contract DID exist with Sony for PS2, it's also known that the PS controller layout is what most GTA fans have appreciated the most. I love it to this day, and found the PSP restrictive on that note alone, luckily we had PS2 versions put out and available. The thing is, these episodes for Playstation would re-introduce the classic controls, and the improved ones I'm sure. Link to comment Share on other sites More sharing options...
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